Games like Outward
If you loved Outward, you've experienced something rare: a co-op fantasy RPG that balances atmospheric world-building with punishing survival mechanics and genuine player agency. The good news? Games like Outward exist—and we've found them. Whether you're drawn to the resource management, the local and online co-op flexibility, or the uncompromising difficulty that refuses to hold your hand, there are excellent alternatives waiting to scratch that same itch. Let's find your next obsession.
Outward succeeds by refusing easy answers. It's a third-person open-world RPG where every journey demands preparation: managing inventory, rationing resources, planning routes, and coordinating with your co-op partner. The game layers survival systems over a dark fantasy setting, wraps it all in moody atmosphere, and trusts players to figure things out. There's no quest marker pointing you toward victory—only exploration, consequence, and the satisfaction of overcoming genuine hardship. Games like Outward share this philosophy: they prioritize player agency and atmosphere over hand-holding, blend multiple genres into something fresh, and deliver meaningful co-op experiences.
What Makes a Good Alternative to Outward?
- Cooperative gameplay (local and/or online) — Outward's local split-screen and online co-op are core to its identity. The best alternatives offer flexible multiplayer that lets you adventure with friends on your own terms.
- Resource and inventory management — Outward makes you think tactically about what you carry and consume. Alternatives that demand similar planning create tension and stakes.
- Atmospheric, dark fantasy worlds — Outward's visuals and soundtrack build immersion. Great alternatives match that commitment to mood and tone.
- Souls-like or difficult combat — Outward doesn't coddle you in combat. Alternatives with challenging, timing-based encounters deliver the same sense of earned victory.
- Exploration and non-linear progression — Outward rewards wandering and experimentation. The best games like it respect player curiosity and avoid rigid quest structures.
Top Picks If You Enjoyed Outward
Ashen mirrors Outward's co-op soul-like design with a stunning art style and evolving hub town. Mortal Shell delivers punishing combat wrapped in dark atmosphere and indie charm. Kingdom Come: Deliverance offers immersive medieval realism with deep role-playing and story. Remnant: From the Ashes blends survival mechanics with procedurally generated worlds and strong replay value. Stoneshard combines turn-based tactical depth with roguelike replayability and dark fantasy tone. ELEX provides a sprawling open world with base-building and trading systems that reward exploration.
All recommendations below are ranked by similarity using player data and shared mechanics. Scroll down to explore the full list and find your next adventure.
- 72%Game Brain Scoregameplay, storygrinding, stability72% User Score 17,308 reviews
Outward fans who love scraping by on limited resources, planning every expedition, and recovering from brutal fights will feel at home in Stoneshard. Both games make survival and decision-making matter, so every trip away from safety has real weight.
Like Outward, it leans hard on difficult combat, open-world exploration, and resource management, but the turn-based system changes the rhythm rather than the goal. That slower pace gives each mistake time to matter, which creates the same tense “one bad move can ruin the run” feeling that Outward players chase.
The biggest shift is the presentation: Stoneshard trades third-person co-op adventuring for a solo, tactical, top-down approach. That is a fresh angle, not a downgrade—it makes the journey feel more methodical and punishing, while its procedural dungeons and replay value help ease the grind that Outward players sometimes criticize.
Best for players who enjoy hard-won progress, careful preparation, and mastery over spectacle.
If you enjoyed this game, see our list of games similar to Stoneshard.View Game


- 62%Game Brain Scorestory, gameplaystability, grinding68% User Score 9,918 reviewsCritic Score 57%24 reviews
Both titles drop you into a world that is aggressively indifferent to your survival, demanding you master complex systems before you can even hope to thrive. You will find that meticulous preparation and resource management are the only things standing between a successful expedition and a quick death.
The punishing difficulty curve ensures that every piece of better equipment feels hard-won rather than guaranteed. This creates a shared loop of meaningful progression where your personal knowledge of the world’s lethality is just as valuable as your character's stats. You must navigate hostile terrain through trial and error, making the eventual mastery of your environment feel truly monumental.
Where *Outward* can sometimes feel like a repetitive grind, *ELEX* provides a deeper narrative framework where faction alliances and moral choices fundamentally shift the world state. It trades pure survivalist fantasy for a fresh, post-apocalyptic blend of high-tech weaponry and traditional magic.
Best for players who chase hard-earned mastery and a gritty, unguided path to power.
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- 69%Game Brain Scoregameplay, graphicsgrinding, stability69% User Score 4,264 reviews
Both games treat death as a teacher, forcing you to learn enemy patterns before each encounter. Punishing difficulty creates a rhythm where caution feels rewarding.
Stamina‑driven combat demands precise timing, turning every swing into a calculated risk. You feel the same vulnerability when your stamina runs out, whether in Outward’s wilds or Mortal Shell’s ruins.
Exploration yields tradeable loot, making scavenging purposeful across both worlds. Finding hidden merchants in ruins mirrors Outward’s habit of stumbling onto camps that reshape your inventory.
Mortal Shell’s shell‑switching lets you swap combat styles on the fly, a fresh tactical layer Outward lacks. The tradeoff is a leaner survival system, cutting resource grinding so you can focus on mastering combat.
If Outward’s resource grind frustrated you, Mortal Shell’s tighter progression removes busywork. It also runs more stable, sidestepping the optimization issues that plagued Outward.
Best for players who value mastery over spectacle, preferring thoughtful combat and atmospheric exploration.
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- 73%Game Brain Scorestory, graphicsgrinding, stability68% User Score 1,481 reviewsCritic Score 78%24 reviews
Both games build their world around cooperative exploration that feels optional rather than mandatory—you can adventure solo or drop a companion in at any moment, and the world doesn't punish either choice. This flexibility shapes how you approach resource management and risk-taking in ways a purely single-player game cannot.
