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Hammerwatch 2

If you're tempted to pick this up as a fan of the original, I'd encourage you to think twice; dated design decisions and uninspired writing make for a slog of an adventure.
Hammerwatch 2 Game Cover
64%Game Brain Score
story, gameplay
grinding, stability
65% User Score Based on 1,183 reviews
Critic Score 63%Based on 9 reviews

Platforms

Nintendo SwitchPCXbox Game PassCloudXbox Cloud GamingXboxSteam DeckWindows
Hammerwatch 2 Game Cover

About

Hammerwatch 2 is a single player and multiplayer hack and slash game. It was developed by Crackshell and was released on August 15, 2023. It received mostly positive reviews from both critics and players.

Gather your heroes and journey beyond the dungeons of Castle Hammerwatch to explore a pixelated world like never before. Aid King Roland’s resistance while helping villagers along the way. Battle beasts, finish off hordes of the undead, and face the forces of evil in this epic ode to classic ARPG.

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65%
Audience ScoreBased on 1,183 reviews
story58 positive mentions
grinding63 negative mentions

  • The game features beautiful pixel art and a charming aesthetic that enhances the overall experience.
  • Combat is engaging and offers a variety of character classes with unique abilities, allowing for diverse playstyles.
  • The open-world design encourages exploration and discovery, with numerous quests and hidden secrets to uncover.
  • The game suffers from numerous bugs and crashes, particularly in multiplayer, making it frustrating to play with friends.
  • Quest descriptions can be vague, leading to confusion about objectives and resulting in tedious backtracking.
  • The day/night cycle and timed quests can be annoying, as they often require players to wait or pay to progress.
  • story
    539 mentions Positive Neutral Negative

    The story in "Hammerwatch II" is generally considered decent but lacks memorability, often described as a standard fantasy narrative involving quests to defeat a global threat. Players frequently express frustration with the quest system, citing vague directions, a lack of quest markers, and time-sensitive quests that can fail without warning, leading to confusion and wasted time. While some appreciate the old-school RPG feel and the need for exploration, many feel that the story and quest mechanics could benefit from clearer guidance and improved design.

    • “The story is a classic in a good way: an old-fashioned fantasy quest of honor and courage to fight an oppressive evil.”
    • “The story progression is horrid, with 80% of the quests being fetch-quests, making you run across the whole map multiple times with no real gameplay in between, and they made no effort in optimizing the exploration system.”
    • “The story is decent, though not particularly memorable.”
    • “The story progression is horrid, with 80% of the quests being fetch-quests, making you run across the whole map multiple times with no real gameplay in between, and they made no effort in optimizing the exploration system, as you can stumble upon certain parts of the map that you can't go through until you have progressed on the main story, giving you no hints at all about this.”
    • “The quests are walls of text in pixelated font, telling you to walk from A to B to A to B to A (yes, really).”
    • “The day/night cycle did nothing but annoy the player and could make the player fail timed quests (what a useless feature) because the quest giver was asleep.”
  • gameplay
    290 mentions Positive Neutral Negative

    The gameplay of Hammerwatch II has received mixed reviews, with many players noting its shift towards a more open-world design that often feels cluttered and directionless, leading to repetitive quests and frustrating mechanics. While the core hack-and-slash combat remains enjoyable, the introduction of tedious elements like a day/night cycle and NPC scheduling detracts from the overall experience. Despite these issues, some players appreciate the nostalgic charm and cooperative gameplay, suggesting that fans of the original may still find enjoyment in this sequel, albeit with some caveats.

    • “While it struggles with directionless quests, repetitive combat patterns, and an uneven multiplayer design, it still delivers an enjoyable experience for players who appreciate old-school hack-and-slash gameplay and don’t mind a few imperfections.”
    • “The gameplay and RPG mechanics are crisp, and I am enjoying planning out a build.”
    • “The pixel art is beautiful, lighting and sound effects are awesome, and gameplay with the classes I tried so far (wizard and paladin) is a lot of fun.”
    • “I was really looking forward to this title, but the gameplay just felt so painfully linear while trying to pretend to be sort of 'free roam' with arbitrary invisible walls and obstacles.”
    • “I feel the developers tried way too hard to implement mechanics and features that a typical open-world game would have and ended up creating a world so annoyingly irritating to explore that the satisfaction of playing is completely thrown out the window.”
    • “The story progression is horrid, with 80% of the quests being fetch-quests, making you run across the whole map multiple times with no real gameplay in between, and they made no effort in optimizing the exploration system.”
  • graphics
    114 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their vibrant pixel-art style, which combines colorful and detailed visuals with a nostalgic charm reminiscent of classic titles. Many reviewers note significant improvements over previous installments, highlighting enhanced lighting effects and overall polish, although some mention visibility issues and performance concerns. Overall, the art direction is considered a standout feature, contributing to an engaging and immersive experience despite occasional graphical glitches.

