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DYSMANTLE

DYSMANTLE Game Cover
90%Game Brain Score
story, gameplay
grinding, stability
91% User Score Based on 8,526 reviews
Critic Score 83%Based on 1 reviews

Platforms

Nintendo SwitchAndroidPlaystation 5Playstation 4XboxSteam DeckiPhoneWindowsPlayStationLinuxXbox Series X|SPCTabletMac OSPhoneXbox OneiPadMobile Platform
DYSMANTLE Game Cover

About

DYSMANTLE is a single player and multiplayer open world role playing game. It was developed by 10tons Ltd and was released on November 6, 2020. It received positive reviews from critics and very positive reviews from players.

The open world action RPG where you ruin everything.

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91%
Audience ScoreBased on 8,526 reviews
story582 positive mentions
grinding1.3k negative mentions

  • The game features a vast open world filled with destructible environments, allowing players to break down almost everything for resources.
  • The gameplay loop of exploration, gathering materials, and crafting upgrades is addictive and satisfying.
  • The story unfolds gradually through environmental storytelling and side quests, keeping players engaged.
  • The game can become repetitive and grindy, especially in the late game where resource gathering feels tedious.
  • Combat mechanics are basic and can feel clunky, with limited enemy variety leading to a lack of challenge.
  • Fast travel options are limited, making traversal across the large map tedious at times.
  • story
    2,124 mentions Positive Neutral Negative

    The story in "Dysmantle" is generally described as intriguing but minimal, often unfolding gradually through environmental storytelling, radio broadcasts, and side quests. While some players appreciate the mystery and depth of the narrative, others find it lacking in substance and coherence, with many quests feeling repetitive or disconnected from the main plot. Overall, the game offers a light narrative backdrop that complements its gameplay, but it may not satisfy those seeking a deeply engaging story.

    • “The story is told in a unique way, giving you little tidbits at a time and letting you put the pieces together.”
    • “I have to say if you're thinking on it, give it a go - there is a huge amount of content in the base game, a set of coherent and tasty core mechanics and an interesting and engaging story line.”
    • “The story is interesting enough for you to not forget what you are doing but do not expect something exceptional.”
    • “The reason I'm giving it a negative review is because of its story or lack thereof -- the ending is quite underwhelming and in order to get to it you need to do a number of tower defense side quests that just don't feel good.”
    • “No real story to speak of and it's not that difficult, just really boring and tedious.”
    • “There's an incredibly flimsy story about a zombie apocalypse (told in bits and pieces by embarrassing text-to-speech narrations and radio messages), and occasionally you stumble on very simple quests (destroy these zombies in 60 seconds! find the key buried in the graveyard!).”
  • gameplay
    1,528 mentions Positive Neutral Negative

    The gameplay in "Dysmantle" is characterized by a satisfying loop of exploration, resource gathering, and crafting, where players dismantle objects to upgrade their tools and abilities. While the mechanics are generally straightforward and enjoyable, many players note that the gameplay can become repetitive over time, especially due to the grindy nature of resource collection and the reliance on fetch quests. Overall, the game offers a mix of fun mechanics and engaging content, but its repetitive elements may not appeal to everyone.

    • “With its vast open-world setting, satisfying combat mechanics, and addictive scavenging gameplay, Dysmantle offers a unique and engaging experience that will keep players hooked for hours on end.”
    • “The core gameplay loop of smash, loot, upgrade, smash more, is highly addictive and great fun.”
    • “The gameplay loop stays satisfying for hours and the progression just keeps going.”
    • “The gameplay loop is essentially the same from start to finish, spiced up with a quest and other small things here and there.”
    • “Isn't it great when locking the player out of areas they need to go to isn't just an occasional mechanic, but used ad nauseam to the point where you can assume every single bridge on the map between you and your destination will always be unusable?”
    • “The gameplay becomes monotonous long before you get a chance to research higher level upgrade materials.”
  • grinding
    1,346 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed feedback from players. While some find it to be a satisfying and engaging part of the gameplay loop, allowing for exploration and gradual upgrades, others describe it as tedious and overly repetitive, particularly in the late game. Many players suggest that the grind can feel excessive, especially when it comes to resource gathering and crafting, but it can also be enjoyable for those who appreciate a slower-paced, grind-heavy experience.

    • “But, as mentioned previously, you're never too far from a camp, so getting the materials isn't too tedious.”
    • “You try to survive by breaking apart random objects to craft necessities, meanwhile making your way towards quest points/objectives (not grindy, supplies are plentiful, plus perks help).”
    • “The progression is also just right, not too grindy but enough to satisfy your itch for a good challenge.”
    • “This game starts off fun, and I like the pitch concept of being able to break everything--- but it's just so incredibly grindy.”
    • “Very fun game for the first 20/30 hours, then it becomes very boring, repetitive and grindy.”
    • “The grinding is likely the worst part of the game, however it's the type of grinding where you can easily turn your brain off and watch something on a second screen, so it weren't too bad.”
  • graphics
    576 mentions Positive Neutral Negative

    The graphics of the game are generally well-received, characterized by a colorful and cartoonish art style that enhances the overall atmosphere and gameplay experience. While some players note that the visuals are not cutting-edge or realistic, they appreciate the simplicity and charm, with many highlighting the game's smooth performance and appealing aesthetics. Overall, the graphics effectively complement the game's mechanics and contribute to its engaging, light-hearted tone.

