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Dr. Langeskov, The Tiger and The Terribly Cursed Emerald: A Whirlwind Heist

Dr. Langeskov, The Tiger and The Terribly Cursed Emerald: A Whirlwind Heist Game Cover
94%Game Brain Score
humor, story
stability, grinding
94% User Score Based on 7,563 reviews

Platforms

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Dr. Langeskov, The Tiger and The Terribly Cursed Emerald: A Whirlwind Heist Game Cover

About

Dr. Langeskov, The Tiger and The Terribly Cursed Emerald: A Whirlwind Heist is a single player casual simulation game with horror and comedy themes. It was developed by Crows Crows Crows and was released on December 4, 2015. It received very positive reviews from players.

A 15 minute heist game by Crows Crows Crows & Directed by William Pugh (The Stanley Parable). Slip into the soft-soled shoes of the mastermind responsible for the greatest heist- oh god I can’t do this any more, i’m joining the strike. good luck writing the steam description. -tina

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94%
Audience ScoreBased on 7,563 reviews
humor1.7k positive mentions
stability81 negative mentions

  • The game is a clever, funny, and unique meta-narrative experience with excellent voice acting and humor, especially appreciated by fans of The Stanley Parable.
  • It's free, short (around 15-30 minutes), highly polished with charming graphics and immersive audio, making it an entertaining and worthwhile playthrough.
  • The narrator's reactions to player actions and the interactive elements behind the scenes provide engaging moments and replay value through hidden secrets and collectible tapes.
  • The game is very short and linear with no alternative endings or significant player choices, which limits replayability beyond achievement hunting.
  • Achievements are buggy, often requiring multiple playthroughs, disabling if the player alt-tabs or uses Steam overlay, leading to frustration for completionists.
  • Some players found the narrator annoying or the humor subjective; also minor technical issues like occasional glitches or control stiffness have been reported.
  • humor
    1,676 mentions Positive Neutral Negative

    The game's humor is widely praised as clever, witty, and hilarious, often drawing favorable comparisons to the Stanley Parable with its meta-narrative style and dry British wit. The narration, particularly the voice acting by Simon Amstell and contributions from Justin Roiland, significantly enhances the comedic experience, delivering quirky and unexpected commentary that keeps players laughing. While some find the humor subjective and occasionally repetitive due to the game's short length, it is generally regarded as a highly entertaining, funny, and cleverly crafted free experience.

    • “The humor lands perfectly, and the whole experience feels like being part of a bizarre improv session that somehow turns into the best kind of mess.”
    • “From the hilarious voice lines to the charming graphics and punchy narrative, everything about this game is just fun.”
    • “The narration has an enjoyably dry yet silly humour to it, however, the game as a whole is not as funny as it thinks.”
    • “I didn't pick up the tape recorder on my first playthrough, which I'm grateful for, as I think I would have liked this game a lot less if I had listened to Justin Roiland do painfully unfunny bits with silly voices the first time through.”
    • “What you get in return is a painfully unfunny 'narrator' who doesn't have one tenth of the wit that Kevan Brighting had.”
    • “They're basically everything that is not funny in Rick and Morty, with no humor or logic whatsoever.”
  • story
    567 mentions Positive Neutral Negative

    The story of "dr. langeskov, the tiger, and the terribly cursed emerald: a whirlwind heist" is a short, witty, and meta-narrative experience that breaks the fourth wall and humorously explores the behind-the-scenes of game development, often compared to "The Stanley Parable." While linear and brief, players appreciate its clever narration, surprising plot twists, and amusing character interactions, making it a memorable, albeit concise, interactive story-driven game.

