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The Escape Artist
2022Puzzle
Looking for games like A Simple Garbage Sorting Game? Here are top simulation recommendations with a horror and mystery focus, selected from player-similarity data — start with The Escape Artist, Deliver Us The Moon or Superliminal.
"The Escape Artist" is a single-player puzzle game with a unique plot, featuring a late father who was a theme park engineer known as the 'Escape Artist.' The game, developed in Unity, offers surreal puzzles, immersive visuals, and a compelling narrative, inspired by titles like Superliminal and What Remains of Edith Finch. However, it has bugs and can be grinding at times, though it's also known for its humor and wholesome storytelling.
View Game"Deliver Us The Moon" is a Sci-Fi thriller set in a depleted Earth, where you are Earth's last astronaut on a mission to the moon to investigate a lost energy source and save humanity. Accompanied by a sinister small robot named ASE, you'll explore abandoned facilities, gather clues, and uncover secrets to determine the fate of mankind. The game tackles real-world themes, including the energy crisis and topical issues.
View Game"Superliminal" is a first-person puzzle game that manipulates perspective and optical illusions, where perception is reality. Players solve impossible puzzles by thinking outside the box and expecting the unexpected in a subdued, dream-like world. The game features a voiced narrative and showcases the strangely bizarre.
View GameBreak the laws of physics, pixel by pixel.
View Game"Horror Tales: The Beggar" is a sci-fi horror game that takes place in a post-apocalyptic world, filled with terrifying creatures and challenging puzzles. Utilizing Unreal Engine 5, the game delivers stunning visuals and a dynamic chaos simulation engine for combat. Confront a powerful and ever-evolving nemesis in epic boss fights, as you navigate through the ruins of a broken civilization.
View Game"Mists of Aiden" is a first-person, story-driven horror game where you play as a thief trying to steal a valuable jewel from an old mansion. The house traps you inside, and each attempt to escape leads to a new story and ending. Every walkthrough is unique, with different routes hiding their own tragedies and horrors. Uncover the secrets of the house, your partner, and yourself as you delve deeper into madness.
View Game"The Shore" is a narrative-driven adventure game where players uncover the mysteries of a strange island. Through exploration, puzzle-solving, and interaction with non-playable characters, players delve into the memories and emotions of the inhabitants to understand the island's enigmatic past. With its beautiful art style and immersive atmosphere, "The Shore" invites players to reflect on themes of loss, love, and the passage of time.
View GamePick up your sword and hit the road! Every level is hidden in plain sight in this nonlinear 3D Action-Adventure game! Travel a vast country's unmarked overworld in search of the next challenging fight, humorous encounter, or mysterious landscape. YOU decide what you discover next in this world of Fae, Humans and Angels! The Angel's mothership, Throne, lays dormant behind a fierce storm. To reach…
View Game"Indika" is a single-player Horror-Adventure game with an interesting plot and good gameplay, featuring perfect visuals and a spectacular soundtrack. Join a young nun, Indika, on her journey of self-discovery with the devil as her unlikely travel companion. Explore surreal landscapes and uncover Indika's troubled past in 2D pixel art mini-games, tackling unique puzzle elements in this third-person, story-driven game. With its dark sense of humor, "Indika" will make you laugh while immersing you in a wholesome and immersive atmosphere.
View Game"POOLS is a single-player Simulation game that offers marvelous graphics and a tense atmosphere. With no user-interface, dialogue, or background music, the game relies on realistic sounds and echoes to create a sense of presence. As you explore, you'll notice changes in the world around you, with each chapter offering unique and atmospheric rooms, playing on fears of getting lost, darkness, and tight spaces."
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