Skip to main content
Games like Lucas Zhang - IT201 Project 1

Games like Lucas Zhang - IT201 Project 1

Games like Lucas Zhang - IT201 Project 1

Looking for games like Lucas Zhang - IT201 Project 1? Here are top action recommendations, selected from player-similarity data — start with IT201_Project4_Felobateer_Shenoda, Joel Collado - IT201-450 - Project-4 or IT201_Sprint2_Anthony_Rodier.

Change display type
  1. Project 1 Features: 1. Feature 1: Display Mouse Position     Input: Mouse moving anywhere on the screen     Process: The script reads mouse X and Y coordinates      Output: Text updates live showing the mouse position on the screen 2. Feature 2: Spawn Shape on Button Click     Input: User clicks the “Drop Shape” button     Process: The script converts mouse screen position to wo… If you enjoyed this game, see our list of games similar to IT201_Project4_Felobateer_Shenoda.

    View Game
  2. Brief Description: For my Unity Project 4 I combine all my projects into one here and apply updates based on the comments and notes that address any issues. Here are all the features in my range based shooter:  Place your own targets using the right mouse button and the left mouse button to create projectiles that shoot towards a target. There is also a feature for a button that enables or disa… If you enjoyed this game, see our list of games similar to Joel Collado - IT201-450 - Project-4.

    View Game
  3. For this project, I created a game called Shape Clicker. The user initiates the gameplay by clicking the "Start" button at the bottom of the screen. The objective of Shape Clicker is to click as many cubes as possible before the allotted time runs out. The previous iteration of this game only offered the player a display for the cursor position, a dropdown to change the time limit, a dropdown to a… If you enjoyed this game, see our list of games similar to IT201_Sprint2_Anthony_Rodier.

    View Game
  4. Fixes for this project: 1.) Made the Clock have user input using key input from keyboard. 2.) Organization was a little messy. So, I placed everything in sequence. 3.) Size of the clock was hard to read so I made it larger and changed to color for clarity. Old Features From Project 3: Feature 1: Animation Clip Swap What It Does: enables the user to alternate between an object's various ani… If you enjoyed this game, see our list of games similar to Rana Khan IT 201-001 Project 4.

    View Game
  5. Feature 1: Display Mouse position Input: Mouse location Process: assign mouse X, Y, Z position to text object Output: Text is displayed in the lower left corner showing X, Y and Z of the mouse. Difference: This feature is different from class project because it shows the Z axis. Feature 2: Create & Destroy Objects Input: Mouse Left Click or Mouse Right Click Process: Raycast fro… If you enjoyed this game, see our list of games similar to IT201_Project3_David_BodeDisu.

    View Game
  6. Users gets to experience the different stages of my application where in the first project you are able to spawn in certain flowers and furthermore from building on this project which lets users spawn in a range from 1 to 10 flowers and allow them to grow at a rate of their choice while they experience a day to evening to night cycle and control the speed of the time as well as destroy all flowers… If you enjoyed this game, see our list of games similar to IT201_Sprint04_Andrew_Carpen.

    View Game
  7. Description: This app is a basic Unity project that lets the user mess around with 3D boxes that spin. There are a few buttons and a slider that let you spawn different kinds of boxes, change how they spin, remove them, and even control how fast they rotate. The idea was just to get used to using UI elements and interacting with objects in Unity through C# scripts. Original Features:  Featur… If you enjoyed this game, see our list of games similar to IT201_Sprint3_Shival_Panchal.

    View Game
  8. New Features: Feature 1 – Gravity Toggle Input: Checkbox (Toggle UI element) Process: When the toggle is checked or unchecked, the script loops through all spawned shapes in the scene and sets their Rigidbody.useGravity to true or false. Output: Shapes immediately start falling with gravity or float in place, depending on toggle. Feature 2 – Clear All Shapes Button Input: Button clic… If you enjoyed this game, see our list of games similar to IT201_Sprint2_Felobateer_Shenoda.

    View Game
  9. Brief Description: This iteration now includes setting time limits, adjusting target size, dynamic score tracking, and starting the game via a start button. It also retains animation-focused enhancements like choosing which animations to see via a dropdown, adjusting animation speed via slider, reversing animations, allowing for simultaneous animations, and toggling the visibility of UI elements f… If you enjoyed this game, see our list of games similar to IT201_Project04_Anthony_Rodier.

