Skip to main content
The Mortuary Assistant Game Cover

About The Mortuary Assistant

The Mortuary Assistant is a single player and multiplayer simulation game with horror, mystery and thriller themes. It was developed by DarkStone Digital and was released on August 2, 2022. It received very positive reviews from players.

Alone with the dead #horror #puzzle

Skip Games Like The Mortuary Assistant

Games Like The Mortuary Assistant

Looking for games like The Mortuary Assistant? Here are top simulation recommendations with a horror, mystery and thriller focus, selected from player-similarity data — start with Dollmare, Summer of '58 or The Cabin Factory.

Dollmare Image
Games like Dollmare
Summer of '58 Image
Games like Summer of '58
The Cabin Factory Image
Games like The Cabin Factory
Visage Image
Games like Visage
IMSCARED Image
Games like IMSCARED
Amenti Image
Games like Amenti
DON'T SCREAM Image
Games like DON'T SCREAM
Infliction Image
Games like Infliction
Layers of Fear Image
Games like Layers of Fear
The Closing Shift Image
Games like The Closing Shift
Skip User Reviews

Reviews

92%Audience ScoreBased on 5,633 reviews
story335 positive mentions
stability101 negative mentions

  • Exceptional horror atmosphere with subtle, well-executed jump scares that keep players on edge without cheap tactics.
  • Highly immersive gameplay combining realistic embalming procedures and paranormal investigations, offering a unique blend of simulation and horror.
  • Strong replay value due to randomized hauntings, multiple endings, and a deep, intriguing story with well-done voice acting and sound design.
  • Gameplay can become repetitive and tedious after several playthroughs, especially when pursuing all achievements involving embalming multiple bodies.
  • Technical issues such as bugs, glitches, and clunky controls sometimes disrupt the experience, including glitches with inventory, character animations, and progression blockers.
  • Some players find the learning curve steep with limited instructions, and certain elements like item randomization and scare event pacing may frustrate or reduce scare effectiveness over time.
  • story

    962 mentions Positive Neutral Negative
    35% positive mentions, 62% neutral mentions, 3% negative mentions

    The story in this game is a compelling, layered narrative revealed gradually through multiple playthroughs, featuring emotional themes of trauma, grief, and addiction. Its multiple endings and randomized story events encourage replayability, though some find the repetition and RNG elements hinder story progression and pacing. While not always linear or extensive, the storytelling is praised for its atmosphere, character development, and integration with gameplay, making it engaging for those who invest in uncovering its full depth.

    • “The mortuary assistant is a chilling and immersive horror simulation game that sets itself apart through its eerie atmosphere, methodical gameplay, and psychological storytelling. The game features multiple endings, encouraging replayability and deeper exploration into Rebecca’s story and the secrets of the mortuary. These story elements are revealed gradually through flashbacks, environmental storytelling, and demonic encounters, creating a layered and emotionally resonant horror experience.”
    • “It's challenging, it's tense, it has phenomenal pacing, it's relatively easy to follow, the jump scares - and truly the variety of scares - are well done and absolutely terrifying, the story is layered and brilliant, and the graphics are just disturbing enough to allow immersion without leaning into uncanny valley territory.”
    • “The story unfolds across multiple playthroughs, and each run feels unique thanks to the game’s dynamic haunt system. That uncertainty makes every playthrough intense and personal, and it encourages you to try again to uncover more of the story.”
    • “The lore / story events happening during the normal game are few and are not skippable, meaning that given how many times you are going to repeat the chores (cleaning bodies, which for the same reason becomes tedious instead of tense), you'll be stuck with the repetitive unskippable story events and haunt events, which are already not scary at all by the third shift (and I am really weak at horror games).”
    • “The story is average at best, meh at worst, and I didn't push through trying to get each ending for the sake of it, but rather to get scared.”
    • “This game design choice to only reveal crucial story elements during multiple replays of the game and to have them only randomly spawn, is not something that appeals to me.”
  • gameplay

    538 mentions Positive Neutral Negative
    27% positive mentions, 62% neutral mentions, 11% negative mentions

    The gameplay of "The Mortuary Assistant" is a unique blend of detailed embalming simulation and paranormal investigation, providing a tense, immersive experience that combines methodical tasks with horror elements. While the core mechanics are engaging and create a compelling atmosphere with procedural scares, many players note that the gameplay becomes repetitive and somewhat clunky over time, with occasional bugs and a steep learning curve for some mechanics. Despite these drawbacks, the randomization of scares and multiple endings add replay value, making it a memorable but sometimes uneven horror experience.

