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Indecision.

Indecision. is one of those titles that is unique for the sake of being unique. Players may not have seen what it has to offer before in other titles, but its cryptic gameplay ultimately takes away from the title when all is said and done.
Indecision. Game Cover
77%Game Brain Score
graphics, humor
gameplay, story
82% User Score Based on 354 reviews
Critic Score 50%Based on 1 reviews

Platforms

PCXboxWindows
Indecision. Game Cover

About

Indecision. is a single player casual platformer game with horror and mystery themes. It was developed by bilge and was released on February 8, 2018. It received neutral reviews from critics and positive reviews from players.

A haiku platformer. It isn't for everyone, but you are welcomed to try it. The game won't take too much time to finish. It's short and vague. You just push left, right and sometimes jump.

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82%
Audience ScoreBased on 354 reviews
graphics10 positive mentions
story7 negative mentions

  • Unique and thought-provoking art game with a surreal and intriguing atmosphere.
  • Simple controls and brief levels that encourage creative and out-of-the-box thinking.
  • Interesting pixel art, sound design, and meaningful references to philosophical and psychological concepts.
  • Very short gameplay with limited replay value beyond achievement hunting.
  • Certain levels involve waiting or passive actions, making repeated playthroughs tedious and frustrating.
  • Lacks clear narrative or guidance, leaving players confused about objectives and meaning.
  • gameplay
    32 mentions Positive Neutral Negative

    The gameplay is centered around a series of short, puzzle-like levels that are simple yet thought-provoking, blending narrative elements with unique mechanics. While praised for its creativity and the way simplicity enhances meaning, many find it confusing, repetitive, and limited in depth, with some parts feeling tedious after multiple playthroughs. Overall, it offers an interesting but brief experience that may frustrate players expecting conventional or more extensive gameplay.

    • “Indecision is a thought-provoking indie game that blends narrative-driven gameplay with puzzle mechanics.”
    • “At first glance, the game may seem deeper than it actually is, but it quickly proves that simplicity can bring more meaning and joy than overly complicated and meaningless mechanics.”
    • “The game itself is made up of many short levels, each level functioning differently than the last, with different win conditions and mechanics.”
    • “Even terrible games tend to have more gameplay than this, without being so confusing or unclear.”
    • “Everything from a third gameplay onward feels like a chore.”
    • “Players may not have seen what it has to offer before in other titles, but its cryptic gameplay ultimately takes away from the title when all is said and done.”
  • story
    28 mentions Positive Neutral Negative

    The story aspect is divisive, with many players finding little to no clear narrative or connecting plot, describing the game as a series of random, disconnected scenes. However, some appreciate subtle recurring themes and characters that encourage multiple playthroughs to piece together an abstract or player-interpreted story. Overall, the game offers minimal explicit storytelling, relying on environmental cues and player inference rather than traditional narrative structure.

    • “The main draw of Indecision is its emphasis on choices that shape the story, forcing players to confront difficult decisions.”
    • “At first you don't really think it has a story, but after a few extra playthroughs and actually paying more attention to the small things you may have overlooked the first few times, you notice some of the levels actually go together and they all do tell a story.”
    • “There is no narration or storyline upfront but the small connections between objects, settings, and characters give you the freedom to formulate your own story as you make your way through the levels.”
    • “There is no story, levels are completely random and disconnected from each other.”
    • “There's no story to this game unless you make a bunch of stuff up and piece totally random, meaningless scenes together.”
    • “If you actually want some semblance of intention and story, avoid this game at all cost.”
  • graphics
    23 mentions Positive Neutral Negative

    The game's graphics are characterized by simple, pixelated visuals that many users find charming and creative, contributing to a minimalist yet intimate atmosphere. While some appreciate the unique art style and retro feel, others find it obscure or low resolution, but overall the graphics are seen as a strong and enjoyable aspect of the game.

    • “Set in a minimalist environment, the game uses its simple visuals and sound design to create an intimate, reflective atmosphere.”
    • “Cheap, short and funny little game with nice visuals and neat mechanics, that knows exactly how long to last and makes you overthink your interaction a fair bit.”
    • “The sound is great, the pixel graphics are surprisingly lovely, and there are some nice "ohh!" moments when you figure out what's going on in a screen.”
    • “Poor graphics but still confusing.”
    • “The only good thing about the game is the nice art style, everything else sucks.”
    • “You do move and jump and there are pixelated graphics but, that's it.”
  • replayability
    14 mentions Positive Neutral Negative

    The game offers limited replayability, primarily appealing to players aiming for achievements or exploring slight variations in decisions. While its short length and lack of branching pathways reduce its long-term engagement, some find value in reconsidering chapters and minor choices. Overall, replay value is moderate but not a strong selling point.

