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Cognition Method: Initiation

82%Game Brain Score
story, graphics
stability, replayability
82% User Score Based on 546 reviews

Platforms

PCWindows

About

ADD TO WISHLIST NOW! About the GameThis is a playable teaser for a game Cognition Method. Cognition Method is a story-driven, first-person puzzle game inspired by Space Odyssey 2001 and Solaris. Discover innovative mechanics of altering gravity and dive into the surreal setting. Earth is on the brink of demise when the scientists discover the Cube, a mysterious space structure of unknown origi…

Cognition Method: Initiation screenshot
Cognition Method: Initiation screenshot
Cognition Method: Initiation screenshot
Cognition Method: Initiation screenshot
Cognition Method: Initiation screenshot
Cognition Method: Initiation screenshot
Cognition Method: Initiation screenshot
Cognition Method: Initiation screenshot
Cognition Method: Initiation screenshot
Cognition Method: Initiation screenshot
Cognition Method: Initiation screenshot
+5
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82%
Audience ScoreBased on 546 reviews
story50 positive mentions
stability4 negative mentions

  • The game features stunning visuals and a captivating atmosphere, reminiscent of brutalist architecture.
  • The puzzles, while simple, have potential for complexity in the full game, and the gravity manipulation mechanic is intriguing.
  • The demo successfully creates a sense of mystery and unease, drawing players into its surreal world.
  • The gameplay feels clunky and unintuitive, with issues like high mouse sensitivity and poor optimization leading to motion sickness.
  • The voice acting and dialogue are often criticized for being bland and overly obvious, detracting from immersion.
  • Puzzles are too simplistic and repetitive, lacking the depth and challenge expected from a puzzle game.
  • story
    152 mentions Positive Neutral Negative

    The game's story has received mixed feedback, with many players intrigued by its potential but frustrated by its current execution. While some find the narrative captivating and atmospheric, others criticize it as vague, clichéd, or poorly delivered, particularly in terms of voice acting. Overall, there is a consensus that the story has the ingredients for greatness but needs further development to fully engage players.

    • “I want to know what happened to these people, where they all went, as there seems to be an apocalyptic end and sci-fi story that wants to be retold to the player.”
    • “I'm very impressed by the smooth gameplay, the atmosphere, the difficulty of the puzzles, and the storyline that is slowly developed.”
    • “The story was also pretty captivating, and now I really want to play the full game just to figure out what the heck is going on.”
    • “The story is utterly forgettable.”
    • “The story isn't really clear in the prologue and doesn't leave enough of a hook to want to find out more.”
    • “The dialogues are so obvious, tries to tell a story but in the worst way possible, the lazy one.”
  • graphics
    150 mentions Positive Neutral Negative

    The graphics of the game have received widespread praise for their stunning visuals, unique art style, and atmospheric design, often compared to titles like Portal and Control. While many reviewers noted the beauty and potential of the graphics, some expressed concerns about performance issues and clunky gameplay mechanics that detracted from the overall experience. Overall, the visuals are highlighted as the standout feature, with a strong emphasis on aesthetic appeal and immersive environments.

    • “The visuals are stunning and the few puzzles were also fun.”
    • “The art style is gorgeous, puzzles were well thought out and controls were fluid.”
    • “The art direction and aesthetics really stood out to me; y'all did a fantastic job at setting a tone and creating a really interesting vibe.”
    • “The game graphics are far from 2021 (in the past).”
    • “Graphics are nothing like the trailer... I'm disappointed.”
    • “Graphically, the game is limited by the Unity engine, and it would really benefit from better graphics and lighting. It's the kind of game that, with the right graphics, could become a masterpiece.”
  • gameplay
    110 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players appreciating the creative puzzle mechanics and atmospheric design, while others criticize it for being clunky, lacking depth, and featuring repetitive puzzles. Many reviewers noted that the demo introduces interesting concepts, particularly around gravity manipulation, but expressed concerns about the execution and polish of these mechanics. Overall, while the game shows potential, it requires further development to enhance the gameplay experience.

    • “I'm very impressed by the smooth gameplay, the atmosphere, the difficulty of the puzzles, and the storyline that is slowly developed.”
    • “I have to say, I am pleasantly surprised by the gameplay so far.”
    • “The puzzles and mechanics are pretty simple in this demo, but the full game could be something really special if the devs give it the depth and polish it deserves.”
    • “The gameplay felt clunky and unintuitive.”
    • “Story is obviously 'cool space stuff' thrown in a blender and gameplay is designed by someone who doesn't have a good grasp of what makes good puzzles or a fun game.”
    • “Gameplay is lacking, not enough mechanics, and if there are any they are clunky and visibly unpolished.”
  • atmosphere
    86 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its captivating architecture, moody soundtrack, and surreal environments that evoke feelings of awe, mystery, and solitude. Many reviewers highlight the game's ability to create a unique and immersive experience, blending elements of horror and intrigue, although some express concerns about the inclusion of jump scares that disrupt the overall ambiance. Overall, the atmosphere is considered a standout feature, making the game an enticing prospect for players seeking a visually and emotionally engaging experience.

