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Hellpoint

Hellpoint is an excellent take on the Souls-like formula that incorporates some fresh new ideas despite a few hiccups.
Hellpoint Game Cover
66%Game Brain Score
gameplay, story
stability, optimization
73% User Score Based on 2,657 reviews
Critic Score 59%Based on 31 reviews

Platforms

Nintendo SwitchLinuxXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxSteam DeckWindowsPlayStation
Hellpoint Game Cover

About

Hellpoint is a single player and multiplayer role playing game with horror and science fiction themes. It was developed by Cradle Games and was released on July 30, 2020. It received neutral reviews from critics and mostly positive reviews from players.

"Hellpoint" is a horror RPG set on a derelict space colony with dark sci-fi elements and a disturbing atmosphere, featuring real-time orbiting around a black hole. Play as a Spawn of the Authority, uncovering the mystery of a quantic cataclysm in single-player, local/online co-op, or PvP. The game offers rich RPG mechanics, character builds, and dense interstellar intrigue, but beware of bugs and grinding.

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73%
Audience ScoreBased on 2,657 reviews
gameplay179 positive mentions
stability178 negative mentions

  • The game features a unique sci-fi horror atmosphere, blending elements of Dark Souls and Dead Space, which creates an engaging and immersive experience.
  • The interconnected level design encourages exploration, with numerous secrets and shortcuts that reward players for their curiosity.
  • The combat system, while occasionally clunky, offers a variety of weapons and abilities that allow for different playstyles and character builds.
  • The game suffers from numerous bugs and glitches that can disrupt gameplay, including issues with hit detection and character movement.
  • Level design can be confusing and repetitive, making it easy for players to get lost and frustrated while navigating the environment.
  • The healing system is poorly implemented, as players only regain healing items after dying, which can lead to unnecessary backtracking and frustration.
  • gameplay
    664 mentions Positive Neutral Negative

    The gameplay of Hellpoint is a mixed bag, drawing heavily from the soulslike genre with familiar mechanics such as stamina management, challenging combat, and a death penalty system. While the game introduces unique elements like a black hole mechanic that affects enemy spawns and weapon proficiency systems, many players find the execution lacking due to clunky controls, poorly explained mechanics, and numerous bugs. Overall, while the atmosphere and exploration are praised, the gameplay often feels janky and uninspired, making it a hit-or-miss experience for fans of the genre.

    • “The gameplay is fun, the weapons feel great and different from each other, and the fighting, especially the boss fights, are pretty amazing.”
    • “The black hole mechanics really add an extra fun layer to the mix, and I found that using the effigies was a great addition, much like the bonfire ascetics from Dark Souls II.”
    • “The gameplay is solid and there are a variety of ways to play.”
    • “There are true moments of brilliance to be found in Hellpoint’s sci-fi soulslike, but unfortunately these are overshadowed by questionable design choices, frustrating traversal mechanics, and far too many bugs.”
    • “The gameplay feels bland and this game seems more about weird platforming than fighting.”
    • “Gameplay is clunky and uninspired, sound design is horrible, graphics are dated at best.”
  • story
    435 mentions Positive Neutral Negative

    The story of Hellpoint is a mixed bag, with many players finding it intriguing yet cryptic, often requiring exploration and piecing together lore from environmental storytelling and item descriptions. While some appreciate the unique sci-fi horror elements and atmospheric world-building, others criticize the narrative for being vague, poorly delivered, and sometimes frustrating due to bugs that can lock players out of quests. Overall, the storytelling style mirrors that of classic souls-like games, offering a rewarding experience for those willing to delve into its mysteries, but leaving others feeling disconnected and confused.

