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NiOh

As close to perfect as it gets. Nioh is a stunning title and is easily an early contender for game of the year.
NiOh Game Cover
84%Game Brain Score
story, gameplay
grinding, optimization
82% User Score Based on 11,412 reviews
Critic Score 84%Based on 48 reviews

Platforms

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NiOh Game Cover

About

NiOh is a single player and multiplayer hack and slash game with fantasy, historical, dark fantasy and erotic themes. It was developed by KOEI TECMO GAMES CO., LTD. and was released on November 7, 2017. It received positive reviews from both critics and players.

This edition includes the following: - Nioh: Complete Edition - Nioh: Complete Edition Booklet - Nioh: Complete Edition Original Mini Soundtrack CD

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82%
Audience ScoreBased on 11,412 reviews
story646 positive mentions
grinding552 negative mentions

  • Nioh features a fast-paced, deep, and fluid combat system with extensive weapon stances, stamina management, and rewarding mastery.
  • The game offers rich character customization, loot mechanics, and multiple new game+ modes that provide excellent replayability.
  • The atmospheric depiction of feudal Japan with traditional Japanese influences, alongside a memorable soundtrack, strongly enhances immersion.
  • The game's difficulty can feel unfair and punishing, with some frustrating boss designs and a steep learning curve.
  • PC version suffers from inconsistent optimization, including frequent crashes, stuttering, and limited graphics options for some players.
  • The story and character development are often criticized as mediocre, clichéd, and emotionally underwhelming, with reused environments and repetitive missions.
  • story
    3,928 mentions Positive Neutral Negative

    Nioh offers a mission-based narrative set in a fantastical Sengoku-era Japan, blending historical figures with supernatural elements in a story that is serviceable but often confusing, unevenly paced, and sometimes clichéd. While the story provides context and character interactions not typically found in soulslikes, it is frequently overshadowed by repetitive missions, reused environments, and a heavy grind requirement that affects engagement. Overall, the story complements the game's strong, fluid combat and rich setting but is not its primary appeal, leaving many players to focus on gameplay rather than plot.

    • “Amazing characters, lore, story, and game.”
    • “I found myself interested with the characters and how they would develop throughout the story. The ending to nioh is very satisfying and I left feeling content with how things ended.”
    • “Story 8/10: blending real historical figures with fantasy elements works brilliantly.”
    • “The final missions of the game are 2v1 boss fights and they are pure cancer.”
    • “- the plot is quite mediocre, generally propped up by the cast of characters that you meet yet it also sports one of the most forgettable main villains ever created in kelly the alchemist, an uncharismatic dolt that pushes the weak story forward by means of gigantic plot armor, take a shot every time william catches with him and he simply teleports instantly away...until the end of course where that ability simply disappears for no reason...”
    • “At the time of writing this review, I have achieved all Steam achievements for Nioh: Complete Edition, spending just under 300 hours, and I have to say it was a blast to play through Nioh and finally complete it, for context I initially played Nioh all the way back on PS4 when part of the monthly PSN free games and was my first ever time being exposed to anything Soulsborne / Soulslike related. While I completed the base story, I never played the DLC nor got the achievements; now a few years down the line, I grabbed Nioh: Complete Edition on Steam on sale for €5 and sat down to do just that. I found myself interested with the characters and how they would develop throughout the story, while I am not going to go into details I will say the ending to Nioh is very satisfying and I left feeling content with how things ended. But the terrible designs of the endgame missions making Dark Souls 2 mob placement and map design look like absolute perfection in comparison really watered down the experience.”
    • “Honestly, it just feels like the story was a last-minute idea that kinda just got slapped together last-minute.”
    • “The story is a forgettable, convoluted mess of Japanese folklore and historical figures that serves mainly as a vehicle to move you between battles.”
    • “The story is monkey dookie.”
  • gameplay
    2,436 mentions Positive Neutral Negative

    Nioh offers a fast-paced, challenging combat system that blends deep RPG mechanics with varied weapon stances and a stamina (ki) management system, rewarding players who invest time mastering its intricacies. While its gameplay is often compared to Dark Souls, Nioh distinguishes itself through its fluid, action-oriented combat, extensive customization, and Diablo-like loot mechanics, although some players find its complexity overwhelming or its difficulty uneven due to certain boss mechanics. Overall, the gameplay is widely praised for its depth, responsiveness, and addictiveness, providing a satisfying and rewarding experience for fans of challenging action RPGs.

