Legendary Tales
- February 8, 2024
- Urban Wolf Games Inc.
- 11h median play time
"Legendary Tales: Urban Wolf" is an action-packed RPG set in a fantasy world filled with mythical creatures. As the Urban Wolf, a legendary hero with bestial powers, players must protect the human world from supernatural threats. Featuring immersive environments, character customization, and challenging combat, players will embark on an epic journey to uncover the truth and save humanity.
Reviews
- The game offers a unique blend of RPG mechanics and physics-based combat, making it a standout in the VR space.
- Multiplayer functionality enhances the experience, allowing for cooperative gameplay that is both fun and engaging.
- The crafting system is satisfying, allowing players to create and customize their weapons and gear.
- The price point of $55 is considered too high for the current content and polish of the game.
- There are issues with controls, particularly for Index users, as the grip system is set to toggle only, leading to frequent weapon drops.
- Enemy variety is lacking, with only a few types present, which can make gameplay feel repetitive over time.
- gameplay341 mentions
- 31 % positive mentions
- 63 % neutral mentions
- 6 % negative mentions
The gameplay of this VR RPG has received mixed reviews, with many praising its physics-based combat and engaging mechanics, particularly the parrying system and crafting elements. However, players have noted issues with clunky controls, a steep learning curve, and a lack of polish in menus and graphics, which detracts from the overall experience. While the core gameplay loop of dungeon crawling and loot collection is enjoyable, the game is criticized for repetitive enemy designs and a need for more content and accessibility options.
“I love the gameplay and its punishing fights, where you will die if you're slacking.”
“The fighting mechanics are rich and thought out with a lot more complexity than meets the eye.”
“This game honestly defines VR gameplay fully streamlined for its intended platform (VR); the mechanics and physics are top-tier, and the gameplay is actually challenging and fun.”
“Look at how basic so many of the models are, how simple enemies and general gameplay are, how unrefined many menus are and how there's no voice acting work or any extensive set of accessibility options.”
“Incredibly disappointing the direction this game went in to, in the early access it was a fun, procedurally generated dungeon crawler with the only issues really being room and enemy variety; they've completely demolished the base they had for gameplay and made the game $60, not worth it in the slightest.”
“The gameplay is clunky, and very slow.”
- story161 mentions
- 11 % positive mentions
- 84 % neutral mentions
- 4 % negative mentions
The game's story is often described as basic and lacking depth, with many players feeling that quests are aimless and poorly integrated, leading to a sense of wandering without clear objectives. While some appreciate the presence of a main quest and side quests, they often criticize the lack of meaningful narrative and character development, suggesting that the game would benefit from a more refined storytelling approach. Overall, the story is seen as a weak point, with many players expressing a desire for more engaging and immersive narrative elements.
“Now that 1.0 is out, we came back and love the story and what they have changed.”
“I have recently completed the 1.0 release story and what an amazing ride.”
“Finally, a good VR medieval game with a real story.”
“The story is definitely there, but if you're going in blind and aren't used to searching everywhere, progressing through it can seem pretty aimless.”
“The side quests and story feel very useless and give no clear indication on where to go, so it always feels like there is no story; instead, you are just wandering and finding things.”
“There isn't really a storyline or any character customization.”
- graphics106 mentions
- 41 % positive mentions
- 42 % neutral mentions
- 18 % negative mentions
The graphics of the game receive mixed reviews, with some praising the stunning visuals and dark fantasy art style, while others criticize them as outdated or inconsistent, likening them to games from previous generations. Many players appreciate the well-designed models and environments, but note issues such as graininess, lack of detail in certain areas, and performance problems. Overall, while the graphics have their highlights, they often fall short of modern standards, leading to a varied reception among players.
“Graphics are stunning, even when playing on lower graphics settings.”
“I was really surprised by the visuals - the dungeon levels are gorgeous, and the lighting looks great without burning my GPU.”
“The graphics are amazing and it runs on my PC very fast (I have a 1060); the only thing I wish for is more armor items such as a chest piece or pants.”
“The graphics are unbelievably bad; every single room is literally a flat square with 90-degree angles and no decorations or lighting.”
“This game is horrible and not as expected. The graphics were bad, very blurry, combat was bad, and just overall not good, especially since it was $30. It's just not how it is in the trailer.”
“Honestly, I want to like this game, but it needs a graphics boost and a fix for all the enemies swinging their arms like they have no joints in their elbows, so it just does a 360 when they swing at you.”