    • “Its pixel-art style is colorful, expressive, and detailed without feeling cluttered.”
    • “The graphics are downright gorgeous.”
    • “The graphics are mind-blowing.”
    • “Another major problem with the graphics is the purple fog and the rain weather effects.”
    • “- subpar graphics (it's not just 'pixelated', it also lacks colors/shadows calibration, depth and special effects);”
    • “Although the art style is still very charming at the beginning, the choices for the later levels hurt the eyes.”
  • music
    71 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many praising its catchy and atmospheric qualities, particularly during boss fights and in specific regions. However, some players noted that the soundtrack can become repetitive and forgettable over time, detracting from the overall experience. Overall, while the music is generally well-received for its quality and integration with the game's aesthetic, it may lack the memorable impact found in the previous installment.

    • “The music is absolutely amazing, and I appreciate them continuing that tradition from the prior game.”
    • “The soundtrack and graphics are what I expected; I adore the pixel art style and the music appeased my nostalgia.”
    • “The pixel art is a work of pure brilliance, the music strikes the right notes, and the gameplay seamlessly blends elements of looting, crafting, questing, and the grand endeavor of saving kingdoms.”
    • “The music is also top-notch, even if some tracks will be burned into your memory towards the end of your playthrough, due to being on loop with no variations.”
    • “- Repetitive, boring, and uninspiring soundtrack which just repeats over and over and over.”
    • “The music can be alarmingly repetitive to the point I need to turn it off only 4 hours in - but what is there is good if it weren't for the frequency of those loops.”
  • grinding
    70 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and frustrating due to excessive backtracking, inventory management, and repetitive tasks. While some appreciate the grind as a staple of RPGs, others criticize it for detracting from the overall enjoyment, citing issues like unbalanced difficulty and a lack of engaging content. Overall, the game may appeal to those who enjoy grinding, but it risks alienating average players with its monotonous elements.

    • “There are also repeatable quests that are there for some easy money or XP that cover typical fetch/kill quests, and so far I've found them useful and not tedious.”
    • “Also, the quests are cool; they add flair to the game and aren't tedious.”
    • “You'll need a second life for grinding.”
    • “I hate the second game (and Heroes of Hammerwatch series) because of the pointless grinding.”
    • “Game is tedious and feels more like a chore than anything else.”
    • “One of the most boring and tedious games I've played in the past 10 years.”
  • stability
    37 mentions Positive Neutral Negative

    The game's stability is a mixed bag, with many players reporting significant issues in multiplayer, including frequent crashes, bugs, and glitches that can disrupt gameplay. While some users experienced a relatively stable solo experience, others found the game to be a frustrating "bug-ridden mess" with various technical problems, particularly during loading and inventory management. Overall, the game shows promise but requires substantial polish and fixes to improve its stability.

    • “I played solo and it was bug-free.”
    • “The pixel art is great; it's basically bug-free on launch, the music is decent, and the controls feel tight enough.”
    • “Game is fantastic, runs great, looks great, and has smooth controls.”
    • “The game is so buggy that the whole multiplayer experience is trash.”
    • “This game has an enormous amount of bugs and glitches that can easily end your run with nothing to do about it.”
    • “It is a frustrating bug-ridden mess that should have had a lot more polish before having people purchase it at full price.”
  • humor
    26 mentions Positive Neutral Negative

    The humor in the game is a standout feature, with players praising its quirky dialogue, funny character interactions, and clever item descriptions that add a lighthearted touch to the gameplay. Many reviews highlight the comedic elements woven into the story and mechanics, such as absurd quests and unconventional combat abilities, which contribute to an overall entertaining experience. Despite some technical issues, the humor keeps the game engaging and enjoyable, making it a fun choice for those who appreciate a comedic twist in their RPG adventures.

    • “The main story was a bit short, but it was still fun and had an excellent sense of humor.”
    • “The real gem is the amount of lore they put into them, with detailed descriptions and interesting bits on the world and its characters, often on the funny side for a good laugh.”
    • “Some good humor to the RPG setting (I mean, I completed a quest called 'I'll be the hooker!' and actually laughed a little).”
  • replayability
    16 mentions Positive Neutral Negative

    Overall, the replayability of Hammerwatch 2 appears to be a mixed bag. While some players appreciate the introduction of fresh mechanics and the potential for multiplayer engagement, many express disappointment in the lack of depth and incentive for multiple playthroughs compared to its predecessor, Heroes of Hammerwatch. The game offers some replay value through higher difficulty runs and exploration of secrets, but technical issues and a perceived lack of content may hinder long-term engagement.

