Suite 776
- November 21, 2019
- Stanislaw Truchowski
- 3h median play time
"Suite 776" is a narrative-driven adventure game where you play as a detective investigating a series of mysterious disappearances in a peculiar hotel. Interrogate witnesses, explore the hotel, and uncover the dark secrets hidden in its rooms. The game features unique puzzle mechanics that test your observational skills and intuition.
Reviews
- Great sound design and atmosphere that effectively builds tension.
- Intriguing backstory centered around the character Marcy, adding depth to the horror experience.
- Offers multiple endings and achievements, encouraging replayability.
- Gameplay can feel tedious due to slow walking speed and backtracking.
- Some jump scares may feel predictable or less impactful after multiple playthroughs.
- Lack of save functionality can be frustrating for players wanting to explore different endings.
- story67 mentions
- 42 % positive mentions
- 54 % neutral mentions
- 4 % negative mentions
The story of *suite 776* revolves around Marcy, a troubled architect whose obsession leads to her tragic demise, creating a chilling backdrop for the game. While many players found the narrative intriguing and well-integrated with the horror elements, some criticized it for being muddled or lacking depth. Overall, the game effectively combines suspenseful storytelling with atmospheric horror, making it a compelling experience for fans of the genre.
“In the realm of indie horror, Suite 776 stands out with its chilling atmosphere and intriguing backstory.”
“The story follows Marcy, an obsessed architect who created her masterpiece, Suite 776, before hanging herself.”
“Not only that, but the story is very intriguing and engaging as you have to piece it together as you progress throughout the game by reading notes found around the house and your notebook.”
“The story was also very mediocre in this one, as it explains just enough to normalize the actions the character does to push the plot forward, regardless of how nonsensical they are.”
“The only aspect I could really bash Suite 776 for is the story itself, which just seems to be missing something, leaving you with that weird feeling of disappointment.”
“Yeah, the story is a little bare-bones; the textures and level design have a bit of that copy/paste feel to them, and the sole enemy in the game (a ghostly woman named Marcy) moves a little awkwardly and isn't all that scary when you get a good look at her.”
- atmosphere48 mentions
- 52 % positive mentions
- 42 % neutral mentions
- 6 % negative mentions
The atmosphere in the game is widely praised for its chilling and immersive qualities, effectively creating tension and genuine scares. Many reviewers highlight the sound design and visual elements that contribute to a sense of dread, while some note that certain games fall short of achieving the same level of unsettling ambiance. Overall, the atmosphere is considered a key strength, enhancing the horror experience through well-executed tension and jump scares.
“In the realm of indie horror, Suite 776 stands out with its chilling atmosphere and intriguing backstory.”
“This game creates a good creepy atmosphere on your first run through, definitely provides a number of jump scare moments, and does a good job at making you feel uneasy throughout the whole playthrough.”
“The atmosphere is terrifying, the story is intriguing, and overall it feels like a well-developed game.”
“Unlike the previous game, which had a very unsettling atmosphere that kept you on edge the whole way through, this one failed to even reach that level of unsettling atmosphere, even before the apparition actually was revealed (which has kind of a disproportionate and goofy model).”
“The atmosphere is just okay; I wish it was a little more spooky.”
“The atmosphere is pretty solid, the game is easy to maneuver, and objectives are fairly linear with obvious visual cues.”
- gameplay23 mentions
- 13 % positive mentions
- 74 % neutral mentions
- 13 % negative mentions
The gameplay is a blend of exploration, puzzle-solving, and item collection, drawing inspiration from titles like *P.T.*, and is generally well-received for its atmosphere and attention to detail. While many players appreciate the engaging story and the looping mechanics, some find the gameplay tedious and lacking in meaningful challenges, with criticisms about the lack of saving points and the overall design. Overall, it offers a short but immersive experience, especially for fans of indie horror, with multiple endings encouraging replayability.
“With about two and a half hours of gameplay, it’s worth your time for anyone interested in indie horror or looking for a suspenseful story.”
“I was extremely impressed with the attention to detail, and the overall game mechanics kept you wanting more.”
“The gameplay is mainly comprised of walking, puzzle-solving, item collection, and note-reading.”
“The gameplay is kinda tedious, the tasks feel meaningless, the whole gameplay design feels bad.”
“There is not much logic, no real sense of danger, there are also no saving points... and at some point after more than an hour of gameplay it basically said to me, 'you made a mistake you will be taken to the beginning.'”
“The photo mechanic is a bit weird.”