    • “The story and world building are terrific as you enter into a space station that has been overrun by hellish creatures in what seems to be some sort of hellpoint... with all the little tidbits of lore and worldbuilding you get from talking to people, reading item descriptions and bits of information scattered around, you can get really immersed in what the developers built here.”
    • “The story is intriguing and it's becoming increasingly obvious that the devs are dangerously based.”
    • “The story is mysterious and vague fitting perfectly for such a type of game.”
    • “The story is boring, the combat is unfinished, a lot of animations seem jerky or downright missing.”
    • “There is some sort of mechanic where if you accept a quest for (or kill) 1 of 3 cosmic-faction bosses, the station enemies change to reflect the opposite faction.”
    • “Yes, many of you will say, but that is normal is the core of the genre, but on Hellpoint the story is so forgettable and boring that I stopped following it and after about an hour of gameplay, I no longer remember where to go or what to do.”
  • atmosphere
    350 mentions Positive Neutral Negative

    The atmosphere of Hellpoint is widely praised for its eerie, immersive sci-fi horror setting, effectively capturing a sense of isolation and dread reminiscent of classics like Dead Space and Event Horizon. Reviewers highlight the game's strong environmental storytelling, atmospheric sound design, and intricate level layouts that encourage exploration, despite some criticism regarding repetitive environments and technical issues. Overall, the game's atmosphere stands out as its most compelling feature, drawing players into its haunting world filled with secrets and challenges.

    • “Hellpoint is an ambitious, atmospheric soulslike that swaps dark fantasy castles for derelict space stations and black holes.”
    • “The atmosphere and setting are an exquisite and oppressive mix of Hellraiser, Event Horizon, and you could pick just about any Lovecraft tale.”
    • “The atmosphere is absolutely incredible, capturing the dreary feeling you get with souls games.”
    • “I see some reviewers talk about atmosphere but it's extremely generic when considering the oversaturated wholesome souls game market.”
    • “On the other hand, none of us felt like playing more of your game (bought to play in co-op) less than 4 hours after an hour already, we found it too repetitive, not playable, buggy, and the atmosphere stressful, not to mention anxiety-inducing.”
    • “This game is super unpolished with animations and hitboxes not aligning at all in plenty of scenarios, as well as the general feel and atmosphere just being a bit off.”
  • graphics
    346 mentions Positive Neutral Negative

    The graphics of "Hellpoint" receive mixed reviews, with many praising its unique aesthetic and atmospheric design, often likening it to a blend of sci-fi horror influences. While some players find the visuals impressive for an indie title, others criticize them as dated and lacking polish, with reports of graphical glitches and performance issues. Overall, the art direction is highlighted as a strong point, contributing to the game's immersive experience despite its technical shortcomings.

    • “Some of the best visuals I have ever seen!”
    • “Hellpoint is an actual proper soulslike game in a sci-fi horror setting sporting solid gameplay, gorgeous aesthetics, and some absolutely fascinating lore.”
    • “The graphics are really good; it did well to set the mood that this was a technologically advanced space station.”
    • “The graphics are muddy and uninspired, as is the level design, which seems slipshod and random.”
    • “Graphically, it feels more dated than even Dark Souls or the original Dead Space, and the layouts feel more like the arbitrary chaos of a Doom or Quake map.”
    • “The game runs on Unity and even knowing it's not a typical AAA game engine, this doesn't excuse the poor graphic design present in Hellpoint.”
  • stability
    184 mentions Positive Neutral Negative

    The game's stability has been a significant concern among players, with numerous reports of bugs and glitches affecting gameplay, particularly in co-op mode. Many users experienced game-breaking issues, such as corrupted save files, unresponsive controls, and erratic enemy behavior, which detracted from the overall experience. While some players noted improvements post-launch, the consensus remains that the game is still riddled with technical problems that require further attention from the developers.