    • “The workshop content, though lacking, is honestly a great improvement regarding replayability.”
    • “It's rogue-lite meaning there is a lot more replay value and you can join random servers with your character.”
    • “All those discussions aside, the game feels and plays smoothly; great pixel art/aesthetic, fluid gameplay with a lot of tinkering, and the replayability will mostly be about doing higher difficulty runs or finding all the secrets/achievements (or playing mods, like Tranquility Shores); and a really engaging soundtrack from start to finish.”
    • “While it introduces some fresh mechanics and improvements, I’d still rank it slightly below Heroes of Hammerwatch in terms of overall depth and replayability.”
    • “And there's not really much in terms of replayability, so after getting through the story once, there isn't any incentive to go through the game like there was in HOH, and the higher difficulties just make the enemies bullet sponges.”
    • “Honestly really sad about the replay value here; if it goes on sale for maybe 15 bucks, buy it then.”
  • optimization
    12 mentions Positive Neutral Negative

    The game's optimization has received significant criticism, with users reporting poor controller support, performance issues, and lag, particularly during extended play sessions or when interacting with large in-game elements. Despite ongoing updates aimed at improving performance, many players feel that the game still lacks the necessary optimization, especially given its relatively low graphical demands. Overall, there is a consensus that the game requires urgent optimization to enhance the overall experience.

    • “There is so much work put into this and it shows; however, it should be optimized a little bit, in my humble opinion.”
    • “- The stats system is classic but extensive enough for gear optimizations and crafting.”
    • “This game needs to be optimized ASAP.”
    • “Game is not optimized for controller at all.”
    • “Considering this game is not a high graphic output game, there is no excuse for the poor optimization and performance at all.”
    • “The bad: performance would just kinda crap out intermittently (especially after a solid 2-hour play session).”
  • atmosphere
    12 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its strong visual style and nostalgic 90's gaming elements, effectively immersing players in its world. While the music enhances the experience, it tends to be forgettable, and the overall aesthetic, including graphics and character design, contributes positively to the atmosphere. However, some players feel that the game lacks the depth of story and character development found in previous titles, which slightly detracts from the overall immersive experience.

    • “I gotta give credit where credit's due: the game looks wonderful and the atmosphere is great.”
    • “Art style is very good, music supports the atmosphere excellently.”
    • “Whilst it does retain the atmosphere and look of the previous games, it isn’t the simple roguelike you play to take a break from; eventually tiresome, open world games - it is now kind of one of them.”
    • “At the same time, it isn't quite either, due to not having the atmosphere of former games and due to character being tied to a save unlike in ARPGs.”
    • “Light on story, but heavy on atmosphere, style, and 90's gaming nostalgia.”
  • emotional
    6 mentions Positive Neutral Negative

    The emotional aspect of the game is mixed; while the expansive world creates a sense of meaningful engagement amidst danger, the narrative relies on traditional fantasy tropes without deeper emotional stakes. Players report moments of genuine heartbreak, particularly in challenging gameplay scenarios, but criticize the lack of meaningful NPC interactions that could enhance emotional depth. Overall, the experience elicits strong feelings, both positive and negative.

    • “It made me cry in agony.”
    • “Besides that, it was fun, just heart breaking.”
    • “I overall had a positive experience with Hammerwatch 2, so I would recommend it, but that end game really made me feel mixed.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization aspect of the game is widely criticized as a cash grab, with players expressing frustration over unfun mechanics and unresolved game-breaking bugs that can ruin save files, suggesting that the developers have not delivered a polished product.

    • “It's a cash grab with unfun mechanics and unfixed game-breaking bugs that will ruin your save file.”
    • “It feels like the developers haven't finished the game to the standard it should be; in short, it’s a cash grab.”
    • “Was this a cash grab?”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is criticized for relying on lengthy exposition from forgettable NPCs, detracting from player investment. However, some players note that it has improved compared to previous titles, suggesting a more engaging experience overall. Overall, the depth of character development may require players to progress beyond the initial stages to fully appreciate it.

    • “It is the best Hammerwatch game to date; the world, exploration, combat, character development—everything is improved compared to previous games.”
    • “Instead of cinematic set pieces, tension, or character development to encourage player investment, long-winded exposition is vomited from forgettable NPCs I suspect were named with a random word generator.”
    • “To me, you can't fairly judge a game if you have not gotten into the character development, or out of the starting area.”
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25h Median play time
23h Average play time
6-40h Spent by most gamers
*Based on 9 analyzed playthroughs
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Frequently Asked Questions

Hammerwatch 2 is a hack and slash game.

Hammerwatch 2 is available on Nintendo Switch, PC, Steam Deck, Windows and others.

On average players spend around 23 hours playing Hammerwatch 2.

Hammerwatch 2 was released on August 15, 2023.

Hammerwatch 2 was developed by Crackshell.

Hammerwatch 2 has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its grinding.

Hammerwatch 2 is a single player game with multiplayer and local co-op support.

Similar games include Outward, Torchlight III, Heroes of Hammerwatch II, Stoneshard, For the King 2 and others.