Skip to main content
The Complex: Found Footage Game Cover

About

The Complex: Found Footage is a single player simulation game with a horror theme. It was developed by IsarL and was released on August 17, 2022. It received very positive reviews from players.

Experience the liminal world of the backrooms through a VHS camera, immersing into a mysterious story and wandering the dream-like structures... Might there be something following you?

Skip User Reviews

93%
Audience ScoreBased on 5,692 reviews
graphics432 positive mentions
story18 negative mentions

  • Incredible atmosphere that captures the essence of the Backrooms, making players feel both anxious and immersed.
  • Stunning graphics and sound design that enhance the eerie experience without relying on jump scares.
  • Free to play, offering a unique exploration experience that encourages players to wander and discover.
  • Extremely short gameplay, often completed in under an hour, which may leave players wanting more.
  • Poor optimization leading to performance issues, even on high-end PCs, causing frustration during gameplay.
  • Lack of interactive elements or objectives, making it feel more like a walking simulator than a traditional game.
  • graphics
    775 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their stunning realism and immersive quality, often described as photorealistic and reminiscent of found footage aesthetics. However, many players have noted significant performance issues, with the game demanding high-end hardware to run smoothly, leading to frustration over optimization and frame rates. Despite these concerns, the overall visual presentation effectively captures the eerie atmosphere of the backrooms, enhancing the psychological horror experience.

    • “The graphics are stunning, the eeriness was top notch, and the movements of the camera felt so real.”
    • “The graphics are incredible, not just in that they're super detailed or anything, but the lighting and camera effects are superbly done to really nail that VHS feel.”
    • “The graphics look absolutely insane, and it captures the backrooms vibe extremely well.”
    • “This game is pretty unoptimized, relying way too heavily on your graphics card; it could have balanced itself way better but instead it uses an ungodly percentage of the GPU and doesn't even touch the CPU, RAM, and disk.”
    • “How can you make a game with such poor graphics and make my RTX 3050 (6GB) use its 100% capacity and use my Core i5-1240H to the point of having temperatures over 90°C (194°F)?”
    • “I loaded up the game to see the FPS and then wham, I had zero frames per second, so I went to settings and turned all the graphics down to lowest and... the FPS was still terrible, so moral of the story: only high-end PCs can run this game.”
  • atmosphere
    644 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and unsettling qualities, effectively capturing the eerie essence of liminal spaces and the backrooms concept. Reviewers highlight the game's ability to evoke feelings of dread and isolation through exceptional sound design, realistic graphics, and a focus on atmospheric horror rather than jump scares. While some note the game's short length, many agree that the rich atmosphere alone makes it a compelling experience worth exploring.

    • “The immersive and realistic found footage feel of this game is unmatched, and I especially loved how the horror was built more on the atmosphere and hints of the creature stalking you, rather than a direct jump-scare.”
    • “This game is a masterclass on how to create atmosphere, I would definitely pay for more of this game.”
    • “The atmosphere is incredibly eerie — it really makes you feel uncomfortable and desperate to find a way out.”
    • “The atmosphere was kinda spooky at first, but then nothing really happened... like, what’s the point of the game if I’m not even scared?”
    • “The atmosphere is so thick you could cut it with a knife.”
  • gameplay
    186 mentions Positive Neutral Negative

    The gameplay of the game is primarily characterized as a walking simulator with minimal mechanics, focusing on exploration rather than traditional gameplay elements. While some players appreciate the atmospheric and immersive experience, many criticize the lack of engaging interactions, variety, and objectives, leading to a sense of monotony. Overall, the game excels in visuals and ambiance but falls short in delivering a compelling gameplay experience.

    • “The complex: found footage is a haunting, atmospheric journey that masterfully blends analog horror with immersive gameplay.”
    • “Exploration is the heart of the gameplay.”
    • “The gameplay felt kind of easy to me, I didn't see the monster once.”
    • “The gameplay is minimal, and the sense of dread eventually turns into just walking through slightly different hallways.”
    • “I don't understand the glazing, I came to the conclusion nothing was gonna attack me or really happen quickly and it just became a walking simulator, like sure it's eerie and all that but it gets stale fast, there's a running mechanic which makes you think you might get punished or chased but no, not really many interesting things to see either.”
    • “Worst game ever, no gameplay; walked around for 15 minutes for nothing, there's nothing in this game.”
  • story
    132 mentions Positive Neutral Negative

    The reviews reflect a divided opinion on the game's story aspect. While some players appreciate the atmospheric and immersive experience of exploring the backrooms without a traditional narrative, others express disappointment over the lack of a coherent story or engaging lore, suggesting that the game would benefit from a more developed plot. Overall, the game is seen as either a successful exploration of eerie environments or a missed opportunity for deeper storytelling.

