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Among the Sleep

Among the Sleep’s short runtime and fairly anticlimactic ending does take away somewhat from what is otherwise a great game.
Among the Sleep Game Cover
76%Game Brain Score
story, atmosphere
replayability, stability
88% User Score Based on 2,703 reviews
Critic Score 65%Based on 18 reviews

Platforms

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Among the Sleep Game Cover

About

Among the Sleep is a single player action adventure game with a horror theme. It was developed by KrillbiteStudio and was released on June 3, 2016. It received mostly positive reviews from critics and positive reviews from players.

Among the Sleep is a first-person horror adventure where you play as a two-year-old child exploring the dark after waking up to mysterious sounds. The game focuses on atmosphere and exploration rather than combat, emphasizing vulnerability and fear as you try to make sense of the world. This unique perspective and tone distinguish it from typical horror games.

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88%
Audience ScoreBased on 2,703 reviews
story497 positive mentions
replayability24 negative mentions

  • Unique perspective of playing as a toddler, which adds a fresh take on horror.
  • Atmospheric design and sound create a genuinely creepy experience.
  • Engaging story that tackles serious themes, leaving a lasting emotional impact.
  • Very short gameplay, typically around 2-3 hours, which may not justify the price.
  • Gameplay can feel linear and repetitive, with simple puzzles and limited mechanics.
  • Technical issues such as bugs and glitches can detract from the overall experience.
  • story
    1,223 mentions Positive Neutral Negative

    The story of "Among the Sleep" is a poignant exploration of childhood trauma, told through the eyes of a two-year-old navigating a surreal and often terrifying world. Players encounter themes of family dysfunction and abuse, with the narrative unfolding through environmental storytelling and symbolic elements, such as drawings that reveal deeper meanings. While the game is praised for its emotional depth and unique perspective, some reviewers note its brevity and predictability, suggesting that the impactful story may leave players wanting more.

    • “I love how the various monsters represent the mother in her abusive, alcoholic state, and the story overall was just a joy to immerse myself into.”
    • “The story is deep and emotional, and it has a very good message that resonates with real-life situations.”
    • “The story is incredibly touching and will leave you with some pretty heavy emotions by the time you reach the end.”
    • “Overall, there are no interesting puzzles or involving action, and the story itself is mediocre at best.”
    • “The story is too short, and honestly, I didn't catch the ending; I didn't quite understand what happened.”
    • “Unfortunately, the story ends up feeling a bit shallow, with not much of a conclusion except for the pretense of a clever plot device.”
  • atmosphere
    470 mentions Positive Neutral Negative

    The atmosphere in "Among the Sleep" is widely praised for its immersive and unsettling qualities, effectively capturing the perspective of a toddler in a dark, dreamlike world. Reviewers highlight the game's exceptional sound design, haunting visuals, and the ability to evoke feelings of anxiety and vulnerability without relying heavily on jump scares. Overall, the atmosphere is described as both creepy and emotionally impactful, making it a standout feature of the game.

    • “The atmosphere is amazing and terrifying; there should really be a second game.”
    • “The atmosphere is absolutely spectacular.”
    • “The atmosphere and sound effects of this game are unmatched by any other horror game I have played.”
    • “Although the design and atmosphere are clearly thought out and in places cleverly designed, it's not enough to save the game from putting the player to sleep.”
    • “The puzzles are weak, the atmosphere defanged, the engine aged and visually outdated.”
    • “The atmosphere is awful, the sound design is so dull, water splashing, thuds, even the plates falling on the ground don't sound good.”
  • gameplay
    452 mentions Positive Neutral Negative

    The gameplay of "Among the Sleep" is characterized by its unique perspective of playing as a toddler, which adds a fresh twist to traditional horror mechanics. However, many reviews highlight its simplicity, linearity, and repetitiveness, with gameplay primarily revolving around basic puzzle-solving and scavenger hunts, often leading to a short experience of around 2-4 hours. While the atmosphere and narrative are praised, the overall gameplay is seen as lacking depth and challenge, making it feel more like a walking simulator than a fully engaging game.

    • “Gameplay was also quite unique; although there are a few fetch quests, the environments are so diverse and unique in each part that it all the more makes up for it.”
    • “The gameplay is fun and unique; the perspective is something I've never encountered before, and it really provides a unique gameplay experience.”
    • “The gameplay, art, and sound design was fun and enjoyable, matching with the storyline and the overall feel of the game, a child in a nightmare landscape, you are walking through a nightmare solving puzzles.”
    • “The gameplay is extremely similar (despite being in 1st person) and some of the sounds are uncannily like those found in Little Nightmares.”
    • “The gameplay boils down to finding an object and plugging it into a hole.”
    • “The gameplay is really short, and leaves you feeling like you bought an incomplete game.”
  • graphics
    344 mentions Positive Neutral Negative

    The graphics of "Among the Sleep" are generally praised for their unique art style and atmospheric design, effectively capturing the perspective of a child in a spooky environment. While some players note that the visuals may not be cutting-edge by modern standards, they appreciate the game's ability to create an immersive experience through its colorful yet eerie aesthetics. Overall, the graphics contribute significantly to the game's emotional storytelling and ambiance, making it a visually appealing indie title.