Where Outward demands careful planning around supplies and travel logistics, Ashen mirrors that tension through its sparse checkpoints and evolving hub town. Long stretches between save points force you to weigh whether pushing forward or retreating is worth the consequence—the same psychological weight that makes Outward's survival systems feel consequential rather than busywork.
The trade-off: Ashen leans harder into Souls-like combat and stylized art direction rather than Outward's atmospheric grind. If you valued Outward's music and emotional pacing over its mechanical difficulty, Ashen's darker, faster-paced combat loop may demand adjustment.
Best for players who thrived on Outward's co-op expeditions and resource scarcity, especially those willing to embrace a tighter action-RPG framework to experience similar exploration tension in a fresh setting.
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- 82%Game Brain Scoregameplay, storygrinding, stability87% User Score 45,980 reviewsCritic Score 78%44 reviews
Every expedition in Remnant: From the Ashes feels like a tense survival run with your crew, where timing, positioning, and limited resources decide whether you limp back to safety or wipe and try again. Like Outward, it rewards preparation over raw power: you scout, manage supplies, and learn enemy patterns because mistakes carry real weight.
The overlap that matters most is the co-op-driven difficulty. In both games, a second player changes the rhythm of every encounter, turning danger into coordination and making victories feel earned rather than scripted. Souls-like combat also keeps every fight deliberate, which gives Remnant the same “respect the world or get punished” energy fans of Outward tend to enjoy.
The fresh angle is the procedural structure and shooter focus: instead of memorizing a fixed route, you adapt on the fly to new enemy layouts, bosses, and loot paths. That makes it a great follow-up for players who liked Outward’s challenge but wanted less grind and a more varied replay loop, with stronger consistency than Outward’s rougher optimization and bug-prone moments.
Best for players who want hard-fought co-op, resource tension, and mastery through repetition.
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- 73%Game Brain Scorestory, gameplaygrinding, stability73% User Score 1,416 reviews
Both Outward and Alaloth: Champions of The Four Kingdoms thrive on punishing, skill-based melee combat that demands methodical pacing rather than button-mashing. This shared Souls-like DNA forces you to treat every encounter as a potential death sentence, elevating the stakes of your exploration.
While Outward leans into deep, survival-heavy logistics, Alaloth shifts the perspective to a top-down, isometric plane. You trade the third-person trekking simulation for a faster-paced, classic CRPG aesthetic.
Pick this up if you crave high-consequence dark fantasy combat but can live without the demanding hunger and thirst management systems found in Outward.
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- 67%Game Brain Scorestory, gameplayoptimization, stability67% User Score 4,434 reviews
DESOLATE shares Outward’s emphasis on cooperative multiplayer, delivering a similar tension-filled partnership in a hostile open world. Both games balance survival and exploration, which keeps teamwork vital and rewarding. This connection defines their core gameplay loop and player dynamic.
Both titles also thrive on atmosphere and difficulty, enhancing immersion through rich sound design and punishing combat challenges. This matters because it demands patience and strategic thinking, not just reflexes. However, DESOLATE leans heavily into psychological horror and first-person combat, trading Outward’s fantasy setting and more polished RPG systems.
Pick DESOLATE if you want co-op survival with a horror edge and can accept clunky combat and bugs, but stick to Outward for smoother RPG mechanics and fantasy adventure without the relentless tension of zombies and psychological dread.
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- 75%Game Brain Scorestory, gameplaystability, optimization84% User Score 79,776 reviewsCritic Score 68%48 reviews
If Outward's punishing survival loop hooked you, Kingdom Come: Deliverance delivers that same relentless resource pressure — every herb gathered and coin hoarded matters against a hostile medieval world.
The historically authentic setting isn't just window dressing; it grounds every mechanically meaningful decision in a believable world, something Outward's fantasy approach only hints at.
The critical trade-off is multiplayer: Kingdom Come offers no co-op, trading Outward's shared struggle for a deeply personal, character-driven story.
Grab this if you want Outward's demanding gameplay married to a richer narrative, but only if single-player RPGs satisfy your cravings.
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- 55%Game Brain Scorestory, graphicsgameplay, stability55% User Score 1,289 reviewsCritic Score 55%2 reviews
Both games anchor themselves in atmospheric third-person exploration with trading and crafting systems that prioritize survival and resource management over power fantasy.
Each emphasizes Gothic/medieval world design, which creates narrative cohesion through environmental storytelling rather than quest markers.
The critical difference: Outward has co-op (local and online), while Of Ash and Steel is strictly single-player—a major shift if multiplayer was your draw.
Pick this up if you want Outward's deliberate, grounded RPG pacing but can accept rougher combat and a smaller scope, and don't mind playing alone.
If you enjoyed this game, see our list of games similar to Of Ash and Steel.View Game


- 77%Game Brain Scoregraphics, storygrinding, stability83% User Score 6,273 reviewsCritic Score 71%27 reviews
The shared backbone of both Outward and Portal Knights is the robust split-screen co-op, allowing you to traverse dangerous fantasy worlds side-by-side on one machine. This local connectivity remains the definitive way to experience their respective adventure loops, turning solo survival into a shared tactical challenge.
While Outward demands punishing preparation and resource management, Portal Knights pivots toward accessible voxel building. You sacrifice the harsh, simulation-heavy survival mechanics for a more lighthearted, creative progression system.
Pick this up if you crave cooperative dungeon crawling and island exploration but prefer a simplified, less punishing approach to combat and inventory management.
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