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Among the Sleep

Among the Sleep’s short runtime and fairly anticlimactic ending does take away somewhat from what is otherwise a great game.
Among the Sleep Game Cover
76%Game Brain Score
story, atmosphere
replayability, stability
87% User Score Based on 4,157 reviews
Critic Score 65%Based on 18 reviews

Platforms

Nintendo SwitchPlaystation 5Playstation 4XboxSteam DeckWindowsPlayStationLinuxXbox Series X|SPCMac OSVirtual RealityXbox One
Among the Sleep Game Cover

About

Among the Sleep is a single player survival action adventure game with a horror theme. It was developed by KrillbiteStudio and was released on June 3, 2016. It received mostly positive reviews from critics and positive reviews from players.

Among the Sleep is a first person horror adventure, in which you play a two year old child. After being awoken abruptly by some strange force you explore the eerie house while looking for comfort.

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87%
Audience ScoreBased on 4,157 reviews
story770 positive mentions
replayability36 negative mentions

  • Unique horror experience told from the perspective of a toddler, offering a fresh and emotional narrative.
  • Strong atmosphere and sound design effectively create tension and immersion without cheap jump scares.
  • The game's art style and world design creatively visualize a child's imagination and fears, adding depth to the story.
  • Short length with limited gameplay and replayability, possibly not justifying the full price for many players.
  • Several technical issues including bugs, clipping, and occasional glitches disrupt the experience.
  • Controls can feel clunky and movement awkward at times, which some players find frustrating.
  • story
    1,959 mentions Positive Neutral Negative

    Among the Sleep offers a unique and emotionally impactful story told from the perspective of a two-year-old, exploring themes of childhood fear, parental neglect, and family trauma. While the narrative is concise and somewhat predictable, its atmospheric storytelling, symbolic imagery, and poignant twist deliver a thought-provoking experience that resonates deeply with players. The game’s short length and simple gameplay are largely outweighed by its strong, mature, and heartfelt narrative.

    • “Among the sleep is an excellent game that more than makes up for its short runtime with its excellent art style, unique premise, eerie atmosphere, and excellent storytelling.”
    • “The narrative unfolds through small hints and environmental storytelling, encouraging players to piece together the plot on their own, resulting in a lingering emotional resonance even after the game ends.”
    • “The story is deeply emotional, gradually revealing itself in a way that is both unsettling and poignant.”
    • “The story is just too surface level, and maybe that was intentional considering you are acting as a 2-year-old, but the developers could have added even a little more to make the game feel more complete.”
    • “Decent 'crawling' simulator with a muddled story and terrible ending that ruined the game for me, I don't recommend and I'm disappointed.”
    • “The story progression was upsetting, but not in the way the creators intended it to be.”
  • atmosphere
    783 mentions Positive Neutral Negative

    Among the Sleep excels in creating a deeply immersive and eerie atmosphere, cleverly portraying the world through the vulnerable eyes of a toddler. The game’s sound design, lighting, and surreal visuals consistently build tension and unease without relying heavily on jump scares, offering a unique psychological horror experience. While some note its short length and simple gameplay, the atmosphere remains its standout strength, evoking a haunting, dreamlike mood that lingers well beyond play.

    • “The atmosphere is honestly one of the best I think exists in the gaming industry.”
    • “The atmosphere was kept up the entire game, which can be a struggle for a lot of horror games.”
    • “The sound design further enhances this atmosphere, with subtle ambient noises and a haunting soundtrack that keeps players on edge throughout their journey.”
    • “I would not recommend this for many things... first off it is not scary at all. The atmosphere it creates would only make a baby cry out in fear, and even though you play a baby, the person controlling it is not a baby. There isn't even any real threat behind the dread.”
    • “Voice acting was poor, animation was poor, gameplay was nowhere to be found, horror didn't kick in at any stage, no jump scares, monster made me laugh when it appeared and I immediately knew what it was as the single 'surprise' about this story is clear from the start to anyone with a brain. The atmosphere was terrible and didn't fill me with dread or unease or anything I expected this game to.”
    • “The game tried a couple jump scares, and creating an atmosphere of tension and fear, but it just didn't work.”
  • gameplay
    748 mentions Positive Neutral Negative