    • “The combat is the clear highlight—fluid, challenging, and incredibly satisfying once you master the stance system and ki pulse mechanics.”
    • “Once you learn its ruleset and keep pace with all the mechanics the game throws at you, Nioh becomes immensely cozy and you can trivialize its challenge with your massive brain.”
    • “Let's be clear: its battle system surpasses anything in FromSoftware's games in terms of depth, speed, and mechanical mastery.”
    • “The difficulty ramps up due to unfairness and not because of added flair or mechanics.”
    • “Too many buttons and half are useless, forgettable mechanics with over 10 different mechanics to remember, no mouse and keyboard button shown making you keep checking settings every 10 minutes, you die and respawn far away from last save, you fight the same mobs again and again, amrita (skill points) on 2nd death you will not be able to recover anything, inability to upgrade weapon early game forcing you to fight a boss that uses AOE and not getting any damage, which most likely needs 1 hour to beat, and again no upgrade unless you keep getting amrita etc.”
    • “Gameplay is hard and requires learning the combat mechanics; the game is truly punishing with one-hit kills and one or two hits to kill you, resulting in a frustrating experience especially for those who don't invest time to learn and utilize the game's numerous mechanics.”
  • graphics
    840 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising its unique and stylized Japanese aesthetic, detailed character and enemy designs, and atmospheric environments, which hold up well for its 2017 release. However, several critiques note low-resolution textures, outdated visuals comparable to earlier console generations, and limited graphical options, especially on PC. Despite optimization issues and minimal settings, the game’s art style and visual design are widely recognized as a strong point that complements its engaging gameplay.

    • “Excellent level design, combat is more engaging and intense, graphically it looks great and has actual vibrant colors.”
    • “Few games can offer Nioh's level of complexity and satisfaction packaged into gorgeous graphics and art style.”
    • “Graphics and sound: "Nioh: Complete Edition" features excellent graphics, especially on PC where the game can be played in 4K resolution.”
    • “The graphics look like a cheap mobile game.”
    • “The game looks like something straight out of early 2007, like it was made on Windows Vista with visuals comparable to Minesweeper—muddy, pixelated, and lifeless.”
    • “Considering this is a 60GB game with graphics that look like a generation prior its release if not worse.”
  • grinding
    570 mentions Positive Neutral Negative

    Grinding is a core and often polarizing aspect of the game, with many players finding it extremely grindy, especially in late-game and DLC content where leveling up, farming gear, and obtaining specific drops become time-consuming and repetitive. While some appreciate the loot-driven progression and find the grind rewarding and integral to mastering builds, others see it as tedious, frustrating, and detracting from the enjoyment due to excessive repetition, RNG reliance, and demanding inventory management. Overall, the grinding experience can be satisfying for fans of Souls-like and loot-heavy RPGs but may feel overwhelming and off-putting for players who dislike repetitive, time-intensive farming.

    • “Finished the main story but yet to play the DLCs, quite enjoyed it, combat is solid and the random loot is addicting and not tedious, I enjoy the grind.”
    • “Farming; there's definitely no farming or grinding if you just do the normal difficulty.”
    • “You'll need a second life for grinding.”
    • “The game forces you to essentially overlevel the character with terrible grinding strategies, and even then, you still struggle.”
    • “It's a shame because I like the boss fights and the level design isn't terrible, but the core design decisions of Nioh make it more tedious and time consuming than your average soulslike and it offers little in the way of narrative or worldbuilding to persuade you to stay.”
    • “The real issue is how grindy it feels, whether it’s reaching the minimum level requirement for each stage, finding good equipment, or building a proper build, especially in NG++.”
  • optimization
    393 mentions Positive Neutral Negative

    Optimization of the game is highly inconsistent, with many users reporting poor PC port performance including frequent stuttering, frame drops, and crashes even on high-spec systems, especially without a controller. While some praise the game for stable 60fps and smooth gameplay once settings are adjusted or a controller is used, others find it poorly optimized with limited graphics options, occasional severe slowdowns, and overall lack of fine-tuning. Overall, optimization issues notably affect gameplay experience, particularly on PC, though some players manage workable performance with tweaks or specific hardware setups.

    • “Nioh’s PC release is well optimized with high quality assets, quick loading times and seamless multiplayer functionality.”
    • “It's wonderfully optimized, which is surprising for Koei Tecmo.”
    • “Performance is excellent, stable 60fps lock on the game without feeling the need to disable it.”
    • “One drawback is that it is poorly optimized for PC as I get stuttering out of nowhere despite having my PC way above the recommended specs.”
    • “I have a decent gaming laptop that can run almost anything on the highest settings yet Nioh is so poorly optimized and no matter how low the settings I use the framerate is appalling and it is completely unplayable.”
    • “The PC port is very badly optimized; I'll run the game at 60 fps and suddenly crash to 30 or less for no apparent reason.”
  • music
    258 mentions Positive Neutral Negative

    The music in the game is generally praised for its strong traditional Japanese influences, fitting atmosphere, and intense boss themes, with many describing it as memorable and evocative. However, a common criticism is the lack of variety and frequent reuse of a limited number of tracks, especially boss music, which some find repetitive and diminishing the impact. Overall, the soundtrack enhances the game's immersion and mood but could benefit from more diverse compositions.