    • “The mortuary assistant is a unique blend of psychological horror and meticulous task management, where the mechanical tension comes from balancing the demands of your job with the eerie, often terrifying supernatural events around you.”
    • “This gameplay loop—of performing embalming tasks while identifying and expelling demons—feels fresh and engaging, merging logical deduction with immersive horror.”
    • “The gameplay strikes an ideal balance, being intricate enough to keep players engaged and immersed without becoming overly complicated, which could detract from the chilling atmosphere.”
    • “The gameplay loop quickly becomes tedious and samey; you'll spend a lot of time repeating the same menial tasks for minimal payoff.”
    • “The gameplay is confusing and glitchy, with awful jump scares that rely too much on cheap tricks; it doesn't explain important mechanics well and feels clunky.”
    • “The core gameplay mechanics remain the same with each shift, resulting in repetitive gameplay that makes the experience feel routine after a few hours.”
  • atmosphere

    350 mentions Positive Neutral Negative
    51% positive mentions, 48% neutral mentions, 1% negative mentions

    The atmosphere of this game is widely praised for its eerie, immersive, and oppressive tone, skillfully combining subtle psychological horror with well-timed jump scares. Players consistently highlight the effective use of sound design, lighting, and setting—particularly the mortuary environment—that creates relentless tension and dread without relying on cheap scares. While some note that the horror intensity may wane after multiple playthroughs, the overall consensus is that atmosphere is the game's standout strength, delivering a chilling and unforgettable experience.

    • “The atmosphere, sound design, and constant tension make it one of the most genuinely terrifying experiences I've had in horror gaming.”
    • “It’s genuinely creepy even when nothing is actively chasing you; the atmosphere alone does most of the work. The sound design and lighting will have the hairs on your arms standing up long before the real scares arrive.”
    • “From the very first shift, the atmosphere wraps around you like a cold fog.”
    • “It's a shame because I really liked the feel and atmosphere of the game, but the gameplay quickly becomes repetitive.”
    • “There were an infinite amount of times during my first games where I got in my head about the atmosphere and thought something scary could happen at any time or around any corner, but the scares quickly became easy to predict, and I feel there were so many missed opportunities for terrifying moments that just were not utilized the way they could've been.”
    • “The game just doesn't set up the atmosphere needed to really have those subtle scares pay off continually.”
  • replayability

    213 mentions Positive Neutral Negative
    43% positive mentions, 56% neutral mentions, 1% negative mentions

    Replayability is a standout feature of the game, largely driven by multiple endings, randomized scares, and varied events that make each playthrough feel unique. While some find the gameplay loop repetitive after extended play, most agree the diverse narrative paths and random elements sustain interest and encourage repeated sessions. Updates and achievements further enhance replay value, making it a highly replayable and engaging horror experience.

    • “Different entities, variations in tasks, and changing environmental effects ensure that no two sessions feel exactly alike, increasing replayability.”
    • “The game features multiple endings, encouraging replayability and deeper exploration into Rebecca’s story and the secrets of the mortuary.”
    • “Though it seems rather small and repetitive at first, this game is an absolute masterpiece at replayability and keeping you on the edge of your seat even if you walked through the mortuary hallways dozens of times.”
    • “The Mortuary Assistant was designed for replayability, but it can become repetitive quickly.”
    • “The idea of multiple endings (which is very common in small indie games) could mean more replayability, but this is really limited by the repetitiveness of what replaying everything means.”
    • “The game has very little replay value, despite that being the literal game mode, and overall feels boring and unpolished; once you've seen what there is to see, you've seen it all.”
  • graphics

    205 mentions Positive Neutral Negative
    34% positive mentions, 61% neutral mentions, 5% negative mentions

    The graphics of the game are generally regarded as solid and effective, with detailed and realistic visuals that enhance the eerie atmosphere without relying on cutting-edge technology. While some reviewers note the graphics feel somewhat dated and occasionally glitchy, many praise the immersive art style, particularly in the graphic embalming processes and haunting environments, which contribute significantly to the game's tense and disturbing mood. Overall, the visuals successfully balance realism and horror to deliver a compelling and unsettling experience despite not being top-tier in technical quality.

