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Creepy Shift: House For Sale Game Cover

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Creepy Shift: House For Sale is a single player survival simulation game with horror and mystery themes. It was developed by Night Shift Team and was released on April 14, 2025. It received very positive reviews from players.

In Creepy Shift: House For Sale, you take on the eerie task of packing, cleaning, and repairing a house left behind by a missing family. As you prepare the home for sale, you must solve grim puzzles and follow strange rules to survive unsettling supernatural occurrences. This first-person horror sim blends handyman work with chilling mystery and suspense.

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91%
Audience ScoreBased on 152 reviews
story18 positive mentions
replayability2 negative mentions

  • The game effectively blends mundane tasks with horror elements, creating a unique and engaging experience.
  • Players appreciated the unexpected twists and humor, especially in the ending, which added to the overall enjoyment.
  • The atmosphere, sound design, and graphics were praised for enhancing the creepy vibe and immersing players in the game.
  • Some players were disappointed by the heavy use of AI-generated content, feeling it detracted from the overall quality and immersion.
  • Technical issues, such as saving bugs and awkward controls, were noted as frustrating aspects of the gameplay.
  • The game was considered short by some, leaving players wanting more content and additional locations to explore.
  • story
    42 mentions Positive Neutral Negative

    The game's story is praised for its unique approach to horror, blending environmental storytelling with a rich atmosphere that immerses players in a haunted property. While the narrative starts strong with intriguing elements and clever twists, some players felt the ending detracted from the overall experience, shifting from suspenseful horror to a more farcical tone. Overall, the story is engaging and well-structured, offering a mix of humor and tension that keeps players invested throughout.

    • “The design of the house itself is richly detailed—decaying furniture, photos left behind, strange symbols etched into wallpaper—each room tells a part of the story without explicitly stating anything.”
    • “✔️ Well-thought-out storyline: the unfolding of the story through secrets and discoveries kept me intrigued throughout.”
    • “The story flows well and the progression feels fluid.”
    • “I really enjoyed the first two-thirds of this game (about 60%), but the spooky atmosphere and creepy loop of repairing a house for sale and discovering odd/hard to explain things within the house, such as photos and notes, skittering bugs, odd wells that seemed to move, and spooky phenomena like TVs turning on or radios blaring with static eventually gave way to a series of farcical jokes that really pulled me out of the story at the end of the game.”
    • “The plot deals with classic alien conspiracy themes, very X-Files-like, nothing groundbreaking but still enjoyable.”
    • “It's not a masterpiece in any regard to graphics or acting, or storytelling, but it's an experience for sure.”
  • gameplay
    29 mentions Positive Neutral Negative

    The gameplay is widely praised for its satisfying mechanics, engaging storyline, and effective blend of horror and renovation tasks. Players appreciate the originality and evolving challenges, which keep the experience fresh and immersive, while some note that certain maintenance tasks could be more complex. Overall, the game successfully combines fun mechanics with jump scares and a compelling narrative, making it a memorable experience.

    • “Just like the first one, this game has such satisfying gameplay and progresses the storyline and the weirdness perfectly.”
    • “The game is challenging as you progress...since new game mechanics and complications mean the game evolves as you play it and keeps you on your toes!”
    • “This game is an experience as well as having fun mechanics for the 'escape room style' puzzles and the tasks of taking out trash, scrubbing, and vacuuming.”
    • “The mechanics were the same as the first game (roadside diner).”
    • “❌ simplistic maintenance mechanics: the tasks felt a bit too basic and could have been utilized more perhaps.”
    • “It runs good, and has a really unique story, even though you would think the gameplay would take the spotlight narrative in a game like this, it really doesn't.”
  • humor
    16 mentions Positive Neutral Negative

    The humor in the game is widely praised for its effective blend with horror, providing players with both laughs and scares. Many reviewers highlight the hilarious character interactions and unexpected comedic moments, particularly in the game's ending, which helps to alleviate tension. However, some criticism is directed at the use of generative AI for certain elements, which some found to detract from the overall experience despite a few funny instances.

    • “The story is great, the two characters are hilarious, the jump scares made me jump at times, but as I kept playing, more and more things kept happening.”
    • “For most of the game, I was super scared, but the ending was hilarious and really helped me relax.”
    • “The horror/humor balance is on point in this game; the developers knew what they were doing.”
  • atmosphere
    15 mentions Positive Neutral Negative

    The game's atmosphere is praised for its slow-building tension and originality, effectively blending cozy elements with a chilling psychological narrative. Players appreciate the eerie sound design and interactive environments that create genuinely tense moments, although some feel the experience falters towards the end with a shift to farcical humor. Overall, the atmosphere is described as immersive and engaging, enhancing the gameplay experience significantly.

