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Amenti Game Cover

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Amenti is a single player action game with a horror theme. It was developed by Darkphobia Games and was released on January 5, 2025. It received mostly positive reviews from players.

Amenti is a single-player horror adventure that plunges you into the eerie, underground tomb of Rudamon to uncover the truth about ancient Egypt’s link to aliens. With a dense atmosphere, masterful visuals, and an intriguing plot, you explore dark corridors as a historian and photographer, though gameplay can be hindered by bugs.

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79%
Audience ScoreBased on 917 reviews
graphics124 positive mentions
optimization7 negative mentions

  • The game features stunning visuals and a captivating atmosphere that immerses players in the ancient Egyptian setting.
  • The jump scares are well-timed and effective, providing genuine moments of fright throughout the gameplay.
  • The unique concept of blending horror with Egyptian mythology offers a fresh take on the genre, making it an intriguing experience.
  • The game is very short, typically taking less than an hour to complete, which may leave players wanting more content.
  • Gameplay can feel linear and lacks depth, with minimal puzzles and a reliance on jump scares rather than a more engaging narrative.
  • There are several bugs and performance issues, including problems with the camera mechanic and occasional frame rate drops.
  • graphics
    171 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the stunning visuals and atmospheric design that enhance the horror experience, particularly in its depiction of ancient Egypt. However, some players criticize the graphics for being inconsistent, with issues like pixelation, poor lighting, and a lack of polish detracting from the overall experience. Overall, while the game showcases impressive graphics that contribute to its immersive atmosphere, technical flaws and optimization issues are noted by several users.

    • “Amenti really delivers on a rich story, lovely graphics, and a deep immersive experience.”
    • “The graphics are spectacular, perfectly setting the stage with stunning visuals of ancient Egypt, while the storyline is easy to follow yet deeply engaging.”
    • “The graphics are incredible, and you can tell the devs were committed to their attention to detail.”
    • “The graphics in Roblox look better than this; it looks unfinished.”
    • “The game's graphics are buggy as hell; they're sometimes good, sometimes bad, and there's a very bad frame rate drop out of nowhere. It's not getting patched at all; it's not playable.”
    • “The graphic quality is really low and pixelated, even with all the settings at the highest quality.”
  • story
    171 mentions Positive Neutral Negative

    The game's story is generally described as intriguing yet brief, often feeling more like a short experience than a fully developed narrative. While some players appreciate the atmospheric elements and the hints of deeper lore involving ancient curses and human obsession, others criticize the plot for being simplistic, confusing, or poorly executed, with grammar issues detracting from the experience. Overall, the storytelling is seen as a mixed bag, with potential for expansion but currently lacking depth and cohesion.

    • “Beneath the surface of historical exploration lies a story about human obsession with immortality and the cosmic forces that ancient civilizations may have brushed against.”
    • “The storytelling is incredible—so simple, yet so captivating.”
    • “The narrative unfolds through environmental storytelling, cryptic messages, and encounters with mysterious beings that challenge the protagonist’s sanity.”
    • “Many players can complete the entire experience in about an hour, which gives it the feeling of a contained short story rather than a full-fledged narrative journey.”
    • “Hints of a larger story involving ancient curses, forbidden rituals, and the blurring of science and superstition are present, but they fade just as they begin to intrigue.”
    • “The story is not interesting, but considering the length of the game, one should not expect much.”
  • atmosphere
    147 mentions Positive Neutral Negative

    The atmosphere in "Amenti" is widely praised for its immersive and eerie qualities, effectively capturing the haunting essence of ancient Egyptian tombs through impressive visuals and sound design. While many players appreciate the slow-burn tension and the chilling ambiance, some feel that the lack of substantial gameplay and reliance on jump scares detracts from the overall experience. Overall, the game is recognized as a strong atmospheric horror title, particularly appealing to fans of psychological horror and exploration.

