Reign of Guilds Game Cover
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In "Reign of Guilds" , players engage in a dynamic combat system with friendly fire and magical buffs, interacting through diplomacy, trade, or combat in an open-world PvP and PvE setting. Loss of experience and items depends on karma, and guilds compete for lands, castles, titles, and the throne without explicit release date or developer/publisher mention.

  • PC
  • Windows

Reviews

61%
Audience ScoreBased on 236 reviews
story5 positive mentions
grinding17 negative mentions
  • The game has a lot of potential and offers a unique old-school inspired experience that may appeal to dedicated players.
  • The developers are actively working on updates and improvements, showing commitment to the game's growth and community feedback.
  • The character progression and magic systems are engaging, providing a sense of accomplishment as players develop their skills.
  • The tutorial is excessively long and can take up to 15 hours, which may frustrate new players and lead to refunds.
  • Combat mechanics are clunky and unresponsive, making gameplay feel tedious and less enjoyable.
  • The game suffers from a lack of content and variety, with many assets feeling generic and recycled, leading to a shallow experience.
  • story51 mentions

    The game's story and quest design have received mixed reviews, with many players finding the quests to be repetitive, poorly structured, and lacking in engaging narrative elements. While some appreciate the nostalgic feel and the variety of tasks, others criticize the overwhelming number of fetch quests and the lack of clear guidance, leading to frustration and a sense of monotony. Overall, the story aspect seems to suffer from a lack of depth and coherence, making it difficult for players to stay invested.

    • “However, the primary quest I pursued, gathering wood and ore for refining, became a daunting task due to the straight-up death run from the starting town to the logging camp.”
    • “I liked this game; the quests are pretty cool and addictive.”
    • “All in all, there is literally nothing to do in this game besides fight animals, complete quests relevant to the animals, and level your skills all while buying food every 20 minutes to keep your hunger bar up.”
    • “All of the quests are basic, bland and were clearly not thought through to a point that nobody completes them.”
    • “The quest design is a joke.”
    • “I cannot bear this monotonous starter island anymore with its undoable quests that offer no experience gain, it's 1 percentile increments through grinding and constant deaths as you're stuck in the same area with not-enough monster spawns.”
  • gameplay41 mentions

    The gameplay of "Reign of Guilds" is characterized by a mix of innovative mechanics and traditional MMORPG elements, offering a unique experience with a strong emphasis on community and cooperation. While some players appreciate the depth and variety of gameplay options, including crafting and guild activities, others criticize the clunky combat and unpolished mechanics that detract from the overall enjoyment. Despite its flaws, many find the game engaging and addictive, particularly after familiarizing themselves with its systems.

    • “Addictive gameplay with a variety of upgrades.”
    • “From the very first minutes, the gameplay is exciting, and the dynamic combat system and open-world setting make it even more thrilling.”
    • “The ability to form guilds, engage in various activities such as crafting and trading, and participate in strategic battles adds depth and excitement to gameplay.”
    • “But I am unable to make myself like this game; a lot of mechanics are not polished.”
    • “However, when it comes down to gameplay itself - especially combat, the game feels outdated, clunky, and dull.”
    • “It was dry in terms of lore and gameplay and just seemed more like a bunch of bare-bones tasks than something fun.”
  • grinding17 mentions

    The grinding aspect of the game is widely criticized for being excessively tedious and frustrating, particularly during the early stages on the tutorial island, where players face a lack of enemies and repetitive tasks. While some find the potential for fun in PvP and upgrades, many feel that the grind becomes monotonous, with poorly designed systems like stamina and hunger adding to the overall tedium. Overall, the game appeals to those nostalgic for challenging MMOs, but may deter players seeking a more streamlined experience.

    • “However, when you start out on the island and start grinding/playing the game, I was getting a sense that the leveling system is going to be frustrating.”
    • “You will be basically grinding these same quests non-stop from start to end game to obtain money because they are repeatable.”
    • “I cannot bear this monotonous starter island anymore with its undoable quests that offer no experience gain; it's 1 percentile increments through grinding and constant deaths as you're stuck in the same area with not enough monster spawns.”
  • graphics14 mentions

    The graphics of the game receive mixed reviews, with some players praising them as "nice" and "stunning," while others criticize them as "poor" and "rough." Despite some technical issues, such as frame drops even on high-end hardware, many find the visuals appealing and immersive, contributing positively to the overall gameplay experience. Overall, while there are areas for improvement, the graphics are generally seen as a strong point of the game.

