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Outlast

Outlast is an amazing horror game and a great new addition to the PS4, and being introduced as free for Playstation Plus makes it a must have for anyone who is even considering owning it.
Outlast Game Cover
87%Game Brain Score
story, gameplay
grinding, stability
96% User Score Based on 37,540 reviews
Critic Score 78%Based on 16 reviews

Platforms

Nintendo SwitchLinuxXbox Series X|SPCEpic GamesPlaystation 5Mac OSPlaystation 4Xbox OneXboxWindowsPlayStation
Outlast Game Cover

About

Outlast is a single player survival shooter game with horror and mystery themes. It was developed by Red Barrels and was released on September 4, 2013. It received mostly positive reviews from critics and overwhelmingly positive reviews from players.

Outlast is a first-person survival horror game set in theMount Massive Asylum, a once-abandoned home for the mentally ill now re-opened by the Murkoff Corporation. As investigative journalist Miles Upshur, explore the facility, uncover its secrets, and survive the terrors within, using only your camcorder to navigate the darkness. The game is known for its intense horror atmosphere and lack of combat, forcing players to rely on stealth and wit to survive.

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96%
Audience ScoreBased on 37,540 reviews
story2.7k positive mentions
grinding125 negative mentions

  • The atmosphere in 'Outlast' is intensely immersive, creating a relentless feeling of dread and vulnerability throughout the game.
  • The graphics, while somewhat dated, still hold up well and contribute significantly to the chilling atmosphere of the game.
  • The story is gripping and deeply twisted, effectively combining horror elements with a compelling narrative that enhances the overall experience.
  • The gameplay loop can become repetitive, often involving running, hiding, and completing simple objectives without much variety.
  • Some players experienced stability issues, including bugs and crashes, which detracted from the overall experience.
  • The character development is lacking, with many players noting a minimal emotional connection to the protagonist and a reliance on environmental storytelling.
  • story
    5,685 mentions Positive Neutral Negative

    The story of *Outlast* is a gripping and disturbing narrative that unfolds through environmental storytelling, documents, and character interactions, immersing players in the dark secrets of Mount Massive Asylum. While some players found the plot predictable or cliché, many praised its depth and the way it intertwines with the *Whistleblower* DLC, which adds significant context and enhances the overall experience. The game effectively combines horror elements with a compelling storyline, making it a standout title in the survival horror genre.

    • “The story is deeply twisted, unraveling as you uncover shocking secrets.”
    • “I played firstly to have a great horror experience (which it is), but the plot surprised me a lot; I didn't expect such a well-written story and lore, accompanied by a really nice soundtrack.”
    • “The story unfolds through found documents and environmental storytelling, adding depth to the horror experience.”
    • “I'm sorry, all the documents, the dialogues, and the production value in the world couldn't stop me from being thoroughly uninterested in anything happening in the story.”
    • “The story collapses by the end, leaving many plot points unresolved and feeling rushed.”
    • “The story is chaotic and surreal, yet strangely compelling, with characters that feel unhinged in a way that adds to the game's deeply uncomfortable tone.”
  • gameplay
    2,933 mentions Positive Neutral Negative

    The gameplay of *Outlast* is characterized by its reliance on stealth and evasion, with players navigating a dark asylum using a camcorder that features a night vision mode, which adds tension through battery management. While the game effectively creates a terrifying atmosphere and engaging narrative, many players find the gameplay loop repetitive, often involving running, hiding, and completing simple objectives like finding keys or turning valves. Overall, the mechanics are straightforward and immersive, but the lack of combat and variety can lead to a sense of monotony as the game progresses.

