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The Ascent

Neon Giant's The Ascent is a sprawling action-shooter RPG set to the backdrop of a fascinating cyberpunk world.
The Ascent Game Cover
75%Game Brain Score
story, gameplay
stability, optimization
76% User Score Based on 14,984 reviews
Critic Score 75%Based on 49 reviews

Platforms

Xbox Series X|SPCXbox Game PassPlaystation 5CloudPlaystation 4Xbox OneXbox Cloud GamingNVIDIA GeForce NOWWindowsPlayStation
The Ascent Game Cover

About

The Ascent is a single player and multiplayer open world role playing shooter game with a science fiction theme. It was developed by Neon Giant and was released on July 29, 2021. It received mostly positive reviews from both critics and players.

"The Ascent is a co-op action-shooter RPG set in the cyberpunk world of Veles. Plunged into a solo or group adventure, players must navigate the aftermath of their employer's collapse, battling foes and unraveling a conspiracy in a struggle for survival and power."

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76%
Audience ScoreBased on 14,984 reviews
story1.4k positive mentions
stability1.1k negative mentions

  • The atmosphere is stunning, with immersive visuals, sound design, and a rich cyberpunk aesthetic that brings the world to life.
  • The gameplay is fun, especially in cooperative play, with fast-paced twin-stick shooter mechanics and satisfying gunplay.
  • The music and soundtrack effectively enhance the game's atmosphere, capturing the essence of the cyberpunk genre.
  • The gameplay can become repetitive and lacks depth, with many players finding the missions and character development underwhelming.
  • The game suffers from numerous technical issues, including crashes, bugs, and poor optimization that detract from the overall experience.
  • The story is often criticized for being shallow and predictable, failing to evoke meaningful emotional engagement.
  • story
    7,132 mentions Positive Neutral Negative

    The story of "The Ascent" has received mixed reviews, with many players finding it engaging yet ultimately shallow and predictable. While the game's cyberpunk setting and world-building are praised for their depth and detail, the narrative often feels like a series of repetitive fetch quests that lack emotional weight and character development. Additionally, technical issues and bugs have hindered the storytelling experience, leading to frustration during mission progression. Overall, while the story serves its purpose in driving gameplay, it does not stand out as particularly memorable or innovative.

    • “The story is really nice and it reminds me of the Gothic series where you start scraping the bottom and end up on top, as a revered hero.”
    • “The story is engaging, avoiding the normal cliché quests and repetitive missions.”
    • “The world shows a great love for the setting and in combination with the story delivers a great deal of immersion.”
    • “The story isn’t much to remember; it didn’t do much to make me feel immersed in what was going on.”
    • “The story is underwhelming, and the main quest is very linear, with no player choices.”
    • “The story is mediocre at best, and the characters are forgettable.”
  • gameplay
    3,485 mentions Positive Neutral Negative

    The gameplay of "The Ascent" has received mixed reviews, with many players praising its fast-paced twin-stick shooter mechanics and engaging combat, particularly in cooperative play. However, criticisms highlight repetitive gameplay, shallow RPG elements, and numerous bugs that detract from the overall experience. While the game's stunning visuals and immersive cyberpunk atmosphere are frequently lauded, the lack of depth in gameplay mechanics and frustrating design choices have left some players feeling disappointed.

    • “The gameplay is fun, especially with friends.”
    • “The gunplay is well done, satisfying, enough customization to be able to find your own gameplay style, and the RPG elements fit well in the game.”
    • “Hacking mechanics and the myriad amount of cyber augmentations available inspire players to constantly change tactics and experiment with new strategies.”
    • “The gameplay seems like a normal RPG with customization of weapons, equipment, etc... just no reason at all to keep playing, for me.”
    • “The gameplay is incredibly repetitive and boring, and trekking across beautiful landscapes doesn't help when there's nothing to do in between objectives.”
    • “The gameplay loop is repetitive; you go up against pistol dude, shotgun side hammer/sword dude.”
  • graphics
    3,280 mentions Positive Neutral Negative

    The graphics of "The Ascent" have received widespread acclaim for their stunning detail and vibrant cyberpunk aesthetic, often compared favorably to AAA titles. Players have praised the game's intricate environments, impressive lighting effects, and overall artistic design, which effectively immerses them in a dystopian world. However, some users have noted performance issues, including optimization problems and graphical glitches, which can detract from the otherwise visually captivating experience.