    • “Fans of psychological horror and subtle storytelling will find a lot to love here.”
    • “As you explore the abandoned complex, the cryptic clues and subtle storytelling keep you engaged throughout.”
    • “Great game, I loved every second of it, scary and good plot/story.”
    • “I’ve seen wet farts with more emotional depth than this pile of booty-sweat storytelling.”
    • “There is no narrative, no interesting objects, no environmental storytelling; it's pretty much just a bunch of maze-like, more or less empty rooms/areas that you have to navigate/run through, which I managed to do in 30 minutes.”
    • “30 minutes of worthless and pointless 'gaming' with no story, no meaning, and no point.”
  • optimization
    99 mentions Positive Neutral Negative

    The game's optimization has received widespread criticism, with many players reporting severe performance issues such as frame drops, stuttering, and high GPU usage, even on high-end systems. While some users experienced no significant problems, the overall consensus is that the game is poorly optimized, lacking effective graphics settings and requiring substantial hardware to run smoothly. Many reviewers express hope for future updates to address these optimization concerns.

    • “I had no performance issues.”
    • “The game also runs pretty well for how it looks, had no noticeable performance issues on my 1070 with all settings maxed out!”
    • “Some levels are certainly more optimized than others, be it for their size or their visual simplicity, and that is reflected in the performance of the game - running 'as it should', the game is well-paced and feels good.”
    • “The game is pretty unoptimized, relying way too heavily on your graphics card; it could have balanced itself way better but instead it uses an ungodly percentage of the GPU and doesn't even touch the CPU, RAM, and disk.”
    • “Frame drops, stuttering, and lag are constant, making it feel like the game is actively trying to ruin the experience.”
    • “The visuals aren’t impressive enough to justify such poor performance, and yet, it runs worse than some of the most graphically demanding games out there.”
  • music
    73 mentions Positive Neutral Negative

    The music in the game is praised for its ability to enhance the unsettling atmosphere, often blending ambient sounds with sparse, eerie melodies that contribute to a sense of dread without relying on traditional jump scares. Reviewers note that while the soundtrack is minimal, it effectively complements the game's psychological horror elements, creating a haunting experience that lingers in the player's mind. Overall, the sound design is considered a standout feature, with many players appreciating its role in building tension and immersing them in the game's eerie environments.

    • “The atmosphere is shaped by blurred orchestral music and a deliberately unsettling environment.”
    • “The soundtrack and sound design are also good, meshing well with the environments and enhancing the creepiness of everything.”
    • “The music and ambiance really sold the game, making parts way more unnerving.”
    • “There's very little music, just ambient noise, sometimes interspersed with distant noises as if something were moving but always out of your reach.”
    • “The music’s there but doesn’t leave a mark.”
    • “No big jumpscares or loud and overpowering music - it operates on pure, unfiltered dread.”
  • emotional
    45 mentions Positive Neutral Negative

    The emotional responses elicited by the game range from anxiety and discomfort to moments of genuine sadness and immersion. Players frequently mention the game's eerie atmosphere, which creates a sense of being watched and provokes feelings of unease, while others highlight its ability to evoke tears and deep emotional connections through its unique environments and sound design. Overall, the game successfully taps into a spectrum of emotions, making it a memorable experience for many players.