    • “The graphics in 'Dysmantle' are beautiful, with a colorful and cartoonish style that makes the post-apocalyptic world feel more light-hearted and fun.”
    • “From the moment you step out of the bunker, you'll be enthralled by the game's stunning visuals and atmospheric soundtrack.”
    • “The art style is simple but not too simple that it looks cheap or poorly done.”
    • “They should be ashamed for not making better 3D models that fit the aesthetic, in all honesty.”
    • “Unless you set low details, but at that point the graphics are quite grainy and ugly.”
    • “The graphics are ok, there is far too much grinding going on to level up your equipment.”
  • music
    250 mentions Positive Neutral Negative

    The music in the game is a polarizing aspect, with many players noting a significant lack of background music during gameplay, which can make the experience feel empty or odd. While some appreciate the ambient sounds and find it suitable for playing their own music, others criticize the sporadic and often uninspired soundtrack that accompanies cutscenes and boss fights. Overall, the sound design is generally well-received, but the absence of a consistent musical score leaves many players wanting more.

    • “From the moment you step out of the bunker, you'll be enthralled by the game's stunning visuals and atmospheric soundtrack.”
    • “The sound design is equally impressive, with a soundtrack that will have you humming along as you chop up mutant creatures with a frying pan.”
    • “Beautiful art direction, incredibly addicting gameplay loop, fantastic sound design (love the music), engaging breadcrumb story that keeps you chasing it for more, a stellar variety of activities, tons of content for you to devour across a gargantuan world map.”
    • “The biggest and most annoying issue I have found in the game is no music, except for the starting location, main menu, and some cutscenes.”
    • “99% of the game time is utterly devoid of music, then suddenly there will be these silly little cinematics set to the most godawful out-of-balance tripe that just had me wanting to skip every single one of them.”
    • “When you are venturing around the map there isn't any music, there isn't any music when you are fighting monsters, there isn't any music at all, and it is very noticeable.”
  • humor
    88 mentions Positive Neutral Negative

    The humor in "Dysmantle" is widely praised for its quirky and clever writing, featuring amusing in-game references, witty character comments, and absurd scenarios that keep players entertained. Players enjoy the blend of humor with gameplay mechanics, such as the ridiculousness of smashing objects and the unexpected outcomes of certain actions, which contribute to a lighthearted experience in a post-apocalyptic setting. Overall, the game is described as both funny and charming, making it a delightful choice for casual gaming.

    • “Instead of generic procedural muck, you get a handcrafted map with some sly winks and some... less sly humor.”
    • “It's a game that doesn't take itself too seriously and is sure to have you laughing as you bash mutant creatures with a frying pan.”
    • “Overall, 'Dysmantle' is a game that will have you laughing and having fun while surviving in a post-apocalyptic world.”
  • stability
    84 mentions Positive Neutral Negative

    Overall, the game demonstrates impressive stability, with many players reporting a smooth experience free of significant bugs or glitches, even during extended play sessions. While some minor issues have been noted, particularly with multiplayer functionality and occasional bugs, the game is largely considered polished and well-optimized across various platforms. Users have expressed satisfaction with its performance, especially on Steam Deck and Linux, highlighting its reliability compared to other early access titles.

    • “I was also impressed by how bug free and well designed the game is.”
    • “A polished, bug free and overdelivering indie experience!”
    • “The dev team are hard working, the game is basically bug free and extremely polished; I never came across any game-breaking bugs that caused me to relaunch the game or restart my playthrough.”
    • “It's impossible to do local since only one controller is able to be connected at a time. Honestly, it's beyond frustrating trying to do it with remote play, having 20 minutes of troubleshooting each time I want to play. A great solo game, but could be the most frustrating multiplayer experience of my life. I would have given it a raving review if it wasn't for this.”
    • “It is a little buggy, and I do not like how zombies reappear every time you rest (maybe change that to a daily thing?). There are a few minor bugs (I've crashed twice), but none of my hard work was lost.”
    • “From what I've been able to play so far, I'm enjoying it, but it's super buggy.”
  • optimization
    70 mentions Positive Neutral Negative

    Overall, the game is highly praised for its optimization, running smoothly across a range of hardware, including lower-end systems. Users report steady frame rates, fast loading times, and minimal performance issues, even in demanding scenarios like large open-world environments. The attention to detail in optimization contributes to a pleasant gaming experience with little to no stuttering or crashes.

