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Superliminal

Logical puzzle solving won’t help in a world where bizarre imagination prevails.
Superliminal Game Cover
84%Game Brain Score
gameplay, story
stability, grinding
94% User Score Based on 9,988 reviews
Critic Score 73%Based on 31 reviews

Platforms

Nintendo SwitchAndroidPlaystation 5Playstation 4Xbox Cloud GamingXboxiPhoneWindowsPlayStationLinuxXbox Series X|SPCTabletXbox Game PassCloudMac OSPhoneXbox OneiPadMobile Platform
Superliminal Game Cover

About

Superliminal is a single player and multiplayer casual shooter game with mystery and comedy themes. It was developed by Pillow Castle Games and was released on November 4, 2020. It received mostly positive reviews from critics and very positive reviews from players.

"Superliminal" is a first-person puzzle game that manipulates perspective and optical illusions, where perception is reality. Players solve impossible puzzles by thinking outside the box and expecting the unexpected in a subdued, dream-like world. The game features a voiced narrative and showcases the strangely bizarre.

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94%
Audience ScoreBased on 9,988 reviews
gameplay565 positive mentions
stability39 negative mentions

  • gameplay
    1,616 mentions Positive Neutral Negative

    The gameplay of *Superliminal* is centered around a unique perspective-based mechanic that allows players to resize objects based on their viewpoint, creating innovative and mind-bending puzzles. While the game introduces a variety of mechanics, many players feel that it doesn't fully explore or combine these elements effectively, leading to a somewhat short experience (around 2-3 hours) that can feel repetitive. Despite its shortcomings, the game is praised for its creativity, engaging atmosphere, and the way it intertwines gameplay with a philosophical narrative, making it a worthwhile experience for fans of puzzle games.

    • “This first-person puzzle game has captured the attention of gamers worldwide, thanks to its innovative mechanics and surreal atmosphere.”
    • “The game's difficulty ramps up gradually, introducing new mechanics and puzzles at a pace that is manageable and never frustrating.”
    • “Superliminal is a one-of-a-kind game, and it is 100% original in the gameplay that it presents.”
    • “The gameplay is a little bit short but wish it gets a small update in the future.”
    • “The puzzles never really became difficult, I was waiting for the point where everything started coming together and there were larger scale puzzles that brought in many different mechanics, but that never came.”
    • “The gameplay gets stale, the story is boring almost immediately, the narration gets old fast.”
  • story
    1,140 mentions Positive Neutral Negative

    The story of *Superliminal* is a surreal exploration of perception and self-discovery, framed within a dream therapy setting where players solve puzzles that challenge their understanding of perspective. While some players found the narrative engaging and thought-provoking, others criticized it for being shallow or derivative of games like *Portal* and *The Stanley Parable*. Overall, the story is seen as a meaningful backdrop that enhances the unique gameplay mechanics, though its brevity and simplicity left some players wanting more depth and complexity.

    • “The story involves you, the dreamer, being subjected to a new kind of sleep therapy, in which you have to complete challenging puzzles while you are dreaming.”
    • “Finishing this game left me with an overwhelming sense of joy; the ultimate lesson of this story is that to accomplish a seemingly impossible task, one must look at it from a different point of view.”
    • “Superliminal's story is also engaging, with a mysterious and intriguing narrative that keeps players engaged throughout the game.”
    • “The story is largely pointless, being hamstrung as it is by the 'voices only' approach that was once cool, but is now the absolute hallmark of a cheap indie title in which you can be absolutely certain no characters will ever show up because the modeling and animation would be beyond the development team - whether in terms of time or skill or both.”
    • “The ending didn't feel resolving with the story; it was unexpected and without narrative.”
    • “The story itself is fairly spare, but what is there has a huge impact.”
  • music
    525 mentions Positive Neutral Negative

    The music in the game has been widely praised for its soothing and immersive qualities, featuring a standout jazz soundtrack that complements the surreal atmosphere and enhances the overall experience. Many players found the soundtrack to be calming and beautifully composed, often describing it as a perfect fit for the game's dreamlike visuals and engaging puzzles. While some noted moments of repetitiveness, the majority agree that the music significantly elevates the gameplay, making it a memorable aspect of the experience.