    • “This runs great on my Steam Deck (high/ultra) locked at 30 or on high/medium at 60.”
    • “Runs great even in splitscreen, which I'm currently enjoying with my girlfriend.”
    • “Runs great, controls are good, interesting map with some cool looking armor and weapons.”
    • “The only real drawback - and it is a big one - is the abundance of bugs and glitches.”
    • “The game is very buggy, from enemy AI that simply stops working, to bosses clipping through the arena boundaries and falling to their deaths, to save files becoming corrupted beyond repair.”
    • “It's a buggy, clunky mess of a game.”
  • music
    143 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating its atmospheric qualities and ability to enhance the overall experience, particularly during boss fights. However, many find the soundtrack to be forgettable and lacking in memorable tracks, often blending into the background without standing out. While some specific themes, like the observatory theme, are praised, the overall consensus suggests that the music could benefit from more variety and presence throughout the gameplay.

    • “The atmosphere, the level design and exploration, the soundtrack, the gear, all very good.”
    • “The music is amazing, specifically the music played when fighting the first boss.”
    • “The soundtrack fits this game perfectly, and really adds to the overall atmosphere.”
    • “Music and sound effects are uninspired and entirely absent for some attacks and animations.”
    • “The soundtrack is underwhelming and not memorable at all.”
    • “The audio constantly cuts out, music doesn't play when it's supposed to, ragdolled bodies fly everywhere, and there are some more serious bugs.”
  • optimization
    73 mentions Positive Neutral Negative

    The game's optimization has received widespread criticism, with many players reporting severe stuttering, frame rate drops, and crashes across various platforms, including high-end systems. While some users experienced stable performance, particularly on specific setups, the overall consensus indicates that the game suffers from significant optimization issues, particularly in open areas and with certain gameplay mechanics. Many reviews suggest that the game feels poorly optimized, especially given its reliance on the Unity engine, leading to a frustrating experience for players.

    • “Hellpoint is extremely well optimized too, I easily get a solid 144 fps at max settings on my laptop.”
    • “Back in 2020 there were some performance issues, but as of 2023 this game is patched up and running very smooth.”
    • “When it comes to performance: I'm currently using a rather old rig (i5, 1060, 16GB RAM, HDD) playing the game in 1080p with everything maxed out I got 0 frame dips, very fast loading times and a stellar picture quality.”
    • “Terrible performance on Steam Deck; the game can run fine in corridors but framerate tanks hard in slightly more open areas.”
    • “The graphics are pretty good, but unfortunately, the game is poorly optimized. Frame drops happen way too often and kind of ruin the experience.”
    • “It is so poorly optimized, and I feel ultimately ripped off seeing as this cost me over $40 CAD—close to half the price of a AAA release but with this many problems.”
  • grinding
    69 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and repetitive, particularly due to the lack of fast travel and the need for extensive farming to progress. While some appreciate the challenge and the potential for character growth through grinding, others criticize the combat and exploration as overly slow and frustrating, leading to a sense of monotony. Overall, the grinding experience is often described as a significant detractor from the game's enjoyment.

    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “A lot of grinding.”
    • “It forces more combat into a system that already struggles, making certain areas tedious instead of exciting.”
    • “The difficulty that the game starts at is too easy; you increase the difficulty, and it becomes tediously hard, just bloated health for enemies!”
    • “Fighting enemies is more tedious than challenging, and this coupled with the game being overly punishing for mistakes makes it feel like a majority of the 'souls-like' difficulty is from you trying to balance being patient with not falling asleep.”
  • humor
    31 mentions Positive Neutral Negative

    The humor in the game is largely derived from its numerous glitches and janky mechanics, which players find amusing rather than frustrating. Many reviews highlight the comedic moments created by ragdoll physics, unexpected character behaviors, and the absurdity of certain gameplay scenarios, such as enemies spinning or bodies flailing. Overall, while the game has its share of bugs, they often contribute to a lighthearted and entertaining experience, making it enjoyable for those who appreciate its quirky charm.

