Skip to main content

Mandragora: Whispers of the Witch Tree

Mandragora: Whispers of the Witch Tree is an example of a game that is “just fine.” If you’re looking to scratch an itch, then Mandragora might be the one for you.
Mandragora: Whispers of the Witch Tree Game Cover
78%Game Brain Score
story, gameplay
grinding, stability
78% User Score Based on 1,286 reviews
Critic Score 77%Based on 9 reviews

Platforms

Nintendo SwitchXbox Series X|SPCXbox Game PassPlaystation 5CloudXbox Cloud GamingSteam DeckWindowsPlayStation
Mandragora: Whispers of the Witch Tree Game Cover

About

Mandragora: Whispers of the Witch Tree is a single player role playing game. It was developed by Primal Game Studio and was released on April 17, 2025. It received mostly positive reviews from both critics and players.

Mandragora: Whispers of the Witch Tree is a dark fantasy action RPG where you play as an Inquisitor battling monstrous forces in a decaying world. Choose from six unique Classes, wield blades and magic, craft weapons, and master Talents to define your combat style. Explore a vast, interconnected realm as your defiance leads you to uncover the mysteries threatening Faelduum.

Skip User Reviews

78%
Audience ScoreBased on 1,286 reviews
story120 positive mentions
grinding126 negative mentions

  • Gorgeous art style and immersive atmosphere that enhances the gameplay experience.
  • Diverse character builds and skill trees allow for unique playstyles and replayability.
  • Engaging combat mechanics that reward learning enemy patterns and strategic play.
  • Repetitive boss encounters and enemy designs that can lead to boredom over time.
  • Frustrating platforming sections, especially in the Entropy levels, with instant-death traps.
  • Long runbacks to bosses that can disrupt the flow of gameplay and lead to unnecessary frustration.
  • story
    363 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with many players finding it serviceable but not groundbreaking. While some appreciate its engaging atmosphere and character interactions, others criticize it for being predictable and lacking depth, often relying on familiar tropes. Overall, the narrative serves as a decent backdrop for gameplay, but it may not satisfy those seeking a more intricate or original storyline.

    • “The story is engrossing and dripping with theme, and some of the environments are just fantastic.”
    • “The story is rich, the classes are creative and different, and the gameplay is exceptional.”
    • “The story is compelling, the ambience is great, and it runs great on the Steam Deck.”
    • “The story started very meh but gives you enough to get you going and then it just doesn't matter... seriously, you can romance another character and you speak with her like four times tops.”
    • “The voice acting, story, and writing are mediocre at best.”
    • “The story is dull nonsense, and the voice acting is atrocious.”
  • gameplay
    353 mentions Positive Neutral Negative

    The gameplay of "Mandragora: Whispers of the Witch Tree" is a mixed bag, with many players appreciating its blend of metroidvania exploration and souls-like combat mechanics, alongside a variety of classes and skill trees that enhance replayability. However, criticisms arise regarding clunky controls, repetitive enemy patterns, and frustrating mechanics such as instant-death traps and poorly explained systems, which can detract from the overall experience. While the game boasts impressive visuals and engaging boss fights, some players find the core gameplay lacking depth and innovation, leading to a sense of monotony over time.

    • “The gameplay is fantastic, with a rich gameplay loop, excellent design, and high replayability.”
    • “Great gameplay, combat feels smooth, intuitive, and impactful, with many game systems that keep things interesting.”
    • “Mandragora: Whispers of the Witch Tree is a visually stunning title, with solid combat mechanics that will appeal to fans of Castlevania, Bloodstained, and Dark Souls.”
    • “The game fights you at every opportunity, the controls are unintuitive and the gameplay is very basic.”
    • “Gameplay quickly becomes boring and extremely repetitive.”
    • “The gameplay feels pretty shallow and boring.”
  • graphics
    282 mentions Positive Neutral Negative

    The graphics of "Mandragora: Whispers of the Witch Tree" have received a mixed but generally positive reception, with many praising the game's stunning hand-painted art style and atmospheric visuals that create an immersive experience. While some players find the aesthetics beautiful and evocative, others criticize certain aspects of the art style as unappealing, suggesting it may not resonate with everyone. Overall, the game's visuals are highlighted as a standout feature, contributing significantly to its appeal despite some gameplay criticisms.