    • “The game's soundtrack is another standout feature, with jazz standards that perfectly complement the game's surreal and dreamlike atmosphere.”
    • “A wonderfully relaxing, meditative game with one of the best soundtracks I've heard.”
    • “The soundtrack is phenomenal and really can set the vibe.”
    • “These guys really think they are clever but they are just annoying, almost as much as the ending music and sounds. Oh god, it really was just a terrible experience.”
    • “The music is incredibly boring.”
    • “The music started sounding a bit samey after a while.”
  • graphics
    401 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their stunning and unique art style, which effectively creates a surreal and dreamlike atmosphere. Many players appreciate the clean, minimalist aesthetic that complements the gameplay mechanics, although some note that the visuals can become repetitive or lead to motion sickness. Overall, while the graphics are not cutting-edge, they are considered beautiful and well-suited to the game's themes and puzzles.

    • “The game's graphics are stunning, with a clean and minimalist aesthetic that perfectly captures the game's surreal and dreamlike atmosphere.”
    • “The graphics are phenomenal.”
    • “The visuals are really incredible.”
    • “The graphics are rather poor and repetitive.”
    • “But the performance is not great considering that it's not the most graphically complex game out there.”
    • “The graphics are simple and unremarkable.”
  • humor
    243 mentions Positive Neutral Negative

    The humor in Superliminal is often described as clever and quirky, drawing comparisons to the comedic styles of Portal and The Stanley Parable, though some reviewers feel it doesn't quite reach those heights. Many players appreciate the game's witty narration and visual gags, which contribute to a light-hearted atmosphere, while others find the humor can become predictable or forced as the game progresses. Overall, the humor is seen as a significant and enjoyable aspect of the game, enhancing the unique puzzle experience.

    • “The writing is clever and often humorous, and adds a good deal of character to this game, even though there are almost no characters in this game.”
    • “Superliminal is suitable for anyone who likes puzzles of medium difficulty and doesn't mind a little humor along the way.”
    • “Excellent, solvable puzzles and humorous narration make this a must play!”
    • “I'm not funny.”
    • “The jokes fell flat and didn't land at all.”
    • “The humor felt forced and often missed the mark.”
  • emotional
    190 mentions Positive Neutral Negative

    The emotional aspect of the game is widely praised, with many players expressing that it evoked strong feelings, often leading to tears by the end. Reviewers highlight the game's ability to deliver a heartfelt and uplifting message, making it a surprisingly profound experience amidst its puzzle mechanics. Overall, the combination of engaging gameplay and a touching narrative resonates deeply with players, leaving a lasting emotional impact.

    • “However, the story shines the further you keep going, paying off in the end with a positive but emotional message.”
    • “The ending made me cry; the puzzles were fun and challenging, and the presentation was perfectly executed.”
    • “This game made me feel differently about how I carry out normal things in life and changed my perspective on it entirely.”
    • “No real challenges at all and a boring story. I really wanted to like this game, but I just can't.”
  • atmosphere
    179 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its surreal and dreamlike qualities, enhanced by a captivating soundtrack and stunning minimalist graphics. Players appreciate the unique blend of relaxing and eerie elements, with many noting how the atmosphere complements the innovative puzzle mechanics. Overall, the game's atmosphere is described as immersive, thought-provoking, and reminiscent of classics like Portal and The Stanley Parable, making it a standout feature that enhances the overall experience.

    • “The game's soundtrack is another standout feature, with jazz standards that perfectly complement the game's surreal and dreamlike atmosphere.”
    • “The atmosphere, the sounds, the gameplay, all the elements of this game blend perfectly together to create a one-of-a-kind experience that will be sure to leave you wondering, 'where is the replay button?' 10/10 I could not recommend this game more.”
    • “The atmosphere grows increasingly captivating and eventually mind-bending.”
    • “The main mechanic gets stale after a couple puzzles, there's little narrative to speak of, and on a more personal note, I disliked the scary atmosphere.”
    • “Again, if you are one of those people looking for the experience of getting through point A to point B with somewhat eerie atmospheres and don't mind an almost exact copy of Portal's setting but without the fun puzzles, then this game is for you.”
    • “The writing and atmosphere falls incredibly flat as it heavily relies on the nostalgia of games like Portal and The Stanley Parable.”
  • replayability
    135 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with some players praising its hidden areas, collectibles, and challenge modes that enhance replay value, while others criticize its short length and linear puzzle-solving approach, which limits replay opportunities. Multiplayer features and user-generated content have been noted as potential boosts to replayability, but many agree that once the puzzles are solved, the incentive to replay diminishes significantly. Overall, while some players find enough content to justify multiple playthroughs, others feel the game lacks substantial replay value.

