- November 10, 2020
- Steppe Hare Studio
- 4h median play time
Mists of Aiden
Platforms
About
"Mists of Aiden" is a first-person, story-driven horror game where you play as a thief trying to steal a valuable jewel from an old mansion. The house traps you inside, and each attempt to escape leads to a new story and ending. Every walkthrough is unique, with different routes hiding their own tragedies and horrors. Uncover the secrets of the house, your partner, and yourself as you delve deeper into madness.



- The game features an intriguing storyline with multiple paths that keep players engaged.
- The atmosphere is well-crafted, with effective jump scares and a creepy ambiance that enhances the horror experience.
- The graphics and voice acting are impressive for an indie title, contributing to the overall immersive experience.
- The game is quite short, typically taking around 1.5 to 2 hours to complete, which may leave players wanting more.
- The gameplay is linear, with limited exploration and scripted events that can feel restrictive.
- Some players found the ending unsatisfying and confusing, lacking a coherent resolution to the story.
story
648 mentions Positive Neutral NegativeThe game's story is a compelling blend of horror and adventure, featuring multiple interconnected narratives that unfold through exploration and player choices. While many players praised its intriguing plot twists and atmospheric storytelling, some found the narrative to be muddled or rushed, particularly towards the end. Overall, the game is recognized for its engaging story and immersive experience, though some players wished for a longer and more coherent conclusion.
“From the beginning to the end of the game, there is a solid story, which is very interesting to follow.”
“The story has great twists that highlight the horrors of the creative mind, while pointing out the pains of real life.”
“I loved the story, and it really lived up to my expectations for a horror game.”
“It was too muddled and confused about its own identity to tell a coherent story.”
“Story was clunky and forced.”
“But the gameplay is so vacant, I never got attached to the game nor the character; storytelling was really bad, the conversations were super dumb, etc. Also, the endings were not impressive at all.”