    Among the Sleep features simple, intuitive gameplay centered around crawling, walking, and basic puzzle-solving that fits the perspective of a toddler, creating a unique and immersive experience. However, the gameplay is short, repetitive, and lacks depth or challenge, often described as a walking simulator with limited mechanics and occasional bugs. While the gameplay effectively supports the story and atmosphere, it is generally seen as underwhelming and insufficient for the game's price, best suited for players who prioritize narrative over complex interaction.

    • “Gameplay was smooth, intuitive, and, most importantly, fun.”
    • “The mechanics and puzzles are simple: you walk and crawl around, solve puzzles which are very basic (move a crate to climb on it, remove something to retrieve an item or place an item to a specific spot), which make the gameplay very fluid.”
    • “The gameplay is smooth, art style is beautiful, and the mechanics of being a toddler with his protector teddy is fresh and exciting.”
    • “The gameplay is clunky and slow, the pacing is boring and free of tension, and the art direction reads like a bland Alice in Wonderland.”
    • “Not only did it take me 79 minutes to finish it, but it also managed to screw up almost every gameplay mechanic it introduced and it's neither scary nor emotional.”
    • “The gameplay is just too awful and boring.”
  • graphics
    548 mentions Positive Neutral Negative

    Among the Sleep features a distinctive and often praised art style that effectively captures the eerie, surreal perspective of a toddler, blending colorful, dreamlike visuals with a haunting atmosphere. While its graphics are not cutting-edge and sometimes show dated textures or occasional glitches, many reviewers highlight the game’s strong aesthetic charm and immersive environments that enhance the horror experience. Overall, the graphics successfully support the game's mood and storytelling, making it a visually compelling indie horror title despite some technical limitations.

    • “Among the Sleep is an excellent game that more than makes up for its short runtime with its excellent art style, unique premise, eerie atmosphere, and excellent storytelling.”
    • “The graphics in the game are simply amazing, every corner is drawn in detail, which creates an incredibly realistic atmosphere.”
    • “The visuals are based on a 2-year-old's interpretations of the world, which makes for a fantastic and creepy atmosphere.”
    • “Note: Among the Sleep lacks solid storytelling and has not aged well graphically.”
    • “Graphics and animations are nothing to write home about, especially for an enhanced edition that supposedly includes 'improved visuals'.”
    • “At first the graphics were bad, the trees glistened as if they were wet (they weren't though).”
  • emotional
    202 mentions Positive Neutral Negative

    Among the Sleep delivers a profoundly emotional experience through its unique premise of exploring childhood fears from a toddler's perspective, intertwining psychological horror with themes of trauma, loss, and resilience. Players consistently highlight its heartbreaking and hopeful narrative, subtle storytelling, and atmospheric tension, which elicit strong emotional reactions including sadness and reflection. Though gameplay is simple and brief, the game's emotional depth and poignant ending leave a lasting impact that resonates well beyond the playtime.

    • “The ending to this game is intense and heartbreaking, but also hopeful, and makes everything you experience beforehand come together in a satisfying, albeit sad, way.”
    • “Essentially Among the Sleep transcends typical horror gameplay; it is a moving exploration of fear and innocence through a child's perspective, seamlessly merging psychological tension with a heartfelt story.”
    • “"Among the Sleep" is a hauntingly beautiful and emotionally charged game that takes the player on a journey through the eyes of a vulnerable, frightened toddler.”
  • music
    151 mentions Positive Neutral Negative

    The music and soundtrack of the game are widely praised for effectively creating a haunting, tense, and immersive atmosphere that enhances the horror experience. Ambient sounds, eerie melodies, and well-timed musical cues contribute significantly to the game's mood and player engagement. Although some find the soundtrack sparse or occasionally repetitive, overall it is regarded as a standout element that strongly complements the visuals and gameplay.