    • “The soundtrack is one of the best Team Ninja has ever made—it reminded me a lot of Ninja Gaiden (2004/Black), and several tracks are still stuck in my head.”
    • “The soundtrack is utterly phenomenal, mostly ambience but the bosses and cinematics/cutscenes all have proper soundtracks.”
    • “Together with the impressive graphics, layered sound design and amazing soundtrack, you just want to explore and see everything Nioh has to offer.”
    • “The few soundtracks used throughout the stages are repetitive, and the repetitiveness diminishes their purpose or meaning over time to the point where it feels like the music is only there to fill in the silence.”
    • “The soundtrack really isn't that good.”
    • “- limited soundtrack gets repetitive, especially apparent in boss themes.”
  • replayability
    186 mentions Positive Neutral Negative

    Nioh offers exceptional replayability driven by its deep combat system, extensive loot mechanics, and multiple new game+ modes that progressively increase difficulty and rewards. The variety of weapons, builds, randomized gear, and replayable missions keep each playthrough fresh and engaging, appealing especially to players who enjoy challenging, skill-based gameplay and character customization. While some find the mission-based structure and grinding repetitive, the vast content and build diversity ensure long-term replay value.

    • “Base game has at least 40 hours of content and is very replayable with 5 different 'new game' difficulties which offer way more builds than the initial playthrough.”
    • “The endgame offers a strong loot and build system with genuine replayability, blending elements of Diablo into a surprisingly deep RPG experience.”
    • “The sheer variety of builds makes every playthrough feel fresh, and the co-op system adds even more depth, ensuring endless replayability.”
    • “The replayability of this game is a real chore because you never seem to get stronger; it's only for those that like the tedium of memorizing every single enemy pattern.”
    • “But very forgettable, not very replayable and reliant on grinding.”
    • “-no replay value (you don't have to bother to make a new character, no customization, builds can be easily swapped).”
  • atmosphere
    155 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its dark, gritty, and immersive depiction of feudal Japan mixed with Japanese folklore, creating a unique cultural and historical ambiance distinct from typical action RPGs. While many find the environments, sound design, and visual details richly atmospheric and enhancing the intense combat experience, some note it lacks the deep world-building, coherence, and variety found in Soulsborne titles, leading to a less cohesive or repetitive feel in certain missions. Overall, the atmosphere is a strong suit that significantly contributes to the game's identity and player immersion, especially for fans of Japanese settings and challenging gameplay.

    • “Atmosphere in this game is done really well; it is gritty and ruthless, making you feel like you are in the middle of a war-torn country, constantly under attack by demons—it truly feels like being trapped in hell.”
    • “The hauntingly beautiful landscapes and eerie soundtracks enhance the atmosphere, making each level a joy to explore (or dread, depending on your perspective).”
    • “The detailed settings and visual ambiance create an immersive atmosphere that effectively complements the game's narrative.”
    • “Game is just straight up boring if it comes to level design or lacks any atmosphere.”
    • “I can understand that devs strived for some gritty atmosphere but this game is just straight up unpleasant to look at and most of the levels feel and look just the same.”
    • “Than I passed a new missions, same type of enemies, less hard bosses, no connection between areas (completely ruins the atmosphere for me).”
  • stability
    132 mentions Positive Neutral Negative

    Stability experiences with the game vary widely: while many users report smooth gameplay with stable 60fps and minimal crashes on mid to high-end PCs, a significant portion encounter frequent freezing, crashing, buggy hitboxes, and frustrating glitches, especially related to the PC port's optimization. Troubleshooting and workarounds help some, but persistent issues—such as random freezes, crashes that corrupt save files, and controller glitches—often undermine the experience, making stability a major concern for many players.

    • “I know Koei Tecmo has a rep for having lavishly horrible PC ports, but after 10+ hours of playing (with only 1 soft crash), I have had the smoothest gameplay experience: stable frames, alright controls, little to no glitches. Tecmo has done an alright job with this so far.”
    • “Yes, the game runs well, much better than a lot of recent PC releases; no freezes, spikes or FPS drops noted.”
    • “Game runs great, solid 60fps and amazing graphics.”
    • “Game freezes then corrupts save file (lost all progress).”
    • “The crashes will sometimes even seize up my entire system making the mouse inputs not work at all on the computer, forcing me to use the keyboard to restart the computer, if not hard reset when it sometimes even freezes my keyboard.”
    • “Firstly it is extremely buggy, it is constantly crashing which makes such a grindy game impossible to cope with.”
  • humor
    57 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with many players finding it genuinely funny, charming, and filled with amusing moments ranging from quirky dialogue to unexpected design choices. However, some feel the humor is forced, cheesy, or fades quickly, especially in relation to frustrating difficulty spikes and technical issues. Overall, the game balances serious samurai themes with playful elements, resulting in a tone that many find entertaining but occasionally inconsistent.