    • “The night vision mechanic creates insane tension.”
    • “The gameplay loop keeps you tense.”
    • “It’s simple gameplay mechanics combined with its compelling story, atmosphere, and soundtrack make it one of the best horror games ever released.”
    • “The gameplay loop is rather basic, made up mostly of stealth with some sections of platforming and exploration to spice things up, and no proper combat ever in sight.”
    • “The gameplay is simple but effective, making every decision feel critical.”
    • “The gameplay loop (run → hide → repeat) gets repetitive.”
  • atmosphere
    2,578 mentions Positive Neutral Negative

    The atmosphere in "Outlast" is widely praised for its intense, immersive quality, effectively creating a sense of dread and vulnerability throughout the game. Players highlight the chilling sound design, dark visuals, and the oppressive setting of the Mount Massive Asylum, which together contribute to a relentless feeling of being hunted. While some reviews note that the reliance on jump scares can detract from the overall experience, the game's ability to maintain a consistently terrifying atmosphere is often regarded as its strongest feature, making it a standout title in the horror genre.

    • “The atmosphere is phenomenal — flickering lights, distant screams, and the constant buzz of your night vision make every step feel dangerous.”
    • “Outlast delivers intense atmosphere, pure survival horror, and a constant feeling of being hunted.”
    • “The atmosphere is tense from the very start, and the game never really gives you a moment to breathe.”
    • “The atmosphere is so thick you could cut it with a knife.”
    • “The atmosphere is dark, oppressive, and utterly terrifying—every shadow feels like it could hide something waiting to pounce.”
  • graphics
    2,329 mentions Positive Neutral Negative

    The graphics in "Outlast" are widely praised for their impressive quality, especially considering the game was released in 2013. Reviewers highlight the game's ability to create a chilling atmosphere through detailed environments, effective lighting, and realistic character models, which enhance the horror experience. While some mention that the graphics may appear dated compared to modern titles, many agree that they still hold up well and contribute significantly to the game's immersive and terrifying nature.

    • “The graphics aged really (really) well; it has this nice touch of the old UE2/3 games that I love. Dark is truly dark, and the lighting is as good. I just needed to edit some files to get the right settings (for framerate and disable mouse smoothing).”
    • “The graphics are stunning, and the sound design is exceptional, creating a deeply unsettling experience that keeps you on edge.”
    • “The visuals and lighting create a hauntingly realistic environment, while the pacing masterfully alternates between quiet dread and pure panic.”
    • “The dated graphics make the body horror part not that scary.”
    • “The graphics are a bit aged, but still looks great!”
    • “The graphics, although not the most modern, still create the appropriate atmosphere of horror.”
  • music
    1,152 mentions Positive Neutral Negative

    The music in "Outlast" is widely praised for its ability to enhance the game's horror atmosphere, with many players noting how it intensifies the tension during chase sequences and contributes to the overall immersive experience. The soundtrack, composed by Samuel Laflamme, is described as haunting and effective, often evoking feelings of dread and panic that align perfectly with the gameplay. However, some players have criticized the music for being excessively loud and lacking adjustable volume controls, which can detract from the experience by overshadowing important audio cues. Overall, the music is considered a key element that elevates the game's horror elements, making it a standout feature in the genre.

    • “The music in this game really heightens the atmosphere and the tension, especially when an enemy notices you.”
    • “The soundtrack builds tension, and your escape is a frenetic dash through corridors, all while the unknown chases you.”
    • “The music swells at just the right moments, amplifying the terror as you flee from danger or brace yourself for what’s behind the next corner.”
    • “The atmosphere just doesn't hit right at all, the music is closer to a scary part in a shooter than a genuine horror game, the story is forgettable and the enemies are closer to annoying than scary with some exceptions.”
    • “The music/background noise confuses me with what I have to look out for so much.”
    • “The music is probably the most annoying thing I've ever heard.”
  • humor
    249 mentions Positive Neutral Negative

    The humor in the game is often described as dark and absurd, providing a unique contrast to its horror elements. Players find themselves laughing at the bizarre situations and characters, such as the sadistic doctor and the absurdity of certain jump scares, which can turn terrifying moments into comedic ones. Overall, the game successfully blends horror with humor, making it a memorable experience that elicits both screams and laughter.

