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The Last Oricru - Final Cut

The Last Oricru - Final Cut Game Cover
69%Game Brain Score
story, humor
gameplay, stability
69% User Score Based on 357 reviews

Platforms

Xbox Series X|SPCXboxSteam DeckWindows
The Last Oricru - Final Cut Game Cover

About

The Last Oricru - Final Cut is a single player and multiplayer role playing game. It was developed by GoldKnights and was released on October 13, 2022. It received mostly positive reviews from players.

Enter a world beyond your imagination with The Last Oricru - Final Cut. An action-based RPG taking interactive storytelling to the next level, The Last Oricru - Final Cut features a fantasy world blending sci-fi and medieval elements to deliver a thrilling experience like no other. Seize your destiny and take your place in this new world on the brink of catastrophic war in this epic adventure for …

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69%
Audience ScoreBased on 357 reviews
story81 positive mentions
stability21 negative mentions

  • The game features a unique blend of sci-fi and medieval fantasy elements, creating an intriguing world with meaningful choices that impact the story.
  • The cooperative gameplay adds a fun dynamic, allowing players to experience the story together and share loot and resources.
  • The humor and witty dialogue throughout the game provide an entertaining experience, making it enjoyable despite its flaws.
  • The combat system is clunky and lacks polish, with issues such as inconsistent hit detection and awkward animations that detract from the overall experience.
  • The game suffers from numerous bugs and technical issues, including problems with quest progression and character interactions that can break immersion.
  • The main character's voice acting and personality are often criticized as annoying, which can detract from the player's enjoyment of the story.
  • story
    293 mentions Positive Neutral Negative

    The game's story is a standout feature, offering a rich narrative filled with meaningful choices that significantly impact character relationships and plot outcomes. Players appreciate the branching paths and the ability to shape the story through their decisions, although some have noted issues with quest logic and clarity in progression. Overall, the engaging dialogue, unique world-building, and replayability due to diverse storylines make it a compelling experience for those who value narrative depth in action RPGs.

    • “What sets the game apart is its willingness to let the player sculpt the story through meaningful choices.”
    • “Entire story arcs open or close based on your alliances; characters live or die depending on momentary judgments; and even the layout of missions changes depending on whom you back.”
    • “The story really made the journey worth the time and with choices that seemingly really do impact the direction of the story.”
    • “Writing is terrible, story is trash, controls are super bad.”
    • “The story is very segmented; you can miss something and stuff just happens without your input.”
    • “The final straw and what ultimately led me to make my first ever review on Steam is how the game proudly boasts about how it gives full agency to the player, but the very first quest you get you're railroaded into a choice because the devs wanted to use it as some sort of political allegory.”
  • gameplay
    98 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, heavily inspired by souls-like mechanics but often criticized for its lack of polish, responsiveness, and precision, leading to frustrating combat experiences. While the narrative and choice-driven elements are praised for their depth and replay value, many players find the combat clunky and the overall mechanics uneven, with issues such as poor hit detection and a frustrating save system detracting from the experience. Despite these shortcomings, some players appreciate the unique co-op gameplay and the potential for future improvements in a sequel.

    • “Grab your co-op buddy and definitely give this a go, the most unexpected co-op game of the year for me, absolutely unbelievably hilarious eurojank RPG with dialogue, mechanics (and some minor bugs) that will make you laugh like a madman while staying complex and unforgettable.”
    • “Love the mash-up of souls-like gameplay and Mass Effect style choice-driven story; I really feel the weight of the choices I'm making, not only through dialogue but gameplay as well.”
    • “The environment is well thought through, looks great, and gameplay-wise makes sense and fits the story.”
    • “Unfortunately, the gameplay itself does not fully live up to the narrative ambition.”
    • “Combat is clearly inspired by souls-like mechanics, yet it lacks the refinement, responsiveness, and precision that define the genre.”
    • “The gameplay is just too janky and tired of dying because of a mixture of bad controls, bad movement, and weird hitboxes.”
  • humor
    50 mentions Positive Neutral Negative

    The humor in the game is a standout feature, with many players praising the hilarious voice acting, witty dialogue, and quirky character interactions that evoke genuine laughter. While some found the humor to be forced or cringe-worthy, the overall consensus is that it adds a unique charm to the experience, making it enjoyable for those who appreciate its offbeat style. The game's comedic elements, including memorable lines and absurd situations, contribute significantly to its appeal, especially in co-op play.

