- October 14, 2016
- Blind Bird
- 2h median play time
Stay Close
Platforms
About
"Stay Close" is a horror-adventure game where players navigate through a dark and eerie town while avoiding supernatural beings. The game features a unique "stay close" mechanic, where players must stay near objects and walls to avoid detection. With a focus on stealth and exploration, players must uncover the mystery behind the town's curse while avoiding becoming the next victim.
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- The game offers a unique co-op horror experience that can be fun with friends.
- The atmosphere and graphics are decent, creating a spooky environment.
- Some jump scares are effective, providing genuine moments of fear.
- The game is very short, with only a couple of hours of gameplay and limited content.
- There are numerous bugs and glitches that hinder the overall experience.
- The riddles and mechanics can be frustrating, leading to repetitive gameplay.
gameplay
103 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with many players noting significant bugs, poor mechanics, and a lack of depth, leading to a repetitive and often frustrating experience. While some enjoyed the cooperative elements and found the monster mechanics interesting, others criticized the game for being too short and lacking engaging content, with many finishing it in under two hours. Overall, the gameplay feels unfinished and shallow, with players recommending it primarily for cooperative play rather than solo experiences.
“The cooperative mechanics work well and are pretty interesting.”
“The jumpscares are good, and the mechanics of overcoming each enemy type is interesting, though hard in some parts.”
“I actually really enjoyed the game and the mechanics for each monster!”
“The gameplay is boring.”
“Super laggy (even the running animation looks like it's 2fps while the rest of my game was running at 200+), constant map glitches, gameplay was cut short due to the first teleport section not teleporting, thereafter falling through the map, and not being able to respawn.”
“Broken AI, missing collision, too much collision in some spots, a flashlight that sometimes works and sometimes doesn't, the sprint isn't useful at all, and on top of that there are enemies in certain spots that you can't sprint past anyway.”