Outlast Game Cover
Outlast is an amazing horror game and a great new addition to the PS4, and being introduced as free for Playstation Plus makes it a must have for anyone who is even considering owning it.

Outlast is a first-person survival horror game set in theMount Massive Asylum, a once-abandoned home for the mentally ill now re-opened by the Murkoff Corporation. As investigative journalist Miles Upshur, explore the facility, uncover its secrets, and survive the terrors within, using only your camcorder to navigate the darkness. The game is known for its intense horror atmosphere and lack of combat, forcing players to rely on stealth and wit to survive.

  • Mac OS
  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Epic Games
  • Linux
  • Play​Station
  • Xbox

Reviews

87%
Audience ScoreBased on 24,403 reviews
story1,816 positive mentions
grinding78 negative mentions
  • story3,823 mentions

    The story of *Outlast* is a gripping and immersive narrative that unfolds through the perspective of investigative journalist Miles Upshur, who explores the dark secrets of Mount Massive Asylum after receiving a tip-off about unethical experiments. Players are drawn into a chilling atmosphere filled with disturbing characters and plot twists, with much of the backstory revealed through collectible documents scattered throughout the game. While some critiques mention the story's predictability and occasional clichés, the overall execution and depth of the narrative, especially when complemented by the *Whistleblower* DLC, are praised for enhancing the horror experience.

    • “I have played both the main game and DLC over 10 times each, and I cannot explain how obsessed I am with the story and just how good it is.”
    • “Outlast's story is very well constructed and in-depth, making it super dark and so well thought out by the developers to create such a great masterpiece.”
    • “The story is intriguing and pulls you deeper into its twisted world with each terrifying discovery.”
    • “At first, I didn't find myself caring too much about the story.”
    • “The atmosphere just doesn't hit right at all, the music is closer to a scary part in a shooter than a genuine horror game, the story is forgettable and the enemies are closer to annoying than scary with some exceptions.”
    • “The story is largely self-contained, while still leaving itself open-ended enough to make room for sequels, and it has some terrifying enemy designs that will scare any player, regardless of skill level or tolerance to horror games.”
  • gameplay1,929 mentions

    The gameplay of *Outlast* is characterized by its smooth mechanics and immersive atmosphere, primarily focusing on stealth and evasion rather than combat. Players navigate a dark asylum using a night-vision camera, which adds tension as they manage limited battery resources while avoiding enemies. However, many reviews note that the gameplay can become repetitive, relying heavily on a "run and hide" formula that may diminish the scare factor over time, despite the initial thrills and engaging story.

    • “The night-vision mechanic adds a layer of fear, as you’re constantly switching between light and dark, never sure what’s lurking in the shadows.”
    • “The use of the night-vision camera, which has a limited battery, adds a unique and immersive element to the gameplay, making every encounter with the horrors lurking in the mental hospital truly scary and thrilling.”
    • “The gameplay is very minimalist, but the developers manage to keep things interesting throughout the whole campaign.”
    • “The gameplay gets repetitive due to having the same set of core gameplay loop of finding something, hiding, unlocking, repeat; it also becomes easier once you play more and realize what to do and how to avoid enemies.”
    • “The gameplay is simple: run, hide, sneak, use your camera. However, the gameplay becomes formulaic after a while, which causes a loss of immersion.”
  • atmosphere1,715 mentions

    The atmosphere in *Outlast* is widely praised for its intense, immersive quality, effectively creating a sense of dread and vulnerability throughout the game. Players highlight the chilling sound design, dark visuals, and the oppressive setting of the asylum, which together enhance the horror experience. While some reviews note that the reliance on jump scares can detract from the overall tension, the game's ability to maintain a consistently terrifying atmosphere is frequently recognized as one of its standout features.

    • “The atmosphere is thick with tension, as you must rely on your wits and quick reflexes to survive.”
    • “Outlast is a terrifyingly immersive horror game that keeps players on edge with its intense atmosphere and chilling storyline.”
    • “The atmosphere, the lighting, the environments—all top-notch.”
    • “The atmosphere just doesn't hit right at all; the music is closer to a scary part in a shooter than a genuine horror game, the story is forgettable, and the enemies are closer to annoying than scary with some exceptions.”
    • “But seriously, after a couple of hours playing, you will kinda get used to it and the atmosphere gets more bearable to the point where I can freely walk without almost shitting my pants.”
    • “The atmosphere is so creepy and makes you feel empty, like you're trying for your life to just stay alive.”
  • graphics1,597 mentions

    The graphics of *Outlast* are widely praised for their impressive quality, especially considering the game was released in 2013. Many reviewers highlight the game's ability to create a terrifying atmosphere through detailed environments, effective use of lighting, and the chilling effects of the night vision camera. While some acknowledge that the graphics may appear dated compared to modern titles, they still hold up well and contribute significantly to the overall horror experience.