    • “The graphics, visual effects, and character designs are simply wow.”
    • “The good: magnificent visuals, excellent soundtrack, a breathtaking sci-fi/cyberpunk world I wish there was more to do in, the devs nailed the look, feel and vibe with incredible detail.”
    • “The graphics are stunning, the gameplay is smooth and intuitive.”
    • “This game has so much potential, but glitchy combat and pointless cover mechanics ruin the whole aesthetic.”
    • “Don't be fooled by the pretty graphics; you will soon realize it's copy-paste 3D assets with no purpose.”
    • “The graphics are painfully unoptimized, taking you more than a few seconds of 1 FPS for textures and things to load in.”
  • music
    1,696 mentions Positive Neutral Negative

    The music in "The Ascent" has been widely praised for its exceptional quality, effectively capturing the cyberpunk aesthetic with a blend of synthwave and electronic influences reminiscent of classics like "Blade Runner" and "Ghost in the Shell." Reviewers highlight the soundtrack's ability to enhance the game's atmosphere, with dynamic tracks that elevate combat and exploration, making it a standout feature that many players enjoy even outside of gameplay. Overall, the music is considered a major strength of the game, contributing significantly to the immersive experience.

    • “The gorgeous science fiction landscapes and amazing soundtrack do justice to the overall feeling of the game's futuristic dystopian setting.”
    • “The music is beautiful (definitely feel some doom vibes), the sound effects are on point, and even the lighting when I fire off this ghost buster looking laser and how it reflects off the walls.”
    • “The atmosphere is further enhanced by a synth-heavy soundtrack that immerses you in its cybernetic embrace.”
    • “The lack of music made the babbling gibberish of the environment annoying.”
    • “The music is repetitive.”
    • “The soundtrack changes between menu music, fight music, and ambient music so often that you hardly ever get to enjoy it.”
  • stability
    1,131 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with numerous reports of frequent crashes, freezes, and various bugs, particularly in multiplayer mode. Players have experienced game-breaking issues, such as disappearing HUDs, unresponsive menus, and mission progress being halted due to glitches. While some users report a relatively smooth experience, the overall consensus is that the game remains significantly buggy and unpolished, detracting from the enjoyment of its otherwise engaging gameplay.

    • “The game runs great, and plays great.”
    • “Runs great on my rig, no issues.”
    • “Awesome game, nice visuals, runs great and fun gameplay.”
    • “But there's only one big issue, the game crashes and freezes a lot.”
    • “Game randomly freezes for the host and players during co-op gameplay.”
    • “Absolutely unplayable, game freezes all the time, hard crashes my PC.”
  • atmosphere
    1,091 mentions Positive Neutral Negative

    The atmosphere in "The Ascent" is widely praised for its stunning visuals, immersive sound design, and rich cyberpunk aesthetic, effectively capturing the gritty, neon-lit essence of a dystopian future. Players appreciate the attention to detail in the environments, which feel alive and densely populated, enhancing the overall experience. However, some reviewers note that while the atmosphere is exceptional, the gameplay can become repetitive and lacks depth, which may detract from the overall enjoyment.