- graphics16 mentions
- 63 % positive mentions
- 19 % neutral mentions
- 19 % negative mentions
The graphics in the game receive mixed reviews, with many praising the photo-realistic visuals, excellent lighting, and immersive atmosphere that enhance the gameplay experience. However, some users note that while the overall aesthetic is solid, certain elements like character models and textures fall short of expectations. Overall, the graphics contribute significantly to the game's creepy ambiance, despite some criticisms regarding their quality.
“Graphics are excellent, lots to see and explore.”
“The visuals have a nice, photo-realistic look to them.”
“Suite 776 has a creepy atmosphere, realistic graphics, and interesting game design that makes you feel like there's something lurking around every corner, creating a chilling experience.”
“Graphics are not great (which was to be expected); story is quite intriguing, and I don't judge the fact that there is no auto-save feature.”
“It doesn't have a save, and in order to play all 3 endings, you have to start from the beginning. Graphics are mediocre, and the jumpscares are pretty standard and predictable.”
“With the exceptions of the models and character movement, the texture work and objects are only barely adequate, and that's with me cutting the game some slack because it's made by one person.”
- music8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The music in the game is described as a key element that enhances the tense and unsettling atmosphere, with unnerving soundscapes that build suspense as players navigate dark hallways. While some users noted the absence of music in certain moments, the strategic use of sound, particularly the chilling silence after ringing a bell, contributes significantly to the overall horror experience. Overall, the soundtrack is praised for its ability to evoke fear and elevate the gameplay.
“The soundtrack sets a tense and unsettling atmosphere.”
“Unnerving music playing at times just to remind you that you’re in for a wild ride, with occasional louder encounters causing your heartbeat to raise in an instant, perfectly fitted into the game world.”
“Sound effects are decent, but music is absent.”
“You ring the bell, the music immediately stops, the bell echoes, then silence.”
“The music always starts building as you walk down these dark hallways towards the bell.”
- replayability6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game offers limited replayability primarily through multiple endings and achievements, with the first playthrough being the most engaging. While some players appreciate the minor puzzle-solving elements and the option to achieve 100% completion, the overall consensus suggests that replay value is modest, mainly appealing to those interested in exploring different endings.
“The different endings give it some replay value, but the first playthrough is the best.”
“One thing I especially like about this game is that it has some replayability.”
“Achievements and multiple endings make for a decent bit of replay value.”
“Not much replay value other than getting the true ending and all achievements.”
“If you're cool with spending $3.99, or whatever the sale price is, for about an hour's worth of spooks, and maybe some very minor replay value in getting 100% completion, then you'll definitely enjoy this game.”
“There is some minor puzzle solving and multiple endings (I only have gotten one of these so far), so there is some replay value.”
- humor5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is described as a mix of unsettling and genuinely funny moments, with players noting its eerie atmosphere complemented by comedic elements. The inclusion of a humorous easter egg and multiple endings adds to the replayability, making it a unique experience that balances horror and humor effectively.
“Get the easter egg, it's actually pretty funny.”
“For a short game (approximately an hour long), it has a lot of replayability, 11 achievements, 3 endings, each very good and a funny easter egg to find.”
“This game was eerie, scary, and downright hilarious at times.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players have mixed feelings about the grinding aspect of the game; while some appreciate the logical flow of puzzles that keeps engagement high, others find the slow walking speed and repetitive tasks tedious and frustrating, detracting from the overall experience.
“Either, and maybe that's also part of the reason why I did not enjoy it as much as others did... but seriously, the gameplay is kind of tedious, the tasks feel meaningless, and the whole gameplay design feels bad.”
“Walking in circles in a room waiting for it to unlock isn't fun or scary... it's just tedious.”
“The game’s pacing can be hampered by the slow walking speed, making backtracking tedious, yet the logical flow of puzzles helps keep players engaged.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game effectively combines horror and puzzle-solving elements with a deeply emotional narrative, particularly impactful after reaching the third ending. Players report intense emotional reactions, including crying, highlighting its ability to evoke strong feelings alongside fear.
“It is a great blend of horror, puzzle solving, and the story itself is quite emotional, especially after clearing the third ending.”
“Honestly, one of the scariest games I've ever played. I was in a Discord call the entire time, and I cried.”
- optimization2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its good optimization, resulting in smooth gameplay and a well-designed audio experience that enhances the overall immersion.
“There were no cheap jump scares, and the well-designed sound effects, interesting story, and good optimization contributed to a fluent gameplay experience.”
“Runs smoothly.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game is widely criticized for its lack of stability, with many users describing it as a "buggy mess." This indicates significant technical issues that detract from the overall experience.
“The game is a buggy mess.”
“Frequent crashes make it nearly unplayable.”
“I experienced constant lag and glitches throughout my gameplay.”