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"Mists of Aiden" is a first-person, story-driven horror game where you play as a thief trying to steal a valuable jewel from an old mansion. The house traps you inside, and each attempt to escape leads to a new story and ending. Every walkthrough is unique, with different routes hiding their own tragedies and horrors. Uncover the secrets of the house, your partner, and yourself as you delve deeper into madness.

Mists of Aiden screenshot
Mists of Aiden screenshot
Mists of Aiden screenshot

91%
Audience ScoreBased on 1,000 reviews
story268 positive mentions
stability14 negative mentions

  • The game features an intriguing storyline with multiple paths that keep players engaged.
  • The atmosphere is well-crafted, with effective jump scares and a creepy ambiance that enhances the horror experience.
  • The graphics and voice acting are impressive for an indie title, contributing to the overall immersive experience.
  • The game is quite short, typically taking around 1.5 to 2 hours to complete, which may leave players wanting more.
  • The gameplay is linear, with limited exploration and scripted events that can feel restrictive.
  • Some players found the ending unsatisfying and confusing, lacking a coherent resolution to the story.
  • story
    648 mentions Positive Neutral Negative

    The game's story is a compelling blend of horror and adventure, featuring multiple interconnected narratives that unfold through exploration and player choices. While many players praised its intriguing plot twists and atmospheric storytelling, some found the narrative to be muddled or rushed, particularly towards the end. Overall, the game is recognized for its engaging story and immersive experience, though some players wished for a longer and more coherent conclusion.

    • “From the beginning to the end of the game, there is a solid story, which is very interesting to follow.”
    • “The story has great twists that highlight the horrors of the creative mind, while pointing out the pains of real life.”
    • “I loved the story, and it really lived up to my expectations for a horror game.”
    • “It was too muddled and confused about its own identity to tell a coherent story.”
    • “Story was clunky and forced.”
    • “But the gameplay is so vacant, I never got attached to the game nor the character; storytelling was really bad, the conversations were super dumb, etc. Also, the endings were not impressive at all.”
  • gameplay
    178 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, featuring interesting mechanics like a camera and polaroid system that enhance the experience, but it is often criticized for being overly linear and simplistic, resembling a walking simulator with minimal puzzles. While some players appreciate the atmospheric design and unique elements, others find the gameplay lacking depth and engagement, leading to a sense of boredom during exploration. Overall, the game offers a blend of intriguing mechanics and a solid story, but it may not satisfy those seeking more complex gameplay.

    • “Chapter 2 was fantastic, the polaroid mechanic was so unique.”
    • “The gameplay is also solid with some relatively interesting puzzles and interactions throughout.”
    • “It has intense, dark atmosphere, creepy sound design, convincing voice acting performances, some interesting gameplay mechanics, great visuals and a nicely designed world.”
    • “Very strong slowdown of gameplay due to constant crawling in tunnels.”
    • “But the gameplay is so vacant, I never got attached to the game nor the character; storytelling was really bad, the conversations were super dumb, etc. Also, the endings were not impressive at all.”
    • “Which means that while you’re getting some good atmosphere and scares, ultimately, it’s not a game that has anything to offer gameplay-wise other than walking around and opening doors.”
  • atmosphere
    172 mentions Positive Neutral Negative

    The atmosphere in this horror game is widely praised for its effectiveness in creating a tense and eerie environment, with many players noting the impressive graphics, sound design, and immersive storytelling. While some found the reliance on jump scares excessive, the overall ambiance is described as unsettling and engaging, making it a standout feature of the game. Despite minor criticisms regarding pacing and story clarity, the atmospheric elements are consistently highlighted as a major strength, enhancing the horror experience.

    • “During my playthrough, I was genuinely unsettled by the fantastic atmosphere, to the point of being quite afraid, and that's something I've found lacking in other popular indie titles.”
    • “The highlight for me was the atmosphere - the lighting, sounds, pacing, and visual effects were all perfect.”
    • “It has intense, dark atmosphere, creepy sound design, convincing voice acting performances, some interesting gameplay mechanics, great visuals, and a nicely designed world.”
    • “Almost all scary moments lack atmosphere and dynamics.”
    • “I was thinking that the voice which guides you via the radio ruins the atmosphere.”
    • “The objects that are present glow an unmistakable fluoro blue color, which is extremely out of place in such a dark, gritty horror atmosphere.”
  • graphics
    138 mentions Positive Neutral Negative

    The graphics of the game have received widespread praise, with many users highlighting their impressive quality, especially for an indie title. The visuals effectively contribute to the game's eerie atmosphere, featuring well-designed environments and attention to detail, although some critiques mention reliance on default assets from the Unreal Engine store. Overall, players find the graphics to be a standout aspect, enhancing the storytelling and immersive experience.