    • “The atmosphere and environments are amazing, and the gameplay is fun.”
    • “From the neon-drenched alleys to the towering megastructures, every corner of the city oozes atmosphere.”
    • “The detail they put into it is amazing, from the atmosphere to the lighting to the environment, the neon signs, the alleys, the world truly feels alive whether you're in a city or roaming the scraplands.”
    • “The atmosphere is exciting and foreboding and a bit melancholy.”
    • “The atmosphere, lore, world building, textures, and environments are absolutely nuts and like nothing I've experienced.”
    • “The atmosphere just oozes in this game.”
  • optimization
    729 mentions Positive Neutral Negative

    The game's optimization has received widespread criticism, with many players reporting severe performance issues, including stuttering, frame rate drops, and crashes, particularly in high-density areas or when using certain graphics settings like DirectX 12. While some users have managed to achieve stable performance on high-end systems, the overall consensus is that the game is poorly optimized, requiring significant patches to address these technical shortcomings. Despite its impressive visuals and engaging gameplay, the persistent optimization problems detract from the overall experience, making it difficult to recommend without caution.

    • “Absolutely perfect game, had zero bugs, gameplay is fun, world is good, graphics are perfect, performance is good, game is well optimized, zero crashes.”
    • “The graphics are amazing and the performance has improved since launch.”
    • “It felt very well optimized and my computer is far from top of the line and I was able to enjoy the neon-soaked arcology with graphics on max settings with 60fps throughout the playthrough!”
    • “The co-op is unplayable; the game is so poorly optimized our group did nothing but take turns crashing and reloading into combat.”
    • “It's current state is poor optimization.”
    • “This game is terribly optimized and full of bugs.”
  • grinding
    303 mentions Positive Neutral Negative

    The reviews indicate that grinding in the game is a mixed experience, with many players finding it tedious and repetitive, particularly due to excessive backtracking and slow traversal between objectives. While some appreciate the lack of excessive grinding for upgrades and levels, others feel that the game still requires significant effort to progress, especially in later stages where enemies become bullet sponges. Overall, the gameplay can feel grindy and monotonous, detracting from the enjoyment of the otherwise engaging combat and world design.

    • “Grind is not tedious, although some of the most fun and enjoyable weaponry can only be obtained late in the campaign.”
    • “So grinding for upgrades isn't really grinding; it's more of an easter egg hunt, which adds some incentive to explore the open world, but these things don't respawn.”
    • “Yes, that is right, no grinding for ammo... the options for customization are also nearly endless, with every new item you find being added to the library of options to change your look and character loadout.”
    • “It's a fun, visceral isometric shooter with a modicum of customization, but it's also very repetitive and has a tedious structure.”
    • “There are moments between intense firefights, where the pace drops significantly, and the journey from one point to the next can get tedious.”
    • “The game feels incredibly tedious and frustrating now.”
  • replayability
    212 mentions Positive Neutral Negative

    The game's replayability is a contentious topic among players, with many expressing disappointment over its limited options for replaying content. While some appreciate features like New Game+ and co-op modes, the overall consensus is that the lack of diverse builds, randomized loot, and meaningful endgame content significantly hampers replay value. Many players feel that the game is enjoyable for a single playthrough but lacks the depth and variety needed to encourage multiple runs.

    • “It has lots of replay value, and some great challenges and hidden gems throughout.”
    • “Had to come back and revisit this game again and glad I did, the new game+ is a great feature and makes the game a lot more fun with more replay value.”
    • “Awesome game with lots of fun details and a good amount of replayability, hoping they expand on it further for the future.”
    • “The game doesn’t have much replayability to make you play it again.”
    • “There is no class system either, so I don't see any replayability whatsoever.”
    • “Once you've found the 'best' stuff there's really no reason to go back into the game and farm given how stingy mobs are, limiting replayability.”
  • humor
    194 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with many players appreciating its sharp, irreverent writing and dark comedic elements, particularly in character dialogues and side quests. While some find the humor to be genuinely funny and well-integrated into the narrative, others criticize it for being forced or overly crude, leading to a sense of inconsistency. Overall, the game successfully blends humor with its cyberpunk aesthetic, providing moments of levity amidst its darker themes, though technical issues sometimes detract from the experience.

