Games like CaitlinOrtiz - IT201-021-Project4
Looking for games like CaitlinOrtiz - IT201-021-Project4? Here are top action recommendations, selected from player-similarity data — start with Joel Collado - IT201-450 - Project-4, Rana Khan IT 201-001 Project 4 or IT201_Sprint04_Andrew_Carpen.
1 View GameBrief Description: For my Unity Project 4 I combine all my projects into one here and apply updates based on the comments and notes that address any issues. Here are all the features in my range based shooter: Place your own targets using the right mouse button and the left mouse button to create projectiles that shoot towards a target. There is also a feature for a button that enables or disa…
View Game2 View GameFixes for this project: 1.) Made the Clock have user input using key input from keyboard. 2.) Organization was a little messy. So, I placed everything in sequence. 3.) Size of the clock was hard to read so I made it larger and changed to color for clarity. Old Features From Project 3: Feature 1: Animation Clip Swap What It Does: enables the user to alternate between an object's various ani…
View Game3 View GameUsers gets to experience the different stages of my application where in the first project you are able to spawn in certain flowers and furthermore from building on this project which lets users spawn in a range from 1 to 10 flowers and allow them to grow at a rate of their choice while they experience a day to evening to night cycle and control the speed of the time as well as destroy all flowers…
View Game4 View GameProject 1 Features: 1. Feature 1: Display Mouse Position Input: Mouse moving anywhere on the screen Process: The script reads mouse X and Y coordinates Output: Text updates live showing the mouse position on the screen 2. Feature 2: Spawn Shape on Button Click Input: User clicks the “Drop Shape” button Process: The script converts mouse screen position to wo…
View Game5 View GameGame Description: This project allows the user to create a 3D object when right-clicking. When the user right clicks an object will get spawned. The user can change shapes between a Cube, Cylinder, Capsule, and an Alien (prefab). The user also can make the object transparency change, make the object bigger or smaller by changing its size, change colors via sliders and is also able to select how q…
View Game6 Description: This app is a basic Unity project that lets the user mess around with 3D boxes that spin. There are a few buttons and a slider that let you spawn different kinds of boxes, change how they spin, remove them, and even control how fast they rotate. The idea was just to get used to using UI elements and interacting with objects in Unity through C# scripts. Original Features: Featur…
View GameView Game
7 View GameFeature 1: Display Mouse position Input: Mouse location Process: assign mouse X, Y, Z position to text object Output: Text is displayed in the lower left corner showing X, Y and Z of the mouse. Difference: This feature is different from class project because it shows the Z axis. Feature 2: Create & Destroy Objects Input: Mouse Left Click or Mouse Right Click Process: Raycast fro…
View Game8 View GameALL Features: 12 features in total Feature 1: Display Mouse Location Description: Text label in the bottom left corner of the screen that shows the x and y location of the mouse Input: Mouse location Output: Text on the lower left corner of the screen shows the mouse’s X and Y location Feature 2: Create Object Description: Left-clicking or drag right-clicking the mouse will draw objects (usu…
View Game9 View GameBrief Description: This iteration now includes setting time limits, adjusting target size, dynamic score tracking, and starting the game via a start button. It also retains animation-focused enhancements like choosing which animations to see via a dropdown, adjusting animation speed via slider, reversing animations, allowing for simultaneous animations, and toggling the visibility of UI elements f…
View Game10 View GameNew Features: Feature 1 – Gravity Toggle Input: Checkbox (Toggle UI element) Process: When the toggle is checked or unchecked, the script loops through all spawned shapes in the scene and sets their Rigidbody.useGravity to true or false. Output: Shapes immediately start falling with gravity or float in place, depending on toggle. Feature 2 – Clear All Shapes Button Input: Button clic…
View Game