    • “This game has provoked emotional responses not just from me, but others I have shared this experience with.”
    • “I played this at 2am in the pitch black of my room and I can confirm the atmosphere made me cry, 10/10.”
    • “The sound design, crafting of the environment, and hints at an unconfirmed 'something' that you will never truly see or understand made me feel goosebumps for a significant amount of my playthrough.”
  • grinding
    31 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized, with many players feeling it requires an excessive time commitment, often likening it to needing "a second life" to complete. While some find moments of exploration enjoyable, the overall sentiment is that the grinding becomes tedious and frustrating, detracting from the game's experience. Players express a desire for more engaging content to alleviate the monotony of the grinding process.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “Wouldn't recommend tbh, once you realize it's just you alone and that in fact there's nothing following you or hunting you, it gets both boring and tedious.”
    • “This game likes to waste your time, which gets frustrating after a while. In the beginning, it's suspenseful but gets tedious after a while; the ending is not worth it in my humble opinion.”
    • “I will admit that I left the game multiple times because I did not know how to progress, and finding the correct pathway can feel tedious, but it also lends to that sense of urgency of finding that elevator and getting out of there.”
  • replayability
    22 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag; while some players find limited options due to its linear design and static maps, others appreciate the potential for exploration and different paths. Many agree that the experience is short, typically lasting 30 minutes to an hour, which diminishes replay value, but some still see merit in revisiting the game for its crafted atmosphere and to introduce it to new players. Ultimately, while replayability is not a strong point, there are enough elements to encourage a second playthrough for those interested.

    • “It's fairly short and seems like it would have a ton of replay value just from exploring the very well-crafted map.”
    • “There seems to be several different paths to choose and places to visit, and although you're always led to the same place in the end, there's enough choice to offer a certain level of replayability.”
    • “Overall, I'm looking forward to seeing others play this game and giving it another shot myself - I think it has really solid foundational gameplay and good replayability!”
    • “This makes the game a one-time experience, with no replayability once players complete it.”
    • “The layout is pretty linear though, so there isn't much replayability to the game.”
    • “However, the map is static so no replayability basically.”
  • humor
    20 mentions Positive Neutral Negative

    The humor in the game is widely praised, with players enjoying the witty personality of the main character that balances the horror elements with lightheartedness. Many found themselves laughing out loud at various moments, appreciating the absurdity and comedic aspects woven into the gameplay. Overall, the game successfully combines funny and scary elements, creating a unique experience that resonates with players.

    • “I rolled on the floor laughing the first time I heard it, and it only got funnier the longer I played.”
    • “The amazing main character really helps balance out the scariness of 'the backrooms' with his witty humor and personality, bringing humor and lightheartedness to the game that gives you the best of both worlds: horror and comedy.”
    • “It was so scary yet so funny.”
    • “Feels like a dream, not scary, not funny.”
  • stability
    17 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with many users reporting various glitches and bugs, particularly related to the settings menu and resolution changes. While some players experienced freezing issues that required a restart, others noted that the game runs well overall, albeit with occasional visual and audio distortions reminiscent of a 90s VHS tape. Despite these issues, some players found the experience enjoyable, suggesting that the game can be played without significant concern for stability.

    • “Overall no glitches, good quality, spooky yet relaxing vibe you can wander for hours.”
    • “Quick install, zero setup, runs great.”
    • “I would play it all the time, but my screen randomly freezes and I have to restart my PC in order to play it again.”
    • “It can be buggy at times, particularly when trying to switch resolution.”
    • “If I try to change anything, it just freezes and the screen shrinks to about 1/4 its original size in the top left corner.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization of the game is criticized as primarily serving as an advertisement for the developers' earlier, abandoned project, "The Complex," which offers more content but is deemed overpriced and resembles an asset-flip Unreal Engine demo.

    • “This is mostly just here to serve as an advertisement for the developers' more complete (yet abandoned early access) game 'The Complex', which is pretty much the same thing as this but has a little more content and a rather delusional price tag for an abandoned asset-flip-looking Unreal tech demo.”
Skip Game Offers

Buy The Complex: Found Footage

2h Median play time
3h Average play time
2-5h Spent by most gamers
*Based on 7 analyzed playthroughs
Skip Videos

Videos

Skip Games Like The Complex: Found Footage

Games Like The Complex: Found Footage

The Complex: Expedition Image
POOLS Image
The Backrooms Game FREE Edition Image
Liminalcore Image
The Backrooms Lost Tape Image
Skip FAQs

Frequently Asked Questions

The Complex: Found Footage is a simulation game with horror theme.

The Complex: Found Footage is available on PC and Windows.

On average players spend around 3 hours playing The Complex: Found Footage.

The Complex: Found Footage was released on August 17, 2022.

The Complex: Found Footage was developed by IsarL.

The Complex: Found Footage has received very positive reviews from players. Most players liked this game for its graphics but disliked it for its story.

The Complex: Found Footage is a single player game.

Similar games include The Complex: Expedition, POOLS, The Backrooms Game FREE Edition, Liminalcore, The Backrooms Lost Tape and others.