Hellpoint Game Cover
Hellpoint is an excellent take on the Souls-like formula that incorporates some fresh new ideas despite a few hiccups.

"Hellpoint" is a horror RPG set on a derelict space colony with dark sci-fi elements and a disturbing atmosphere, featuring real-time orbiting around a black hole. Play as a Spawn of the Authority, uncovering the mystery of a quantic cataclysm in single-player, local/online co-op, or PvP. The game offers rich RPG mechanics, character builds, and dense interstellar intrigue, but beware of bugs and grinding.

  • Mac OS
  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Linux
  • Play​Station
  • Xbox

Reviews

73%
Audience ScoreBased on 2,555 reviews
gameplay172 positive mentions
stability169 negative mentions
  • Unique sci-fi horror atmosphere reminiscent of Dead Space and Event Horizon.
  • Engaging exploration with many secrets and interconnected levels.
  • Innovative weapon upgrade system that allows for flexibility in builds.
  • Numerous bugs and glitches that can disrupt gameplay.
  • Clunky movement and combat mechanics that feel unpolished.
  • Confusing level design that can lead to getting lost easily.
  • gameplay639 mentions

    The gameplay of Hellpoint has received mixed reviews, with many players noting its similarities to the Dark Souls series while also highlighting its unique mechanics, such as the black hole clock and weapon proficiency systems. However, criticisms abound regarding clunky movement, poorly explained mechanics, and numerous bugs that detract from the overall experience. While some players appreciate the challenging combat and atmospheric design, others find the gameplay frustrating due to repetitive level design and inconsistent hitboxes.

    • “The gameplay is fun, the weapons feel great and different from each other, and the fighting, especially the boss fights, are pretty amazing.”
    • “The blend of sci-fi and horror elements, along with its challenging gameplay, will appeal to fans of intense, narrative-driven games.”
    • “The gameplay is smooth and polished, with a variety of interesting mechanics to explore.”
    • “The atmosphere and environment are great and it tells an interesting story, but it's ruined by its janky and horrible gameplay.”
    • “Gameplay is rigid and poorly tuned.”
    • “The gameplay feels bland and this game seems more about weird platforming than fighting.”
  • story415 mentions

    The story of Hellpoint is characterized by its cryptic and fragmented narrative, requiring players to piece together lore through environmental storytelling, item descriptions, and NPC interactions. While some players appreciate the atmospheric and intriguing sci-fi elements, many criticize the lack of clarity and direction, making it challenging to fully engage with the plot. Overall, the game offers a unique narrative experience that may appeal to fans of the souls-like genre, but it often leaves players feeling disconnected from the story due to its obscure delivery and technical issues.

    • “The story and world building are terrific as you enter into a space station that has been overrun by hellish creatures, with all the little tidbits of lore and worldbuilding you get from talking to people, reading item descriptions, and bits of information scattered around, you can get really immersed in what the developers built here.”
    • “The story is interesting and drip-fed to you to keep the interest.”
    • “The narrative of 'Hellpoint' is fragmented and cryptic, pieced together through environmental storytelling and cryptic item descriptions.”
    • “Yes, many of you will say, but that is normal is the core of the genre, but on Hellpoint the story is so forgettable and boring that I stopped following it and after about an hour of gameplay, I no longer remember where to go or what to do.”
    • “The story is hard to follow and the parts you get to hear don't make any sense.”
  • atmosphere336 mentions

    The atmosphere of the game is widely praised for its immersive and eerie qualities, drawing comparisons to iconic sci-fi horror titles like *Dead Space* and *Event Horizon*. Reviewers highlight the game's unique sci-fi setting, rich environmental storytelling, and haunting sound design, which collectively create a sense of isolation and dread. However, some critiques mention that while the atmosphere is compelling, it can be undermined by technical issues and repetitive level design.

    • “The atmosphere is absolutely incredible.”
    • “The atmosphere and soundtrack is really good as well.”
    • “The atmosphere is a fantastic blend of cosmic horror and high fantasy.”
    • “I see some reviewers talk about atmosphere but it's extremely generic when considering the oversaturated wholesome souls-like game market.”
    • “On the other hand, none of us felt like playing more of your game (bought to play in co-op) less than 4 hours after an hour already, we found it too repetitive, not playable, buggy, and the atmosphere stressful, not to mention anxiety-inducing.”
    • “This game is super unpolished with animations and hitboxes not aligning at all in plenty of scenarios, as well as the general feel and atmosphere just being a bit off.”
  • graphics328 mentions

    The graphics of the game have received mixed reviews, with many players appreciating the unique art style and atmospheric visuals that evoke a dark sci-fi aesthetic reminiscent of titles like Dark Souls and Dead Space. However, several critiques highlight issues with graphical fidelity, optimization, and occasional glitches, leading to a perception that the visuals feel dated or lack polish. Overall, while the game's aesthetic is often praised, it is clear that the graphics do not reach the standards of AAA titles, leaving some players wanting more in terms of visual quality.

