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POOLS

95%Game Brain Score
atmosphere, graphics
gameplay, stability
95% User Score Based on 4,230 reviews

Platforms

MOMac OSPCPCP5Playstation 5WinWindowsLinLinuxPlaPlayStationXboxXbox

About

"POOLS is a single-player Simulation game that offers marvelous graphics and a tense atmosphere. With no user-interface, dialogue, or background music, the game relies on realistic sounds and echoes to create a sense of presence. As you explore, you'll notice changes in the world around you, with each chapter offering unique and atmospheric rooms, playing on fears of getting lost, darkness, and tight spaces."

POOLS screenshot
POOLS screenshot
POOLS screenshot
POOLS screenshot
POOLS screenshot
POOLS screenshot
POOLS screenshot
POOLS screenshot
POOLS screenshot
POOLS screenshot
POOLS screenshot
+2

95%
Audience ScoreBased on 4,230 reviews
atmosphere438 positive mentions
stability10 negative mentions

  • Incredible atmosphere and sound design that creates a sense of unease and immersion.
  • Beautiful graphics and level design that evoke a dreamlike quality, making exploration enjoyable.
  • Unique approach to horror that relies on psychological tension rather than jump scares or monsters.
  • The game is relatively short, taking only about 2-3 hours to complete, which may leave some players wanting more.
  • Some players may find the gameplay repetitive, as it primarily involves walking through similar environments without much interaction.
  • The lack of a clear narrative or objectives may not appeal to those looking for a more traditional gaming experience.
  • atmosphere
    692 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and unsettling qualities, combining stunning visuals and sound design to create a unique experience that evokes feelings of eeriness and nostalgia. Players appreciate the game's focus on exploration within liminal spaces, where the absence of traditional horror elements like jump scares enhances the tension and intrigue. Overall, the atmosphere is described as captivating, haunting, and beautifully crafted, making it a standout feature that resonates deeply with players.

    • “The game is dripping with atmosphere; the art and sound design is absolutely incredible.”
    • “You explore tiled, watery architectural spaces - sometimes cathedral-like, sometimes tight and claustrophobic - and soak up the slightly eerie, yet also strangely relaxing, atmosphere.”
    • “The atmosphere in this game is so dense you can feel the moisture in the air; you can breathe the sense of uncanny as you haunt the halls of a beautiful liminal nightmare.”
    • “The atmosphere in this game is so dense you can feel the moisture in the air, you can breathe the sense of uncanny as you haunt the halls of a beautiful liminal nightmare.”
    • “No dialogue, no story to speak of, no real threat of death or anything else either... and yet it somehow still manages to be scary through sheer force of atmosphere.”
    • “The game excels in creating an uncanny and relaxing yet unnerving atmosphere, focusing on subtle fears without relying on traditional horror elements like monsters or jump scares.”
  • graphics
    574 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their stunning realism and immersive quality, with many players praising the attention to detail and the ability to create an eerie atmosphere without relying on jump scares. The visuals are described as breathtaking, with a strong emphasis on the liminal space aesthetic, making exploration a visually rewarding experience. However, some users noted performance issues on lower-end hardware and the need for optimization, particularly on the Steam Deck.

    • “Absolutely stunning visuals, highly recommend to players that love a mouth-watering visual experience.”
    • “The graphics are incredibly beautiful and it really creates that feeling of being lost and alone.”
    • “The visuals throughout the whole experience were breathtaking and it achieved an unnerving feeling without relying on monsters or cheap jump scares to do so.”
    • “Also don't bother on Steam Deck; the default graphics configuration leads to very disorienting graphical issues.”
    • “The main complaint I have is there appear to be occasional texturing and graphical issues when the whole point of the game is to look at the surroundings.”
    • “The graphics are mid to decent, but all the textures are shiny, so the realism is ruined.”
  • story
    190 mentions Positive Neutral Negative

    The game's story is largely absent or open to interpretation, with many players noting that it lacks traditional narrative elements, dialogue, or clear objectives. Instead, it relies on atmospheric exploration and visual storytelling, allowing players to create their own interpretations of the environment and themes presented. While some find this approach intriguing and immersive, others express a desire for a more concrete storyline to enhance the experience.

