- October 27, 2015
- Funcom
- 2h median play time
The Park
The Park was a decent experience though far too quick to really offer a solid experience. It certainly did look visually striking though that area of course wasn't very large as I finished the entire thing rather quickly and have no desire to playthrough it again.
Platforms
About
The Park is a single player open world simulation game with horror, mystery, thriller and violence themes. It was developed by Funcom and was released on October 27, 2015. It received neutral reviews from critics and mostly positive reviews from players.
Set in a creepy amusement park hiding a dark and sinister secret, The Park is a first-person psychological horror experience focused on exploration and storytelling.











- Strong, atmospheric psychological horror experience with a haunting and emotional story.
- Impressive visuals, sound design, and voice acting that enrich the eerie amusement park setting.
- Clever narrative delivery that ties in with the broader universe of The Secret World, offering fans additional lore and context.
- Extremely short gameplay duration, typically around 1-2 hours, limiting overall content and replay value.
- Gameplay is minimalistic, mostly a walking simulator with little to no interactivity, puzzles, or challenge.
- Some players find the story confusing or incomplete without knowledge of the related MMO and criticize the ending as abrupt or unsatisfying.
- story1,945 mentions Positive Neutral Negative
The story in "The Park" is a short, atmospheric psychological horror narrative centered on Lorraine, a mother searching for her lost son in a eerie amusement park. While it delivers a compelling and emotionally intense tale with strong voice acting and good atmosphere, many find it predictable, overly linear, and somewhat confusing without prior knowledge of the connected MMO, The Secret World. The experience is more a walking simulator with sparse gameplay, and though its themes of mental illness and trauma are handled sensitively, the story's brevity and ambiguous elements leave some players wanting more depth and clarity.
“The story revolves around Lorraine, a single mother searching for her missing son Callum within the dark and twisted confines of Atlantic Island Park. The storyline is the game's strongest aspect, with commendable attention to detail in both the park's design and the psychological elements of the story. It succeeds in creating an uncomfortable atmosphere and unsettling moments through clever storytelling and disturbing imagery.”
“The story is a gripping psychological horror experience conveyed through dialogue and environmental storytelling, exploring Lorraine's struggles with grief, postpartum depression, and family trauma. Players uncover a deeply disturbing interactive horror story illustrating the fragmentation of a human mind, amplified by haunting atmosphere, compelling storytelling, and chilling imagery.”
“The park delivers a memorable and emotionally intense psychological horror story that explores sensitive issues such as mental health, grief, and the pressures of parenting. Its narrative style allows for interpretations about whether the supernatural events are real or manifestations of Lorraine’s psychological breakdown, and it is enriched by subtle lore connections to the Secret World MMO, though prior knowledge is not required.”
“Games like this are the reason why the phrase "show don't tell" exists—as this kinda mundane story is told via multiple pages of text found across the game as notes scattered on the map, and by the protagonist talking at us for long stretches of time. Not to mention the nearly 8-minute swan ride where you cannot move or do anything except get talked at... this time by a narrator.”
“You are a young mother walking around in the worst excuse for an amusement park ever, looking for her son who most definitely is there... all while you prattle a monologue that reads like a parody, find notes mostly referencing another game, and suffer through a 7-minute long unskippable ride on the slowest swan boat known to man while you get a retelling of Hansel and Gretel because the devs think they have a clever way of connecting that to the story of this game (spoiler: they don't).”
“On the negative side, the main flaw is that the game is pretty short and would be alright if it featured more story depth and made some of the story holes more clear. The story is painfully predictable, relying on psychological horror textbook tropes and dropping out before it can graduate to higher level storytelling. The park tells its story coherently but follows too many familiar patterns and clichéd beats.”
Games Like The Park
Frequently Asked Questions
The Park is a open world simulation game with horror, mystery, thriller and violence themes.
The Park is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.
On average players spend around 3 hours playing The Park.
The Park was released on October 27, 2015.
The Park was developed by Funcom.
The Park has received neutral reviews from players and neutral reviews from critics. Most players liked The Park for its story but disliked it for its replayability.
The Park is a single player game.
Similar games include Layers of Fear, The Vanishing of Ethan Carter, Gone Home, Moons of Madness, Among the Sleep and others.




