- February 8, 2018
- bilge
- 2h median play time
Indecision.
Platforms
About
"Indecision." is a single-player platformer with a playtime of around 2 hours, but beware of the epilepsy warning. The game involves simple controls of pushing left, right, and sometimes jumping. Despite its simplicity, "Indecision." has received praise from Kotaku and Defunct Games for its unique charm, making it a micro masterpiece, albeit not for everyone.










- The pixel design and art style are charming and add to the game's unique atmosphere.
- The game offers a quirky and thought-provoking experience, encouraging players to think outside the box.
- It's a short, fun game that can be enjoyed in about 20-30 minutes, making it a good time-killer.
- The game lacks clear objectives and can feel pointless, leading to confusion and frustration.
- Replay value is low, as players must go through the same levels multiple times to achieve all achievements, which can become tedious.
- Some levels require long waiting periods with minimal interaction, making parts of the game feel like a chore.
story
14 mentions Positive Neutral NegativeThe game's story is perceived as minimal and disjointed, with many players initially believing there is no narrative. However, upon further exploration, some discover that the levels contain subtle connections that hint at an underlying story. Overall, while the game may not offer a complex narrative, it appeals to those who appreciate artistic design and brief, abstract storytelling experiences.
“At first you don't really think it has a story, but after a few extra playthroughs and actually paying more attention to the small things you may have overlooked the first few times, you notice some of the levels actually go together and they all do tell a story.”
“If you like cool art designs and short experiences with a possible underlying story, I would recommend this game.”
“Interesting one-screen story game, similar to a haiku.”
“There is no story; levels are completely random and disconnected from each other.”
“Game play is simple with no real complex goals or overarching story, so it's not like you're getting an enjoyable game experience either.”
“Not exactly sure what to make of the story.”