    • “The graphics were stunning and added to the overall atmosphere of the game.”
    • “The atmosphere caught me and the graphics surprised me on a high level.”
    • “I was really impressed with the graphics and didn't encounter any bugs even though it's in early access.”
    • “The visuals of the interface show that the game is made on an asset for making horror games - 'Horror Engine Unreal'.”
    • “Mostly it's default assets from the UE store put together; graphics and sound are kind of okay, but the English voice acting is good.”
    • “Maybe if I'd kept playing through all of the stories out of order, I would've gotten a different ending or uncovered some secrets, but for me, it wasn't worth it sitting through the same dialogue, visuals, and puzzles just so I could maybe see a small change.”
  • optimization
    26 mentions Positive Neutral Negative

    Overall, the game's optimization received mixed reviews, with some players experiencing significant performance issues, particularly in the mansion setting, while others praised its smooth performance and lack of bugs. Many noted that despite some optimization flaws, the game is visually impressive and well-polished, contributing to a generally positive experience. The consensus suggests that while there are areas for improvement, the game is well-optimized for the most part, offering a good price-performance ratio.

    • “But it is presented in quite a unique way and optimized pretty well.”
    • “The game is very nice to look at and runs smoothly.”
    • “Very well put together and very optimized.”
    • “Only major issues I've found is that it's very badly optimized.”
    • “The game worked fine initially, albeit performance was bad to say the least.”
    • “Just not very scary and performance inside the mansion (which is most of the game) is a bit weak.”
  • replayability
    16 mentions Positive Neutral Negative

    Overall, the game's replayability is largely criticized, with many reviewers noting its linear structure and scripted events that limit replay value. While a few players found some charm in replaying for deeper understanding, the consensus is that the game is short and lacks significant incentive to revisit, leading to feelings of disappointment and a sense of being overpriced.

    • “Short, replayable, loved it.”
    • “Just know there’s a quirky replay value as starting anew will aid in your understanding of motivations.”
    • “☐ infinite replayability.”
    • “It's short, not replayable with a misleading store page; feels overpriced for what it is, disappointing.”
    • “The linear path and scripted events mean there is no real replayability value, and the overarching story was not one I found interesting or wanted to delve into deeper than surface level.”
    • “☑ no replay value”
  • stability
    16 mentions Positive Neutral Negative

    The game's stability is mixed, with some players reporting a smooth experience free of bugs and glitches, while others encounter significant issues, such as freezing and blue screens of death, particularly in later acts. Although many enjoy the gameplay without technical problems, there are notable reports of minor glitches and bugs, especially given that the game is still in early access. Overall, stability appears to vary widely among users.

    • “No bugs, no glitches, great experience whether using a controller or keyboard/mouse.”
    • “Got to the third act and upon entering the cave it freezes and causes a blue screen of death, forcing a hard restart of my desktop.”
    • “I went through this three times before troubleshooting, and after the second time it killed the sound to my desktop somehow.”
    • “This game is decent but not the greatest since it has some glitches, like I could walk through a wall of the map.”
  • music
    12 mentions Positive Neutral Negative

    The music and sound effects in the game are consistently praised for enhancing the eerie atmosphere, contributing significantly to the overall experience. While the gameplay is described as simple, the music, along with effective voice acting, helps create a compelling ambiance, despite some minor criticisms of the voice acting's silliness. Overall, the tone and quality of the music are well-received, with only a few areas, like the caves, noted as lacking in design.

    • “The house is super creepy, the music and sound effects really help to create an eerie atmosphere.”
    • “Simple gameplay, but good atmosphere, music, and voice acting.”
    • “The tone of the music is appropriate and graphically I don't have anything to complain about.”
    • “The tone of the music is appropriate, but I don't have anything to complain about graphically.”
    • “Good set design (except the caves - bland, bland, bland) and decent music.”
  • humor
    10 mentions Positive Neutral Negative

    The humor in the game is a standout feature, with players enjoying the lively and funny accomplice guiding them through the experience. While some monster encounters elicit genuine fear, others come off as silly or cheesy, leading to moments of laughter that enhance the overall enjoyment. The blend of humor and horror creates a unique atmosphere, making it a memorable experience for players.

    • “You have an accomplice guiding you through the mansion and he's funny and lively.”
    • “I played it with friends watching and even with going out of my way to yell at locked doors, have a one-sided conversation with a raven in a window, and spending 10 minutes laughing about dolphins because of bathroom decorations, we finished it in a single sitting.”
    • “Some of the monster encounters work very well while others just come off as funny and silly.”
    • “Genuinely frightening some of the time, but it's not consistent enough; other times I was scoffing and laughing out loud at how cheesy and cringey some of the presentation was.”
    • “Genuinely frightening some of the time, but it's not consistent enough; other times I was scoffing and laughing out loud at how cheesy and cringey some of the presentation was.”
  • emotional
    6 mentions Positive Neutral Negative

    The emotional aspect of the game is mixed; while it begins with a spooky atmosphere, it transitions into a more profound emotional journey that explores various horror themes. However, the narrative becomes disconnected and overly simplistic in the final act, leading to a sense of frustration due to its lack of player agency and hand-holding, which some reviewers felt diminished the overall impact.

    • “Starts out spooky (if not a little cheesy) then towards the end it becomes a little bit more of an emotional journey covering your slasher, supernatural, cosmic, and psychological horrors.”
    • “Particularly the last act, which just exposes you to death with a boring story that is totally disconnected from the rest of the game.”

Buy Mists of Aiden

4h Median play time
4h Average play time
2-5h Spent by most gamers
*Based on 4 analyzed playthroughs

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