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DON'T SCREAM
2024Casual Simulation
Looking for games like The Watson-Scott Test? Here are top action recommendations with a horror focus, selected from player-similarity data — start with DON'T SCREAM, From The Darkness or The Mortuary Assistant.
"DON'T SCREAM" is a short horror experience built in Unreal Engine 5, inspired by '90s camcorder found footage. The objective is to explore Pineview Forest for 18 minutes without screaming, as your microphone is calibrated to detect even slight sounds. With dynamic scares, each playthrough promises a unique fright.
View Game"From the Darkness" is a frightening first-person horror game, where you must navigate your deceased grandfather's dark, abandoned apartment to find an old family album. As you explore, you'll encounter supernatural occurrences and must eventually confront the mysterious inhabitant of darkness to escape. The game is short, lasting around an hour, but makes for a tense, nerve-wracking experience. However, be warned as the game contains flashes of light that can trigger epileptic seizures.
View Game"The Mortuary Assistant" is a horror puzzle game that immerses you in the grim atmosphere of a mortuary. As the new assistant, you'll be alone with the dead, confronting chilling supernatural occurrences while maintaining the meticulous routines of preparing bodies for burial. Solve intricate puzzles, survive ghostly encounters, and unravel the mortuary's dark secrets in this captivating, eerie experience.
View Game"The Horrorscope" is a psychological-simulation game with horror elements, classified as a social experiment. Players dive into their own psyche by answering a series of potentially uncomfortable questions, with the goal of unlocking their mind and gaining new insights about themselves. The game offers a unique experience for both content creators and solo players.
View Game"The Convenience Store | 夜勤事件" is a J-horror walking simulator with psychological elements, featuring photo-realistic graphics and a VHS film aesthetic. Players take on the role of a college girl working a night shift in a Japanese convenience store, where they will encounter puzzles and two possible endings. This game is a follow-up from the creators of other successful horror titles such as "Stigmatized Property | 事故物件" and "Inunaki Tunnel | 犬鳴トンネル".
View GameThe Park is a psychological horror experience and Funcom's first single-player game since its award-winning adventure 'Dreamfall: The Longest Journey'. Releasing on the PC in October this year, 'The Park' puts you in the shoes of a mother whose son goes missing. When night falls and the lights go out, what follows is an intense story set against the backdrop of an amusement park where a dark and s…
View Game"Home" is a single-player adventure horror game with an interesting plot and good game mechanics. It takes place in a beautifully designed pixel world, where the game's environment subtly changes to reflect your perspective. As a murder mystery, the game allows you to decide its outcome, creating a unique and masterfully crafted atmosphere.
View GameThe Salesman is a psychological horror adventure that plunges you into corporate terror as you lose your job and scramble to find a new one. Set in a haunting suburban world, it combines eerie analog horror with dark satire on consumerism and modern life. Navigate unsettling environments while engaging in bizarre, fully voiced interactions with the persistent salesman.
View GameIn a sun-scorched, apocalyptic world, you must survive the deadly Visitors who come seeking refuge at night. Decide who to trust, interrogate guests, and take ruthless action to protect what remains of humanity. Suspense and moral choices define this tense struggle for survival amid darkness and decay.
View GameIn "Fears to Fathom: Home Alone," players step into the shoes of Miles, a 14-year-old home alone as his parents are away for work. The psychological horror game presents a chilling short story, with the first episode available for free. The episode uses atmospheric environment, photo-realistic graphics, and a VHS film aesthetic to immerse players in Miles' nerve-wracking ordeal.
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