    • “The graphics are absolutely gorgeous.”
    • “The game’s dark, handcrafted aesthetic is absolutely gorgeous, the world feels mysterious and alive, and the characters are interesting and well-designed.”
    • “The graphics are beautiful, with a pleasant and harmonious color palette.”
    • “But the actual art style is honestly horrid.”
    • “Absolute whiff on the aesthetics, and it is a considerable reason why I don't really like the game.”
    • “I had low expectations (the visuals already made me realize that I shouldn't expect much from the game), but I'm still disappointed.”
  • music
    153 mentions Positive Neutral Negative

    The music in the game has received a mixed reception, with many praising its atmospheric qualities and ability to enhance the overall experience, particularly in setting a dark and immersive mood. While some tracks are described as beautiful and fitting, others feel repetitive or forgettable, with a few players wishing for more memorable compositions. Overall, the soundtrack is generally regarded as a strong aspect of the game, contributing positively to its artistic presentation and gameplay atmosphere.

    • “The whole game has such a good melancholy vibe with beautiful moody visuals and a chilling soundtrack that I'm sure it will stick with me for a long time.”
    • “The music is excellent, and the voice acting adds life to the world.”
    • “The gothic visuals and haunting soundtrack create an immersive dark fantasy world.”
    • “It's all just ambience and some music here and there; it sets the mood for a more creepy and grim atmosphere, but I really wish they put actual music in that I can just get into.”
    • “The music is very god-awful; that is my one major complaint about the game, but thankfully this is the one major downfall of the game only.”
    • “None of the standard music or boss music are things I can recall, and I love a game with a nice soundtrack to add to my playlist and listen on occasion.”
  • grinding
    127 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and overly time-consuming, particularly when pursuing achievements or upgrading crafting NPCs. While some enjoy the grind as part of the gameplay experience, others feel it detracts from the overall enjoyment, leading to frustration with repetitive tasks and poorly designed systems. Overall, the consensus suggests that while grinding is a significant part of the game, it often feels like an unnecessary chore rather than a rewarding challenge.

    • “I'm level 71 and only changed my equipment twice throughout the whole game with no farming at all.”
    • “From a completionist perspective, the game becomes tedious to farm some of the latest achievements.”
    • “The game requires you to level up all the vendors to unlock more useful crafting options, but the process is painfully slow and demands excessive grinding.”
    • “The crafting system is a grindy, unfun chore.”
  • atmosphere
    99 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive, dark, and gritty qualities, enhanced by stunning visuals and a hand-painted art style. Players appreciate the rich environmental storytelling, detailed settings, and fitting sound design that collectively create a captivating mood, although some express a desire for more memorable music. Overall, the game's atmosphere is considered a standout feature, drawing players into its beautifully crafted world.

    • “The atmosphere is gloomy, dark, gritty, and warm when it needs to be.”
    • “The atmosphere, visuals, and sound are sublime.”
    • “The atmosphere is dark, grim, and dripping with mood in the best way possible.”
    • “Its all just ambience and some music here and there; it sets the mood for some more creepy and grim atmosphere, but I really wish they put actual music and something that I can just get into.”
    • “The atmosphere loses its grip, and repetition, pacing issues, and frustration take over.”
    • “It's especially strange to hear from developers that they were inspired by 'Salt and Sanctuary' when this game doesn't have even 1% of the atmosphere and depth of gameplay from it.”
  • replayability
    26 mentions Positive Neutral Negative

    Overall, the game boasts high replayability due to its diverse class system, unique talent trees, and varied playstyles, allowing players to experiment with different characters and builds. Many reviewers appreciate the inclusion of a difficulty slider and new game plus (NG+) features, which further enhance replay value. However, some criticisms point to potential issues with progression pacing and a lack of respec options, which may limit replayability for certain players.