    View Game
  10. Feature 1: Display Mouse position Input: Mouse location Process: assign mouse X, Y, Z position to text object Output: Text is displayed in the lower left corner showing X, Y and Z of the mouse. Difference: This feature is different from class project because it shows the Z axis. Feature 2: Create & Destroy Objects Input: Mouse Left Click or Mouse Right Click Process: Raycast fro… If you enjoyed this game, see our list of games similar to IT201_Project2_David_BodeDisu.

    View Game
  11. Game Description: This project allows the user to create a 3D object when right-clicking. When the user right clicks an object will get spawned. The user can change shapes between a Cube, Cylinder, Capsule, and an Alien (prefab). The user also can make the object transparency change, make the object bigger or smaller by changing its size, change colors via sliders and is also able to select how q… If you enjoyed this game, see our list of games similar to Project4_IT201_EmirisGermosen.

    View Game
  12. Feature 1: Display Cursor Position Input: Cursor Location Process: The mouse position on the screen is tracked using Input.mousePosition and stored in a two-dimensional vector. The vector's x and y coordinates are then formatted and assigned to the TextMeshProUGUI.This portion of the code is inside the update function, which allows the position to update in real-time. Output: In the bottom … If you enjoyed this game, see our list of games similar to IT201_Project1_Anthony_Rodier.

    View Game
  13. Feature 1: Displays Mouse Position Input: Mouse Location Output: There is text on the lower left side of the screen showing the X,Y position of the mouse.  Process: Grab mouse coordinates, convert to string, set text object to string.  Feature 2: Spawn falling objects Input: Mouse Left Click Output: A cube is spawned at the location of the left click which will then fall down the s… If you enjoyed this game, see our list of games similar to Ali Jamil-IT201-451-Project3.

    View Game
  14. Jungle Survival is a first person exploration and survival game set in a dynamic jungle environment. Players navigate the terrain, collect and manage items through an intuitive inventory system, and interact with the world using real-time UI controls. The game features core survival mechanics such as health, hunger, and stamina, where players must eat to survive, manage energy while sprinting, and… If you enjoyed this game, see our list of games similar to Project 4.

    View Game
  15. Project 2 Features:Feature 1: Rotator Button Input: Button click Process: Rotates selected object(s) tagged as "SpawnedObject" using a script like RandomRotator Output: Object spins or rotates visibly in the scene Difference: Adds motion through user input, which wasn’t present in the static placements of Project 1Feature 2: Time Format Button (12/24 Hour Toggle) Input: Button click Process:… If you enjoyed this game, see our list of games similar to IT201-Project 2-Harshi-Chalamani.

    View Game
  16. 50%Game Brain Score
    50% User Score Based on 1 reviews

    Labeled as Project 4, this is the finalized application of the ongoing drawing project I have developed for IT201 Information Design Techniques. You will open up the game to see a cover page with buttons that will direct you to every version of the game during it's building process, from the complete Project 4 game all the way to the first Project 1 game. Listed below are all the features include… If you enjoyed this game, see our list of games similar to Marcello Silva - IT201-450 - Project 4.

    View Game
  17. Feature 1: Display Mouse position  Input: Mouse movement  Process: keep the coordinate text on the mouse position and offset it for aesthetic and real-time update the coordinate as the mouse moves or doesn't move.  Output: Text is displayed in the lower left corner showing X and Y of the mouse.  Feature 2: Create Trees and Rocks by Left Mouse Click  Input: Mouse Left Click  Process… If you enjoyed this game, see our list of games similar to Pabal's Games | IT201-021 Project 4.

    View Game
  18. Project 4: Feature 1: Show Mouse Location - Mouse Position - Description: Assigns the mouse’s X and Y coordinates to the text object - Input: Mouse position - Output: The text appears in the lower right corner, displaying the X and Y values of the mouse’s location. Feature 2: Choose a Fish – Dropdown - Description: Prompt the user to “Choose a Fish” in the dropdown to generate a fish once on… If you enjoyed this game, see our list of games similar to CaitlinOrtiz - IT201-021-Project4.

    View Game
  19. For my Unity Project I created a range based shooter where the goal is to place your own targets using the right mouse button and the left mouse button to create projectiles that shoot towards a target. There is also a feature for a button that enables or disables the emissive layer for both 3D objects and can change the color type with a dropdown menu. In addition, there is the ability to turn on… If you enjoyed this game, see our list of games similar to Joel Collado - IT201-450 - Project-1.

    View Game
  20. This project combines Project 1, 2, and 3 individually, and makes them all accessible via a main menu. This project also organizes all the files more appropriately per project, as all three projects were included in the Unity file. The primary fixes for this project were the flow diagrams submitted as part of the previous projects' deliverables. All features in Project 4 are as follows: 1. Destr… If you enjoyed this game, see our list of games similar to Daniel Maleski - IT201-H02 Project 04.