    • “The sound design further enhances this atmosphere, with subtle ambient noises and a haunting soundtrack that keeps players on edge throughout their journey.”
    • “A very strong story, and it has an awesome soundtrack and horror theme overall.”
    • “With its haunting atmosphere and eerie soundtrack, Among the Sleep: Enhanced Edition excels at immersing players in a tense and foreboding atmosphere.”
    • “The soundtrack wasn't really that present and when it was, I never really noticed it, which was really disappointing.”
    • “Overuse of scary music when there is no danger, a bit of mouse sensitivity issues, and slight motion blur even when turned off.”
    • “I'm so disappointed ..:( it's my first bad review ..I waited without patience to play this game after all, it was a cheap product as graphics, the story, musics and gameplay are just awful, sorry lol but I suggest you to not lose time and money for this game.. to the developers, sorry but really I would be ashamed to be part of this team creating this silly game and bullying people to waste money and time!”
  • replayability
    116 mentions Positive Neutral Negative

    The game is consistently noted for its short length, typically around 2-3 hours, and overwhelmingly low to no replayability. While some players find value in replaying to collect achievements or catch subtle story clues, the consensus is that once completed, there is little incentive to revisit due to its linear design and simple gameplay. It is recommended mostly as a one-time experience, ideally purchased on sale given its limited replay value.

    • “There is even a replayability factor because the world is so atmospheric and wonderfully surreal that it feels like a crazy dream you had that you want to have again.”
    • “The reveal adds a lot of replay value to catch all the hints included early in the game, but still I kind of felt that the overall length of the game was short, some animations were a bit rough/old and the mechanics and puzzles were rather simple and not that great.”
    • “Krillbite studios have added Steam achievements to the game, so there’s a bit of replayability in terms of collecting everything and unlocking each achievement.”
    • “It's very short and doesn't have much replayability, but it's a rare example of a horror game that uses its monsters as a metaphor for very real problems, giving it a lot more depth than most.”
    • “3 hours at best including the prologue DLC (no replay value).”
    • “$15 is $10 too high for a game with barely enough hours of story/playtime and absolutely no replayability.”
  • stability
    83 mentions Positive Neutral Negative

    The game is frequently described as buggy, with numerous glitches affecting gameplay elements such as platforming, collision, saving, and animations, sometimes causing progression blockers. While many issues are minor and can be circumvented by reloading checkpoints, some bugs significantly disrupt immersion and playability, particularly on certain systems. Despite these stability problems, several reviewers still found the overall experience enjoyable but caution that the technical flaws may hinder sustained engagement.

    • “Runs great on Linux.”
    • “Looks great, runs great, plays great (even with controller).”
    • “Buggy game with textures disappearing and animation softlocks requiring checkpoint reloads, buggy environment.”
    • “I was having an okay time playing the beginning/training bits, but was stopped by unsolvable glitches at the beginning of the first chapter. Checking the forums gave a couple of possible solutions that didn't work for me and confirmed many others were stuck with glitches in mid or late game with no response from devs.”
    • “The full version has graphical glitches and mouse input does not work, making the game unplayable.”
  • optimization
    38 mentions Positive Neutral Negative

    The game's optimization is mixed, with many users reporting stuttering, erratic framerates, and occasional bugs that impact smoothness and immersion. While some praise its flexibility in settings and smooth performance on certain systems, others experience poor optimization, especially on Linux and AMD setups. Overall, it runs adequately but suffers from performance inconsistencies and questionable code efficiency.

