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About GORE

GORE is a single player survival simulation game with horror and violence themes. It was developed by CosmicArcade and was released on October 29, 2025. It received mostly positive reviews from players.

GORE is a found footage horror experience that immerses players in a mountain range designed to resemble the scenery of the Rocky Mountains. Drawing inspiration from the likes of Lovecraft, 2001: A Space Odyssey, and John Carpenter’s The Thing, this game pulls you deep into a decaying wilderness where something incomprehensible is rapidly spreading through the surrounding environment. You must dis…

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Looking for games like GORE? Here are top survival simulation recommendations with a horror and violence focus, selected from player-similarity data — start with The Complex: Expedition, Amenti or Scanner Sombre.

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Reviews

73%Audience ScoreBased on 79 reviews
story13 positive mentions
optimization3 negative mentions

  • Impressive and immersive atmosphere with strong Lovecraftian/cosmic horror and found footage style.
  • Well-designed grotesque creatures and environments that create a surreal and unsettling vibe.
  • Good sound design and visuals that effectively support the horror mood and storytelling.
  • Very short gameplay duration with abrupt and unsatisfying ending that feels out of place.
  • Excessive invisible walls and unclear navigation leading to player frustration and immersion breaks.
  • Performance issues and awkward controls including nauseating camera effects and low FPS on some hardware.
  • story

    43 mentions Positive Neutral Negative
    30% positive mentions, 63% neutral mentions, 7% negative mentions

    The story is generally praised for its atmospheric and unique horror elements, particularly its cosmic and body horror themes, but many find it short, somewhat unfocused, and abruptly ending with an unpopular backrooms twist. While some appreciate the intriguing ideas and potential for expansion, others feel the narrative suffers from pacing issues, plot holes, and a lack of confidence or depth. Overall, it is seen as a decent, if imperfect, foundation that invites curiosity for a possible sequel.

    • “There was a new, worsening horror around every bend and the story flowed and connected easily.”
    • “What starts off as a fairly bog standard spooky walking simulator slowly evolves from exploring a forest after a night camping and hiking - to a deep dive into cosmic, body and even a dash of liminal horror for good measure... all while keeping the story and pacing tight and succinct.”
    • “Great atmosphere, interesting story, and I honestly wish there was more.”
    • “This game's story could've cut the majority of these and it would've been a much tighter narrative.”
    • “Rather, I think the developer lacks focus and confidence in the story they want to tell.”
    • “Gore also the story was not that great I lost interest after a few pages; the ending was rushed and poorly thought out, once again the ending is terrible.”
  • graphics

    21 mentions Positive Neutral Negative
    62% positive mentions, 24% neutral mentions, 14% negative mentions

    The game features striking and grotesque visuals with a strong analog found footage aesthetic, contributing significantly to its creepy atmosphere. While the graphics are generally praised for their quality and disturbing design, performance issues like low fps, especially outdoors, detract from the experience. Overall, the visuals are a standout aspect, elevating the game's mood despite its short length and narrative shortcomings.

    • “The aesthetics, while intentionally disorienting and a little derivative, are probably the best part of the game.”
    • “Amazing atmosphere, graphics and sound design 10/10”
    • “The visuals and game ran well on medium quality.”
    • “Performance and graphics: this is probably the worst-performing, lowest fps game I've ever tried on Steam, even at absolute minimum graphical settings.”
    • “However, it does not feel horror at all due to the lack of lore and nonsense skipping through the lab, then seeing a tiny bit of the backroom, but said the game ended there without further explanation. The wacky menu did not put enough effort to appeal through aesthetics.”
    • “Aesthetic like old vintage movies showing monster eyes with blood, who killed several people through failed experiments.”
  • atmosphere

    18 mentions Positive Neutral Negative
    56% positive mentions, 27% neutral mentions, 17% negative mentions

    The game's atmosphere is widely praised for its immersive sound design, eerie and unsettling vibe, and strong visual presentation, making it a compelling walking simulator experience. However, some users feel the narrative and ending undermine the mood by being clichéd or rushed, and occasional hand-holding through dialogue detracts from the emotional impact. Overall, it provides a memorable and atmospheric experience, though a few find it loses momentum or depth towards the end.