    • “The game's graphics are top-notch, with detailed and realistic environments that add to the overall immersion.”
    • “The mortuary assistant visuals are excellent; the game features high visuals that make the graphics look crisp and realistic, reinforcing the immersion when you play through it that you are in the mortuary.”
    • “It's challenging, it's tense, it has phenomenal pacing, it's relatively easy to follow, the jump scares - and truly the variety of scares - are well done and absolutely terrifying, the story is layered and brilliant, and the graphics are just disturbing enough to allow immersion without leaning into uncanny valley territory.”
    • “The graphics and character movement is crap, plus full of bugs.”
    • “Since the newest update the game is not enjoyable; bugs and even the graphics went bad.”
    • “The graphics are a little dated, and the cost is relatively high for a game which finishes in a few hours - for one ending, anyhow.”
  • stability

    103 mentions Positive Neutral Negative
    2% positive mentions, 0% neutral mentions, 98% negative mentions

    The game suffers from frequent and sometimes severe bugs, including glitches that disrupt gameplay, cause progression blockers, and require restarts. While some players experience minimal issues and praise its atmosphere, many find the bugs frustrating enough to impact enjoyment and immersion. The developer is actively working on fixes, but stability remains a notable concern.

    • “The bugs have all long been sorted out, it runs great (on PC and Steam Deck), and I have had so much fun with it over the last few years.”
    • “Its jumpscares are randomized so each time you play it's always a new fun game with little to no glitches.”
    • “The current state of the game is quite buggy and lacking a lot of polish, including rampant game-breaking bugs requiring restarts, lack of guidance, typos, and very unreliable ways to beat the game.”
    • “From start to finish, my gaming experience was marred by constant glitches and frustrating problems that prevented me from enjoying the game in any meaningful way.”
    • “Game-breaking bugs need to be fully ironed out, like not being able to pull somebody out of the gurneys, not being able to move a gurney after burning the symbol on the body, or being stuck in a grave; these glitches put me in a bad mood and prevented achievement progress.”
  • grinding

    94 mentions Positive Neutral Negative
    0% positive mentions, 13% neutral mentions, 87% negative mentions

    The game’s grinding mainly involves repetitive embalming tasks that many find tedious and time-consuming, especially when pursuing 100% achievements. While the randomized scares add some variety, the core gameplay loop becomes monotonous and dull over extended play, dampening the overall horror experience for some players. Replay value is reliant on enduring this grind, which may deter those seeking a more dynamic or concise horror game.

    • “It took me hours to embalm 100 bodies, and that is where the vast majority of my playtime comes from... I did all there was to do in under 7 hours, before grinding for the last two achievements.”
    • “Even though the scares are randomized every time and you can never know what will happen, you simply stop to pay attention to them, because you just want to get over with the tedious embalming process as fast as possible.”
    • “It took me 21 hours to 100%, and 11 of those hours were spent farming for the 'well preserved' and 'light em up!' achievements.”
  • music

    73 mentions Positive Neutral Negative
    25% positive mentions, 70% neutral mentions, 5% negative mentions

    The music and sound design in the game effectively create a moody, unsettling atmosphere with haunting ambient tracks, subtle audio cues, and well-executed voice acting that enhance tension without relying on loud jump scares. While some players appreciate the sparse, repetitive soundtrack for its immersive horror vibe, others find certain looping music segments irritating, suggesting options to customize or mute specific tracks would improve the experience. Overall, the soundtrack is praised for its ability to complement the game's eerie tone and emotional impact.

    • “The hauntingly beautiful soundtrack, filled with somber melodies and ambient sounds, sets the tone and enhances the emotional impact of each scene.”
    • “The sound design alone is fantastic (I literally finished it and bought the soundtrack for a couple of the banger songs that happen throughout), the voice acting is amazing, the scares are well paced with the jump scares that do happen feeling deserved and not just to scare you, and the story is compelling and keeps you coming back for more.”
    • “The music is atmospheric and there's an ominous droning, adding tension and unease.”
    • “There wasn't much music other than from the radios found within the game that cheekily repeat, and repeat and repeat, but for gags.”
    • “Also the music, the god awful music after finalizing your last body, it's terrible.”
    • “The music continues and doesn't stop until you burn the body and I hated it; quite frankly, I was so immersed until that music came on, the repeated soundtrack, the same noises just made me mad.”
  • humor

    68 mentions Positive Neutral Negative
    99% positive mentions, 1% neutral mentions, 0% negative mentions

    The game's humor often arises unintentionally from its awkward animations, repetitive jumpscares, and quirky story events, which players find more funny than scary. Its mix of spooky and bizarre situations—like a possessed Santa or mundane tasks amid supernatural chaos—creates an amusing contrast that leads to laughter and memorable moments, especially when played with friends. While not always intentionally comedic, the humor adds a lighthearted and entertaining layer to the horror experience.