    • “Amenti, developed and published by Darkphobia Games, is a short but atmospheric indie horror experience that explores the haunting mystique of ancient Egyptian tombs.”
    • “It’s clear that the developers understand atmosphere, and their attention to small sensory cues allows tension to build naturally rather than relying solely on abrupt scares.”
    • “The atmosphere is thick with tension, and the game constantly gives you that unsettling feeling—like someone’s always watching, even when no one’s there.”
    • “The atmosphere looks decent for about five minutes, and then the boredom hits harder than any 'scare' in the entire game.”
    • “The game itself is okay, but the jump scares felt cheap, and the creepy atmosphere just didn’t land for me.”
    • “Game has 0 substance, terrible atmosphere and only 1 or 2 attempts at a jump-scare which were easily predictable.”
  • gameplay
    101 mentions Positive Neutral Negative

    The gameplay of "amenti" is primarily a walking simulator with limited mechanics, focusing on exploration and a photography element that many players found clunky and underwhelming. While the game offers a short, atmospheric experience with some mild puzzles and a sanity mechanic, it lacks depth and variety, leading to a repetitive gameplay loop that can be completed in under an hour. Overall, it appeals to those who appreciate immersive horror settings but may disappoint players seeking more engaging or complex gameplay.

    • “The central gameplay mechanic revolves around your camera, a tool that doubles as both your means of documentation and a lens through which the hidden world reveals itself.”
    • “Gameplay: amenti combines puzzle-solving mechanics, exploration, and survival elements to create a tense and immersive experience.”
    • “The game’s unique photography mechanic is particularly engaging: at first, your images capture only eerie details, but as the horror unfolds, the photos begin to reveal startling secrets in real time.”
    • “The gameplay is essentially nonexistent.”
    • “The game is riddled with bugs, the mechanics are broken, and the overall experience is beyond frustrating.”
    • “Gameplay is just stumbling around in the dark taking pictures and getting stuck in areas not knowing where to go or what to do.”
  • optimization
    19 mentions Positive Neutral Negative

    Overall, the game's optimization has received mixed reviews, with many players noting significant performance issues, including frame rate drops and poor user interface responsiveness. While some users found the game playable despite these flaws, others highlighted the need for further polish and bug fixes to enhance the overall experience. A few players did report smooth performance and good graphics, indicating that optimization may vary across different systems.

    • “The dev has come a long way with much improved optimization compared to their previous two games.”
    • “The game runs smoothly, the graphics are amazing, I didn't encounter any bugs and it seems to be pretty well optimized.”
    • “Very promising - needs some optimization but has very scary moments and is unique with its Egyptian setting.”
    • “There’s a sense that Amenti could have benefited from another layer of polish, particularly in refining its user interface, interaction prompts, and performance optimization.”
    • “The game is poorly optimized; the controls are accompanied by large FPS drops, so we have to wait for them to be optimized.”
    • “4-5 years ago this would still be a good experience, but for now, it's way too buggy, poorly optimized, and just a lazily done walking simulator.”
  • stability
    12 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with numerous reports of severe bugs, crashes, and graphical inconsistencies that disrupt gameplay and immersion. Players have noted issues such as abrupt texture loading, frame rate drops, and freezing, making the game feel poorly optimized and often unplayable. Overall, the consensus is that the game suffers from significant stability problems that detract from the overall experience.

    • “The game consistently crashes and is really buggy.”
    • “The game's graphics are buggy as hell; they're sometimes good, sometimes bad, and there are very bad frame rate drops out of nowhere. It's not getting patched at all; it's not playable.”
    • “A lame, sloppy, buggy game full of unearned jump scares and terrible texture work.”
  • music
    9 mentions Positive Neutral Negative

    The music aspect of the game receives mixed reviews; while some players appreciate the effective use of ambient sounds and a haunting soundtrack that enhances the horror atmosphere, others criticize the absence of background music as a missed opportunity to elevate tension and immersion. Overall, the sound design is noted as impressive, but there is a call for improvement in music integration for future installments.