    • “They add replay value, and even if they're technically a false sense of achievement, I found myself considering each chapter more thoughtfully.”
    • “It is worth the price of admission; there is some moderate replayability depending on if you're after achievements or not.”
    • “The replayability will probably offer up an hour of gameplay, give or take a few minutes, and it's interesting enough to have you thinking about it for at least a little while after finishing the game.”
    • “On the downside, the game’s relatively short length might leave players wanting more, as it lacks significant replay value.”
    • “The game has little replay value unless you’re trying to get all the achievements.”
    • “The door took me to the same event, this game would have much more replay value if there were branching pathways.”
  • humor
    11 mentions Positive Neutral Negative

    The humor in the game is a blend of quirky, bizarre, and dark elements that often make players laugh while feeling playfully trolled. It combines lighthearted jokes with a strange, artsy vibe, contributing to an entertaining and somewhat thought-provoking experience. Overall, the humor is appreciated for being clever, short, and effective in enhancing the game's charm.

    • “Interesting and artsy, with weird humor to it.”
    • “Bizarre series of mini puzzles, each taking you from units to tens of seconds, with funny manipulative tasks that make you feel trolled by the developer.”
    • “Cheap, short and funny little game with nice visuals and neat mechanics, that knows exactly how long to last and makes you overthink your interaction a fair bit.”
  • music
    6 mentions Positive Neutral Negative

    The game largely lacks music or ambient sounds, which negatively impacts the overall experience and immersion for many players. Some users recommend adding background music or watching videos alongside gameplay to compensate. However, a few appreciated the ambient music present in certain parts, as it enhanced immersion.

    • “I also liked the ambient music which helped with immersion.”
    • “Watch a video or put on some music for when fly rolls around...”
    • “That wasn't a great way to make a first impression, so I'd suggest muting in and having some music in the background instead.”
    • “There's no music or even ambient noise in the game.”
    • “Basically just walk forward all the time, no story, no music, some tiny jokes... and some levels where you just have to wait.”
    • “There is no story, no gameplay, no music, no meaning, nothing at all.”
  • grinding
    6 mentions Positive Neutral Negative

    Grinding in this game is generally seen as tedious and repetitive, especially during multiple playthroughs required for 100% achievements. However, the process remains engaging for some players due to the game's mysterious mechanics and memorable moments, making it worthwhile for those willing to invest the time.

    • “Several of the levels are exceedingly tedious.”
    • “Additional playthroughs to get 100% of the achievements were tedious but fascinating because even the guides don't know exactly how all the mechanics work.”
    • “Kinda interesting, but super tedious to play through.”
  • emotional
    5 mentions Positive Neutral Negative

    The game effectively delivers an emotionally driven narrative that immerses players in the internal struggle of decision-making, evoking a range of feelings from humor to heartfelt sadness. Its impactful storytelling and emotional depth make it a worthwhile experience for those who appreciate emotionally engaging games.

    • “The game focuses on the internal struggle of decision-making, allowing players to experience the emotional conflict and consequences that come with choices.”
    • “Worth playing if you enjoy emotionally driven, narrative games.”
    • “The ending made me cry.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game creates a remarkably intimate and reflective atmosphere through its minimalist visuals and sound design, delivering a clever and immersive experience despite its simplicity.

    • “Set in a minimalist environment, the game uses its simple visuals and sound design to create an intimate, reflective atmosphere.”
    • “"Short and vague" is a good start when describing this, but they left out "amazingly atmospheric and clever."”
    • “The game somehow manages to be very atmospheric despite its limited medium.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is generally poor, with frequent stuttering and crashes reported even on high-end PCs, severely impacting playability.

    • “Got mine from a bundle, so I can return it exactly. If you don't get the same stuttering I did, then sure, it's a fine game from what I've seen.”
    • “Performance 1/10. I couldn't play even once without crashing or freezing a computer that is quite powerful.”
  • monetization
    1 mentions Positive Neutral Negative

    Users view the monetization as aggressive and exploitative, perceiving it as a quick cash grab rather than a genuine artistic effort.

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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Indecision. is a casual platformer game with horror and mystery themes.

Indecision. is available on PC, Windows and Xbox.

On average players spend around 2 hours playing Indecision..

Indecision. was released on February 8, 2018.

Indecision. was developed by bilge.

Indecision. has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its graphics but disliked it for its gameplay.

Indecision. is a single player game.

Similar games include Dreaming Sarah, Press Any Button, Antenna, KIDS, Alicemare and others.