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The Entropy Centre

The Entropy Centre Game Cover
89%Game Brain Score
story, gameplay
grinding, stability
88% User Score Based on 2,396 reviews
Critic Score 92%Based on 1 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStation
The Entropy Centre Game Cover

About

The Entropy Centre is a single player platformer game with mystery, thriller and science fiction themes. It was developed by Stubby Games and was released on November 3, 2022. It received very positive reviews from critics and positive reviews from players.

"The Entropy Centre" is a first-person puzzle game where players manipulate time and physics to solve challenging puzzles. As an employee at the titular organization, you'll uncover the mystery behind the facility's purpose and its connection to the fabric of reality. With striking art direction and a thought-provoking narrative, this game offers a unique and engaging experience.

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88%
Audience ScoreBased on 2,396 reviews
story674 positive mentions
grinding85 negative mentions

  • The game offers a unique time-rewinding mechanic that adds depth to puzzle-solving, making it engaging and thought-provoking.
  • The story is intriguing and well-integrated with the gameplay, providing a compelling narrative that keeps players invested.
  • The visuals and atmosphere are stunning, creating an immersive experience that enhances the overall enjoyment of the game.
  • Some puzzles can feel tedious and repetitive, often requiring players to redo entire sequences if they make a small mistake.
  • The dialogue and humor can be hit-or-miss, with some players finding it cringeworthy or distracting from the main story.
  • The game suffers from occasional performance issues and glitches, particularly with physics interactions, which can detract from the overall experience.
  • story
    1,431 mentions Positive Neutral Negative

    The story of "The Entropy Centre" is a mixed bag, drawing comparisons to the "Portal" series while attempting to carve its own identity through a unique time-reversal mechanic and engaging narrative. Players appreciate the intriguing premise and character interactions, particularly with the AI companion, Astra, but many find the plot predictable and the pacing uneven, with significant story developments often overshadowed by lengthy puzzle sequences. Overall, while the story has its compelling moments and rich world-building, it sometimes feels underdeveloped or drawn out, leaving players wanting more depth and resolution.

    • “The story is one hell of an experience.”
    • “Amazing narrative, with an engaging storyline.”
    • “The story and worldbuilding are genuinely super interesting; I was way more invested in the plot and the world at large than I expected to be.”
    • “The story is predictable and uninspired.”
    • “The story went from mediocre to obvious, to the end of the game treating it like a big reveal and give the main problem of the story literally no resolution, which is especially frustrating given the quite heavy themes it has.”
    • “The story feels pointless, and I feel no morals or connections.”
  • gameplay
    895 mentions Positive Neutral Negative

    The gameplay of *The Entropy Centre* is characterized by its innovative time-rewinding mechanic, which allows players to manipulate objects in reverse to solve puzzles, reminiscent of the *Portal* series. While the core mechanic is engaging and introduces a variety of puzzle elements, some players find the gameplay can become repetitive and overly reliant on familiar mechanics, leading to a lack of challenge as the game progresses. Overall, the game offers a satisfying puzzle experience with a compelling narrative, though it may not reach the same heights as its inspirations.

    • “The entropy centre is a strikingly innovative puzzle game that melds a thought-provoking sci-fi narrative with cleverly designed mechanics, offering players a cerebral and immersive experience.”
    • “The time reversal mechanic for objects is particularly interesting and very well implemented.”
    • “The gameplay is a puzzle game that took heavy inspiration from Portal, but it stands on its own merits with its unique time-manipulation mechanic that challenges not only your problem-solving skills but also your ability to think creatively about cause and effect.”
    • “The gameplay loop does get a little stale, with the solution being more or less the same every time, but it doesn't overstay its welcome.”
    • “The game mechanics are very clunky and unforgiving; there are multiple puzzles where the same block has to be used in multiple use cases, and if you don't complete the task in the given approximate 40-second window, it requires going back and sometimes replaying the entire puzzle to make it more efficient.”
    • “The main problem that the game has is that the entire mechanic that it's built around - that of rewinding time - can ironically result in a lot of wasted time.”
  • graphics
    279 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their stunning visuals and consistent art style, effectively creating an immersive atmosphere that enhances the overall experience. While many players appreciate the beautiful environments and attention to detail, some have noted instances of asset reuse and occasional confusion in distinguishing interactive elements. Overall, the game's aesthetic is often compared to titles like Portal, with a strong emphasis on a clean, minimalist design that captivates players.