    • “From the very first menu load, the attention to detail and optimization is obvious.”
    • “A stupidly big open-world map (which is so well optimized there's no loading screen in between, despite all the roaming doggos, deeros and ex-hoomans)”
    • “I occasionally get a slight performance drop, but that's all because of my computer.”
    • “You can have tons of persistent drops all over the world without a hiccup in performance.”
    • “- performance issues when zombies be all up on my grill”
  • atmosphere
    54 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its stunning visuals, attention to detail, and effective sound design, creating a vibrant and immersive experience. Players appreciate the tension in early gameplay, the relaxing overall feel, and the unique environments, although some feel certain areas lack character. While the minimal music enhances the atmosphere for many, others note that repetitive gameplay can detract from the overall experience.

    • “From the moment you step out of the bunker, you'll be enthralled by the game's stunning visuals and atmospheric soundtrack.”
    • “The attention to detail in the environment design is commendable, with each location offering a distinct atmosphere and challenges to overcome.”
    • “It has a wonderful dystopian atmosphere and subtle storyline.”
    • “The island really needs more character and more atmosphere.”
    • “The game's atmosphere is bright and vibrant, not dark and gloomy.”
    • “You get some ambient animal sounds which give some atmosphere.”
  • replayability
    52 mentions Positive Neutral Negative

    The game's replayability is a mixed bag among players; while some find it offers significant replay value with various upgrades and exploration opportunities, others criticize it for lacking map and build variation, leading to a negligible incentive to replay after completing the main content. Suggestions for improvement include the addition of a "new game plus" mode and more diverse side stories to enhance replayability. Overall, opinions vary widely, with some players seeing it as a time sink and others feeling it lacks depth for multiple playthroughs.

    • “A very fun game with lots of replay value.”
    • “I think there’s a ton of replay value.”
    • “This game is really good; in 50 hours you can complete 100% of the main quest and DLCs, but there is a lot to do. If you don't know how to do something, just keep trying to figure it out or go to the wiki. It has a good story, and its replayability makes it a must-play.”
    • “The game doesn't have much replay value for me though.”
    • “No map variation and no build variation probably means little to no replay value.”
    • “I would say currently there is 20-30 hours of content available in the game, but with zero replayability, meaning that once you're done with the current content there is no good reason or incentive to play the game again until new content is implemented.”
  • monetization
    14 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with many users criticizing it for being grind-heavy and reminiscent of mobile games filled with ads. While some appreciate the absence of microtransactions, others feel the game is designed as a cash grab, lacking genuine care in its development. Overall, the presence of annoying ads and a focus on DLC purchases detracts from the gameplay experience.

    • “This is basically that game without microtransactions and a bit of solid gameplay.”
    • “Grind-heavy, like a mobile game designed to be flooded with ads.”
    • “I don't feel like this game was made with any sort of love, and was instead intended as an early access cash grab, which is a major disappointment.”
    • “Annoying ads to buy DLC, but that's the age we live in.”
  • emotional
    10 mentions Positive Neutral Negative

    Players highlight the game's ability to evoke strong emotions, particularly feelings of loneliness and the weight of survival. The attention to detail in the game's design enhances its emotional accessibility, making players feel deeply connected to their experiences within the world. Despite its emotional impact, some users note that there are alternative games that may offer similar or different emotional experiences.

    • “A lot of care went into making this world emotionally accessible.”
    • “First off, this game genuinely made me feel lonely.”
    • “It made me feel like my survival was up to me and me alone.”
  • character development
    4 mentions Positive Neutral Negative

    Character development is praised for its satisfying progression, featuring a blend of RPG elements such as equipment upgrades, level-ups, and various gameplay activities like farming and crafting. The character designs are noted as appealing, and the overall difficulty curve enhances the experience.

    • “You get basic RPG character development in the form of equipment and improving it, level ups, farming, building, crafting, fighting, exploring, challenges, story, and atmosphere.”
    • “Very satisfying and builds up the difficulty nicely with pretty cool character designs.”
    • “Character development feels very basic, relying heavily on equipment upgrades and level-ups rather than meaningful growth or narrative depth.”
    • “The character development is limited to standard RPG mechanics like farming and crafting, lacking any real emotional or narrative engagement.”
    • “While there are elements of character development, they are overshadowed by repetitive gameplay and do not contribute to a compelling story.”
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83%Critics’ scoreBased on 1 critic reviews
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26h Median play time
50h Average play time
31h Main story
73h Completionist
10-78h Spent by most gamers
*Based on 160 analyzed playthroughs
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DYSMANTLE is a open world role playing game.

DYSMANTLE is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.

The main story can be completed in around 31 hours, while the entire game is estimated to take about 73 hours to finish. On average players spend around 50 hours playing DYSMANTLE.

DYSMANTLE was released on November 6, 2020.

DYSMANTLE was developed by 10tons Ltd.

DYSMANTLE has received positive reviews from players and positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

DYSMANTLE is a single player game with multiplayer and local co-op support.

Similar games include Len's Island, Core Keeper, V Rising, Enshrouded, Above Snakes and others.