    • “The voice acting and dialogue was hilarious.”
    • “Overall I highly recommend it if you are not looking for your next soulslike fix but rather a game that shares some similarities, with a decent enough combat system, steady and satisfying progression, and a solid pinch of humor.”
    • “Grab your co-op buddy and definitely give this a go, the most unexpected co-op game of the year for me, absolutely unbelievably hilarious eurojank RPG with dialogue, mechanics (and some minor bugs) that will make you laugh like a madman while staying complex and unforgettable.”
    • “The hero could be a less feckless, unfunny smartass and more likable and relatable.”
    • “I could easily get past the homemade, amateur voice acting, but the constant forced humor is way out of place and just not funny in the first place.”
  • graphics
    46 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising the visuals as decent to beautiful, particularly in terms of environmental design and aesthetic appeal. However, many criticize the graphics for being outdated, with reports of poor textures, clumsy animations, and a lack of customization options on platforms like the Steam Deck. Overall, while some find the graphics satisfactory, others feel they fall short of modern standards, highlighting a disparity in player expectations and experiences.

    • “The final cut update enhances this sense of place with improved visuals, better lighting, a clearer map system, and more polished environmental transitions.”
    • “The graphics overall look nice but nothing jaw-dropping.”
    • “The world is very pretty with good graphics that run well without heating my PC up.”
    • “No video options (at all) on the Steam Deck, only ways to lower graphic settings require constantly editing config files which overwrite themselves or modding the game to prevent it.”
    • “What dev in their right mind would have zero graphics settings (other than gamma) and capped frames per second at 30 when it detects the Steam Deck?”
    • “Atrocious graphics, mechanics, and audio quality.”
  • stability
    21 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with numerous reports of bugs and glitches affecting gameplay, including issues with targeting, inventory management, and co-op functionality. While some players noted improvements in version 1.2 compared to the initial release, many still found the experience to be clunky and frustrating, detracting from overall enjoyment. Despite these issues, a few players acknowledged the game's potential and charm, suggesting that it may still be worth playing for those willing to overlook its instability.

    • “Targeting enemies with the right stick sometimes glitches out; either it doesn't work or it suddenly gets removed.”
    • “This was a buggy, uncomfortable mess.”
    • “What a buggy mess! Equipment glitches say I've picked it up but it's not in my inventory, can't change inventory, etc. It makes it unplayable.”
  • optimization
    18 mentions Positive Neutral Negative

    The game's optimization has received significant criticism, with players reporting frequent crashes, stuttering, and frame drops, particularly in urban areas. While some users noted improvements in performance on higher-end hardware, many still experienced glitches and bugs that detracted from the overall experience. Overall, the game is considered poorly optimized, with a need for further patches to address these issues.

    • “The combat is more fluid, no crashes, minimum of bugs and performance got significantly better (my 3080 is now spinning in silent mode).”
    • “I did not know what to expect with my slightly outdated PC, but the game runs smoothly at 1080p resolution on 1660ti.”
    • “I look forward to patches and optimization.”
    • “First thing to point out is that the game certainly seems to lack in the optimization department - especially within the city I was getting a lot of crashes and stutters that made it nigh on unplayable at times.”
    • “Game is barely playable and filled with optimization flaws... prepare yourself to brute force through this abysmal frametime with a giant 4080 Ti if you want a stable framerate.”
    • “- bad optimization causes frame drops, stuttering, and huge memory usage.”
  • replayability
    17 mentions Positive Neutral Negative

    The game offers significant replayability due to its ambitious narrative depth and the impact of player choices, which can lead to varied story outcomes and interactions with multiple factions. While some players noted technical issues and uneven quality, many found the engaging story and character dynamics compelling enough to warrant multiple playthroughs, with estimates of around 20 hours for each run. Overall, the replay value is considered strong, especially for those who appreciate story-driven experiences.