    • “Oh man, this was so funny, and I will remember this all my life.”
    • “It's also clear that the developers have a sense of humor, which I enjoy.”
    • “Plus the game's story is rather simple but it illustrates its characters and plot points very well through small infrequent cutscenes that I find well done and frequently funny and charming.”
    • “It's not funny.”
  • emotional
    38 mentions Positive Neutral Negative

    The emotional experience of the game is highly polarizing, with many players feeling frustrated, emotionally drained, or indifferent to character deaths and story depth, while others find moments of genuine engagement and challenge. The difficulty often leads to feelings of helplessness or emotional strain, yet some reviewers appreciate the intense immersion and rewarding sense of accomplishment. Overall, the emotional impact varies greatly, with frustration and fatigue commonly noted alongside occasional touching or exhilarating moments.

    • “Absolutely plenty of moments where you get far, die in a heartbreaking way, and then have to claw your way back.”
    • “After almost 200 hours of playing this game, I was on an emotional roller-coaster.”
    • “I have broken controllers and felt powerless to the point I cried like a baby over this game and its sequel.”
    • “Interesting setting, boring story.”
    • “Badly optimized for PC with a very boring story.”
    • “And boring story.”
  • character development
    29 mentions Positive Neutral Negative

    Character development in the game is widely praised for its deep customization, intricate gear and skill systems, and visually stunning, Edo Japan-inspired character designs. However, the narrative-driven character growth is often criticized as weak or lacking depth, with many players feeling little emotional attachment to the main cast despite impressive visual and combat mechanics. Overall, while mechanical character development excels, story-based development and emotional engagement are considered underwhelming.

    • “There is deep character customization with armor, talismans, close combat weapons, ranged weapons, magic/spells, ninja gear, and combat abilities which, when combined, are extremely complex, rewarding, and for people who love to get into the nitty-gritty of character development and combat bonuses, simply amazing.”
    • “Great gearing and character development systems.”
    • “The one thing it does even better than those games mentioned above is the character development.”
    • “The story is abysmal, no character development, you don't feel the need to care for either the main character or any NPCs.”
    • “As I thought the plot is meh, what can you expect from a samurai-based game, this samurai pride is very weak, almost zero character development for the main cast. Hanzo is cool, but Okatsu—what was the point of her existence at all?”
    • “There is no character development and I don't feel attached to any of them except for the talking cat (he is amazing).”
  • monetization
    12 mentions Positive Neutral Negative

    Monetization efforts in the game are widely criticized as greedy and cash grab-like, with progression heavily tied to item levels, leading to tedious inventory management and ad-like experiences. However, some users appreciate the lack of microtransactions and DLC, viewing it as a positive aspect. Overall, opinions on monetization are mixed but lean toward negative due to perceived exploitative design choices.

    • “No microtransactions or DLC.”
    • “Not something you can just casually pick up without taking the time to learn the game and no microtransactions.”
    • “There are no microtransactions, so that's a plus from me, and the soundtrack is really something to look at.”
    • “Because every aspect of progression in this game is tied to item level, like a sad Activision-Blizzard cash grab.”
    • “Look forward to going through hundreds of items after every boss so you won't reach inventory cap, feels like having to watch 15 minutes of advertisement in between the great gameplay in a mobile game.”
    • “It's solely a cash grab to milk whatever money they can.”
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50h Median play time
85h Average play time
36h Main story
98h Completionist
10-125h Spent by most gamers
*Based on 100 analyzed playthroughs
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Frequently Asked Questions

NiOh is a hack and slash game with fantasy, historical, dark fantasy and erotic themes.

NiOh is available on PC, PlayStation 5, PlayStation 4, Windows and others.

The main story can be completed in around 36 hours, while the entire game is estimated to take about 98 hours to finish. On average players spend around 85 hours playing NiOh.

NiOh was released on November 7, 2017.

NiOh was developed by KOEI TECMO GAMES CO., LTD..

NiOh has received positive reviews from both players and critics. Most players liked NiOh for its story but disliked it for its grinding.

NiOh is a single player game with multiplayer and local co-op support.

Similar games include Nioh 2, Wo Long: Fallen Dynasty, Salt and Sanctuary, STRANGER OF PARADISE FINAL FANTASY ORIGIN, Mortal Shell and others.