    • “The graphics of 'Hellpoint' are impressive.”
    • “The game flows well and has an incredible atmosphere along with some very nice graphics.”
    • “The graphics are not going to blow you away, but they do the job; some areas the frame rate does drop and needs polishing, some confined spaces mess your camera up so you can't see anything.”
    • “The graphics are muddy and uninspired, as is the level design, which seems slipshod and random.”
    • “Graphically, it feels more dated than even Dark Souls or the original Dead Space, and the layouts feel more like the arbitrary chaos of a Doom or Quake map.”
    • “The game runs on Unity and even knowing it's not a typical AAA game engine, this doesn't excuse the poor graphic design present in Hellpoint.”
  • stability175 mentions

    The game is widely criticized for its numerous bugs and glitches, which significantly detract from the overall experience. Many players report game-breaking issues, particularly in multiplayer, alongside frustrating movement mechanics and inconsistent enemy behavior. While some users note improvements post-launch, the consensus remains that the game requires substantial polish to reach its full potential.

    • “This runs great on my Steam Deck (high/ultra) locked at 30 or on high/medium at 60.”
    • “Runs great even in splitscreen, which I'm currently enjoying with my girlfriend.”
    • “Runs great, controls are good, interesting map with some cool looking armor and weapons.”
    • “A buggy, clunky mess of a game.”
    • “The game was released in an extremely buggy state, so much so that some people had difficulty even playing the game.”
    • “Corrupt save files losing all progress, buggy hit boxes, inventory wipes, and graphical issues really impact the overall experience.”
  • music142 mentions

    The music in the game receives mixed reviews, with some players appreciating its atmospheric qualities and ability to enhance the overall experience, particularly during boss fights. However, many find the soundtrack to be forgettable or lacking in memorable tracks, often blending into the background rather than standing out. While some praise specific themes for their haunting and immersive qualities, others criticize the overall minimalism and inconsistency in sound design, noting issues like music cutting out during gameplay.

    • “The music and ambient sounds are great and set the mood without much effort - it just works.”
    • “The soundtrack fits this game perfectly, and really adds to the overall atmosphere.”
    • “The atmosphere and soundtrack is really good as well.”
    • “Only boss fight I did (archon slaver) was so underwhelming, especially with the sound design and music.”
    • “We can blame an absent soundtrack, which could have reinforced the solitude or the strong moments.”
    • “The soundtrack is underwhelming and not memorable at all.”
  • optimization70 mentions

    Overall, the game's optimization has received significant criticism, with many players reporting severe performance issues, including frequent frame rate drops, stuttering, and graphical glitches, particularly in open areas. While some users experienced stable performance on specific setups, the general consensus is that the game is poorly optimized, especially for high-end systems, and requires substantial improvements to enhance the gaming experience. Despite its potential, many players feel frustrated by the lack of optimization and ongoing performance problems.

    • “Hellpoint is extremely well optimized too, I easily get a solid 144 fps at max settings on my laptop.”
    • “Back in 2020 there were some performance issues, but as of 2023 this game is patched up and running very smooth.”
    • “When it comes to performance: I'm currently using a rather old rig (i5, 1060, 16GB RAM, HDD) playing the game in 1080p with everything maxed out I got 0 frame dips, very fast loading times and a stellar picture quality.”
    • “Terrible performance on Steam Deck; the game can run fine in corridors, but the framerate tanks hard in slightly more open areas.”
    • “The graphics are pretty good, but unfortunately, the game is poorly optimized; frame drops happen way too often and kind of ruin the experience.”
    • “It is so poorly optimized, and I feel ultimately ripped off seeing as this cost me over $40 CAD--that's right, close to half the price of a AAA release but with this many problems.”
  • grinding66 mentions

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and repetitive. While some appreciate the need for grinding to strengthen their characters, others criticize the lack of efficient farming methods, excessive backtracking, and a cumbersome crafting system that detracts from the overall experience. Overall, the grinding can feel like a slog, often overshadowing the enjoyment of exploration and combat.

