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The Wild Eight

The Wild Eight Game Cover
67%Game Brain Score
story, gameplay
stability, grinding
66% User Score Based on 2,287 reviews
Critic Score 70%Based on 1 reviews

Platforms

Xbox Series X|SPCPlaystation 4Xbox OneXboxWindowsPlayStation
The Wild Eight Game Cover

About

The Wild Eight is a single player and multiplayer open world role playing game with horror, mystery and science fiction themes. It was developed by Eight Points and was released on October 3, 2019. It received mostly positive reviews from both critics and players.

The Wild Eight is an intense survival action-adventure set in the frozen wilderness of Alaska. Team up with friends in online co-op or go solo, explore the mysterious land, craft weapons and fight to live another day.

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66%
Audience ScoreBased on 2,287 reviews
story151 positive mentions
stability116 negative mentions

  • Good cooperative multiplayer experience, enjoyable and challenging with friends.
  • Atmospheric and immersive snowy wilderness setting with satisfying crafting and survival mechanics.
  • Engaging base building and character progression system that enhances gameplay depth.
  • Numerous game-breaking bugs and glitches, including inventory loss and quest blockers.
  • Poorly optimized with clunky controls, awkward camera, and frustrating combat mechanics.
  • Incomplete and abandoned by developers, with an unsatisfying ending and little post-release support.
  • story
    608 mentions Positive Neutral Negative

    The game's story offers an intriguing survival mystery with engaging quests and lore, providing motivation for exploration and progression. However, it is often criticized for being short, poorly structured, and sometimes confusing, with many quests suffering from bugs or unclear objectives that impede narrative flow. While the story adds charm and depth, technical issues and limited content leave some players dissatisfied, hoping for further development and polish.

    • “The story/side quests are actually well made and have a lot of interesting lore.”
    • “Incredibly exciting story, which kept me hooked to the game and motivated me to explore almost all of the map just to unlock all the story fragments.”
    • “The story in this game is awesome and this alone makes the game worth its price tag.”
    • “By the later part of the game some quest stages are extremely short, seemingly unfinished, and the final segment is just bad.”
    • “It is nearly impossible to finish the story due to the sheer amount of game-breaking bugs.”
    • “Many of the quests are either bugged or progression triggers in ways that cannot be easily or logically deduced; many of them I finished almost accidentally while doing seemingly unrelated things.”
  • gameplay
    311 mentions Positive Neutral Negative

    The gameplay of "The Wild Eight" offers a solid survival experience with core mechanics like hunger, warmth, crafting, and exploration that are engaging, especially in cooperative mode. However, it is frequently criticized for clunky controls, bugs, unpolished systems, repetitive loops, and balance issues that can frustrate solo players. Despite its flaws, it remains enjoyable for those who appreciate challenging survival games and atmospheric storytelling.

    • “Developed initially by fntastic and later taken over by hypetrain digital, the game blends traditional survival mechanics with a touch of sci-fi mystery, encouraging both solo and cooperative play as players struggle to stay alive, uncover secrets, and escape the unforgiving landscape.”
    • “The gameplay is robust and engaging, with an emphasis on survival mechanics such as hunting, gathering resources, and building shelters. The game also includes crafting and combat elements that add depth to the gameplay.”
    • “With its blend of grounded survival gameplay and subtle supernatural undertones, The Wild Eight is a flawed but memorable entry in the survival genre—one that rewards caution, curiosity, and a bit of courage in the face of a frozen unknown.”
    • “Almost every mechanic in the game is broken.”
    • “This game fails to be a survival game, has a reverse difficulty curve in some gameplay systems, and is massively overpriced.”
    • “Buggy, inflated mechanics are fun for the first half-hour to hour but it drags out making everything feel like a chore.”
  • graphics
    218 mentions Positive Neutral Negative

    The game's graphics feature a simple, minimalist, polygonal art style that, while not technically advanced or highly detailed, is widely praised for its pleasing aesthetics and effective support of the survival atmosphere. The low-poly visuals and isometric perspective create an engaging, visually appealing winter landscape, though some players find object clarity and certain animations lacking. Overall, the graphics are viewed as charming and well-suited to the game’s theme, contributing significantly to its immersive and enjoyable experience despite their simplicity.

    • “The isometric perspective and stylized visuals make navigating the snowy landscape relatively easy, though it can sometimes be difficult to distinguish objects or enemies in visually dense areas.”
    • “The game's potential is evident in its core concept and visually appealing graphics, which effectively capture the desolate beauty and inherent dangers of the setting.”
    • “The graphics impress with a good level of detail even though they are a low-poly project.”
    • “The graphics are bad, not because of their style, they just seem incomplete.”
    • “It's really crap graphics, a very annoying camera angle where you're stuck at birds-eye view, the inventory is too small, and crafting system is silly.”
    • “Because you can't see them in the trees due to the graphics so as you swing for the wolf you chop a tree instead.”
  • stability
    121 mentions Positive Neutral Negative

    The game is highly unstable and plagued by numerous bugs and glitches, including combat issues, quest-breaking glitches, item loss, and multiplayer instability, which significantly detract from the experience. While some updates have improved stability, many players still encounter game-breaking problems and crashes, with ongoing concerns about abandonment and lack of polish. Despite its fun core gameplay and potential, the buggy and unfinished state makes it frustrating and often unplayable for many.