    • “The classes offer a meaningful difference in gameplay, which greatly improves replayability.”
    • “Great potential for replayability since each class offers a unique talent tree, skills, spells, and playstyle.”
    • “Replayability is high because you can try completely different characters with different stats and tactics.”
    • “That also means not much replayability.”
    • “Replayability is weak (5/10).”
    • “- no respec, poor replayability, flat progression.”
  • humor
    23 mentions Positive Neutral Negative

    The humor in the game is characterized by well-written NPC dialogues and quirky interactions that often elicit genuine laughter, with some players appreciating the dark and cheeky references sprinkled throughout. While the bestiary descriptions and certain boss encounters are particularly noted for their comedic value, some players feel that the humor doesn't fully compensate for gameplay flaws. Overall, the game successfully blends humor with its serious elements, creating a unique and engaging experience.

    • “It is a great game: interesting world and characters, funny and it works as it should in terms of gameplay.”
    • “The NPCs are interesting, they have unique personalities and conversations, and I found myself chuckling more than groaning as I listened to the dialogue.”
    • “Has managed to make me laugh out loud a number of times already, which most games aiming for any amount of humor usually fail to do as frequently.”
    • “Teleporting to the witch stone and ending up in an empty void is not funny.”
  • optimization
    22 mentions Positive Neutral Negative

    Overall, optimization in the game is a mixed bag. While many players report smooth performance and beautiful graphics, particularly on high-end systems like the RTX 5080 and 4090, some users experience significant performance issues, especially on lower-end hardware or specific setups like the Steam Deck. Despite these discrepancies, the game is generally considered well-optimized for its genre, with only minor crashes and few bugs reported.

    • “The graphics were so beautiful with good performance; I only noticed a few FPS drops, but it didn't bother me.”
    • “Mandragora: Whispers of the Witch Tree is a beautiful, well-optimized action RPG that blends soulslike difficulty with metroidvania exploration.”
    • “Super smooth performance, not one frame dropped below 144 so far.”
    • “This game requires major optimization; the performance is ridiculously bad on my 4090, even with DLSS ultra performance enabled.”
    • “Performance-wise it only crashed one time as opposed to other games I played, and when I turned off my Bluetooth mouse and didn't charge anything on my PC, then the crash doesn't happen.”
    • “My only complaints are the recycling of mini-bosses and Steam Deck performance.”
  • stability
    21 mentions Positive Neutral Negative

    Overall, the game's stability is a mixed bag; while many players report smooth performance and compatibility with devices like the Steam Deck, there are notable issues with glitches, audio dropouts, and gameplay mechanics that can lead to frustrating moments. Some users experienced significant bugs, particularly with movement and hit detection, which detracted from the overall experience. Despite these problems, many still find the game enjoyable and visually appealing.

    • “I have had 0 issues or bugs, runs great so far.”
    • “Plus it runs great on Steam Deck, Legion Go, and my 4060 laptop, with zero crashes.”
    • “Steam Deck compatibility is phenomenal, looks and runs great on the SD (much better than the demo did - the UI is 100% readable, and the performance is great by default (mostly well above 60, sometimes a touch below it)).”
    • “The Steam logo appears and then disappears, a short sound plays, and then the game freezes.”
    • “One moment you're doing fine, and the next a ledge grab glitches out, or you enter a door on accident because you tried to sprint, or you don't grab a ladder while holding R1 when it works every other time and you fall to your death randomly.”
    • “Bugs like clipping and save glitches hurt, and the endgame is a massive letdown, with no real post-game content or new game+ to keep you hooked.”
  • character development
    11 mentions Positive Neutral Negative

    Overall, reviews indicate that while the game excels in art direction and visual design, character development is a notable weakness. Players express a desire for deeper storytelling and more meaningful progression for companions and the player character, with many feeling that side quests and character arcs lack substantial payoff. Despite these shortcomings, some players appreciate the potential for varied character builds and skills, suggesting that there is a foundation for development that could be expanded upon.