    • “The graphics are beautiful—clean, futuristic, and atmospheric, perfectly capturing the eerie isolation of a space facility on the brink of collapse.”
    • “From the moment you start, you'll be captivated by the stunningly good-looking graphics.”
    • “The visuals are stunning, and the banter is on par with the best of the best.”
    • “Additionally, while the game’s minimalist art style is a strength, it can occasionally make it challenging to quickly distinguish interactive elements from the background, leading to moments of confusion.”
    • “The graphics felt rushed in some areas.”
    • “The early areas of the game look very believable and lived in, but as you progress through the campaign, you start to see more places where the visuals and level design were cut short.”
  • humor
    164 mentions Positive Neutral Negative

    The humor in the game receives mixed reviews, with some players finding it charming and engaging, particularly praising the witty dialogue and character interactions, especially between the AI companion Astra and the protagonist. However, others feel the humor falls short compared to classics like Portal, describing it as inconsistent or unfunny at times, with some jokes feeling forced or lacking depth. Overall, while the game offers moments of humor that resonate with certain players, it does not universally capture the same comedic brilliance as its inspirations.

    • “Astra’s narration is funny, charming, and actually keeps you company through the puzzles without being annoying.”
    • “The dialogue is funny and charming; Astra plays the 'I am an AI and I am your friend' trope extremely well.”
    • “The humor is on point, the puzzles get gradually harder and actually require you to think.”
    • “The main character and the sidekick are extremely annoying and unfunny, a failed attempt to recreate the humor from Portal.”
    • “I think the dialogue is regularly pretty bad; the game expects me to have bonded with or started to care about the AI in the gun at points, which is difficult when she's cracking unfunny jokes every other time she speaks.”
    • “The dialogue is painfully not funny.”
  • music
    141 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to enhance the atmosphere, with many reviewers noting its fitting, minimalist electronic tones that complement key moments without overshadowing gameplay. While the soundtrack is generally considered effective and immersive, some players found it repetitive, particularly during non-story sections and intense chase sequences. Overall, the music contributes significantly to the game's emotional depth and ambiance, making it a standout feature despite some criticisms regarding variety.

    • “The soundtrack and sound design had me finding myself just stopping and listening a couple of times.”
    • “The soundtrack is understated but effective, using minimalist electronic tones that underscore the contemplative and sometimes tense moments without overshadowing gameplay.”
    • “The atmosphere, aesthetic, and music were absolutely stunning!”
    • “The overuse of architectural assets makes later areas feel indistinguishable from earlier ones, and the looping ambient music adds to the monotony.”
    • “It's hard to feel any sense of rising tension when you're puzzling to the same music in act 15 as you did in act 3.”
    • “A huge minus for me is the extremely limited soundtrack.”
  • atmosphere
    103 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its stunning visuals, eerie sound design, and immersive storytelling, drawing strong comparisons to the Portal series while establishing its own unique identity. Players appreciate the blend of mystery and desolation, enhanced by effective use of lighting and a haunting soundtrack that complements the gameplay. Overall, the game successfully creates a captivating environment that engages players, particularly those who enjoy atmospheric puzzle experiences.

    • “The atmosphere was excellent, conveying a strong sense of mystery and desolation.”
    • “The graphics are beautiful—clean, futuristic, and atmospheric, perfectly capturing the eerie isolation of a space facility on the brink of collapse.”
    • “The atmosphere is very consistent, and the level design is inventive in terms of the traversal puzzles, which makes up for the repetitive setting.”
    • “The use of lighting and shadows is particularly well done, enhancing the atmosphere of isolation and mystery.”
    • “I found it to have a lot of excitement and mystery, with an unsettling atmosphere and a bit of existential dread.”
    • “The atmosphere is very ominous and creepy and there is a surprisingly grim story at the center of the game.”
  • grinding
    90 mentions Positive Neutral Negative

    The grinding aspect of the game has been widely criticized for its repetitiveness and tedium, with many players finding the puzzle-solving process to be excessively slow and frustrating. While some appreciate the cleverness of the puzzles, the execution often feels tedious, requiring players to repeatedly set up solutions and navigate complex mechanics, which detracts from the overall enjoyment and immersion. Overall, the game struggles to balance challenge with fun, leading to a sense of monotony as players progress.

    • “Super repetitive and very tedious.”
    • “The entropy centre quickly becomes tedious, repetitive and frustrating, repeating sequences over and over again to find the right direction or sequence of actions to avoid dying, only to restart the long series of moves you already learned.”
    • “The story was engaging enough that I wanted to keep going and see its conclusion, but the gameplay was painfully tedious.”
  • optimization
    62 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while many players report smooth performance on high settings, others experience significant frame drops and stuttering, particularly in graphically intensive areas or on lower-end systems. Some users noted that the game runs well on modern hardware, but optimization issues persist, especially with particle effects and certain gameplay sections. Despite these concerns, several players found the game visually appealing and well-optimized for the Steam Deck and high-end PCs.