    • “Not very buggy.”
    • “It runs great, is fun to play, & keeps me entertained.”
    • “Since they fixed the multiplayer issues, this game runs great and I now have no issues hosting or connecting to hosts.”
    • “The game is very very buggy and unfinished in so many parts; it's a shame that it isn't in alpha status nor flagged as early access—it's definitely everything else but finished.”
    • “Seems like a good game/story, yet game-breaking bugs that involve losing all items, buggy AI, and crashes make it unplayable.”
    • “During the earlier days, the game was a bit stable and tolerable. When the big update came after their long hiatus, it started going downhill—bugs were everywhere; you'd have glitches where your character just dies, or you'd get hit by your friend every time he swings his weapon, even though he's somewhere far from you on the map chopping trees.”
  • atmosphere
    86 mentions Positive Neutral Negative

    The game excels in creating a compelling, immersive atmosphere characterized by a cold, bleak winter setting enhanced by detailed weather effects, day-night cycles, and a minimal yet fitting soundtrack. Reviewers consistently praise the tense, sometimes eerie ambiance that draws players into the harsh survival experience, with the winter environment and subtle audio cues amplifying the sense of isolation and danger. This strong atmospheric foundation, paired with simple visuals and engaging gameplay, makes the game especially captivating, both solo and in co-op.

    • “Snow crunches underfoot, the sky shifts with day and night cycles, and weather effects like blizzards or fog add further danger and atmosphere.”
    • “The environment is well detailed and immersive, with a strong sense of atmosphere that draws the player into the world.”
    • “Advantage: an interesting, though a little short story, a stunning atmosphere, beautiful minimalistic graphics with the change of day and night, a pleasant soundtrack and exciting gameplay.”
    • “Scotty feels like any mechanized dropbox in older games and adds absolutely nothing to the atmosphere that the game seems to try and set.”
    • “However, I think the atmosphere is better served without any.”
    • “-Harsh atmosphere and cruel conditions.”
  • music
    81 mentions Positive Neutral Negative

    The game's music is generally praised for its calm, atmospheric, and fitting soundtrack that enhances the mysterious and bleak tone, often described as relaxing, melancholic, or eerie. While some players find it minimal and repetitive with only a few tracks, others appreciate how well it complements the visuals and immersive survival gameplay. A few critiques note that the soundtrack may become boring or is not worth additional purchase, but overall it is seen as a strong element adding depth and mood to the experience.

    • “The soundtrack, while minimal, appropriately underscores the game’s bleak and mysterious tone without overwhelming the atmosphere.”
    • “The soundtrack is instrumental and original, always passing a feeling of solitude and isolation, calm and sometimes melancholic songs.”
    • “Brilliant mechanics, great atmosphere and the soundtrack works so well with the game, only 2 hours in but already can see me playing this a lot longer.”
    • “What little music there is (pretty much 2 songs), is just slow piano music that gets very boring very fast!”
    • “The audio of the game is mixing the music and SFX volume options.”
    • “The music is not connected well to the theme.”
  • grinding
    78 mentions Positive Neutral Negative

    Grinding in the game is a divisive aspect; while some find the early progression and resource gathering manageable and even enjoyable, many players report that as the game advances, grinding becomes repetitive, tedious, and sometimes frustrating—especially due to low drop rates, inventory limitations, and punishing death penalties. The necessity to farm materials for upgrades, coupled with tedious travel and survival mechanics, often leads to a sense of grinding without meaningful progress, detracting from the overall experience for many. However, a few players appreciate the balance of grinding with exploration and crafting when playing cooperatively or in casual modes.

    • “You'll need a second life for grinding.”
    • “It is not very grindy for a survival game.”
    • “It's totally rad, not too grindy also.”
    • “After 18 hours grinding and getting very small increments of weapons and armor and stats, having to exit game to get a save prior to tough (read impossible) fights with werewolves and bears, I got bored.”
    • “To sum it up: when you die you a) lose all your ability points (gained through tiresome, repetitive grinding) b) need to rebuild and upgrade your buildings (again more unnecessary grinding) and - worst of all - c) you need to run all the way from the starting area to where you were before without a single protective item or ability (except one piece of candy which does not do much).”
    • “The concept and mechanics of the game are interesting, but it's ultimately marred by bad controls, buggy behavior, and a sense of grinding without any progress.”
  • optimization
    25 mentions Positive Neutral Negative

    Optimization in the game is highly variable, with some users praising smooth performance and good optimization even on weaker PCs, especially during co-op play, while others report frequent bugs, lag, stuttering, and significant frame rate drops in certain areas. Although updates and improvements have been made, the game still suffers from inconsistent optimization and occasional performance issues, impacting the overall experience.