    • “The graphics are stunning for their time, crafting a visually arresting experience that pulls you into its terrifying world.”
    • “The graphics and sound design work together to create an immersive experience that truly sets Outlast apart.”
    • “The graphics are amazing, especially when you think about when it was made.”
    • “The graphics, although not the most modern, still create the appropriate atmosphere of horror.”
    • “Though, the curse of time does undermine the game, as with more up-to-date (and modern) graphics the game could be more horrifying, as organs wouldn't end up looking like spaghetti if not viewed close-up and the patients' ailments could sting more if they didn't look the way they do.”
    • “The graphics for a game that came out in 2013 look amazing, I have no words to describe how good it looks; the imagery is creepy as hell and effective in the overwhelming tone that it's trying to convey, with pretty much everyone in game looking like they just went through all sorts of hell, being trapped in an asylum and all.”
  • music744 mentions

    The music in "Outlast" is widely praised for its ability to enhance the game's horror atmosphere, with many reviewers highlighting its eerie and intense orchestral score that builds tension during chase sequences. While some players find the music to be overly loud or distracting, most agree that it effectively contributes to the immersive experience, creating a sense of dread and urgency. Overall, the soundtrack is considered a standout feature, elevating the game's chilling ambiance and emotional impact.

    • “The soundtrack was composed by an entire orchestra and it shows.”
    • “The music builds tension, and your escape is a frenetic dash through corridors, all while the unknown chases you.”
    • “The atmosphere is amazing, and the music and sound really elevate the intensity of the game.”
    • “The atmosphere just doesn't hit right at all, the music is closer to a scary part in a shooter than a genuine horror game, the story is forgettable and the enemies are closer to annoying than scary with some exceptions.”
    • “The music is probably the most annoying thing I've ever heard.”
    • “The music is (by default) extremely loud and the style of music can make it difficult to listen for the subtle audio cues you need to pay attention to in order to detect enemies.”
  • humor180 mentions

    The humor in the game is often described as dark and absurd, providing a unique contrast to its horror elements. Players find themselves laughing at the ridiculousness of certain situations, character dialogues, and the absurdity of the protagonist's reactions, especially when played with friends. While the game is primarily a horror experience, many reviews highlight that it can be unexpectedly funny, making it a memorable and entertaining experience overall.

    • “In conclusion, Outlast is a rollercoaster of terror with an adrenaline-pumping mix of horror and dark humor.”
    • “The notes that your character writes are a standout because it’s straight up hilarious that this guy sees horrific murder and disfigurement and torture while being chased by a monstrous beast man, and while you’re running away he has time somewhere to stop and write a two-page note like 'what the hell is that thing?'”
    • “I started to treat Outlast as a good laugh since a naked-arsed psycho tried to chase me with his huge scissors - it was just hilarious.”
    • “You're not funny!”
    • “My girlfriend hates jump scares and pissed her pants so many times it wasn't funny anymore. I mean literally not funny anymore, but to see how scared it made her, I got a giggle out of it.”
  • replayability147 mentions

    The game's replayability is a mixed bag, with some players praising its multiple endings and engaging gameplay, while others criticize its linear structure and predictability, leading to limited replay value. Many reviews highlight that while the initial experience is thrilling, subsequent playthroughs may lack excitement due to the absence of dynamic elements or varied paths. Overall, the consensus suggests that while there are opportunities for replay through achievements and difficulty settings, the game is generally not designed for extensive replayability.

    • “This game offers almost endless replayability even though you've already beaten it.”
    • “The game's replay value is also noteworthy, with multiple endings based on player choices and actions throughout the game.”
    • “Highly recommend to anyone looking for a horror game that is not only scary, has great replay value, but that has an immersive lore.”
    • “My only personal problem with the game is that it is very on rails with no dynamics that aid in replayability like Alien Isolation's adaptive AI or Outlast 2's more open level design or even Visage's dynamic scare and sanity system.”
    • “Unfortunately, there is not much replayability due to the linear storyline; however, there is very little that is more deserving of your twenty bucks.”
    • “Let me say right now that this game has very little to no replay value.”
  • grinding117 mentions

    The grinding aspect of the game has received mixed reviews, with many players finding the gameplay repetitive and tedious, particularly during chase sequences and fetch quests. While some enjoyed the initial thrill of the mechanics, they noted that the experience often devolved into a frustrating cycle of hiding and seeking, diminishing the horror element over time. Overall, the game is seen as engaging but suffers from prolonged sections that can feel monotonous and detract from the overall enjoyment.