    • “I'm very impressed by the smooth gameplay, the atmosphere, the difficulty of the puzzles, and the storyline that is slowly developed.”
    • “Such an atmosphere of large open spaces inspiring emotions of awe, mystery, and loneliness.”
    • “But beyond those visual and atmospheric references in themselves, the way they are integrated in an intriguing world in its own right, with such abstract yet believable environments of which you want to explore each corner, looking for any clues to the eerie modernist enclosure, serves as a brilliant appetizer for what's to come in the full game.”
    • “There's a psychedelic sci-fi atmosphere, a few mindless button puzzles, and then the game ends.”
    • “Easy puzzles, weird atmosphere and the game is full of glitchy textures.”
    • “They do a good job of building an atmosphere of vaguely creepy solitude, then ruin it with a laughable 'spooky skeleton in your face' (which is in the provided screenshots so hardly a spoiler).”
  • optimization
    24 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with users reporting issues such as texture pop-ins and inconsistent frame rates, often running at 30-40 fps on systems capable of handling more demanding titles. Many reviewers suggest that the minimum specifications should be clarified, particularly regarding resolution targets, and recommend adjustments to graphics settings to improve performance. Overall, the game's current state is deemed unpolished and in need of significant optimization improvements.

    • “Unless the minimum spec is explicitly targeting 720p, I strongly advise the developer to either increase the minimum requirements to reflect 1440p—as that is a very common modern resolution and a good indication of 1080p performance—or to add an additional notes section stating the current minimum requirements are for 720p only.”
    • “If the developer wishes to mitigate performance issues whilst maintaining such a lovely effect, it is advised to possibly change the mid/medium graphics setting to disable the SSR implementation there, saving it only for the high settings.”
    • “Poor optimization resulting in pop-in of textures and assets.”
    • “While it does showcase the basics of what the team wants to do, it's far too unpolished and unoptimized to convince me to buy the game.”
    • “And the optimization, I don't know how this game runs on 30-40 fps on my PC when I can run games much more demanding without much problems.”
  • music
    20 mentions Positive Neutral Negative

    The music in the game is widely praised for its moody and atmospheric qualities, enhancing the overall experience and immersion. While some reviewers noted a slight lack in variety, they expressed confidence that the full release would offer more. Overall, the soundtrack is considered a strong point, contributing positively to the game's ambiance and storytelling.

    • “The soundtrack is worth a listen as it is fairly moody, atmospheric, and inspiring for anyone that wants it.”
    • “The music is really nice to listen to even if you get stuck for a second.”
    • “Great atmosphere and soundtrack to round out the package we get to experience.”
    • “A little lacking in the music side, but I'm confident there will be something more in the full game.”
  • emotional
    6 mentions Positive Neutral Negative

    Reviewers express disappointment in the game's emotional depth, noting a lack of impactful cutscenes and relatable characters that could evoke stronger feelings. They emphasize that emotional performance is vital for engagement, suggesting that the game fails to deliver significant emotional moments.

    • “The emotional performance is much more important to me than the language being spoken, and it's crucial for a game like this one to get that right!”
  • stability
    4 mentions Positive Neutral Negative

    The stability of the demo has received criticism for being buggy, which negatively impacted the overall enjoyment of the game. Reviewers noted that the player character exhibited several issues that suggest further refinement is needed.

    • “I found this demo a bit buggy, which hampered enjoyment.”
    • “The player character is a bit buggy and could be worked on for a bit longer.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is highlighted by amusing voice acting and comical character animations, such as the character's clumsy transition when switching gravity. While these moments elicit laughter, some players feel they can break immersion. Overall, the humor adds a lighthearted touch to the experience.

    • “I certainly don't regret staring at the picturesque scenes while chuckling at the voice acting.”
    • “When you switch gravity, your character tends to hit the previous ceiling with his head and then gently flips into a standing position, which I found to be kind of funny (but also immersion-breaking).”
  • replayability
    2 mentions Positive Neutral Negative

    The game is praised for its visuals, but many users feel that the gameplay lacks depth, resulting in low replayability.

    • “Great visually, but not great in gameplay for replay value.”
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1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 2 analyzed playthroughs
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