    • “Excellent gameplay and optimization.”
    • “From the advantages in it, I can highlight an excellent co-op (I recommend playing with a friend, the game will immediately transform in your eyes), also a good plot, good optimization for weak computers, as well as good eye-pleasing graphics and quite understandable crafting.”
    • “Optimization is good, I have a weak computer and everything goes without lags or freezes.”
    • “Massive framerate dips for no reason in certain parts of the map, and graphic options are super basic for a PC game - while also not affecting performance.”
    • “Also, we are looking for an optimization update because we are having very poor frame rates with our decent rigs.”
    • “Quality of the game degraded over the course of the story - less voice acting, worse performance, just falling flat on its face.”
  • humor
    23 mentions Positive Neutral Negative

    The game's humor is appreciated mostly in cooperative play, with funny moments arising from in-game antics, bugs, and quirky animal behaviors, creating a lighthearted and entertaining experience. However, its comedic appeal may wear off quickly for solo players, and some find the humor less engaging compared to other survival games. Overall, the humor adds charm but is best enjoyed with friends.

    • “Teaming up with friends to brave the wilderness is both hilarious and heart-pounding.”
    • “One moment you're laughing at a buddy who got lost, the next you're frantically trying to fend off a pack of wolves.”
    • “Their description clearly says that you should not eat them under any circumstances. After you cook them, the description tries humor and says something like "Do you really think that if you cooked them you can eat them now?".”
  • replayability
    15 mentions Positive Neutral Negative

    Replayability opinions are mixed, with some users citing zero or minimal replay value after completing the game, while others appreciate its procedural generation and randomly generated quests that provide varied experiences and extended playtime. Overall, the game offers moderate replayability, though it may not sustain long-term interest for all players.

    • “The game has procedurally generated elements, which adds replayability.”
    • “Intriguing gameplay with a huge expanse of replayability, never ceasing to amaze.”
    • “It gives it a lot of replay value for me and although I've only played for a few hours, nothing has seemed stale (it takes very little for me to get bored in a survival game).”
    • “Abandoned immediately with no replay value after you finish.”
    • “Zero replay value once you complete it fully.”
    • “Once you beat the story lines, I'm not sure this game will have a lot of replayability.”
  • emotional
    6 mentions Positive Neutral Negative

    The game elicits strong emotional investment, with moments that can feel intense and even unsettling. Its immersive atmosphere and music enhance the emotional experience, leading some players to feel genuinely moved and deeply engaged.

    • “Would recommend, but don't be surprised if you find yourself getting very emotionally invested!”
    • “It happened the first time I played it which made me feel pretty worried for it happening more, which it did.”
    • “Really like the music and the atmosphere, immersive and touching.”
  • monetization
    5 mentions Positive Neutral Negative

    The monetization of the game is widely criticized, with players feeling it has been abandoned by the developers and used primarily as a cash grab featuring microtransactions and loot boxes. The lack of post-release support and the quick pivot to new projects after early access further fuels frustration and distrust.

    • “It is very unfortunate that the devs abandoned this game and used it as a cash grab.”
    • “Dead game, don't buy; it was just a cash grab way back.”
    • “Not finished - I get it is in early access but how long can a game be in early access before it is considered just a cash grab with no follow-up on all their promises of a completed game.”
  • character development
    2 mentions Positive Neutral Negative

    Users feel that character development lacks depth, criticizing the reliance on grinding and uniform skill progression rather than meaningful choices. They desire more personalized customization with distinct traits, skills, and personalities that make characters feel unique and alive.

    • “Definitely character customization options. I'd expect to see people in characters I am playing: with traits, skills, personalities and not simple pawns. Even strategy games have much more 'realistic' and 'alive' characters, even though you don't play them directly.”
    • “As for character development, it should be about choosing, not about grinding XP then purchasing a skill that everyone else will master too.”
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70%Critics’ scoreBased on 1 critic reviews
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10h Median play time
13h Average play time
4-18h Spent by most gamers
*Based on 23 analyzed playthroughs
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Frequently Asked Questions

The Wild Eight is a open world role playing game with horror, mystery and science fiction themes.

The Wild Eight is available on Xbox Series X|S, PC, PlayStation 4, Xbox One and others.

On average players spend around 13 hours playing The Wild Eight.

The Wild Eight was released on October 3, 2019.

The Wild Eight was developed by Eight Points.

The Wild Eight has received mostly positive reviews from both players and critics. Most players liked The Wild Eight for its story but disliked it for its stability.

The Wild Eight is a single player game with multiplayer and local co-op support.

Similar games include Savage Lands, Night of the Dead, Savage Lands, ICARUS, Fade to Silence and others.