    View Game
  21. My project lets users create different kinds and colors of 3D prefabs of flowers by interacting with dropdown menus and buttons. Users can also spawn in a special flower that stays hidden until scaled up by the slider below. Flower prefabs are destroyed when another option is picked for the dropdown and buttons respectively. Users mouse input and location is also tracked and user can tap “f” to cr… If you enjoyed this game, see our list of games similar to IT201_Project01_Andrew_Carpen_Full.

    View Game
  22. Uploading my project here again changed some text alignment on its own, it was all fine when I checked in unity.a) Feature 1:- Display Mouse Position Input: Mouse Location Output:- Text is displayed in the top left corner showing the X and Y coordinates of the mouse. Description:- On the top left corner of the screen there is a display which shows the x and y coordinate position of the mous… If you enjoyed this game, see our list of games similar to IT201_Project04_AmreenKaur_Bhatia.

    View Game
  23. Feature 1: Display Mouse Position Input: Moving mouse Output: Display of where the mouse is on x and y axes. Located top right corner. Feature 2: Shape Change of Main Object Input: Button click Output: Object changes to shape labelled on button. Feature 3: Rotate Main Object Input: Mouse left click Output: Object rotates on x, y, and z axes. Feature 4: … If you enjoyed this game, see our list of games similar to IT201-018-Sprint4.

    View Game
  24. Brief Description: I created an object catching game where the user must left click on the screen to spawn a cube and then right click on the cube when it reaches the lower half of the screen to earn points. The user can change the color and it detects the mouse position on the X,Y plane. The game also features a “bomb” that drops based on a timer that uses a random math class to set to random tim… If you enjoyed this game, see our list of games similar to Ali Jamil_IT201_451_Project2.

    View Game
  25. Project 1 Features: Feature 1: The Player Shoots from a Gun towards Zombies Input: Use the Left-Click Button to Shoot Bullets from Gun Process: When the Left-Click mouse button is shot, zombies will disappear. Using the conditional (if) statement to detect whether the button is pressed. If the bullet touches the zombie, both Game Objects are destroyed. Output: The bullet travels in a sin… If you enjoyed this game, see our list of games similar to Manuel Calle - Project 2 (Update).

    View Game
  26. Feature 1: Displaying Mouse position Input: Mouse location Process: Assigned the mouse X, Y positions to a text object Output: This updates a text label in the upper-right corner of screen Difference: This feature is different from class project in the way that it is positioned and formatted for clarity and simplicity's sake Feature 2: Create 3D Objects by Clicking on Table Input: Mo… If you enjoyed this game, see our list of games similar to IT201-450_Project1_AbdullahIftikhar.

    View Game
  27. Brief Description: I have created an application where the user can put together objects to make unique artwork using 3D shapes. The user will be able to choose a 3D shape from a select list (dropdown menu), choose the color (dropdown menu), and the size of the 3D shapes (slider). The user can left click anywhere on the scene to place the object wherever they like. On the top left corner, it will … If you enjoyed this game, see our list of games similar to IT 201-021-Project 1-Farheen Ali.

    View Game
  28. ALL Features: 12 features in total Feature 1: Display Mouse Location Description: Text label in the bottom left corner of the screen that shows the x and y location of the mouse Input: Mouse location Output: Text on the lower left corner of the screen shows the mouse’s X and Y location Feature 2: Create Object Description: Left-clicking or drag right-clicking the mouse will draw objects (usu… If you enjoyed this game, see our list of games similar to IT201_Sprint4_Adhavan_Swaminathan.

    View Game
  29. Brief Description: For my Unity Project 3 I continue my range based shooter where there is now the ability to hide the UI menu using H on the Keyboard. Also there is new mouse button input the middle mouse now spawns new animated robot prefabs that acts as guard for the targets. You can change their direction or stop their movement with the Dropdown menu. In addition, you can control their animati… If you enjoyed this game, see our list of games similar to Joel Collado - IT201-450 - Project-3.

    View Game
  30. ASSET CREDIT:Terrain: Fantasy Forest Environment - Free Demo by TriForge AssetsPachycephalosaurus: PBR Pachycephalasaurus by Ferocious IndustriesFeature 1: Display Mouse Position Description: retrieve X, Y position of mouse and convert float values into a text object Input: Mouse location Output: Text is displayed in the upper right corner showing X and Y of the mouse, “X: 100.00 | Y: 20.… If you enjoyed this game, see our list of games similar to Ewan Lee - IT201 Project 1.