    • “The only thing I would have loved to see more of is character development on your companions; they all had a very mysterious vibe about them, but it felt like neither of their stories went anywhere.”
    • “Like Salt and Sanctuary on steroids, rich story and character development, also replayable a lot due to different skills and character builds.”
    • “You can feel the character development.”
    • “I think if I had to distill my overall feelings after two playthroughs, I enjoyed what was offered, really liked the world and combat, but would have appreciated better character design and a little more love given in the player character customizations and animations.”
    • “There were lots of little side-quests, but the payoff and character development was rather weak.”
    • “I would have gladly traded that entire mechanic for more depth in character development and storytelling.”
  • emotional
    10 mentions Positive Neutral Negative

    Players express a mix of emotional engagement and frustration with the game, highlighting a strong atmospheric experience and compelling voice acting that evoke deep feelings. However, many also criticize the lack of a cohesive story and frustrating gameplay mechanics, which detract from the overall emotional impact and lead to feelings of disappointment and anger. Ultimately, while the game offers moments of emotional resonance, its flaws hinder a fully rewarding experience.

    • “I came in for a little handheld gothic escape on the Steam Deck, and now I’m emotionally invested in murdering monsters, getting dunked on by bosses, and unraveling dark lore while looking cool doing it.”
    • “What I got was an emotional rollercoaster powered by moonlight, eldritch vibes, and mushrooms that probably weren't FDA-approved.”
    • “10/10 voice acting, 12/10 emotional damage.”
    • “The story felt flat and uninspired, leaving me emotionally disconnected from the characters and their journeys.”
    • “I found the gameplay to be monotonous, which made it hard to engage with the emotional aspects of the narrative.”
    • “The exploration was lackluster, and the bosses were forgettable, making it difficult to feel any emotional investment in the game.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized for misleading advertisements and invasive privacy practices, including targeted ads that require players to delete their saves to opt out. Reviewers express concern over the predatory nature of these monetization tactics, particularly in the indie game sector.

    • “The monetization model is fair and doesn't feel exploitative, which is refreshing in today's gaming landscape.”
    • “I appreciate that the game offers plenty of content without forcing players to spend money, making it accessible for everyone.”
    • “The in-game purchases are optional and don't impact gameplay, allowing players to enjoy the game without feeling pressured to spend.”
    • “The support agent from the game's website refused to even acknowledge the misleading advertisement.”
    • “Icing on the cake is apparently invasive privacy collection for targeted ads that would require me to 'just delete your saves and restart the game' per the dev's own words to opt out of.”
    • “Keep that predatory monetization system out of the indie game space, please.”
Skip Critic Reviews
Skip Game Offers

Buy Mandragora: Whispers of the Witch Tree

25h Median play time
23h Average play time
16-40h Spent by most gamers
*Based on 14 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Mandragora: Whispers of the Witch Tree

Games Like Mandragora: Whispers of the Witch Tree

The Last Faith Image
The First Berserker: Khazan ImageThe First Berserker: Khazan ImageThe First Berserker: Khazan Image
Souldiers Image
AI LIMIT Image
Vigil: The Longest Night Image
Skip Game News
Skip FAQs

Frequently Asked Questions

Mandragora: Whispers of the Witch Tree is a role playing game.

Mandragora: Whispers of the Witch Tree is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 23 hours playing Mandragora: Whispers of the Witch Tree.

Mandragora: Whispers of the Witch Tree was released on April 17, 2025.

Mandragora: Whispers of the Witch Tree was developed by Primal Game Studio.

Mandragora: Whispers of the Witch Tree has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its grinding.

Mandragora: Whispers of the Witch Tree is a single player game.

Similar games include The Last Faith, The First Berserker: Khazan, Souldiers, AI LIMIT, Vigil: The Longest Night and others.