    • “The game doesn’t rely on cheap thrills or relentless jump scares; instead, it builds a carefully layered atmosphere where the tension creeps in slowly, punctuating moments of ordinary activity with brief but haunting disturbances.”
    • “Creepy Shift: House for Sale stands out for its originality and atmosphere, taking the familiar mechanics of home renovation and subverting them with a chilling psychological narrative.”
    • “I really enjoyed the first two-thirds of this game (60% ish), but the spooky atmosphere and creepy loop of repairing a house for sale and discovering odd/hard to explain things within the house, such as photos and notes, skittering bugs, odd wells that seemed to move, and spooky phenomena like TVs turning on or radios blaring with static eventually gave way to a series of farcical jokes that really pulled me out of the story at the end of the game.”
    • “The atmosphere builds slowly but delivers some genuinely tense moments and eerie sound design that keeps you on edge the entire time.”
    • “Creepy shift: house for sale stands out for its originality and atmosphere, taking the familiar mechanics of home renovation and subverting them with a chilling psychological narrative.”
  • graphics
    10 mentions Positive Neutral Negative

    The game's graphics evoke a nostalgic VHS-era aesthetic, featuring washed-out colors and gritty textures that enhance its unsettling atmosphere. While some players appreciate the polished art style, others have pointed out inconsistencies due to AI-generated elements, suggesting a need for more handcrafted artistry. Overall, the visuals are considered impressive for an indie horror title, though not without their flaws.

    • “Not to mention the art style of the game feels very nostalgic in a polished way.”
    • “The graphics are impressive for an indie horror title.”
    • “Visually, the game leans into a dated VHS-era aesthetic, with washed-out colors, gritty textures, and flickering lights that all contribute to the feeling that this house exists in a time bubble, stuck in a disturbing past.”
    • “Some players have noted the use of AI-generated voiceovers or assets, which can feel inconsistent with the game’s otherwise handcrafted aesthetic.”
    • “Please consider commissioning artists or graphic designers for your next game.”
  • replayability
    2 mentions Positive Neutral Negative

    The game has been criticized for its lack of replayability, with some players feeling it offers little incentive to play again. However, others express a desire to revisit it for achievements and to uncover any missed content, indicating a slight appeal for multiple playthroughs despite its limitations.

    • “Combined with zero replayability and the use of AI images and voices when you absolutely did not need to do so (it was less than an hour of work, at most), I just can't suggest this game to anyone.”
    • “I didn't expect it to be a replayable game, but I definitely want to play 1-2 shifts more to get all the achievements and see if I missed anything funny.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is praised for enhancing the atmosphere, with spooky sounds and engaging tracks that complement the gameplay and puzzle-solving experience. Players appreciate the variety of music available, particularly while navigating tasks in the van, contributing to an immersive and surprising overall experience.

    • “The scenery around the house, the music you can play in the van while taking care of your tasks, and slowly solving all the puzzles around the house - some of which were actually a bit challenging.”
    • “This game blew me away with great spooky sounds, cool music, and an ending that is absolutely unexpected.”
  • stability
    2 mentions Positive Neutral Negative

    Overall, users report minor technical issues affecting stability, such as glitches with item completion and occasional hiccups during object selection. However, there are no significant concerns regarding texture glitches or screen tearing, especially with v-sync enabled.

    • “I encountered some glitches, like items being marked as complete before I had actually finished them, and occasional hiccups when selecting objects.”
    • “I didn't notice any texture glitches or screen tearing when playing (v-sync on).”
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3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
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Creepy Shift: House For Sale is a survival simulation game with horror and mystery themes.

Creepy Shift: House For Sale is available on PC and Windows.

On average players spend around 3 hours playing Creepy Shift: House For Sale.

Creepy Shift: House For Sale was released on April 14, 2025.

Creepy Shift: House For Sale was developed by Night Shift Team.

Creepy Shift: House For Sale has received very positive reviews from players. Most players liked this game for its story but disliked it for its graphics.

Creepy Shift: House For Sale is a single player game.

Similar games include Dollmare, REVEIL, Summer of '58, Layers of Fear, Creepy Shift: Roadside Diner and others.