    • “This adds to the game's replay value, giving players plenty of reasons to come back and explore the game's world again and again.”
    • “The campaign itself is rather short, but it has great replay value due to all the hidden areas you can explore.”
    • “Superliminal is a great indie game with a fresh perspective mechanic that doesn't overstay its welcome at about a two+ hour first playthrough with a fair amount of replayability in getting the various collectibles, speedrunning, and creating your own levels in the workshop.”
    • “The game could be criticized for being short, with not enough replay value because the solutions can typically only be solved one way.”
    • “No replayability, which is probably fine, but since most of the game is just moving through rooms and saying 'oh that's a neat trick', I felt like it could have had a bit more content.”
    • “Unfortunately, replay value is very low though - obviously, it is a puzzle.”
  • stability
    45 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many players reporting various glitches and bugs, particularly in co-op mode and during transitions between areas. While some found these issues to be minor and manageable, others experienced significant disruptions, including falling through the map and game-breaking freezes. Overall, the game's performance appears inconsistent, with some players enjoying a smooth experience while others encountered frequent technical problems.

    • “Very well made and great physics, no glitches at all.”
    • “Runs great on MacBook Pro M1 Max.”
    • “It is technically very impressive; not only are the non-Euclidean mechanics implemented flawlessly, the whole experience was bug-free and performed well throughout its short duration, often leaving me questioning how they pulled off some of the crazier mechanics.”
    • “Also, the game literally breaks and glitches on 144Hz monitors; V-Sync doesn't help, you need to lock it at 60 FPS via the NVIDIA control panel.”
    • “While the game is really fun, constant freezes when moving from one area to another were not enjoyable.”
    • “The glitches in this game of that specific nature make it almost unplayable at the end.”
  • grinding
    36 mentions Positive Neutral Negative

    Reviews of the game's grinding aspect highlight a mixed experience, with many players finding certain puzzles and gameplay elements tedious and repetitive, particularly after the initial novelty wears off. While some appreciate the challenge and enjoy the achievements, others feel that the game often devolves into frustrating and excessive grinding, detracting from the overall enjoyment. Overall, the consensus suggests that while the game has potential, it suffers from pacing issues that can lead to a tedious experience.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “This game is incredibly tedious, and whilst the concept is great, the first hour is incredible, the novelty wears off really quick.”
    • “This game started off tedious, then it started to play pranks on me with solutions I could only find through brute force and trial and error.”
    • “The maps are aesthetically too crowded (with bland objects) to keep track of what the game wants you to do, and I found it too tedious always having to play the game its way, barring you off from things that most games would let you explore.”
  • optimization
    35 mentions Positive Neutral Negative

    Overall, the optimization of the game is mixed, with some players experiencing significant performance issues, including stuttering and frame rate drops, particularly on lower-end systems and Macs. However, others report smooth performance and good graphics on higher-end setups, suggesting that while the game is visually appealing, it may require specific settings adjustments for optimal play. Despite the inconsistencies, many players appreciate the game's unique mechanics and engaging puzzles, which somewhat mitigate the performance concerns.

    • “Considering it's their first release, it's quite incredible to see they optimized such a visually complex game to run at 170 fps on an RTX 2080 on ultra at 5x x 1440.”
    • “Kudos for the extra effort that went into the optimization here.”
    • “The simple aesthetic seems to result in good performance.”
    • “But the performance is not great considering that it's not the most graphically complex game out there.”
    • “Horrible jittery performance even on lowest settings.”
    • “- there are some either extremely demanding or badly optimized levels where my fps dropped from a solid 60 down to barely playable 10 fps.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization strategy for this game appears misleading, as it heavily relies on advertising that presents it as a puzzle game, while in reality, it functions more as a walking simulator. Users feel that the promotional materials create false expectations, leading to disappointment regarding the actual gameplay experience.

    • “Don't be tricked by the advertising or cool premise; this is a walking simulator hyped up as a puzzle game.”
    • “When I saw the game in the store and looked at the pictures provided for advertisement, I thought, 'Oh, it looks a bit like Portal, as in you have an interesting mechanic and solve puzzles.'”
    • “I had watched the ads several times, and it was interesting to say the least.”
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4h Median play time
8h Average play time
3h Main story
10h Completionist
3-5h Spent by most gamers
*Based on 72 analyzed playthroughs
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Frequently Asked Questions

Superliminal is a casual shooter game with mystery and comedy themes.

Superliminal is available on Nintendo Switch, PlayStation 5, PlayStation 4, iPhone and others.

The main story can be completed in around 3 hours, while the entire game is estimated to take about 10 hours to finish. On average players spend around 8 hours playing Superliminal.

Superliminal was released on November 4, 2020.

Superliminal was developed by Pillow Castle Games.

Superliminal has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its stability.

Superliminal is a single player game with multiplayer and local co-op support.

Similar games include The Escape Artist, Viewfinder, The Pedestrian, Antichamber, Manifold Garden and others.