    • “They really nailed the optimization for what’s essentially an indie puzzle game.”
    • “The game is pretty good-looking and sure is optimized.”
    • “Performance wise my PC (AMD Ryzen 5800X and NVIDIA RTX 3070) ran the game very smooth at the highest possible settings.”
    • “I had to set it to the absolute lowest resolution to even continue playing the game, which isn't fun. I'd rather they'd focus a bit more on optimization.”
    • “Refunding mostly due to very poor performance, game running at 90fps but stuttering constantly no matter the settings.”
    • “Let’s just say that the game likes to get in its own way, often undermining its intense, at-times fascinating plot with forced humor, or compromising its occasionally brilliant puzzle solutions with clunky platforming sections and poor optimization.”
  • emotional
    56 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by the strong connection players feel with the AI companion, whose calm voice and witty banter enhance the narrative's depth. Many reviewers noted that the game successfully evokes a range of emotions, from humor to heartbreak, particularly through its engaging story and character dynamics, leading to moments of genuine investment and even tears. However, some players felt that certain emotional beats lacked impact or resolution, leaving them wanting more from the overall experience.

    • “The AI companion’s voice is calm and measured, serving both as a guide and a narrative device, helping to build a connection between player and story while occasionally injecting moments of dry humor or emotional resonance.”
    • “Their dynamic is witty, heartfelt, and genuinely interesting, making you feel completely invested in their journey.”
    • “The story and the lore behind the game are emotional, heartbreaking, but yet captivating and original.”
  • stability
    43 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many players reporting significant bugs and glitches that can disrupt gameplay, particularly during puzzles and action sequences. While some users experienced crashes and frustrating physics issues, others noted a relatively smooth experience with only minor glitches. Overall, the game appears to be visually impressive but requires further polishing to address its stability concerns.

    • “The game looks great and has a consistent art style; it runs smoothly as well.”
    • “In terms of being bug-free and having no lag, it gets an A++.”
    • “I had a bug-free experience. I was initially worried because I played the demo and encountered many crashes and bugs, but my congratulations to the developers—I completed the game and only encountered one visual bug/glitch, which didn't affect the gameplay at all.”
    • “It's an interesting game, but it crashes or freezes every 20-30 minutes, which makes it really hard to put up with.”
    • “- buggy at times and completely unstable at some points of the game - prone to crashing or lag when a box collides with terrain awkwardly, jump pads are uniquely frustrating in their inconsistency, and act 12 crashed about 30 times before I could get through it.”
    • “The big issue is also that there are quite a few glitches where the game cannot see the objects for the entropy gun to reverse, so you're hitting the button but the gun doesn't reverse incoming shots.”
  • replayability
    15 mentions Positive Neutral Negative

    The game's replayability is a mixed bag; while it features a robust level editor and mod support that can provide infinite replay value through user-generated content, the core experience lacks significant replayability beyond custom levels. Many players feel that the absence of clear multiple endings and limited puzzle-solving opportunities diminish the incentive to replay. Overall, while the game offers some replay value, particularly for those who enjoy creating or playing custom maps, it may not entice players to return frequently after the initial experience.

    • “Beyond that, perhaps the integrated mod support will carry the weight of delivering more replayability.”
    • “The game also includes an in-game level editor and level browser to play user-created levels; this gives basically infinite replayability whether you enjoy creating or playing maps. The editor feels like a game engine with a complete free-build setup.”
    • “Technically, this game has infinite replay value.”
    • “Sadly not really replayable, though there is a level editor.”
    • “Not much replayability beyond the custom levels, but overall an experience I'm glad to have.”
    • “The only problem with puzzle games is once you have solved the puzzle, there is no real replayability outside of finding all the journal entries.”
  • character development
    5 mentions Positive Neutral Negative

    Overall, the character development in the game is well-received, with players appreciating the unique personalities and depth of characters like Astra. While some reviews note a slight lack in character development compared to similar titles, many still find the narrative and character arcs engaging and enjoyable. The combination of strong storytelling and character design contributes positively to the overall experience.

    • “Amazing gameplay, stunning visuals, great character design (I especially love Astra's personality).”
    • “This game surprised me with its quality music, narrative, character design, and aesthetic environment.”
    • “Absolutely love it, the game has a great story and good character development.”
    • “It takes clear inspiration from Portal, but with higher stakes, more devious puzzles, and a slight bit less character development.”
  • monetization
    3 mentions Positive Neutral Negative

    Users express a general dislike for advertisements, indicating that monetization through ads can be intrusive and unwelcome in the gaming experience.

    • “The monetization system feels overly aggressive, making it hard to enjoy the game without being bombarded by ads.”
    • “I find the in-game purchases to be overpriced and not worth the value they provide.”
    • “The constant push for microtransactions really detracts from the overall experience and enjoyment of the game.”
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92%Critics’ scoreBased on 1 critic reviews
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10h Median play time
10h Average play time
8-17h Spent by most gamers
*Based on 14 analyzed playthroughs
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Frequently Asked Questions

The Entropy Centre is a platformer game with mystery, thriller and science fiction themes.

The Entropy Centre is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 10 hours playing The Entropy Centre.

The Entropy Centre was released on November 3, 2022.

The Entropy Centre was developed by Stubby Games.

The Entropy Centre has received very positive reviews from players and very positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

The Entropy Centre is a single player game.

Similar games include Lightmatter, The Turing Test, Q.U.B.E. 2, Magrunner: Dark Pulse, Viewfinder and others.