    • “While it does not achieve the smoothness or technical polish of genre heavyweights, it compensates with ambition, atmosphere, and replayable narrative depth.”
    • “The replayability is actually insane; a lot of games claim that your choices matter, but in this game, your choices actually do make a difference.”
    • “The replay value is good given the various possible builds and extensive story choices.”
    • “The hypothetical replayability is given through different outcomes - consult a guide or use Steam achievements as a hint - though I'm glad I made my path with a positive change. But as soon as we weren't holding their hands anymore, it feels a bit pointless. I'm not sure if there's a more satisfying ending, especially worth another struggle.”
    • “The two main factions (and a third secret one) will dynamically react to such choices, and there really is no way to please everyone at once, hence the replay value.”
    • “You can get around 20 hours on your first playthrough and another 20 for a second one, so there is plenty of replay value in the game.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many praising the original soundtrack for its quality and ability to enhance the overall atmosphere. While some reviews note that the sound design is average, others highlight the engaging and creative musical elements, including a unique post-credits rap musical video. Overall, the music is described as smooth and fitting, contributing positively to the game's immersive experience.

    • “The environments are pretty, the music is nice, combat is fun, and the story is a bit silly but we found it engaging.”
    • “Last, but not least, before the credits, they show a music video where the animators and game designers showcase their talent and creativity.”
    • “The good atmosphere of the game is created by the funny dialogue, the believable horror of the beasts, and everything is underlined by the nice music.”
    • “Soundtrack and sound design are fully average.”
    • “Potentially involving yourself with a horribly outdated and tired fat joke of an arms dealer who carries himself like Baron Harkonnen had a love child with Allistair Tenpenny and features in an, honest to god, rap musical video after the credits roll?”
    • “Graphic settings on max, music lowered.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a compelling blend of mystery and tension, reflecting a history influenced by ancient civilizations and catastrophic events. While it may lack the technical polish of top-tier titles, its ambition and engaging narrative depth, combined with humorous dialogue and effective music, create a memorable experience. Players who appreciate immersive atmospheres are likely to enjoy it, drawing comparisons to games like Elex and Gothic.

    • “The good atmosphere of the game is created by the funny dialogue, the believable horror of the beasts, and everything is underlined by the nice music.”
    • “This tension between primitive and advanced creates an atmosphere of mystery, suggesting a history shaped by past civilizations, lost knowledge, and catastrophic events.”
    • “While it does not achieve the smoothness or technical polish of genre heavyweights, it compensates with ambition, atmosphere, and replayable narrative depth.”
    • “If you like the atmosphere, I would recommend Elex or Gothic.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious, particularly due to punishing respawns and a loot-loss mechanic that penalizes death. However, some combat encounters are noted to be less tedious, and the game is praised for its coherent and engaging story compared to other titles in the genre.

    • “It's the tedious, beyond belief punishing respawns that wore me down.”
    • “Just because it was isometric top-down doesn't change that it was the earliest game I played that rewarded grinding and penalized dying with the loot-loss mechanic.”
    • “The grinding feels endless and often frustrating, making it hard to enjoy the game.”
  • character development
    3 mentions Positive Neutral Negative

    Character development is generally well-received, with users appreciating the appealing character designs, though some feel they lack a certain sharpness or depth.

    • “The character designs are visually appealing and add a unique charm to the game.”
    • “I love how the characters evolve throughout the story, making their journeys feel personal and engaging.”
    • “The depth of each character's backstory really enhances the overall experience and keeps me invested in their development.”
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27h Median play time
32h Average play time
25-50h Spent by most gamers
*Based on 4 analyzed playthroughs
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The Last Oricru - Final Cut is a role playing game.

The Last Oricru - Final Cut is available on Xbox Series X|S, PC, Steam Deck, Windows and others.

On average players spend around 32 hours playing The Last Oricru - Final Cut.

The Last Oricru - Final Cut was released on October 13, 2022.

The Last Oricru - Final Cut was developed by GoldKnights.

The Last Oricru - Final Cut has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

The Last Oricru - Final Cut is a single player game with multiplayer and local co-op support.

Similar games include The Last Oricru, Hellpoint, Wasteland 3, Outward, ELEX and others.