    • “Everything just works super well together: story, visual effects, music, and sound ambiance.”
    • “The sound design is equally impressive, with ambient noises, unsettling whispers, and ominous music that heighten the tension.”
    • “The soundtrack complements the game’s horror atmosphere, intensifying moments of danger and suspense.”
    • “Might sound strange, but the lack of any background music is what really got me.”
    • “Investment in better sound effects, sound quality, and dark ambient music is very much needed if there will be a sequel.”
    • “Whilst it does look nice in parts, the environments don't offer anything in terms of substance or exploration, and the lack of music noticeably becomes a missed opportunity to make the experience more tense.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is often unintentional, with players finding comedic moments in its performance issues and absurd animations, such as mummies barking like dogs during chases. While some sections aim for scares, they frequently devolve into hilarity, making the overall experience a mix of fright and laughter. Players appreciate the game's ability to deliver humor, even amidst its horror themes.

    • “Calling this a horror game is genuinely so funny; I've had better scares in House Flipper.”
    • “The final chase also goes from potentially frightening to hilarious once I realized all the mummies were barking like dogs as they chased me.”
    • “Also, it’s funny that there’s a flashlight key, and while you’re walking with the flashlight turned on in your hands, pressing F makes the game tell you: 'You don’t have a flashlight!'”
  • emotional
    7 mentions Positive Neutral Negative

    The emotional aspect of the game is mixed; while some players experience profound feelings, including laughter and tears, others find the pacing limits emotional depth and connection to the protagonist. The journey is described as both a physical and mental struggle, evoking strong reactions, though not all players feel a significant emotional investment in the main character's plight.

    • “As players progress, they’ll come to realize that the protagonist’s journey is not just a physical one but also a mental and emotional battle against the forces of death and darkness.”
    • “I screamed, I cried, I pressed pause 36 times.”
    • “I cried out for my mummy on several occasions.”
  • replayability
    6 mentions Positive Neutral Negative

    Overall, the game lacks significant replayability, as players feel that once the story is completed, there is little incentive to revisit it due to predictable jump scares and a lack of new experiences. Many reviewers express a desire for a more replayable format, particularly in the survival horror genre, where the thrill of uncertainty and fresh challenges could enhance the experience.

    • “Is this a game that has massive replay value?”
    • “I would love to see their take on a replayable game with survival horror as the main focus - story elements allowed obviously, and jump scares are definitely okay too - but if it was a full game I could play over and over again while always having to tip-toe to not get caught by a monster or something ... oh, man.”
    • “No real replay value in it either.”
    • “For the price that it is, and with no replayability, some people may find this to be too little.”
    • “This limits replayability since once you've completed the game once, you've basically seen it all.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively time-consuming, often requiring significant effort to progress. Many describe the gameplay as tedious, with instances of getting stuck in areas without clear guidance, further exacerbating the grind.

    • “You'll need a second life for grinding.”
    • “Gameplay was tedious at times, and I got stuck in some rooms with no clue or hint about what to do.”
  • character development
    3 mentions Positive Neutral Negative

    Reviewers highlight that the game features strong character design, indicating that the characters are well-crafted and visually appealing, which enhances the overall experience.

    • “The character design is exceptional, showcasing unique traits and personalities that make each character memorable.”
    • “I love how the characters evolve throughout the game, with their backstories and motivations becoming more complex as the story unfolds.”
    • “The depth of character development really draws you in, making you feel emotionally invested in their journeys.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy of the game is criticized as a blatant cash grab, with many users labeling it an "asset flip," suggesting a lack of originality and effort in its development.

    • “Asset flip cash grab”
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7h Median play time
6h Average play time
2-9h Spent by most gamers
*Based on 2 analyzed playthroughs
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Amenti is a action game with horror theme.

Amenti is available on PC and Windows.

On average players spend around 6 hours playing Amenti.

Amenti was released on January 5, 2025.

Amenti was developed by Darkphobia Games.

Amenti has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its optimization.

Amenti is a single player game.

Similar games include Welcome to Kowloon, Summer of '58, From The Darkness, Reminiscence, The Cabin Factory and others.