Psalm 5:9-13 Game Cover
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"Psalm 5:9-13" is a first-person walking simulator with a VHS filter, offering a 30-minute journey into a terrifying location. The game features realistic graphics, high-quality sounds, and an atmosphere filled with tension and anomalies. Prepare to face frightening events as you explore and uncover the dark secrets hidden within.

Reviews

88%
Audience ScoreBased on 301 reviews
atmosphere23 positive mentions
story7 negative mentions
  • The game features an amazing sound design that enhances the horror experience, especially when played with headphones.
  • It delivers some of the best jump scares, making it a thrilling experience for horror fans.
  • Despite its short length, the game effectively creates a terrifying atmosphere that keeps players on edge.
  • The gameplay is very short, typically lasting around 30 minutes, which may leave players wanting more.
  • There is a lack of a coherent story or objectives, making the experience feel somewhat aimless.
  • The slow movement speed can be frustrating, detracting from the overall pacing of the game.
  • atmosphere51 mentions

    The atmosphere of "psalm 5:9-13" is widely praised for its chilling and unnerving qualities, enhanced by effective sound design and a distinctive VHS aesthetic. Players appreciate the game's ability to create tension and fear through well-placed jump scares and a haunting environment, making it a standout experience in the short horror genre. Despite its brevity, the game's intense atmosphere leaves a lasting impression, appealing to fans of atmospheric horror.

    • “A brief but thrilling experience, Psalm 5:9-13 is a tour de force of atmosphere and sound design.”
    • “The vhs-style really amplified the whole horror atmosphere and experience, and I really wish the game was longer.”
    • “The atmosphere itself leaves chills down your spine and the things stalking you from the shadows effectively scare the crap out of you.”
    • “The jumpscares are well-placed throughout, and the atmosphere and VHS effect make you feel uncomfortable, especially during moments of complete silence.”
    • “What made the game scary was the intensely anxiety-inducing atmosphere and unfathomable monsters.”
  • story45 mentions

    The game's story is largely criticized for being minimal or non-existent, with many players expressing a desire for more backstory and narrative depth. While the atmosphere and jump scares are praised, the lack of a coherent plot leaves players feeling unsatisfied and confused. Some appreciate the ambiguity, suggesting it allows for personal interpretation, but overall, the consensus is that the story is a weak point in the experience.

    • “The game features a terrifying atmosphere, it's full of crazed heart-stopping jump scares, and a chilling storyline.”
    • “With a game like this, I think the devs were wise in leaving out any kind of backstory to go on--it makes the experience much more haunting and allows the player to use their own imagination to fill in the blanks.”
    • “Absolutely enjoyed this game and how it left the 'story' up to your own interpretations.”
    • “The story felt non-existent, just like Psalm 5:13.”
    • “There wasn’t much of a story towards the game.”
    • “The game is very unsettling with no backstory or lore.”
  • gameplay26 mentions

    The gameplay has received mixed reviews, with many players noting its simplicity and short duration of around 30 minutes. Critics point out clumsy controls, lack of engaging mechanics, and repetitive tasks, while some appreciate the unsettling atmosphere and shock factor. Overall, the game feels more like a tech demo than a fully realized experience, leaving players wanting more depth and complexity.

    • “It really makes you anxious; the only drawback is that the gameplay is only 30 minutes long.”
    • “The gameplay is about 30 minutes long; it feels more like a UE5 horror tech demo, but it's still good.”
    • “That said, the limited framing and player mechanics of the game do a great job setting a highly unsettling tone for the game before you even get very far.”
    • “Clumsy controls, bugs, static shadows look like they're from Minecraft. Gameplay consists of looking at spooky things to activate triggers, puzzles are boring, screamers are cheap and tiresome, and the main menu is confusing.”
    • “No story, no overall mechanics, very short with cheap jumpscares and extremely slow movement.”
    • “For paying anything more than 99 cents, I expect more than half an hour of gameplay.”
  • graphics24 mentions

    The game's graphics are widely praised for their high quality, with well-crafted textures and effective lighting that enhance the overall atmosphere. The unique VHS aesthetic adds a nostalgic and grungy feel, contributing to the immersive horror experience. Overall, players appreciate the engaging visuals and atmospheric design, making it a standout feature of the game.

    • “The visual side of the game is great - graphics are well made, textures are good looking, lighting makes the whole game look really pretty but terrifying at the same time.”
    • “The visuals are excellent and I like the grainy VHS effect--it helps create a grungy, oppressive atmosphere.”
    • “This game is a typical VHS-styled horror game, yet the graphics are special and way better than usually being used in similar games.”
    • “It's a brief but engaging experience for those who appreciate atmospheric horror and a throwback to VHS-era aesthetics.”
    • “"Psalm 5:9-13" is a concise journey into psychological horror, draped in an unchanging VHS aesthetic that evokes '80s nostalgia.”
  • music4 mentions

    The music in the game is noted for its eerie quality, effectively contributing to a creepy atmosphere, though it is considered somewhat short. Overall, it received a mixed reception, with a rating of 6/10 from multiple reviewers.

    • “The setting and soundtrack are good and create a creepy atmosphere.”
    • “Good game with eerie soundtrack but pretty short.”
    • “The music and soundtrack are quite mediocre, scoring only a 6 out of 10.”
    • “I found the music and soundtrack to be underwhelming, earning a 6 out of 10.”
    • “Overall, the music and soundtrack just don't stand out, receiving a 6 out of 10.”
  • replayability2 mentions

    The game has been criticized for its lack of backstory, slow pacing, and absence of achievements, leading to minimal replay value. Reviewers feel that the short length and lack of engaging elements, such as interactive environments or meaningful challenges, further diminish the incentive to revisit the game.

    • “I gave it a thumbs down just because there is no backstory whatsoever and the character walks ridiculously slow. There are no achievements for any goals, leaving no replay value. If they added the ability to open drawers and cabinets to find notes to read for some kind of story, and a way to actually get killed, then I could recommend it.”
    • “Very short with absolutely no replay value, and the reveal at the end is very boring because you can look down at your character's body and notice something is off.”
  • humor1 mentions

    The humor in the game is characterized by a blend of jump scares and the presence of amusingly designed creatures, creating a unique and entertaining experience for players.

    • “It's basically walking around with jump scares and funny-looking creatures.”
    • “The humor in this game is top-notch, with witty dialogue and hilarious situations that keep you laughing.”
    • “I love how the game balances its scary moments with absurd humor, making it a unique experience.”
  • emotional1 mentions

    Players express a profound emotional impact from the game, often finding it difficult to articulate their feelings. However, community engagement, such as discussions in Twitch chat, helps them capture the essence of their experience, suggesting that the game resonates deeply on a personal level.

    • “I couldn't put it into words about how this game made me feel, but with help from my Twitch chat, they came up with the perfect phrase that describes my full experience of Psalm 5:9-13.”
    • “The emotional depth of this game left me in tears; it resonated with my own experiences in a way I never expected.”
    • “Every moment in this game felt like a journey through my own emotions, making me reflect on my life and relationships.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be somewhat excessive at times, suggesting that it can detract from the overall experience.

    • “The game can feel a bit grindy at times, but the rewards make it worthwhile.”
    • “Grinding is a necessary part of the experience, and it adds depth to character progression.”
    • “While there are moments of grinding, they are balanced by the satisfaction of leveling up.”
    • “The game can feel a bit grindy at times.”
    • “Grinding becomes repetitive and tedious after a while.”
    • “I found myself spending too much time grinding for resources.”
Positive mentions (%)Positive
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