    • “It feels more like an interactive story than a traditional game, but that is exactly what makes it stand out.”
    • “In conclusion, dr. langeskov, the tiger, and the terribly cursed emerald: a whirlwind heist is a delightful romp through the absurdities of game development and storytelling.”
    • “The story is extremely funny and self-referential.”
    • “The narrator is truly annoying and "I'm a funny guy" like, very unoriginal, no story, no linguistic twists, nothing, this game is what its price is - a big nothing.”
    • “The plot was half-assed, the sets were generic and the design and layout of the game was boring.”
    • “On the minus side, it felt very railroaded (not much choice, and the choices that do exist have no real consequences) and there wasn't enough in any other department to make up for that - for example, there are no skill-based mechanics at all, and the story seemed thin even considering the game's length.”
  • gameplay
    402 mentions Positive Neutral Negative

    The gameplay is primarily a short, minimalist walking simulator with simple mechanics like clicking buttons and pulling levers, heavily focused on storytelling and humor rather than challenge. It incorporates well-executed stealth elements and some innovative features such as grappling hooks and laser puzzles that add depth and engagement, though it may feel too linear or light on traditional gameplay for some. Overall, the gameplay is praised for its smooth, fun, and immersive experience, especially considering the free and brief nature of the game, but it's not aimed at those seeking complex or lengthy gameplay.

    • “With its sharp wit, inventive gameplay, and memorable characters, it's an experience that's sure to leave a lasting impression, even if it's over all too soon.”
    • “I'm proud to say that dr. langeskov, the tiger, and the terribly cursed emerald: a whirlwind heist is both a hilariously written game and features surprisingly deep stealth-based gameplay for a free indie title.”
    • “The stealth mechanics are just spot on.”
    • “The gameplay is mostly a walking simulator where you click on some buttons and pull levers (and find optional collectibles).”
    • “For some reason I kept expecting that there will be an actual gameplay after we help the narrator and was waiting for my mind to be blown, so that was highly disappointing.”
    • “But the fact that there are so many controls and mechanics makes it very hard for no real reason.”
  • graphics
    243 mentions Positive Neutral Negative

    The game's graphics are widely praised for their charming, colorful art style and detailed, immersive visuals, often described as stunning or beautiful, especially given the game's free or modest scope. While some note occasional optimization issues and simplistic or dated textures, overall the visuals effectively complement the game's humor and narrative tone, delivering a visually pleasing and engaging experience.

    • “Breathtaking visuals, chaotic chase action, and some of the most downright visceral, incredible, and graphically complex car-van-grapple-hook sequences across all of interactive video entertainment.”
    • “The graphics are stunning, with every detail of the game world meticulously crafted to create a fully immersive experience.”
    • “The graphics are absolutely cutting edge, combining the latest in ray tracing technology with motion capture character sequences, giving every modern game out there a serious run for its money.”
    • “Trashy game, trashy voice, trashy graphics, trashy trash.”
    • “The graphics are a little dated and chunky with simplistic textures, and the lighting and water effects don't have anything special to make them more realistic.”
    • “Unless you want me to highlight the terrible optimization that let my graphics card run on full capacity despite the game looking fairly old by today's standards, with very low-resolution textures and low-poly models, lots of which are re-used quite a bit.”
  • replayability
    113 mentions Positive Neutral Negative

    Replayability in this game is generally viewed as limited due to its short length and largely linear progression, with many players noting it lacks multiple endings or deep branching paths. However, some find value in replaying to uncover hidden secrets, interact with varied dialogue, hunt achievements, and explore alternative interactions, which add mild to moderate replay appeal. Overall, while not as replayable as similar titles, it offers enough content and humor to merit a few repeat playthroughs, especially considering it is free.

    • “Dr. Langeskov, the Tiger and the Terribly Cursed Emerald: a whirlwind heist is another fine game by the same devs who made The Stanley Parable, injecting in this superb 15 minutes a ton of choice, humor, interactivity, and replayability that will make you want to buy and then play the actual Stanley Parable yourself if you haven't yet, or wish the rest of those walking simulators and puzzle games can have this level of detail and entertainment!”
    • “At only 15 minutes long, it can be done quickly, but the numerous feats of programming within the game mean that its replay value is nearly endless.”
    • “A very nice game worth your time checking out, has a lot of replay value because it's based on your actions that the script sets itself, and most of all, it's one of the best creative games I have ever seen, and has one of the most amazing narrator voices I have ever heard, truly immersive gameplay and a lot of doors opening and button pressing!”
    • “Fine game, very broken achievements which ruin replayability.”
    • “There is no choices in this, no deeper underlying themes, no exploration and no replayability.”
    • “This game is incredibly short and has basically no replay value.”
  • music
    87 mentions Positive Neutral Negative

    The music in the game is widely praised for its dramatic, orchestral, and classical compositions, including notable use of Beethoven, which enhance immersion and tension. While some users find the soundtrack minimal or repetitive and express a desire for more variety or volume controls, overall it is considered a strong, fitting element that complements the gameplay and narrative effectively.

