- April 22, 2021
- Team Cognition
- 1h median play time
Cognition Method: Initiation
Platforms
About
ADD TO WISHLIST NOW! About the GameThis is a playable teaser for a game Cognition Method. Cognition Method is a story-driven, first-person puzzle game inspired by Space Odyssey 2001 and Solaris. Discover innovative mechanics of altering gravity and dive into the surreal setting. Earth is on the brink of demise when the scientists discover the Cube, a mysterious space structure of unknown origi…











- Stunning visuals and atmosphere, reminiscent of brutalist architecture and surreal environments.
- Interesting concept with potential for complex puzzles and a captivating story.
- Good voice acting and sound design that enhance the immersive experience.
- Puzzles are overly simplistic and lack depth, making them feel more like chores than challenges.
- Clunky controls and movement mechanics, particularly with gravity manipulation, can lead to confusion and frustration.
- The dialogue and narrative delivery are often stale and obvious, detracting from the overall immersion.
story
76 mentions Positive Neutral NegativeThe story aspect of the game has received mixed reviews, with many players expressing intrigue about its potential but criticizing its current execution. While some find the narrative captivating and atmospheric, others feel it is underdeveloped, confusing, or reliant on clichés. Overall, there is a consensus that the story has the potential to evolve into something engaging, but it requires further refinement and clarity in the full release.
“I want to know what happened to these people, where they all went, as there seems to be an apocalyptic end and sci-fi story that wants to be retold to the player.”
“The story is interesting (we are searching for our father inside a giant reality-bending alien artifact), love the voice acting, the controls feel smooth, the aesthetic is exquisite, and the puzzles are fun.”
“The story was also pretty captivating, and now I really want to play the full game just to figure out what the heck is going on.”
“The story is utterly forgettable.”
“The story doesn't feel like the earth needs saving.”
“The dialogues are so obvious, tries to tell a story but in the worst way possible, the lazy one.”