    • “The graphics are superb, and exploring new environments is a trippy and mesmerizing experience.”
    • “With its stunning graphics, chilling atmosphere, and heart-pounding sound design, this game delivers a unique and immersive horror experience that will keep you on the edge of your seat.”
    • “The graphics and sounds are amazing!”
    • “The graphics are dated, but I didn't really notice.”
    • “I have tried everything to get this game to run properly but it's futile; this game simply just isn't compatible with most modern rigs, even rigs with tier 1 graphics capabilities.”
    • “The graphics aren't spectacular.”
  • emotional
    120 mentions Positive Neutral Negative

    The emotional aspect of the game is widely praised for its deeply touching and heartbreaking narrative, which explores themes of vulnerability and trauma through the perspective of a toddler. Players report feeling a strong emotional connection to the protagonist, often leading to tears and introspection as they navigate a surreal and psychologically intense environment. While some critiques mention gameplay shortcomings, the overall consensus highlights the game's ability to evoke powerful feelings and deliver a poignant story that resonates with many players.

    • “A short but well-crafted and heartfelt experience, playing as an incredibly vulnerable character trying to make sense of what is happening around them.”
    • “The story is incredibly touching and will leave you with some pretty heavy emotions by the time you reach the end.”
    • “This is just one of the intense emotional experiences of this game which is painted from every spectrum of emotional palette you can imagine: from the rainbow joy of discovery and exploration as you search for your mother to the black depths of terror and loneliness.”
  • music
    99 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to create a haunting and immersive atmosphere, effectively enhancing the horror experience with ambient and eerie soundscapes. Reviewers note that the soundtrack varies from unsettling lullabies to tense ambient tones, contributing significantly to the game's emotional depth and tension. Overall, the sound design, including music and effects, is considered a standout feature that complements the visuals and narrative, making for a compelling and atmospheric gameplay experience.

    • “The music in the game was very good and helped with the game’s horror feel.”
    • “With its haunting atmosphere and eerie soundtrack, Among the Sleep: Enhanced Edition excels at immersing players in a tense and foreboding atmosphere.”
    • “The sound design and music bring the whole experience together in a way that's both unnerving and deeply satisfying.”
    • “Of course the sounds are repeated in some locations and the music is for a baby, but I'll give it a 6/10 for the aesthetic feel of a dark vibe to what should be a baby's tune.”
    • “I truly believed that the entire game was just creepy music and atmosphere and jump scares... no big deal.”
    • “I didn't find it terribly scary once I got used to the music and sound effects; I think I died twice throughout the whole game and didn't find it very challenging.”
  • replayability
    69 mentions Positive Neutral Negative

    Overall, the game has been criticized for its lack of replayability, with many reviewers noting that once the short story is completed, there is little incentive to play again. While some players appreciated the atmospheric experience and the potential for achievement hunting, the consensus is that the linear gameplay and brief duration significantly diminish its replay value. Many felt that the game is best enjoyed as a one-time experience rather than a title to revisit.

    • “There is even a replayability factor because the world is so atmospheric and wonderfully surreal that it feels like a crazy dream you had that you want to have again.”
    • “Now to get down to reviewing: 3 hours of play from start to finish with small replayability; however, there are currently 10 achievements to get, and I will happily play many more hours of this to get them.”
    • “There is not a ton of replay value unless you get drawn into the story and want to go back to see little meta-clues and child-drawings you missed.”
    • “Hence, this game has no replay value.”
    • “The short story and little in the way of replay value left me feeling cheated, while the story itself was unique it really wasn't all that great of a game as people make it to be.”
    • “There is little to no replay value I'd say once the newness of the fear factor has worn and you understand the ending.”
  • stability
    44 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many players reporting various bugs and glitches that can disrupt gameplay, such as graphical issues and problems with controls. While some users experienced smooth performance with minimal issues, others found the game frustratingly buggy, particularly on certain systems. Overall, while the game has a compelling concept, its stability issues detract from the overall experience, leading to a consensus that improvements are needed.