    • “Chill game with atmospheric liminal spaces with a gripping story.”
    • “I found the story told to be interesting, the graphics beyond wonderful, and the mechanics beautifully simple.”
    • “But if you enjoy soaking in an environment and the storytelling/intrigue/tension within, this was an artfully surreal experience that left me wanting to know more.”
    • “By this I mean there is no story whatsoever, no characters, no sense of progression, no sense of accomplishment, nothing really.”
    • “There is no dialogue, no lore, no concrete story of anything.”
    • “The story is very absent.”
  • gameplay
    164 mentions Positive Neutral Negative

    The gameplay of this indie title is primarily a walking simulator, focusing on exploration rather than traditional mechanics like combat or puzzles. While some players appreciate the atmospheric and meditative experience, others criticize the lack of engaging gameplay elements, noting that it can feel tedious and overly simplistic. Overall, it appeals to those who enjoy immersive environments and abstract storytelling, but may not satisfy players seeking more interactive or action-oriented gameplay.

    • “The gameplay is simple—mostly just moving forward and exploring—yet it's one of the most captivating games I've ever played.”
    • “I recommend pools to everyone who wants to experience something new - a combination between psychological horror and relaxing gameplay.”
    • “For a tl;dr: amazing visuals and sound design, a perfected atmosphere, abstract sinister vibes that make you question what you are experiencing and why, and an unburden-some gameplay loop that just lets you enjoy it.”
    • “The game is atmospheric, but the gameplay doesn't exist.”
    • “Now, gameplay really isn't a thing here.”
    • “There's no gameplay, no puzzle, no story: it's a walking simulator in liminal spaces.”
  • music
    90 mentions Positive Neutral Negative

    The game's music is minimal, with most of the experience relying on ambient sounds and sparse musical elements that enhance the atmosphere rather than distract from it. While some players appreciate the calming and meditative quality of the sound design, others express a desire for more melodic music to accompany their exploration. Overall, the soundscape is praised for its ability to create tension and intrigue, though opinions vary on the effectiveness of the occasional music that does appear.

    • “The soundtrack and ambient noises are done sparingly but when implemented are powerful.”
    • “It's a very calming and meditative experience; there's barely any music, but it has a lot of awesome ambient noise and atmospheric sounds.”
    • “The soundtrack and sound design are perfect; I absolutely adore ambient tracks and didn't hesitate to buy the soundtrack when it released.”
    • “There’s no music, no sense of direction—only you and the drip-drip-drip of water echoing somewhere deep in the complex.”
    • “The sound/music in particular seems afraid to spike the unease for more than a few seconds at a time, which I found a bit frustrating.”
    • “There is no background music of any kind and no monsters (as the game description points out).”
  • optimization
    42 mentions Positive Neutral Negative

    Overall, the game's optimization has received mixed reviews, with some players noting significant performance improvements following updates, particularly on the Steam Deck. However, many still feel that the game is demanding on hardware and lacks sufficient optimization, especially in certain areas like map transitions and visual settings. While the graphics are praised for their quality, concerns about high GPU utilization and stuttering persist, indicating that further optimization is needed.

    • “The game works brilliantly on the Steam Deck, with smooth performance and controls that make wandering through these watery corridors a dreamlike experience.”
    • “Despite some initial performance issues, I am pleased to report that my experience has significantly improved with the latest updates.”
    • “The game's graphics are very well optimized and run smoothly.”
    • “Didn't help that the visual settings are very cryptic and the game seems to be very demanding on performance.”
    • “While visually impressive, it feels a bit poorly optimized.”
    • “Its a great game but the visuals do not justify the terrible performance.”
  • replayability
    36 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with some players praising its potential for exploration and achievement collection, while others feel that once completed, there is little incentive to revisit. Many appreciate the stunning visuals and atmospheric sound design, which enhance the experience, but opinions vary widely, with some citing low replay value due to a lack of new content upon subsequent playthroughs. Overall, it seems that while there are elements that encourage replay, the experience may not be compelling enough for everyone to return.

