- March 4, 2021
- Cold Symmetry
- 10h median play time
Mortal Shell
Platforms
About
Mortal Shell is a grueling action RPG set in a condemned world where you must embrace the role of a unoosed warrior. Fight brutal enemies, gather shattered pieces of ancient armor and deadly weapons, and master the deep, tactile combat system to succeed. Your path is guarded by formidable foes and fraught with unimaginable terror, but you must persevere to uncover the truth and restore hope to the desperate realm.











- Unique mechanics with the shell system and hardening ability add depth to combat.
- Atmospheric graphics and sound design create an immersive dark fantasy world.
- Short playtime makes it accessible for those who may not have time for longer souls-like games.
- Confusing level design with a lack of clear direction and no map makes navigation frustrating.
- Limited enemy variety and repetitive combat can lead to boredom.
- Healing mechanics are tedious, relying on consumables that do not replenish at checkpoints.
- gameplay1,357 mentions Positive Neutral Negative
The gameplay of "Mortal Shell" has received mixed reviews, with many players appreciating its unique mechanics, particularly the "harden" ability that allows for strategic blocking and aggressive play. However, criticisms often focus on the clunky controls, inconsistent parrying mechanics, and a lack of depth in combat variety, leading to a repetitive experience. While some find the game accessible and enjoyable, especially for newcomers to the souls-like genre, others feel it falls short compared to its inspirations, citing issues with enemy design and overall gameplay fluidity.
“Very fun after playing Dark Souls 1-3 and Elden Ring, then Thymesia and Lies of P. I'm happy to say that this game added a new way to enjoy the genre of souls-like with its new cool unique mechanics.”
“The strongest part of the game is the mechanics and battles.”
“The hardening mechanic is a fantastic idea and you can use it literally at any time, and it's a very clever and unique spin on the souls-like formula, as useful offensively as defensively.”
“Extremely janky and sluggish combat which does not feel responsive at all, the harden mechanic is a bad gimmick, extremely low weapon and move-set variety, tedious level design and unbalanced progression curve.”
“The harden mechanic completely trivializes most encounters and boss fights, since you can attack blindly, harden as soon as an enemy winds up, get one or two hits in, then back off and repeat.”
“The combat system is slow and unresponsive, and the hardening mechanic quickly becomes repetitive.”