- October 25, 2013
- Nifflas Games
Knytt Underground
Platforms
About
"Knytt Underground" is a serene yet action-packed platformer following Mi, a mute sprite with special powers. Set in a post-apocalyptic world underground, Mi must find and ring the six bells of fate to prevent a destructive chain reaction. Featuring captivating quests, zen-like gameplay, and dynamic characters, embark on an unforgettable adventure to discover the secrets of their origin and the meaning of life.
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- Knytt Underground features a vast, beautifully designed world filled with secrets and hidden areas, making exploration a joy.
- The game has a relaxing atmosphere, enhanced by its soothing soundtrack and charming visuals, creating an immersive experience.
- The platforming mechanics are tight and responsive, allowing for enjoyable gameplay that balances challenge and accessibility.
- The story and character dialogue can feel juvenile and detract from the overall experience, with some players finding it off-putting.
- The game lacks native controller support, which can be frustrating for players who prefer using a gamepad.
- Backtracking can become tedious due to the game's large map and the sometimes convoluted fast travel system.
story
231 mentions Positive Neutral NegativeThe story in Knytt Underground is often described as quirky and unconventional, blending humor with deeper themes such as emotional trauma and existential questions. While some players find the narrative engaging and character-driven, others criticize it for being thin or poorly executed, with many quests feeling like simple fetch tasks. Overall, the game emphasizes exploration and atmosphere over a cohesive plot, inviting players to uncover its story through interactions and environmental storytelling rather than a straightforward narrative.
“There's a good and unpredictable story under the surface of this strange looking cave, with a cast full of personality, especially the main characters, that kept slowly growing on me even though they might look plain at first.”
“The storytelling was actually one of my favorite parts about the game, but it might go a little bit over your head if you aren't actually giving it the attention it deserves.”
“The story defies a lot of genre conventions; quests don't always end in a way the characters find satisfying, and ultimately a lot of doubt is cast on the claim that your quest to 'save the world' is actually doing anything.”
“The worst character portraits known to man hide a story that's both deeply personal and serious yet extremely flippant at the same time.”
“The way the game ends seems to be a setup to send a message about 'the journey being more important than the destination', but it really comes off as if the developer just didn't know how to do a cohesive story.”
“Maybe there is actually some plot in this game, but after hours and hours of gameplay I still don't know what is actually going on, who is the main character, who are the bad guys, if there is any.”