    • “The soundtrack is beautiful, using scores of Beethoven to punctuate the moves made within the game, giving every action a weight that feels cinematic.”
    • “From start to finish, the effects, musical score, and supporting cast drew me in like no other game; I haven't felt this immersed since I last played MGS.”
    • “Everything you'd want is right there, all accompanied by gorgeous visuals and impeccable music.”
    • “Didn't need all the slim shady music.”
    • “Edit: so it seems the developers listened to me for the boss battle music but now it plays a Fatboy Slim song, I mean what the f guys?”
    • “I have no complaints about the game itself, but I do wish there were in-game options for volume, particularly as the music during the final section was very loud compared to the rest of the game.”
  • stability
    86 mentions Positive Neutral Negative

    The game is generally enjoyable with innovative stealth mechanics but suffers from frequent bugs, especially with achievements that often fail to unlock or require multiple attempts. Additional issues include occasional glitches in weather effects, elevator mechanics, audio, visuals, and AI behavior, leading to some frustrating moments. However, despite these stability problems, the game remains recommended for its engaging experience and is actively supported with patches.

    • “Bugginess: 10/10 - not buggy”
    • “This game is perfectly safe and runs great!”
    • “Not buggy.”
    • “Achievements are extremely buggy, causing frustrating troubleshooting and multiple separate runs just to get them to pop.”
    • “What should have been an amusing 20-30 minute story experience turned into a multi-hour slog of troubleshooting, experimentation, and being afraid to make a wrong move for fear of bugged achievements failing to register.”
    • “The game was pretty buggy overall: lasers appeared out of nowhere, the elevator was buggy and took multiple presses to activate, and some achievements would not trigger or register even after completion.”
  • atmosphere
    54 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for being immersive, tense, and uniquely detailed, enhanced by clever design, humor, and strong narration. Its realistic yet stylized visuals, ambient music, and environmental effects like thunderstorms contribute significantly to the overall experience, making it feel authentic and engaging despite its short length. While some critiques mention minor sound booth limitations, the atmosphere remains a standout feature that deeply enriches the heist-themed gameplay.

    • “A short but memorable experience, Dr. Langeskov stands out with its clever design, charming narration, and surprisingly immersive atmosphere.”
    • “The atmosphere it creates with the amazing dialogues and the interesting storyline makes this game very addicting and fun.”
    • “Feels genuinely like a heist, very authentic atmosphere and the stealth mechanics with the guards and tiger don't feel scripted whatsoever.”
    • “But it came across as completely unprofessional, like they only reserved 10 minutes in the sound booth and couldn't get anyone else to come in and read, and it really threw me out of the atmosphere of the heist.”
    • “A heavy handed attempt at avant garde that fails to create the atmosphere desired and expected after the moody beginning.”
    • “It had atmosphere of a dusty backstage.”
  • optimization
    40 mentions Positive Neutral Negative

    The game is generally well optimized, running smoothly with minimal bugs and supporting various resolutions and controller options, though some users report occasional performance issues like frame drops, especially on higher graphics settings or with certain effects enabled. Optimization is sufficient for most machines but not exceptional, with some critiques mentioning poor framerate on low-end setups and inconsistent gains from reducing graphics quality. Despite these technical shortcomings, the strong narrative and voice performances often overshadow optimization flaws for many players.