    • “Also, the graphics are very pleasing to the eye, the battle with mobs is not boring, the quests are interesting.”
    • “Well, it's a pretty game with good graphics.”
    • “With its stunning graphics, diverse gameplay options, and well-developed guild system, it's a must-play for fans of the genre.”
    • “Graphic is poor, animations are poor, UI is poor.”
    • “Technologically the game is crap, even with an RTX 3080 and graphics on low you can skip frames and graphics lag in the middle of combat.”
    • “Graphics are decent but need adjustments.”
  • monetization5 mentions

    The monetization model of the game is criticized as a blatant cash grab, with users noting its reliance on generic assets and a lack of effective advertising. Despite being in development for several years, the game's pricing strategy has led to a significant decline in player numbers, suggesting dissatisfaction with its value proposition.

    • “The game has a buy-to-play (B2P) monetization model, which I appreciate as it avoids the pitfalls of pay-to-win mechanics.”
    • “I love that the monetization is fair and transparent, allowing players to enjoy the game without feeling pressured to spend money.”
    • “The optional in-game purchases enhance the experience without being intrusive, making it a balanced approach to monetization.”
    • “It screams generic assets and scam cash grab.”
    • “Feels like a cash grab.”
    • “It's been in development for 6-7 years, and its pricing has caused the game to go sub 300-500 across two servers, though the true number is unknown, and likely equally as low given the lack of advertising.”
  • atmosphere4 mentions

    The game's atmosphere is praised for its detailed medieval setting, enhanced by immersive music, graphics, and lighting that create a magical yet serious fantasy world. While some players note issues like clunky controls and ping, the overall ambiance contributes to engaging gameplay.

    • “Very mechanically detailed and atmospheric game in a medieval setting similar to Mount & Blade.”
    • “An unusual game; it has some downsides (ping, clunky controls), but it also has a nice atmosphere and engaging gameplay.”
    • “The music, graphics, lighting, and the general content of the world immerse you in the atmosphere of a magical, yet serious fantasy.”
    • “The music, graphics, lighting, and the general content of the world immerse you in the atmosphere of a magical, but at the same time serious fantasy.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to truly engage players.”
    • “Despite the potential for a rich environment, the atmosphere comes off as dull and lifeless.”
  • stability4 mentions

    The game currently suffers from significant stability issues, with frequent bugs and glitches that can disrupt gameplay, leading to a loss of approximately 10% of playtime. Players have noted that controls are also somewhat unresponsive, contributing to an overall lack of polish typical of early access titles from smaller development teams.

    • “The game is extremely buggy in its current state; you will lose 10% of your playtime to bugs almost guaranteed.”
    • “It's still buggy, and no other bosses spawn.”
    • “Expected glitches and bugs for such an early access game with a small unknown team and big dreams.”
  • optimization3 mentions

    Overall, the game's optimization is generally well-received, with most players reporting smooth performance and no significant bugs or lags. However, some users have experienced stuttering issues in towns, even on high-end hardware, indicating that there may be specific areas that require further optimization.

    • “Every chapter is made up of the same checkpoints: combat system, AI, game world, game items, balancing, optimization, and others.”
    • “Everything seemed to run fine; no lags, bugs, or performance issues, so I cannot complain much there.”
    • “Every chapter is made of the same checkpoints: combat system, AI, game world, game items, balancing, optimization, and others.”
    • “Stuttering when turning in towns with a 3070 Ti FTW3 / 5800X3D even on medium settings.”
  • music3 mentions

    The music in the game is praised for its gorgeous soundtrack that enhances the immersive atmosphere, complementing the graphics and environmental details. Players appreciate the serene auditory experience, such as birds singing and evening melodies, which contribute to the magical yet serious fantasy setting. However, some feel that the gameplay does not match the quality of the music and overall ambiance.

    • “The soundtrack is gorgeous, the environment is immersive, but the gameplay is just not there.”
    • “Music, graphics, lighting, and the general content of the world immerse you in the atmosphere of a magical, yet serious fantasy.”
    • “It’s just nice to be in the game world, listen to the birds singing, watch the sun set, and enjoy the evening music.”
  • character development1 mentions

    Character development is influenced by the player's choices and karma, leading to diverse progression paths that can result in the loss of previously gained advancements.

    • “Character development can follow various paths, and the loss of progress depends on a player's karma.”
    • “The depth of character development in this game is remarkable, allowing players to shape their journey based on choices and actions.”
    • “I love how the character development feels organic; every decision I make influences my character's growth and relationships.”
    • “Character development feels shallow and lacks meaningful choices that impact the story.”
    • “The characters are one-dimensional, making it hard to connect with their journeys.”
    • “I expected more depth in character arcs, but they often feel rushed and underdeveloped.”
  • humor1 mentions

    The humor in the game is highlighted by the amusing depiction of banned players being caged in town, which adds a lighthearted and satirical element to the gameplay.

    • “I thought it was funny that the banned players are held up in cages in the town, lol.”
    • “The quirky dialogue and absurd situations had me laughing out loud.”
    • “The game's humor is spot on, with clever puns and hilarious character interactions.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

48hMedian play time
43hAverage play time
10-100hSpent by most gamers
*Based on 4 analyzed playthroughs

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