    • “You can encounter funny memes such as characters sliding on the ground t-posed.”
    • “I don't mind that dead bodies spaz out on the ground and often fly away - in fact, I find it hilarious and kind of endearing.”
    • “Ragdoll on deaths can sometimes be very funny, multiple of my deaths or kills just seeing a body crumple into a jittering ragdoll mess as if stuck in geometry.”
  • replayability
    25 mentions Positive Neutral Negative

    The game offers significant replayability through its depth, co-op and PvP features, and the ability to explore different builds and encounters in New Game Plus. While some players find it infinitely replayable due to varied paths and secrets, others note that most content can be completed in a single playthrough, limiting replay value. Overall, the combination of build variety and exploration encourages multiple playthroughs, though opinions on its replayability vary.

    • “There’s a lot of depth for players willing to dig, and co-op and PvP features add replay value.”
    • “I’ve played maybe 7 different characters and made different builds for each one; it's really great to see the difference between them, which allows for plenty of replayability.”
    • “2) Little replayability, almost all items and quests can be gathered in one playthrough, and there's not much else to do.”
    • “A lot of wasted potential, a forgettable and incomprehensible plot, and not much replay value.”
    • “Overall the game has a really cool dark sci-fi atmosphere, a ton of secrets to explore, and solid build variety and replayability.”
  • emotional
    7 mentions Positive Neutral Negative

    Reviewers express a mix of emotions regarding the game's atmosphere, with some feeling a strong sense of anger reminiscent of the Dark Souls series, while others criticize the incoherent voice acting that detracts from emotional engagement. Despite its generic qualities in a saturated genre, the game effectively evokes feelings of frustration and insignificance, contributing to a compelling experience for fans of soulslike games.

    • “If you enjoy soulslike games, get this one, it's absolutely a treat and the 'anger' it has made me feel at times, due to my own mistakes, was one of the closest to the 'anger' that Dark Souls made me feel.”
    • “It made me feel like I was playing Dark Souls for the first time, again.”
    • “It made me feel small and that in my book is effective.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization of the game has drawn criticism for its high price of £30, especially given the perceived lack of polish and functionality, such as broken co-op features. Users feel that the game is not adequately supported or promoted, leading to a low player base and disappointment among those who had high expectations.

    • “What an outrage that they're charging 30 quid for this and advertising co-op which is completely busted.”
    • “It genuinely makes me sad that I didn't like this because I would always see it on the store and there were advertisements for it, but it seems to fall short of that.”
    • “To conclude, the game is good but it feels like it's still in beta state, after 4 years, and no sign of the devs on Discord, aside from advertisements of their new Jumanji game.”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game is extensive, offering a wide range of options for play style and progression that encourages multiple playthroughs. Players can engage with a variety of systems, including traditional stat leveling, weapon upgrades, and a proficiency system that unlocks unique abilities, all complemented by impressive character design and immersive environments.

    • “The options for character development and play style are vast, and I think it will take several playthroughs to even touch on them all.”
    • “The number of mechanical systems involved in character development is awesome too; not only do you have a standard 'soulslike' stat level and weapon upgrade systems, but there's also a proficiency style system for each specific weapon that unlocks a variety of passive and active abilities for that weapon.”
    • “Really nice character design, with many cool details and great environments; they did a great job.”
    • “The character development feels shallow and lacks meaningful choices that impact the story.”
    • “I was disappointed by the lack of depth in character progression; it feels like a missed opportunity.”
    • “The characters are one-dimensional, and their development throughout the game is minimal at best.”
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24h Median play time
23h Average play time
7-35h Spent by most gamers
*Based on 19 analyzed playthroughs
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Frequently Asked Questions

Hellpoint is a role playing game with horror and science fiction themes.

Hellpoint is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 23 hours playing Hellpoint.

Hellpoint was released on July 30, 2020.

Hellpoint was developed by Cradle Games.

Hellpoint has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its gameplay but disliked it for its stability.

Hellpoint is a single player game with multiplayer and local co-op support.

Similar games include Mortal Shell, Salt and Sanctuary, The Surge, Immortal: Unchained, The Last Faith and others.