- April 25, 2017
- Introversion Software
- 4h median play time
Scanner Sombre
A beautiful but short-lived expedition that left me wanting more of its best ideas.
Platforms
About
"Scanner Sombre" is a first-person exploration game set in dark caves. The player uses a laser scanner to create a 3D map of the environment, revealing the surroundings in light points. The game has a tense atmosphere, as you uncover the mystery of a fallen explorer while navigating through the depths.
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- Unique and innovative gameplay mechanic using LIDAR scanning to explore dark environments.
- Beautiful visuals and sound design that create an immersive atmosphere.
- Engaging story that unfolds as players progress, with emotional depth and a surprising ending.
- Very short playtime, typically around 1.5 to 3 hours, which may not justify the full price for some players.
- Linear level design with limited exploration options, leading to a lack of replayability.
- Performance issues can arise, especially towards the end of the game due to the accumulation of scanned points.
story
1,418 mentions Positive Neutral NegativeThe story in "Scanner Sombre" is often described as minimalistic and somewhat disjointed, with many players feeling it lacks depth and coherence. While some appreciate the atmospheric and environmental storytelling, others criticize the narrative for being predictable or poorly executed, leading to a sense of disappointment by the end. Overall, the game is seen more as an exploration experience with a unique scanning mechanic rather than a compelling story-driven title.
“Scanner Sombre is a charming, albeit momentary experience wherein players must navigate a tenebrific, underground chamber with an ominous short story to tell.”
“The story is interesting, if a tad basic, and at the end of the day it is still a walking simulator, but I enjoyed myself.”
“The story had me hooked, the ambiance was on point, and the music was fantastic.”
“And as a story, it falls completely flat on its face.”
“The plot and payoff were lackluster.”
“The story feels very forced and doesn't take time to build pathos for the protagonist, leading the ending feeling underwhelming.”
A weird and unsettling glimpse into darkness
Highly experimental, Introversion’s Prison Architect follow-up has you mapping out a dark cave with a handheld LIDAR scanner. It’s an inspired premise, but doesn’t go much of anywhere.
60%Dark, Damp, Colorful: Scanner Sombre Review
Scanner Sombre is a quick, beautiful and melancholic distraction with an interesting twist, but its main puzzle is navigating the caves, which can become confusing and frustrating due to everything being made of the same beams of light.
65%Scanner Sombre review
A beautiful but short-lived expedition that left me wanting more of its best ideas.
80%