    View Game
  31. (Project 1)Features: Feature 1: Display Mouse Position Input: Mouse location Process: Capture the mouse's X and Y coordinates and display them on the screen. Output: Text showing the X and Y position of the mouse appears on the screen. Feature 2: Display Planet Mass When It's Clicked Input: Mouse click on a planet Process: Detect when a planet is clicked, and display the mass on the U… If you enjoyed this game, see our list of games similar to IT201_Sprint04_SophiaEgharevba.

    View Game
  32. Brief Description: I created a winter wonderland painting program in which the user can choose between two 3D symbols (snowman and snowflake) and can swap between three backgrounds (frozen lake, winter terrain, and aurora borealis). The left mouse is used to click, the right mouse is used to drag. Mouse coordinates are displayed on the bottom left corner, and a clock is featured on the top left co… If you enjoyed this game, see our list of games similar to Kylie Monek - IT201-006 - Project 4.

    View Game
  33. Brief Description: This project allows the user to create a 3D object when right-clicking. When the user right clicks an object will get spawned. The user can change shapes between a Cube, Cylinder, Capsule, and an Alien (prefab). The user also can make the object transparency change, make the object bigger or smaller by changing its size, change colors via sliders and is also able to select how q… If you enjoyed this game, see our list of games similar to Project2_IT201_EmirisGermosen.

    View Game
  34. Project 1 Features Feature 1: Spawn Prefabs at Mouse Click Description: Clicking on the pond spawns the currently selected prefab at the mouse position. Input: Mouse Left Click Output: A koi fish, lotus flower, or lily pad prefab appears at the clicked location. Feature 2: Display Mouse Position Description: The mouse’s X and Y coordinates are continuously displayed on screen. Input: Mous… If you enjoyed this game, see our list of games similar to IT 201 Project 4 Final.

    View Game
  35. This is Rayyan Khan’s IT201 Project #4. No new features are included; this update focuses entirely on UI improvements, bug fixes, and internal refinements. Reorganized and adjusted the UI layout by repositioning buttons and controls to create a more stable, clean, and visually consistent interface in the foreground Improved overall UI spacing and alignment to make the layout feel more co… If you enjoyed this game, see our list of games similar to IT201-Project4-RayyanKhan.

    View Game
  36. Project 1 Features: Feature 1: Display Mouse movement Input: Mouse locationProcess: Continuously assign the mouse X and Y positions to a UI text   objectOutput: The current mouse coordinates are shown on screen in real-timeDifference: This feature is different from the class project in that it provides dynamic, real-time mouse position updates rather than static object placement Feature 2: Spaw… If you enjoyed this game, see our list of games similar to Project 1-IT201-Harshi Chalamani.

    View Game
  37. This Unity application is an interactive 3D scene where users can spawn cubes onto a ground surface using mouse clicks. Users can customize cube color, size, and ground texture through UI dropdowns and a slider. A special Fourth of July mode allows for festive spawning of red, white, and blue cubes in bursts. There's a toggle to switch between mouse-based and random-position cube spawning. The app… If you enjoyed this game, see our list of games similar to IT_201_Sprint2_Shival_Panchal.

    View Game
  38. My application generates spheres on the screen when the user clicks the left mouse button within the scene. The user can manipulate the scene using both the left mouse button and on-screen UI buttons to adjust the spawned spheres. Additionally, certain keyboard buttons allow the user to trigger specific animations for the spheres. Additional features that I have implemented include a gravity toggl… If you enjoyed this game, see our list of games similar to IT 201_Sprint04_Sheffa_Kochay.

    View Game
  39. Features: Feature 1: GameObject creation with left mouse click. Input: Left mouse button Output: Created game objects Description: If the left mouse button is pressed while the cursor is in the black play area, an object is placed at the cursor’s current location. If the button is held, objects are repeatedly placed with a 100ms delay between them. This lets the user “draw” with objects. Feature 2… If you enjoyed this game, see our list of games similar to IT201 Project 4.

    View Game
  40. 50%Game Brain Score
    50% User Score Based on 1 reviews

    Previous Features: Display Mouse Position: Input: Captures the mouse's X and Y position on the screen using Input.mousePosition. Process: Updates a UI Text element to reflect the current mouse position every frame. Output: The text updates in real-time, showing the user's mouse location on the lower-left corner of the screen. Create/Destroy 3D Objects: Input: Detects a left mouse cli… If you enjoyed this game, see our list of games similar to Rana Khan IT 201 Project 2.