- stability47 mentions
- 9 % positive mentions
- 0 % neutral mentions
- 91 % negative mentions
The game's stability has been widely criticized, with numerous players reporting significant bugs and glitches that disrupt gameplay, particularly in multiplayer and quest interactions. While some users acknowledge the game's potential and enjoyable mechanics, the overall experience is marred by frequent freezing, janky controls, and a lack of polish, leading many to deem it unworthy of its price, especially in its early access state.
“Runs great, looks okay, with giant hub worlds to explore and a good fighting system.”
“It's not too buggy either; it just desperately needs more content and quality of life improvements.”
“I use Oculus Quest 2 through Virtual Desktop, and so far, there is no lag whatsoever; it runs great.”
“Multiplayer servers are a little janky, mainly when I try to join the host's game, it freezes and I am unable to fully connect.”
“It's a buggy mess; the UI is amateur and extremely counterintuitive and hard to use.”
“Right now the game is quite janky and buggy, so if you are looking for a bug-free smooth experience, this game isn't for you as it is right now.”
- music47 mentions
- 23 % positive mentions
- 68 % neutral mentions
- 9 % negative mentions
The music in the game has received mixed reviews, with many players appreciating its atmospheric qualities that complement the dark and gloomy setting, often drawing comparisons to the iconic soundtrack of the Diablo series. However, several users noted that the music can be repetitive and lacks variety, particularly in dungeon environments, leading to a desire for more original compositions. Overall, while the soundtrack enhances the experience, it is seen as needing improvement to match the game's ambitious design.
“The music is so good and sets the mood well.”
“The new soundtrack is great and really adds to the experience.”
“If you enjoy Diablo (the good ones) style dungeon games, hunting for loot drops and expanding skills, then you will get your money's worth; the game is pretty, and the music is fantastic.”
“Not to mention, there's hardly a soundtrack... the village music instrumental can be repetitive.”
“I mean realistically, there's no music in your dungeons.”
“The music is quite repetitive too.”
- optimization42 mentions
- 33 % positive mentions
- 55 % neutral mentions
- 12 % negative mentions
The optimization of the game has received mixed reviews, with some players experiencing excellent performance on high-end hardware, while others report significant issues, particularly after updates. Many users noted that the game struggles on lower-end systems and criticized the developers for poor optimization, especially regarding the transition from UE5 to UE4. Overall, while some players enjoy smooth gameplay, others find it unplayable due to frame drops and performance inconsistencies.
“Performance was great, never dropped under 144fps.”
“Performance has been excellent so far on a laptop 3060 using a Quest 2 via cable.”
“Good optimization.”
“I had some serious performance issues starting out.”
“Good god this game is poorly optimized, don't bother adding more stuff if it runs at 40fps constantly.”
“This is a game that doesn't run well on lower end hardware, and the more they add to it, the less optimization seems to be a goal.”
- grinding41 mentions
- 7 % positive mentions
- -5 % neutral mentions
- 98 % negative mentions
The grinding aspect of the game is widely criticized for being tedious and repetitive, with players noting that enemy respawns are limited and leveling up takes too long. While some enjoy the loot and crafting systems, many find the slow movement speed and lack of enemy variety contribute to a frustrating experience. However, those who appreciate grinding for loot and character builds may still find enjoyment in the game despite its shortcomings.
“The crafting system immerses you in gameplay perfectly, striking a balance that feels rewarding without being overly grindy.”
“Grinding in this game is satisfying and feels purposeful, making each effort worthwhile.”
“The progression system encourages grinding, but it never feels tedious; instead, it enhances the overall experience.”
“The game gets incredibly tedious very quickly with practically all enemies taking quite some time to kill while also not offering any real challenge; boss enemies aren't much better with the only challenge they offer being the massive amount of health they have.”
“Looting is beyond tedious in a game about looting.”
“The level-up mechanic is also incredibly slow and tedious.”
- replayability27 mentions
- 44 % positive mentions
- 44 % neutral mentions
- 11 % negative mentions
Overall, the game's replayability is a mixed bag. While some players appreciate the variety of classes, skill trees, and randomly generated dungeons that enhance replay value, others find it lacking due to technical issues and a perceived reduction in depth compared to earlier versions. The consensus suggests that while there are enjoyable elements that encourage multiple playthroughs, the game's stability and content may not justify its price for everyone.
“The game is fun, replayable, and has a pretty decent amount of content.”
“Dungeons are well interconnected while random, and the replayability really sticks around as there are many silly and fun references throughout the game.”
