- April 26, 2024
- tensori
- 8h median play time
POOLS
Platforms
About
"POOLS is a single-player Simulation game that offers marvelous graphics and a tense atmosphere. With no user-interface, dialogue, or background music, the game relies on realistic sounds and echoes to create a sense of presence. As you explore, you'll notice changes in the world around you, with each chapter offering unique and atmospheric rooms, playing on fears of getting lost, darkness, and tight spaces."











- Incredible atmosphere and sound design that creates a sense of unease and immersion.
- Beautiful graphics and level design that evoke a dreamlike quality, making exploration enjoyable.
- Unique approach to horror that relies on psychological tension rather than jump scares or monsters.
- The game is relatively short, taking only about 2-3 hours to complete, which may leave some players wanting more.
- Some players may find the gameplay repetitive, as it primarily involves walking through similar environments without much interaction.
- The lack of a clear narrative or objectives may not appeal to those looking for a more traditional gaming experience.
- atmosphere692 mentions Positive Neutral Negative
The atmosphere of the game is widely praised for its immersive and unsettling qualities, combining stunning visuals and sound design to create a unique experience that evokes feelings of eeriness and nostalgia. Players appreciate the game's focus on exploration within liminal spaces, where the absence of traditional horror elements like jump scares enhances the tension and intrigue. Overall, the atmosphere is described as captivating, haunting, and beautifully crafted, making it a standout feature that resonates deeply with players.
“The game is dripping with atmosphere; the art and sound design is absolutely incredible.”
“You explore tiled, watery architectural spaces - sometimes cathedral-like, sometimes tight and claustrophobic - and soak up the slightly eerie, yet also strangely relaxing, atmosphere.”
“The atmosphere in this game is so dense you can feel the moisture in the air; you can breathe the sense of uncanny as you haunt the halls of a beautiful liminal nightmare.”
“The atmosphere in this game is so dense you can feel the moisture in the air, you can breathe the sense of uncanny as you haunt the halls of a beautiful liminal nightmare.”
“No dialogue, no story to speak of, no real threat of death or anything else either... and yet it somehow still manages to be scary through sheer force of atmosphere.”
“The game excels in creating an uncanny and relaxing yet unnerving atmosphere, focusing on subtle fears without relying on traditional horror elements like monsters or jump scares.”