    View Game
  41. Whats New: I updated the UI and made it much more organized in the latest version of the game. Not much functionality has changed but it is more polished now.Itemized Features Feature 1: User can place spheres in the scene  Input: Left mouse click / Mouse location Process: Detect mouse click. Check if the Y-coordinate of the click position is less than or equal to 4.1f. If the condit… If you enjoyed this game, see our list of games similar to Chris Abdo - IT201 - Project 4.

    View Game
  42. Project 1 Features Feature 1: Target Spawning on Click Description: The user clicks anywhere on the game screen, and a 3D target object is spawned at the clicked location. Input: Mouse click Output: A 3D target object appears on the screen. Feature 2: Display Mouse Coordinates Description: Real-time X and Y mouse coordinates are continuously displayed in a designated area of the screen. Input: … If you enjoyed this game, see our list of games similar to IT201 Justin McCoy Project4.

    View Game
  43. Feature 1: Display Mouse Position Input: Moving mouse Output: Display of where the mouse is on x and y axes. Located top right corner. Feature 2: Shape Change of Main Object Input: Button click Output: Object changes to shape labelled on button. Feature 3: Rotate Main Object Input: Mouse left click Output: Object rotates on x, y, and z axes. Feature 4: Create and Destroy… If you enjoyed this game, see our list of games similar to IT201-018-Sprint4-Richie-Ann-Douse.

    View Game
  44. This project is an amalgamation of the previous 3 sprints. It includes a main menu to switch between the 3 different projects.Below is the updated list of features:1.           Feature 1: 3D Object Spawneri.             Description: A GameObject is initialized to create a 3D primitive object in the shape of a capsule, depending on where the user right-clicks on the screen ii.            Input: Th… If you enjoyed this game, see our list of games similar to IT201-006-Jasmin-Lim-Project4.

    View Game
  45. Description Draw on a 2D canvas with 3D shapes. Click or drag over the white canvas to begin spawning objects. These objects will spawn with random rotation, relative size, and color to give a more enjoyable experience. Configure several settings that allow you to change the appearance of you pen such as color, size, shape, and animation. Features Creating and Deleting Objects with the mouse:… If you enjoyed this game, see our list of games similar to IT Project 4.

    View Game
  46. Itemized features: Feature 1: Soil Tilling & Seed Selection i) Description: Clicking on a soil patch changes texture to a tilled state. Pressing a button cycles through available seeds. ii) Input: Mouse Click, Button Press iii) Output: Tilled soil and seed item placed on soil. Feature 2: Watering System i) Description: Clicking on a plant increases its hydration level. The plant sp… If you enjoyed this game, see our list of games similar to IT201-018_YashiRastogi_project4.

    View Game
  47. Simple Block Builder! In this project, you are able to see my previous project as they were, with the mistakes and wrong resolutions; but on Project 4 you are able to see everything fixed! Click on each button to take you to each project.Feature 1: Player movements Input: Press the keys ESDF and the space bar.  Press on E - forward Press on D - back  Press on S - left  Press on F - r… If you enjoyed this game, see our list of games similar to Project 4 IT 201.

    View Game
  48. Dylan DiPalma IT201-018 Project 4 This project adds a menu where a user can choose one of the three projects to play, see a description and thumbnail of each, and return to the menu by pressing ESC in any game. This iteration also cleans up the organization of the assets directory (by putting prefabs in their own folder and separating the scripts for each project) and cleans up code by adding des… If you enjoyed this game, see our list of games similar to Dylan DiPalma IT201-018 Project 4.

    View Game
  49. Feature 1: Detect and Display Mouse Position Input: Mouse Location Process: Assigns the mouse's X and Y position to a TMP text object Output: The X and Y values of the mouse are displayed on a button on the lower left corner Difference: This is not much different from the class project because this was the only way I knew how to create this feature. Feature 2: Destroy 3D Objects with User Cli… If you enjoyed this game, see our list of games similar to Cesar Rincon - IT201-019 - Project 1.

    View Game
  50. Feature 1: Display Mouse position Input: Mouse location Process: assign mouse X, Y position to text object Output: Text is displayed in the lower Right corner showing X and Y of the mouse. Difference: It's in the right corner, and it's a legacy text. (Not a lot can be changed) Feature 2: Create Object, Destroy Object Input: Mouse Right Click Process: (Optional) Mess with colors to… If you enjoyed this game, see our list of games similar to Paint The Canvas.

    View Game