- March 13, 2024
- Ranwog
Psalm 5:9-13
Platforms
About
"Psalm 5:9-13" is a first-person walking simulator with a VHS filter, offering a 30-minute journey into a terrifying location. The game features realistic graphics, high-quality sounds, and an atmosphere filled with tension and anomalies. Prepare to face frightening events as you explore and uncover the dark secrets hidden within.



- The game has an incredible atmosphere and sound design that effectively builds tension and fear.
- It features well-timed jump scares that genuinely catch players off guard, making for a thrilling experience.
- Despite its short length, the game delivers a memorable horror experience that many players found enjoyable.
- The game is extremely short, with most players completing it in under 30 minutes, leading to feelings of dissatisfaction.
- There is a lack of clear story or objectives, which can leave players feeling confused and unfulfilled.
- The slow movement speed can be frustrating, making the gameplay feel tedious and prolonging the experience unnecessarily.
atmosphere
122 mentions Positive Neutral NegativeThe atmosphere in "psalm 5:9-13" is widely praised for its intense creepiness, effective sound design, and well-executed jump scares, creating a genuinely suspenseful experience. Many players appreciate the game's ability to evoke tension and fear through its visuals and the nostalgic VHS aesthetic, although some note that the game's short length may leave them wanting more. Overall, the atmosphere is considered a standout feature, making it a compelling choice for fans of atmospheric horror.
“Great sense of atmosphere, tension, and good sound work all tying into making a game feel actually suspenseful and creepy.”
“A brief but thrilling experience, Psalm 5:9-13 is a tour de force of atmosphere and sound design.”
“The atmosphere itself leaves chills down your spine and the things stalking you from the shadows effectively scare the crap out of you.”
“What made the game scary was the intensely anxiety-inducing atmosphere and unfathomable monsters.”
“Although the first section of the game made me wander around for ten minutes, questioning what I was supposed to do, once I figured it out, the atmosphere was tense throughout the entire playthrough.”