    • “*The Mortuary Assistant* is part horror game, part job simulator, and part “why is that corpse staring at me again.” It’s terrifying in the best way and unintentionally hilarious when your character calmly scribbles demon symbols in her notebook like this is just a normal Tuesday.”
    • “There were so many moments just in my first shift that made me laugh, and actually talk to the game.”
    • “Many scares will repeat, and really you just start laughing at how goofy it all is.”
  • emotional

    44 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a deeply emotional experience, blending haunting, tragic storytelling with a tense, unsettling atmosphere that resonates strongly with players. Its themes of trauma, regret, and psychological struggle are poignantly portrayed through compelling voice acting, visuals, and sound design, often evoking tears and emotional reflection. While frightening and sometimes distressing, the narrative also offers moments of warmth and wholesome closure, making it a memorable and impactful indie horror title.

    • “Those final cutscenes are chilling, beautifully acted, and emotionally haunting in a way few indie horror games ever achieve.”
    • “The story takes a psychological approach, dealing with themes of trauma, regret, and the afterlife, which adds a surprisingly emotional depth to the game.”
    • “As someone like the main character, I too suffer from anxiety and depression, and the experiences of the character and this game are wonderful and accurate; it was literally a revisit to some dark places at points in this game and my life, so this review is very personal and emotional.”
  • optimization

    21 mentions Positive Neutral Negative
    24% positive mentions, 47% neutral mentions, 29% negative mentions

    The game's optimization is inconsistent, with many users experiencing frame rate drops, stuttering, and bugs even on high-end systems, impacting gameplay and causing frustration. While some praise the generally smooth performance and minimal glitches, others note it feels better optimized for controllers than mouse and keyboard. Overall, optimization issues detract from an otherwise strong audio-visual and narrative experience.

    • “First off, props to the devs—the game runs smoothly.”
    • “Performance-wise, the game runs well, and the glitches are few; that being said, some game-breaking bugs could require a restart of the game, but very little progress is lost due to these errors, which are rare to witness.”
    • “A few moments where the game seemed to "hitch" or drop frames but it was extremely minimal and never hindered your performance in game.”
    • “In general, it feels horrible and for some reason, it seems more optimized for controller than for mouse and keyboard.”
    • “I really want to play this game but it keeps lagging/stuttering on my end. I tried changing some settings but it didn't help, and it's hard to complete shift 1 because of it.”
    • “Even on a high-end gaming rig, the frame rate frequently drops to unbearable levels, causing significant stuttering and lag.”
  • character development

    5 mentions Positive Neutral Negative
    60% positive mentions, 20% neutral mentions, 20% negative mentions

    The character development is notably detailed and engaging, particularly for main and side characters, with additional layers revealed upon replaying the game. While some find certain character designs lacking, key relationships, such as between Rebecca and Raymond, receive praise for their depth and growth.

    • “An engaging, detailed story with character development for main and side characters.”
    • “There's also a bit more character development than expected, so it is worth playing through at least a few times.”
    • “I love the character development of Rebecca and Raymond, as well as their relationship development.”
    • “I was ready to forget about the really bad character designs for a good story, but the story isn't even that good, it's not even that deep.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game’s monetization includes frequent ads and promotional clips on platforms like TikTok, which users encounter often but may find somewhat intrusive.

Skip Game Offers

Buy The Mortuary Assistant

Some of these are affiliate links — if you buy through them, we may earn a commission at no extra cost to you.

Play Times

5h Median play time
7h Average play time
3-10h Spent by most gamers
*Based on 43 analyzed playthroughs
Skip Videos

Videos

Skip Game News
Skip FAQs

Frequently Asked Questions

The Mortuary Assistant is a simulation game with horror, mystery and thriller themes. Common tags for The Mortuary Assistant include first-person, demons, indie, surreal, exploration and others.

The Mortuary Assistant is available on PC, PlayStation 4, Steam Deck, Windows and others.

On average players spend around 7 hours playing The Mortuary Assistant.

The Mortuary Assistant was released on August 2, 2022.

The Mortuary Assistant was developed by DarkStone Digital.

The Mortuary Assistant has received very positive reviews from players. Most players liked The Mortuary Assistant for its story but disliked it for its stability.

The Mortuary Assistant is a single player game with multiplayer support.

Similar games include Dollmare, Summer of '58, The Cabin Factory, Visage, IMSCARED and others.