    • “A stunning game with great replayability value, as well as being beautiful to look at.”
    • “A collection of earnable achievements gives the game some replay value beyond the first initial playthrough, and I can only imagine what it will be like to play the upcoming VR update the devs are planning to release later this year.”
    • “Surprisingly enough, there is replayability given all of the routes that one can discover.”
    • “☑ no replay value”
    • “• extremely low replayability value.”
    • “I also feel like the replay value of the game is lost with this style and doesn't allow me to feel like there's a reason to go through it again once completed as it feels like everything there is to explore has been explored.”
  • emotional
    26 mentions Positive Neutral Negative

    The emotional experience of "Pools" is characterized by a blend of despondency and relaxation, evoking feelings of loneliness and muted wonder through its atmospheric design. Players report moments of genuine fear and discomfort, with some experiencing tears during gameplay, highlighting the game's ability to engage emotionally without relying on traditional horror elements like jump scares. Overall, it resonates deeply with those intrigued by liminal spaces and psychological experiences, making it a compelling choice for players seeking more than mere entertainment.

    • “Playing this visually stunning, highly atmospheric horror walking sim made me feel despondent while also having a strangely relaxing effect after a long day.”
    • “Most of all, pools achieves this level of emotional engagement without so much as a jump scare or an antagonist, purely by its environmental and sound design.”
    • “For anyone fascinated by the concept of liminal spaces, or those who simply appreciate games that offer more than just entertainment but a profound emotional and psychological experience, pools is a must-play.”
  • stability
    16 mentions Positive Neutral Negative

    Overall, the game's stability is mixed; while many players report a smooth experience with no significant bugs, some have encountered minor glitches, particularly related to lighting and rendering issues. The game performs well on the Steam Deck, but certain graphical settings can lead to visual problems. Despite these issues, the game's atmosphere and visuals are generally praised, contributing to a positive experience.

    • “It also runs great on the Steam Deck!”
    • “Amazing visuals and atmosphere are provided in this game. I played this on my Steam Deck, and it runs great, giving me some classic amnesia about where I am and why I am.”
    • “- No glitches or issues experienced.”
    • “However, turning the lighting quality off made the game look worse in other aspects, such as the color and texture of inner tubes and rubber ducks not rendering properly, as well as some visual glitches worthy of an epilepsy warning.”
    • “I would give it four out of five stars, only because the game is quite buggy.”
    • “From the technical point of view, I've encountered a few minor glitches and one which caused me to restart the level (I got stuck on the pool's edge and couldn't get out).”
  • humor
    14 mentions Positive Neutral Negative

    The humor in the game is described as a blend of absurdity and silliness, often eliciting laughter through its quirky elements and unexpected scenarios, such as a nonsensical ending. Players find it both funny and creepy, making it a unique experience that balances tension with lighthearted moments, particularly in a relaxed, exploratory setting. Overall, the game is appreciated for its ability to provoke laughter while maintaining a spooky atmosphere.

    • “This game is scary, funny, and weirdly relaxing.”
    • “I played it with my mum, and we were laughing the whole time at all the silly things they put in the pools.”
    • “Instead, you're given an ending that makes literally no sense and nearly made me laugh out loud with how ridiculous it was.”
  • grinding
    14 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and slow, often detracting from the overall experience. While some appreciate the realism of the slow movement, many feel it transforms enjoyable exploration into a monotonous task, leading to frustration rather than engagement. Overall, the grinding is seen as a significant drawback, with some suggesting it requires an excessive time investment.

    • “You'll need a second life for grinding.”
    • “It changes more from a peaceful exploration with some creepy vibes to a downright disturbing and very bizarre exploration where the fun is replaced with a tedious task of getting to the end.”
    • “Sure it looks nice, but it's also rather tedious given almost nothing happens.”
  • monetization
    10 mentions Positive Neutral Negative

    The monetization aspect of the game has drawn criticism for being perceived as a cash grab that capitalizes on the liminal space trend, with players feeling misled by advertising that emphasizes a spooky atmosphere without delivering genuine content or scares. Many reviewers express disappointment over the lack of meaningful gameplay, likening it to low-effort titles and highlighting the need for more transparency in marketing.

    • “Cash grab capitalizing on the liminal space trend.”
    • “Even Chilla's games, notorious for being low effort asset flip cash grabs, have an edge on this 'game.' I just wasn't looking for a home run or a platinum AAA game or anything, but to literally have like 0 genuine content is ridiculous.”
    • “The game is very forthcoming to say 'there's no monster' in the advertising; it's sad it has to be said and we can't just enjoy a spooky ambient game.”

Buy POOLS

8h Median play time
6h Average play time
6-9h Spent by most gamers
*Based on 8 analyzed playthroughs

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