    • “A lot of grinding.”
    • “You'll need a second life for grinding.”
    • “It can be a bit grindy sometimes.”
    • “The lack of a proper fast travel system and the repetitive nature of some areas can lead to tedious backtracking, especially after death.”
    • “Fighting enemies is more tedious than challenging, and this coupled with the game being overly punishing for mistakes makes it feel like a majority of the 'souls-like' difficulty is from you trying to balance being patient with not falling asleep.”
    • “After farming for the equipment for 4 hours and several buggy jump puzzles, I just couldn't be bothered to do it all again.”
  • humor31 mentions

    The humor in the game is largely derived from its numerous glitches and janky mechanics, which players find amusing rather than frustrating. Many reviewers highlight the comedic moments created by ragdoll physics, unexpected character behaviors, and the absurdity of certain gameplay situations, such as enemies spinning or performing breakdancing moves upon defeat. Overall, while the game has its share of bugs, these often contribute to a lighthearted and entertaining experience, making it enjoyable for those who appreciate its quirky charm.

    • “A boss phased through the wall, falling to its death (hilarious).”
    • “I don't mind that dead bodies spaz out on the ground and often fly away - in fact, I find it hilarious and kind of endearing.”
    • “Enemies that start doing break dance when they die can be funny.”
  • replayability23 mentions

    The game offers a mixed bag of replayability, with many players praising its variety of builds, secrets, and new game plus (NG+) features that encourage multiple playthroughs. However, some reviewers note that the game can be completed in one playthrough, limiting its long-term appeal. Overall, while there are elements that enhance replayability, such as different character builds and exploration paths, the experience may vary significantly based on individual play styles and preferences.

    • “Overall the game has a really cool dark sci-fi atmosphere, a ton of secrets to explore, and solid build variety and replayability.”
    • “Encourages replay value because New Game+ carries stuff over (lightsaber) and scales up with you so you can still get your ass kicked easily, and it's just designed so that it's not quite the same every time.”
    • “Insane amounts of replayability with different endings and new things to try out.”
    • “Little replayability; almost all items and quests can be gathered in one playthrough, and there's not much else to do.”
    • “A lot of wasted potential, a forgettable and incomprehensible plot, and not much replay value.”
    • “As a stand-alone single player game, it's probably more playable.”
  • emotional7 mentions

    Reviewers express a mix of emotions regarding the game's atmosphere, with some feeling a familiar sense of anger reminiscent of the Dark Souls series, which enhances the overall experience. However, the incoherent voice acting detracts from emotional engagement with NPCs, leaving players to rely on text for narrative depth. Overall, the game successfully evokes feelings of challenge and insignificance, contributing to its emotional impact.

    • “If you enjoy soulslike games, get this one, it's absolutely a treat and the 'anger' it has made me feel at times, due to my own mistakes, was one of the closest to the 'anger' that Dark Souls made me feel.”
    • “It made me feel like I was playing Dark Souls for the first time, again.”
    • “It made me feel small and that in my book is effective.”
  • character development4 mentions

    Character development in the game is extensive, offering a wide range of options for play style and progression that encourages multiple playthroughs. The integration of various mechanical systems, including a "soulslike" stat leveling and a proficiency system for weapons, enhances the depth of character customization. Additionally, the character design and environmental details contribute positively to the overall experience.

    • “The options for character development and play style are vast, and I think it will take several playthroughs to even touch on them all.”
    • “The number of mechanical systems involved in character development is awesome too; not only do you have a standard 'soulslike' stat level and weapon upgrade systems, but there's also a proficiency style system for each specific weapon that unlocks a variety of passive and active abilities for that weapon.”
    • “Really nice character design, many cool details, and great environments; they did a great job.”
  • monetization3 mentions

    The monetization aspect of the game is criticized for being overshadowed by a lack of player engagement and insufficient advertising, leading to a perception that the game is still in a beta state despite being available for four years. Users express disappointment over the developers' focus on promoting new projects rather than improving the existing game, which has contributed to its low visibility and player base.

    • “It genuinely makes me sad that I didn't like this because I would always see it on the store and there were advertisements for it, but it seems to fall short of that.”
    • “To conclude, the game is good but it feels like it's still in beta state, after 4 years, and no sign of the devs on Discord, aside from advertisements for their new Jumanji game.”
    • “Major con: not enough people to play with... due to low advertising, the game isn't well known.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

24hMedian play time
23hAverage play time
7-35hSpent by most gamers
*Based on 19 analyzed playthroughs

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