    • “The game’s settings are flexible enough to adjust the experience to your liking, and technically, the game runs smoothly with no major issues or bugs.”
    • “Performance is as you can imagine, really good, no issues running the game and I have not encountered any kind of bugs.”
    • “Among the Sleep is very well optimized and runs very smoothly even on my old laptop.”
    • “Framerate is erratic, jumping around even vsynced, stream loading of environments are bad, and certain areas have some bugs making the framerate flicker from 57-60-62-60 all the time even when synced causing major stuttering and general unsmoothness.”
    • “The stuttering and major fps drops are distracting and certainly take away from game's immersion.”
    • “Thats completely unacceptable performance for a game of this graphical integrity.”
  • grinding
    32 mentions Positive Neutral Negative

    Grinding in the game is widely considered tedious and repetitive, often involving slow, drawn-out tasks that detract from the overall experience. While some players appreciate the story and concept, the gameplay frequently devolves into monotonous, slow-paced segments and backtracking that can feel frustrating and dull.

    • “Collecting the memories and drawings weren't tedious at all, and the drawings add more depth into the story.”
    • “You'll need a second life for grinding.”
    • “Loved the concept and was deeply enthralled by the first 10 minutes, but then it quickly devolved into a clunky, tedious, and largely uneventful crawling simulator.”
    • “Became a bit grindy at times when I kept going over the same ground again and again to spot a clue I'd missed.”
  • humor
    26 mentions Positive Neutral Negative

    The humor in the game is often described as clever, charming, and darkly humorous, blending childlike innocence with unsettling moments to create a unique and amusing atmosphere. Players find amusement in quirky gameplay elements, like the toddler's perspective and interactions, as well as in unexpected, sometimes absurd scares, making it both funny and entertaining despite its horror setting. Overall, the humor adds a lighthearted contrast to the eerie ambiance, eliciting laughter alongside moments of tension.

    • “It's funny that crawling is faster than walking lol, it's a cute and clever way to immerse the player in the world and how it's seen in the eyes of an actual toddler.”
    • “A few darkly humorous moments create a stark contrast to the dreary ambiance your child-mind is forcing you to explore.”
    • “From start to finish this game had me and my viewers jumping, screaming, and laughing at all the right moments.”
  • monetization
    5 mentions Positive Neutral Negative

    The game is praised for having no microtransactions, which is a positive aspect for players. However, there is criticism regarding misleading advertising, particularly about platform compatibility. Overall, the monetization is straightforward but overshadowed by promotional issues.

    • “There are no microtransactions, which is always a plus, and the replay value is moderate.”
    • “No microtransactions, thank you!”
    • “Misleading advertising.”
    • “This is like advertising a game to work on PC and Mac, buying it and finding out it doesn't actually work on PC yet.”
    • “=== microtransactions / DLC policy ===”
  • character development
    5 mentions Positive Neutral Negative

    Character development in the game is subtle but meaningful, with notable emotional moments, especially between the toddler and teddy, that surpass many AAA titles despite shorter gameplay. The story is engaging and effectively conveyed through environment and character design, although the creatures themselves evoke more atmosphere than fear.

    • “I would have loved to have seen more character development but the story is serviceable and interesting.”
    • “There were a few great moments between the toddler and teddy which make for more character development than I've seen in AAA titles with 10 times the gameplay duration.”
    • “The story is better than I gave it credit for when I started playing, and it is told well through the environment and character design.”
    • “The creatures themselves, being lonesome as they are, aren't particularly scary outside of the character design aspect.”
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3h Median play time
3h Average play time
2h Main story
3h Completionist
2-4h Spent by most gamers
*Based on 63 analyzed playthroughs
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Frequently Asked Questions

Among the Sleep is a survival action adventure game with horror theme.

Among the Sleep is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.

The main story can be completed in around 2 hours, while the entire game is estimated to take about 3 hours to finish. On average players spend around 3 hours playing Among the Sleep.

Among the Sleep was released on June 3, 2016.

Among the Sleep was developed by KrillbiteStudio.

Among the Sleep has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its replayability.

Among the Sleep is a single player game.

Similar games include Layers of Fear, Little Nightmares, The Park, Amnesia: A Machine for Pigs, Mists of Aiden and others.