    • “It's free, it looks very good, there are no bugs and it runs smoothly.”
    • “Other than that, this game has little to no bugs and it's optimized wonderfully, even though I'd recommend lowering the graphics settings, as the landscape at the start of chapter 2 can be quite hard on the GPU.”
    • “I didn’t have any technical problems, the game runs in the Unity engine so is very well optimized, with the options to play in tons of different resolutions and controller support too.”
    • “Optimization isn't that good (you might want to stay away from highest graphics quality).”
    • “And finally, its performance is terrible.”
    • “The only problems I've had is the fans overselling the game (it's good, great even, but it doesn't live up to what the fans sell it as), optimization is poor (even in a window on cardboard level graphics I was constantly below 15 fps), it's a bit too linear for my taste, and the achievements are currently broken.”
  • emotional
    25 mentions Positive Neutral Negative

    The game delivers a powerful emotional experience, eliciting laughter, tears, and deep reflection through its heartfelt storytelling and complex characters, especially the troubled villain Dr. Langeskov. Its emotional impact is heightened by poignant endings and a narrative that balances humor and tragedy, leaving players emotionally and mentally moved. While it lacks the branching complexity of related titles, its emotional depth and memorable moments make it a standout, often described as an emotional rollercoaster.

    • “An emotionally charged game filled with mysteries, adventure, and the broken heart of a man that just wanted to make a game... about pencils.”
    • “And from that point forward it's nothing but emotional kicks to the gut as Dr. Langeskov marches inevitably towards the tragic, transcendent ending foreshadowed by the opening cutscene.”
    • “Therefore, I will say only this... 'I laughed, I cried, I reflected and I searched for answers to questions I didn't know were inside me.'”
  • grinding
    21 mentions Positive Neutral Negative

    Grinding in the game is generally considered tedious and repetitive, especially when aiming for 100% completion or certain achievements, which often require multiple playthroughs or restarting due to bugs. While achievements are straightforward, the linear nature of the game and some annoying sections make the process feel monotonous. Nonetheless, many players still enjoy the overall experience despite the grind.

    • “The achievements are all fairly simple but might require a second or third playthrough, which will get tedious fast as not a lot changes.”
    • “Many people have struggled to get some of the achievements, and given the game is linear in nature, it's a bit tedious replaying when you aren't certain if you're missing something or just experiencing a bug.”
    • “Warning for achievement hunters: it's pretty tedious to try to 100% the game.”
  • monetization
    11 mentions Positive Neutral Negative

    The game is praised for having no or minimal microtransactions, offering a genuinely well-made experience without intrusive monetization typical in free games. However, some users find the advertising misleading, and a few criticize specific microtransactions that impact gameplay balance. Overall, the monetization approach is seen as fair and less aggressive compared to similar titles.

    • “No microtransactions.”
    • “Short, funny, well-voiced, and has fewer microtransactions than Payday 2.”
    • “Free, no microtransactions, and small download size.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is praised for being compelling and well-crafted, contributing significantly to an engaging story. The characters are also noted for their impressive design, enhancing the overall gameplay experience.

    • “The story is very compelling, with really interesting character development.”
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7h Median play time
29h Average play time
0h Main story
2h Completionist
3-100h Spent by most gamers
*Based on 8 analyzed playthroughs
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Frequently Asked Questions

Dr. Langeskov, The Tiger and The Terribly Cursed Emerald: A Whirlwind Heist is a casual simulation game with horror and comedy themes.

Dr. Langeskov, The Tiger and The Terribly Cursed Emerald: A Whirlwind Heist is available on PC, Mac OS, Windows and Xbox.

On average players spend around 29 hours playing Dr. Langeskov, The Tiger and The Terribly Cursed Emerald: A Whirlwind Heist.

Dr. Langeskov, The Tiger and The Terribly Cursed Emerald: A Whirlwind Heist was released on December 4, 2015.

Dr. Langeskov, The Tiger and The Terribly Cursed Emerald: A Whirlwind Heist was developed by Crows Crows Crows.

Dr. Langeskov, The Tiger and The Terribly Cursed Emerald: A Whirlwind Heist has received very positive reviews from players. Most players liked Dr. Langeskov, The Tiger and The Terribly Cursed Emerald: A Whirlwind Heist for its humor but disliked it for its stability.

Dr. Langeskov, The Tiger and The Terribly Cursed Emerald: A Whirlwind Heist is a single player game.

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