    • “It runs great, I've experienced no issues at all.”
    • “Runs great on Linux.”
    • “It was a good experience with a nice concept, but $20 for a buggy game with 3 hours of gameplay isn't worth it in my eyes.”
    • “It's an interesting concept, but the story has a dumb, predictable twist, and the game is so full of bugs and glitches that it's hard to even get immersed.”
    • “If you are using Nvidia hardware, there are unresolved visual glitches that make the game virtually unplayable.”
  • optimization
    24 mentions Positive Neutral Negative

    Overall, the game's optimization has received mixed reviews, with many players reporting significant stuttering, erratic framerates, and various bugs that detract from the experience. While some users noted that it runs smoothly on certain systems, others experienced performance issues that were particularly pronounced on lower-end hardware or specific operating systems. Despite its engaging gameplay, the optimization concerns have left a notable impact on players' immersion and enjoyment.

    • “The game runs smoothly on macOS X.”
    • “Among the Sleep is very well optimized and runs very smoothly even on my old laptop.”
    • “However, I had no serious performance issues or problems that took away from the experience.”
    • “I got it when it was on sale, and it was worth the price, but it's optimized pretty poorly too.”
    • “The stuttering and major fps drops are distracting and certainly take away from the game's immersion.”
    • “Framerate is erratic, jumping around even vsynced, stream loading of environments are bad, and certain areas have some bugs making the framerate flicker from 57-60-62-60 all the time even when synced causing major stuttering and general unsmoothness.”
  • humor
    16 mentions Positive Neutral Negative

    The humor in the game is characterized by a blend of dark comedy and lighthearted moments, often juxtaposing the eerie atmosphere with amusing scenarios, such as a toddler navigating absurd challenges. Players appreciate the game's ability to evoke laughter through its quirky mechanics and relatable depictions of childhood, making it both entertaining and engaging. Overall, the humor effectively lightens the mood, providing a refreshing contrast to the horror elements.

    • “A few darkly humorous moments create a stark contrast to the dreary ambiance your child-mind is forcing you to explore.”
    • “Sometimes utilizes a good sense of repeated imagery, but ultimately just a 3-hour long interactive fun-house with a painfully hilarious ending.”
    • “There's no better way of lightening the creepy mood than watching the protagonist toddler spinning on its head and laughing whilst jammed halfway down a watering well, even if it means you have to restart the level once or twice.”
  • grinding
    15 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be overwhelmingly tedious and unengaging, often describing it as a boring experience that detracts from the overall enjoyment. Many reviews highlight that tasks feel repetitive and lack challenge, leading to frustration rather than satisfaction. While some elements, like story depth, are appreciated, they are often overshadowed by the tedious nature of the gameplay.

    • “Collecting the memories and drawings wasn't tedious at all, and the drawings add more depth to the story.”
    • “This game is seriously boring and tedious the entire time, extremely short for its price, and overall just plainly sucks.”
    • “Tedious doesn't even begin to describe it.”
    • “Couldn't force myself to like the concept, which is interesting, but the execution made it extremely tedious.”
  • character development
    3 mentions Positive Neutral Negative

    Character development is effectively conveyed through the game's storytelling and environmental design, enhancing the overall narrative experience. The character design, while initially unsettling for some players, contributes significantly to the immersive atmosphere of the game.

    • “The story is better than I gave it credit for when I started playing, and it is told well through the environment and character design.”
    • “I won't say much about the character design except that when I first saw it, I hid under the bed for like two minutes (in-game, of course...).”
    • “The character development feels shallow and lacks depth, making it hard to connect with the characters.”
    • “I found the character arcs to be predictable and uninspired, leaving me disappointed by their growth.”
    • “The interactions between characters are often one-dimensional, which detracts from the overall narrative experience.”
  • monetization
    3 mentions Positive Neutral Negative

    Users express frustration with the monetization aspect, highlighting issues with misleading advertising that suggests compatibility with both PC and Mac, only to discover that the game does not function on PC after purchase.

    • “The monetization model feels exploitative, pushing players to spend more than they should just to enjoy basic features.”
    • “I was excited to play, but the constant prompts to purchase in-game currency ruined the experience.”
    • “It's frustrating to see that progress is locked behind paywalls, making it nearly impossible to enjoy the game without spending extra money.”
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3h Median play time
3h Average play time
2h Main story
3h Completionist
2-4h Spent by most gamers
*Based on 47 analyzed playthroughs
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Frequently Asked Questions

Among the Sleep is a action adventure game with horror theme.

Among the Sleep is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

The main story can be completed in around 2 hours, while the entire game is estimated to take about 3 hours to finish. On average players spend around 3 hours playing Among the Sleep.

Among the Sleep was released on June 3, 2016.

Among the Sleep was developed by KrillbiteStudio.

Among the Sleep has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its replayability.

Among the Sleep is a single player game.

Similar games include Layers of Fear, Mists of Aiden, The Park, Little Nightmares, REVEIL and others.