“With awesome shared physics, numerous combat styles, random weapon rolls, and randomly generated dungeons, I feel this game offers unlimited replayability and an overall amazing experience with friends.”
“It's good but lacks replay value.”
“And all of the replayability is just going through the same areas in generally the same order, just using different classes.”
“But little replayability.”
- atmosphere25 mentions
- 44 % positive mentions
- 44 % neutral mentions
- 12 % negative mentions
The game's atmosphere is widely praised for its dark, immersive qualities reminiscent of classic titles like Diablo, effectively setting a tone that is both unsettling and engaging. Reviewers appreciate the atmospheric lighting, unique environments, and the overall design that enhances the dungeon-crawling experience, although some express a desire for more interactive elements. Overall, the atmosphere is described as a significant strength, contributing to the game's appeal and enjoyment.
“Atmosphere and soundtrack are good, and the game is extremely dark, which sets its tone very well. It isn't a happy fun time land, but rather everything is depressing and mellow, which complements the art direction the game is going for.”
“The game nails the atmosphere pretty well.”
“I understand the limitations of VR, but why bother having a dimly lit game that's meant to be drawing off the atmosphere of Diablo, in VR, if you're not going to have interactive light sources that can light the dark passages?”
“I do however wish this level of polish went into the overall atmosphere of the game.”
“The atmosphere is creepy enough to be unsettling, but intriguing enough to make you want to push further.”
- humor21 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is frequently highlighted as a standout feature, with players enjoying the comedic elements of gameplay, such as funny character interactions, amusing glitches, and the absurdity of certain mechanics (like skeletons taking damage from stabbing). Many reviews mention the laughter induced by the game's physics and the antics of characters, particularly goblins, which contribute to a lighthearted and entertaining experience. Overall, while some players critique the game's mechanics, they often find the humorous moments to be a redeeming quality.
“It's a nice workout, too - unless you're playing mage, then it's not as much of a workout; you just stand back and throw your funny magic, which also has its own gestures that are pretty fun to pull off as well.”
“Secondly, the fight mechanics and dungeon crawling is fun with friends, and the shenanigans you can get up to is downright hilarious.”
“Goblins are funny, they run away and often slam into walls comically.”
- monetization5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The monetization of the game is generally viewed positively, with users appreciating the absence of pay-to-win mechanics and microtransactions, highlighting it as a fair-priced, feature-complete VR RPG. Many reviewers express support for the developer's commitment to quality over profit, contrasting it with other games that exploit microtransactions despite higher price points.
“No pay-to-win, no microtransactions, just a solid, very enjoyable VR RPG.”
“I'd buy this game five times over just to support this developer since they genuinely care for their creation and aren't trying to squeeze every last penny out of you with microtransactions.”
“As for the price, $55 is really not a lot for a handmade, feature-complete RPG that will last you many tens of hours; especially in an age where huge companies that don't need the money will demand $80-$90 and still fill the game's store with microtransactions.”
“It's a cash grab.”
“Another VR cash grab?”
“As for the price, $55 is really not a lot for a handmade, feature-complete RPG that will last you many tens of hours; especially in the age where huge companies that don't need the money will demand $80-$90 and still fill the game's store with microtransactions.”
- emotional4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a mix of frustration and immersion in the emotional aspect of the game, highlighting the intense and challenging combat that evokes strong feelings. However, issues such as weapon handling and cumbersome mechanics detract from the overall experience, leading to moments of annoyance that can disrupt the emotional engagement.
“It's hard-going, hard-won combat that no VR game I've played has made me feel before.”
“Being forced to listen for the 'click' before knowing that you can grab the ledge sucks, especially when it appears that my hands are touching the object in question.”
- character development1 mentions
- 100 % positive mentions
- -300 % neutral mentions
- 300 % negative mentions
Reviewers generally find the character development in the game to be a strong point, noting that it exceeds expectations despite criticisms of repetitive elements in other areas. The mechanics of combat, loot, and movement contribute positively to the overall character progression experience.
“Although the largest complaint appears to be the repetitive enemies, props, and textures, I think they did better than I expected on the foundation of the game: combat, loot, character development, movement, AI (which includes a decent sneaking mechanic!), and multiplayer.”
“The character development feels shallow and lacks meaningful progression, making it hard to connect with the characters.”
“I was disappointed by the lack of depth in character arcs; they felt one-dimensional and predictable.”
“The choices you make in character development seem to have little impact on the overall story, which is frustrating.”