- March 14, 2016
- MiniBoss
- 3h median play time
Out There Somewhere
Platforms
About
"Out There Somewhere" is a puzzle-platformer game where players manipulate time and space to help the stranded astronaut solve complex puzzles and navigate through dangerous environments. Players must collect and manage resources while exploring multiple dimensions to repair their spacecraft and return home. The game features unique mechanics, hand-drawn art, and a minimalistic narrative that emphasizes exploration and discovery.
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- Unique teleportation mechanics that add depth to puzzles.
- Charming pixel art and a catchy soundtrack enhance the experience.
- Short but engaging gameplay that encourages replayability through hidden secrets and achievements.
- Very short playtime, typically around 1-2 hours, which may leave players wanting more.
- Limited combat mechanics that can feel tacked on and less satisfying.
- Controls can be frustrating, especially for players using keyboard and mouse.
gameplay
1,646 mentions Positive Neutral NegativeThe gameplay of "Out There Somewhere" is centered around a unique teleportation mechanic that allows players to shoot a projectile and instantly teleport to its impact point, creating engaging and challenging puzzles. While the game is relatively short, typically lasting around 1-2 hours, it effectively introduces and builds upon its mechanics without overstaying its welcome, offering a satisfying experience that encourages exploration and mastery. However, some players noted that the simplicity of the mechanics and the game's brevity might leave them wanting more depth and variety.
“It's very short, but managed to pack several extremely creative twists based on the consequences of its mechanics.”
“The gameplay is exactly what you see in the trailer, so, if that looks appealing, give it a shot.”
“In such a short time, the game twists its few mechanics enough so there isn't a moment of boredom.”
“Between frustrating mechanics, repetitive gameplay, and the janky hitboxes, this was not a good experience.”
“The puzzles are generally easy, relying more on reflexes than actual understanding of the mechanics.”
“The gameplay lacks depth and feels very short, which may leave some players wanting more.”