    • “The world is gorgeous, the NPCs are hilarious, and the story is interesting.”
    • “The game never takes itself too seriously, and there is plenty of weird and often funny content when you're not turning goons into piles of ground beef.”
    • “The story and humor were good enough, the controls felt intuitive, and blasting dudes to bits is always a good time.”
  • character development
    58 mentions Positive Neutral Negative

    Character development in the game has received mixed reviews, with many players noting a lack of emotional depth and complexity in the narrative and character interactions. While the customization options for gameplay are appreciated, they often do not translate into meaningful character growth or impactful choices, leading to a generally forgettable experience. Despite the impressive visual design and world-building, the overall sentiment is that the character development feels shallow and underwhelming, failing to elevate the RPG experience.

    • “Great challenge and awesome character development (really meaningful for the gameplay)”
    • “Character development isn't too complex but does give you the tools to customize your build in a way that suits your playstyle and will impact which augments, tactical devices, and weapons are a good fit.”
    • “Character development is pretty cool - you have enough freedom to develop to match your playing style that I think most folks will be happy.”
    • “Much of the narrative unfolds through mission briefings, dialogue exchanges, and environmental storytelling, but many players find the character development and plot progression lacking in emotional depth and memorable moments.”
    • “While the developers have described the ascent as an RPG, there isn't a lot of variety in terms of character development.”
    • “There are no choices to be made and nothing in the way of character development.”
  • monetization
    35 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with some players appreciating the absence of intrusive microtransactions, while others criticize the heavy reliance on advertisements within the game world. Many feel that the game's mechanics and bugs detract from the experience, leading to perceptions of it being a cash grab despite its engaging visuals and setting. Overall, while the game offers a vibrant cyberpunk atmosphere, concerns about its monetization strategy and gameplay issues persist.

    • “It is awesome to have this kind of game in an industry with companies that release unfinished games full of microtransactions.”
    • “I did not only like the ascent, but I realized how rare quality games like this appear. Not only is this a fantastic game worth your 30 bucks, but it also proves that modern AAA game companies are liars; Ubisoft says it needs microtransactions to make large beautiful open worlds, EA says multiplayer games need large amounts of players, and co-op and single-player games are dead, and let's not go over CD Projekt Red flat out lying about their own Cyberpunk game.”
    • “No crappy microtransactions.”
    • “Major achievement bugs for over a year and nobody is doing anything to fix it, seems cash grabby.”
    • “Local co-op would have been a dream with split-screen instead of shared-screen and while fun in a mindless kind of way, ends up feeling like just another cash grab.”
    • “If you are searching for a website or any announcements from officials, you're getting into a rabbit hole of advertisements for other games from the makers, ending in more ads.”
  • emotional
    33 mentions Positive Neutral Negative

    Overall, players find the emotional aspect of the game lacking, with many criticizing the narrative for its generic characters and shallow plot that fails to evoke meaningful feelings. While some appreciate the gameplay and visual beauty, they express disappointment that the story does not match the potential for emotional engagement, often describing it as boring or forgettable. A few players note moments of personal connection or nostalgia, but these are overshadowed by the game's overall emotional shortcomings.

    • “This game made me feel whole for the first time in 40 years.”
    • “This game is so beautiful, it makes me want to cry.”
    • “I find it heartbreaking for such a beautiful game to be let down in this way.”
    • “Mind-numbingly boring story.”
    • “Boring story and some very annoying bugs; some side missions cannot even be completed.”
    • “Kinda generic and boring story and characters, but they get the job done, they keep you somewhat invested in the game.”
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14h Median play time
15h Average play time
6-23h Spent by most gamers
*Based on 209 analyzed playthroughs
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Frequently Asked Questions

The Ascent is a open world role playing shooter game with science fiction theme.

The Ascent is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 15 hours playing The Ascent.

The Ascent was released on July 29, 2021.

The Ascent was developed by Neon Giant.

The Ascent has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its stability.

The Ascent is a single player game with multiplayer and local co-op support.

Similar games include Remnant: From the Ashes, Wasteland 3, Weird West, Remnant II, Chernobylite and others.