- August 26, 2014
- Xaviant
- 9h median play time
Lichdom: Battlemage
Platforms
About
Lichdom: Battlemage is a single player open world role playing shooter game with fantasy and violence themes. It was developed by Xaviant and was released on August 26, 2014. It received neutral reviews from players.
Lichdom: Battlemage is a first-person caster that gives the Mage the spotlight in a way never before seen in games. With limitless magical power at your disposal and brutal enemies around every corner, victory hinges on a combination of skill and strategy. You must carefully craft a vast array of spells and learn to cast them in the heat of combat.











- Deep and customizable spell crafting system offers extensive combinations and strategic depth.
- Visually impressive with well-designed environments and satisfying spell effects.
- Combat is fast-paced and rewarding, especially when mastering spell synergies and tactical use of spells.
- Gameplay becomes repetitive due to linear levels and limited enemy variety, causing monotony over time.
- The spell crafting system is complex and poorly explained, leading to confusion and a steep learning curve.
- The story is generic, poorly delivered, and lacks emotional engagement, detracting from overall immersion.
- story867 mentions Positive Neutral Negative
The story in Lichdom: Battlemage is widely regarded as generic, linear, and uninspiring, centered around a clichéd revenge plot with minimal character development and world-building. While some players appreciate the simple, straightforward narrative and decent voice acting, most find the storytelling disjointed, repetitive, and insufficiently integrated, serving mainly as a backdrop to the spellcrafting and combat rather than a compelling motivator. Overall, the narrative fails to engage or immerse players, often described as forgettable and a weak point compared to the game's mechanics and visuals.
“And while the story and dialog may be no Fallout: New Vegas, it's certainly more in depth and intriguing than most other first-person shooters.”
“While the story itself is somewhat conventional, focusing on a lone mage’s journey to save the world from an encroaching darkness, it is bolstered by engaging lore and world-building.”
“The story is about what you'd expect from an arena shooter: your nameless protagonist (male or female, both fully voiced the entire game - the other becomes your game long partner, with unique dialog! this is impressive production value. also: hi Jennifer Hale! Femshep rides again!) is handed infinite magic power by a mentor, and sent on a quest of revenge after their family is killed by an evil cult threatening to take over the world.”
“The story is generic and uninspired, revolving around vengeance but with little emotional investment.”
“The story and game path are linear, but considering the story it is telling, keeping the player focused is probably a good thing.”
“The plot is paper-thin and the collecting never felt rewarding.”
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Frequently Asked Questions
Lichdom: Battlemage is a open world role playing shooter game with fantasy and violence themes.
Lichdom: Battlemage is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.
On average players spend around 13 hours playing Lichdom: Battlemage.
Lichdom: Battlemage was released on August 26, 2014.
Lichdom: Battlemage was developed by Xaviant.
Lichdom: Battlemage has received neutral reviews from players. Most players liked this game for its story but disliked it for its grinding.
Lichdom: Battlemage is a single player game.
Similar games include Lords of the Fallen, Outward, Mages of Mystralia, Blackguards, Remnant: From the Ashes and others.