    • “The game ultimately is a walking simulator with an incredible atmosphere, amazing sound design, and an eerie and uncomfortable vibe throughout.”
    • “The atmosphere, sound ambience, and environment are very well done.”
    • “Amazing atmosphere, graphics, and sound design 10/10.”
    • “There is no threat or tension and rather than trusting the game's atmosphere to do the work, the developer feels the need to hold the player's hand to elicit a desired emotional response via subtitled dialogue.”
    • “The worst thing that can happen to a horror game is being boring and this is one of the classic examples of being boring. I did enjoy the atmosphere but it loses its flare 20 minutes in.”
    • “Gore is a pretty basic walking simulator that throws away what atmosphere it does build with a terrible ending.”
  • optimization

    7 mentions Positive Neutral Negative
    29% positive mentions, 28% neutral mentions, 43% negative mentions

    User experiences with optimization are mixed: some report severe FPS drops and poor performance even on high-end hardware, while others encounter no issues and find the optimization satisfactory. Overall, the game seems poorly optimized, especially in certain areas, leading to inconsistent performance despite its relatively simple graphics.

    • “I had zero issues with FPS and performance, so I don't know what others were talking about.”
    • “I loved everything about it: the found footage style, Lovecraftian aspect, the lore behind it, and the optimization was very well done. Oh, and don't forget the grotesque creatures we encountered :).”
    • “Also, the optimization is terrible, the FPS would drop by itself from time to time, and in one of the story rooms it would even drop to 10.”
    • “Also, the starting area is incredibly unoptimized - I got 60 FPS and I'm using a 5080 Gaming OC.”
    • “Performance and graphics: this is probably the worst-performing, lowest FPS game I've ever tried on Steam, even at absolute minimum graphical settings.”
  • music

    6 mentions Positive Neutral Negative
    50% positive mentions, 33% neutral mentions, 17% negative mentions

    The music in the game is well-crafted and effectively enhances the atmosphere, with a solid sound design and immersive, minimalistic use that complements the visuals and story. Some users wished the music was less prominent at times, but overall it is praised for creating a perfect, surreal ambiance.

    • “Immersive visual style and soundtrack.”
    • “Great atmosphere and effective use of minimal music.”
    • “The ambiance was great, the music was perfect, and the imagery is so surreal and bizarre.”
    • “The sound design was pretty solid, though I wish the music was less prominent in places.”
  • gameplay

    6 mentions Positive Neutral Negative
    17% positive mentions, 33% neutral mentions, 50% negative mentions

    The gameplay is straightforward and avoids unnecessary loops, featuring a progression mechanic that requires reading notes to unlock doors. While the concept is liked, the gameplay may feel limited or repetitive to those seeking intense scares or more variety. Some users also express dissatisfaction with the story and monster representation.

    • “There is a progression mechanic.”
    • “If you need intense scares or varied gameplay, you might get bored.”
    • “The mechanic is, you must read all the notes pages in order to unlock doors to proceed.”
    • “Doesn't waste your time or pull you into pointless gameplay loops.”
  • emotional

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game struggles to create genuine emotional tension, relying heavily on explicit dialogue rather than atmosphere to convey feelings. While moments hint at emotional depth, such as the protagonist's struggle and the open-ended conclusion, the overall impact feels restrained and lacks a compelling emotional payoff.

    • “The claws not attacking me at all really made me feel like Jack was already dead and trying his best to stop the thing from attacking me, only to just say 'yeah, by the way, there's a monolith and blood in it, and the blood reassembles things.'”
    • “I was bracing myself for a heartbreaking reveal at the end, but the open-ended nature of the ending allows a continuation of the story with a possible sequel, with a potentially somewhat happy ending.”
  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is highlighted by its unexpected and quirky jump scares, where fleshy tendrils lunge with dramatic sound effects but ultimately cause no harm, providing a surprising and amusing experience.

    • “I will give the game points for humor, because it was unexpectedly hilarious when the 'jumpscares' turned out to be fleshy tendrils that lunge at you with a big stinger sound effect... and then do nothing.”
  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game experienced some bugs at launch, but these issues were promptly addressed and resolved, resulting in improved stability.

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Frequently Asked Questions

GORE is a survival simulation game with horror and violence themes. Common tags for GORE include first-person, indie, linear, psychological, exploration and others.

GORE is available on PC and Windows.

GORE was released on October 29, 2025.

GORE was developed by CosmicArcade.

GORE has received mostly positive reviews from players. Most players liked GORE for its story but disliked it for its optimization.

GORE is a single player game.

Similar games include The Complex: Expedition, Amenti, Scanner Sombre, The Convenience Store, The Complex: Found Footage and others.