    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “A bit grindy.”
    • “The effort required to push through the prolonged and, at times, tedious gameplay made completing Outlast feel like a grueling task rather than an enjoyable experience.”
    • “You’ll be glad to hear that the gameplay doesn’t make up for any of this either and is more detrimental to the overall game than the things just mentioned because they’ve crafted the most repetitive and tedious gameplay loop of all time.”
    • “After about half into the game, the 'scary' moments just become tedious, having to run around in the dark with my night-vision camera for that one single half-invisible exit, constantly jumping out of the way of my brutish pursuer's swings.”
  • emotional105 mentions

    The emotional aspect of the game elicits a wide range of responses, from intense fear and anxiety to heartwarming moments and genuine tears. Many players report feeling deeply unsettled or emotionally attached to characters, while others describe the experience as an emotional rollercoaster that combines horror with touching narratives. Overall, the game effectively creates a powerful emotional impact, leaving players both terrified and moved.

    • “This game made me cry on a Discord call.”
    • “The duality creates a complex emotional connection with the antagonist, making every encounter with him an emotionally charged experience.”
    • “Developer Red Barrels has fulfilled the vision they had for this first-person survival horror game: to create an emotional and unforgettable experience.”
    • “Very linear, boring story and not fun all around.”
    • “Cliché and boring story.”
  • stability85 mentions

    The stability of the game is generally mixed, with many players reporting occasional bugs and glitches that can affect gameplay, though most do not find them game-breaking. While some users experienced significant issues, particularly on Mac, others noted smooth performance on PC and Steam Deck, highlighting that glitches can sometimes enhance the experience, especially for speedrunners. Overall, while minor glitches are common, they do not seem to detract significantly from the enjoyment of the game for most players.

    • “Outlast runs great on the Steam Deck!”
    • “The story is really good, the sound effects literally give you chills, the graphics are amazing and the game looks and runs great.”
    • “No glitches or bugs, and I was delighted to find that the main character, Miles, has a bit of parkour ability.”
    • “The game is buggy at times and may need tweaking before you start playing in order to get it to work.”
    • “The game is buggy and will do things like requiring a process kill on shutdown.”
    • “I have experienced game-breaking glitches like being stuck in a wall and not being able to pick up an item that is required to progress through the game.”
  • optimization64 mentions

    Overall, the game's optimization is a mixed bag; while many players praise its ability to run smoothly on both high-end and low-end systems, some report significant performance issues, particularly in demanding areas. The graphics are generally well-optimized, allowing for impressive visuals even on less powerful hardware, but there are complaints about occasional frame rate drops and inconsistent performance. In summary, while the game offers a visually appealing experience with good optimization for most setups, it still has room for improvement in performance stability.

    • “The game looks beautiful at 4K 60 FPS and the performance is perfect for me.”
    • “This game is perfect for both low-performance and high-performance systems.”
    • “The graphics are very well optimized, so even a low-powered computer can run the game on high settings, which is greatly recommended.”
    • “But the game control scheme is a bit uncreative and from a performance perspective it's poorly optimized.”
    • “Great horror game, nice story but....awful optimization.”
    • “The only thing I would knock this game for is being poorly optimized.”
  • character development34 mentions

    Character development in the game has received mixed reviews, with some players appreciating the depth provided through character backstories and notes, while others feel it lacks significant progression and emotional connection. The character designs are widely praised for their creativity and detail, contributing to the game's intense atmosphere, but many reviewers express a desire for more immersive storytelling and character arcs to enhance player engagement. Overall, while the character designs are a highlight, the development aspect is seen as an area needing improvement.

    • “But the best part of Outlast is the character development.”
    • “The entire story and character development is fantastically realized by reading the notes Miles writes when you record footage, taking a look into his mindset and also learning more about him and what he has to lose.”
    • “This is a brilliantly tense game with some nice character development throughout.”
    • “There wasn't a lot of character development through the story, but you still felt like you were the man trying to escape.”
    • “Overall, the game was definitely worth the buy, and provided a horror game experience like no other, it outranked even Amnesia: The Dark Descent in terms of horror, but felt like it needed more story and character development - something that was mastered in Amnesia: The Dark Descent.”
    • “It's not flawless, but the foreboding nature more than makes up for the somewhat muddled story and weak character development.”
  • monetization4 mentions

    The monetization aspect of the game is not explicitly addressed in the reviews, but it suggests that the focus is primarily on gameplay and atmosphere rather than on in-game purchases or advertisements. Players appreciate the immersive experience and quality of the game, indicating that monetization does not detract from the overall enjoyment.

    • “The monetization model feels exploitative, overshadowing the gameplay experience.”
    • “It seems like the game is designed more to push in-game purchases than to provide a balanced experience.”
    • “The constant prompts for microtransactions detract from immersion and enjoyment.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Outlast

Play time

7hMedian play time
9hAverage play time
5hMain story
11hCompletionist
4-9hSpent by most gamers
*Based on 80 analyzed playthroughs

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