    • “It's so funny that the main character loses his mind completely after spending a single day in a corpo-owned building.”
    • “The notes that your character writes are a standout because it’s straight up hilarious that this guy sees horrific murder and disfigurement and torture while being chased by a monstrous beast man, and while you’re running away he has time somewhere to stop and write a two-page note like 'what the hell is that thing?'”
    • “I started to treat Outlast as a good laugh since a naked-arsed psycho tried to chase me with his huge scissors - it was just hilarious.”
    • “Not funny.”
    • “You're not funny!”
    • “Ok, so I have played and beaten the game on my girlfriend's account, and she was wondering what the game was. I had her come over and play it on mine. She found Billy, and Billy found her, lol. Then she found the seat was wet and was trembling. My girlfriend hates jump scares and pissed her pants so many times it wasn't funny anymore. I mean literally not funny anymore, but to see how scared it made her, I got a giggle out of it, lol. Truly a great game! I nearly crapped in my own pants when I first played it. There is a lot of messed up stuff in the game that makes it just amazing, more than worth the buy. This game is a must-have for everyone!”
  • replayability
    214 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with many players noting that while the initial experience is thrilling and memorable, subsequent playthroughs often lack the same intensity due to its linear structure and predictable scares. Some players find value in achievements and different difficulty settings, but overall, the consensus leans towards limited replay value, making it more suitable for completionists or those looking to relive the experience with friends rather than for repeated solo play.

    • “This game offers almost endless replayability even though you've already beaten the game.”
    • “The game's replay value is also noteworthy, with multiple endings based on player choices and actions throughout the game.”
    • “I have completed both the main game and the Whistleblower DLC numerous times each, and though they may seem like they don't have much replay value, it's like watching your favorite movie over and over; you know what's coming, but you still have a blast while playing.”
    • “Minimal replay value once the story is completed.”
    • “Unfortunately, there is not much replayability due to the linear storyline; however, there is very little that is more deserving of your twenty bucks.”
    • “The game has little replayability because the first time you play, you are scared out of your wits, but when you play it a second time, you expect many things to happen.”
  • grinding
    189 mentions Positive Neutral Negative

    The grinding aspect of the game has been widely criticized for its repetitive and tedious gameplay, with many players noting that the chase sequences and stealth mechanics become monotonous over time. While some found initial thrills in the horror elements, the overall experience often devolves into a frustrating cycle of backtracking and searching for items, detracting from the game's intended tension. Ultimately, the gameplay loop is seen as overly drawn out, leading to a loss of immersion and excitement as players progress.

    • “You'll need a second life for grinding if you are a completionist.”
    • “The collectibles aren't really tedious, and they give you good insight into what is going on lore-wise.”
    • “A bit grindy sometimes.”
    • “The effort required to push through the prolonged and, at times, tedious gameplay made completing Outlast feel like a grueling task rather than an enjoyable experience.”
    • “The gameplay itself varies from walking from point A to point B, tedious search for batteries.”
    • “Unfortunately, those moments are tied together with remarkably tedious and repetitive gameplay.”
  • emotional
    187 mentions Positive Neutral Negative

    The emotional aspect of the game is profoundly impactful, with many players expressing feelings of fear, vulnerability, and attachment to the protagonist. The combination of intense chase sequences, unsettling themes, and a gripping narrative evokes strong emotional responses, often leading to tears and a sense of deep unease. Overall, the game is recognized for its ability to create a haunting atmosphere that resonates with players long after they finish, making it a memorable and emotionally charged experience.

    • “The emotional journey of 'Outlast' is unparalleled.”
    • “Nothing has ever made me feel like this game has.”
    • “I cannot tell you how emotional I got when I got to the last part of the Whistleblower DLC when I saw the sunrise outside of Mount Massive Asylum; this is a dream come true for me.”
    • “You pay for the game, but the emotional damage is free.”
    • “Very linear, boring story and not fun all around.”
    • “Cliché and boring story.”
  • stability
    122 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with many players reporting various bugs and glitches, including crashes and freezing issues, particularly on certain setups. While some users noted that these issues were minor and did not significantly detract from their overall experience, others experienced more severe problems that required restarting their systems. Overall, the game is described as having a range of stability issues, but many players still found it enjoyable and engaging despite these drawbacks.

    • “The level design is amazing, the graphics are beautiful, the character design is superb, and there's no glitches that the casual player would notice.”
    • “Runs great on every setup I've had.”
    • “It is an old game but still is great and still scary as hell, it runs great even on low-end computers.”
    • “The game sometimes freezes my entire main monitor; I had to restart my PC to fix the crash (a black screen appears).”
    • “The game is buggy at times and may need tweaking before you start playing in order to get it to work.”
    • “I have experienced game-breaking glitches like being stuck in a wall and not being able to pick up an item that is required to progress through the game.”
  • optimization
    112 mentions Positive Neutral Negative

    Overall, the game's optimization is highly praised, with many players reporting smooth performance across a range of systems, including low-end PCs. While some users experienced minor issues or noted that optimization could be improved, the majority found that the game runs well even at high graphics settings, making it accessible for various hardware configurations. However, a few reviews highlighted significant performance problems, indicating that optimization may not be consistent for all players.

    • “Performance: runs flawlessly on modern PCs, even at high refresh rates.”
    • “Jumpscares made me jump a couple of times, chase scenes are intense and get your heart pumping. Optimization is really good; I have a low-end PC yet the game looks great and can run at 60 fps on medium graphics.”
    • “The game looks beautiful at 4K 60 fps and the performance is perfect for me.”
    • “Miserable tech performance.”
    • “Great horror game, nice story but....awful optimization.”
    • “The only thing I would knock this game for is being poorly optimized.”
  • character development
    49 mentions Positive Neutral Negative

    Character development in "Outlast" has received mixed reviews, with many players noting a lack of depth in the protagonist's journey and emotional connection to the story. While the character designs are praised for their creativity and horror elements, the narrative often relies on environmental storytelling and notes rather than substantial character arcs. Overall, while the game excels in atmosphere and visual design, it falls short in providing a more immersive and impactful character development experience.

    • “But the best part of Outlast is the character development.”
    • “The entire story and character development is fantastically realized by reading the notes Miles writes when you record footage, taking a look into his mindset and also learning more about him and what he has to lose.”
    • “This is a brilliantly tense game with some nice character development throughout.”
    • “While 'Outlast' lacks in-depth character development, the story succeeds in establishing a terrifying, oppressive world that keeps players engrossed, especially with its unsettling twists and revelations as the story progresses.”
    • “There wasn't a lot of character development through the story, but you still felt like you were the man trying to escape.”
    • “Overall, the game was definitely worth the buy, and provided a horror game experience like no other, it outranked even 'Amnesia: The Dark Descent' in terms of horror, but felt like it needed more story and character development - something that was mastered in 'Amnesia: The Dark Descent'.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization aspect of the game is mixed, with some players viewing it as a cash grab due to the presence of microtransactions, while others appreciate the game's quality despite its short playtime. While the game is free, the reliance on microtransactions raises concerns about its overall value.

    • “The game is free to play, but it does include microtransactions.”
    • “There are some good offerings, but also a few cash grabs.”
    • “Some good ones, some cash grabs.”
    • “The game at normal difficulty was completed within 5 hours, but don't let the amount of playtime fool you into thinking it was a short and sweet cash grab by the developers.”
    • “Free, but has microtransactions.”
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6h Median play time
10h Average play time
5h Main story
11h Completionist
3-9h Spent by most gamers
*Based on 118 analyzed playthroughs
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Frequently Asked Questions

Outlast is a survival shooter game with horror and mystery themes.

Outlast is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

The main story can be completed in around 5 hours, while the entire game is estimated to take about 11 hours to finish. On average players spend around 10 hours playing Outlast.

Outlast was released on September 4, 2013.

Outlast was developed by Red Barrels.

Outlast has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

Outlast is a single player game.

Similar games include Amnesia: The Dark Descent, Outlast 2, Slender: The Arrival, Resident Evil 7 Biohazard, Layers of Fear and others.