Skip to main content
Games like Ali Jamil_IT201_451_Project2

Games like Ali Jamil_IT201_451_Project2

Games like Ali Jamil_IT201_451_Project2

Looking for games like Ali Jamil_IT201_451_Project2? Here are top action recommendations, selected from player-similarity data — start with Ali Jamil-IT201-451-Project3, Joel Collado - IT201-450 - Project-4 or Rana Khan IT 201-001 Project 4.

Change display type
  1. Feature 1: Displays Mouse Position Input: Mouse Location Output: There is text on the lower left side of the screen showing the X,Y position of the mouse.  Process: Grab mouse coordinates, convert to string, set text object to string.  Feature 2: Spawn falling objects Input: Mouse Left Click Output: A cube is spawned at the location of the left click which will then fall down the s… If you enjoyed this game, see our list of games similar to Ali Jamil-IT201-451-Project3.

    View Game
  2. Brief Description: For my Unity Project 4 I combine all my projects into one here and apply updates based on the comments and notes that address any issues. Here are all the features in my range based shooter:  Place your own targets using the right mouse button and the left mouse button to create projectiles that shoot towards a target. There is also a feature for a button that enables or disa… If you enjoyed this game, see our list of games similar to Joel Collado - IT201-450 - Project-4.

    View Game
  3. Fixes for this project: 1.) Made the Clock have user input using key input from keyboard. 2.) Organization was a little messy. So, I placed everything in sequence. 3.) Size of the clock was hard to read so I made it larger and changed to color for clarity. Old Features From Project 3: Feature 1: Animation Clip Swap What It Does: enables the user to alternate between an object's various ani… If you enjoyed this game, see our list of games similar to Rana Khan IT 201-001 Project 4.

    View Game
  4. Description: This app is a basic Unity project that lets the user mess around with 3D boxes that spin. There are a few buttons and a slider that let you spawn different kinds of boxes, change how they spin, remove them, and even control how fast they rotate. The idea was just to get used to using UI elements and interacting with objects in Unity through C# scripts. Original Features:  Featur… If you enjoyed this game, see our list of games similar to IT201_Sprint3_Shival_Panchal.

    View Game
  5. Brief Description: This iteration now includes setting time limits, adjusting target size, dynamic score tracking, and starting the game via a start button. It also retains animation-focused enhancements like choosing which animations to see via a dropdown, adjusting animation speed via slider, reversing animations, allowing for simultaneous animations, and toggling the visibility of UI elements f… If you enjoyed this game, see our list of games similar to IT201_Project04_Anthony_Rodier.

    View Game
  6. Brief Description: I created an object catching game where the user must left click on the screen to spawn a cube and then right click on the cube when it reaches the lower half of the screen to earn points. The user can change the color and it detects the mouse position on the X,Y plane. Features: Feature 1: Displays Mouse Position Input: Mouse Location Output: There is text on the lo… If you enjoyed this game, see our list of games similar to Ali Jamil-IT-451-Project1.

    View Game
  7. Game Description: This project allows the user to create a 3D object when right-clicking. When the user right clicks an object will get spawned. The user can change shapes between a Cube, Cylinder, Capsule, and an Alien (prefab). The user also can make the object transparency change, make the object bigger or smaller by changing its size, change colors via sliders and is also able to select how q… If you enjoyed this game, see our list of games similar to Project4_IT201_EmirisGermosen.

    View Game
  8. Users gets to experience the different stages of my application where in the first project you are able to spawn in certain flowers and furthermore from building on this project which lets users spawn in a range from 1 to 10 flowers and allow them to grow at a rate of their choice while they experience a day to evening to night cycle and control the speed of the time as well as destroy all flowers… If you enjoyed this game, see our list of games similar to IT201_Sprint04_Andrew_Carpen.

    View Game
  9. Project 1 Features: 1. Feature 1: Display Mouse Position     Input: Mouse moving anywhere on the screen     Process: The script reads mouse X and Y coordinates      Output: Text updates live showing the mouse position on the screen 2. Feature 2: Spawn Shape on Button Click     Input: User clicks the “Drop Shape” button     Process: The script converts mouse screen position to wo… If you enjoyed this game, see our list of games similar to IT201_Project4_Felobateer_Shenoda.

    View Game
  10. Jungle Survival is a first person exploration and survival game set in a dynamic jungle environment. Players navigate the terrain, collect and manage items through an intuitive inventory system, and interact with the world using real-time UI controls. The game features core survival mechanics such as health, hunger, and stamina, where players must eat to survive, manage energy while sprinting, and… If you enjoyed this game, see our list of games similar to Project 4.

    View Game
  11. Uploading my project here again changed some text alignment on its own, it was all fine when I checked in unity.a) Feature 1:- Display Mouse Position Input: Mouse Location Output:- Text is displayed in the top left corner showing the X and Y coordinates of the mouse. Description:- On the top left corner of the screen there is a display which shows the x and y coordinate position of the mous… If you enjoyed this game, see our list of games similar to IT201_Project04_AmreenKaur_Bhatia.

    View Game
  12. For this project, I created a game called Shape Clicker. The user initiates the gameplay by clicking the "Start" button at the bottom of the screen. The objective of Shape Clicker is to click as many cubes as possible before the allotted time runs out. The previous iteration of this game only offered the player a display for the cursor position, a dropdown to change the time limit, a dropdown to a… If you enjoyed this game, see our list of games similar to IT201_Sprint2_Anthony_Rodier.

    View Game
  13. Feature 1: Display Mouse position Input: Mouse location Process: assign mouse X, Y, Z position to text object Output: Text is displayed in the lower left corner showing X, Y and Z of the mouse. Difference: This feature is different from class project because it shows the Z axis. Feature 2: Create & Destroy Objects Input: Mouse Left Click or Mouse Right Click Process: Raycast fro… If you enjoyed this game, see our list of games similar to IT201_Project3_David_BodeDisu.

    View Game
  14. New Features: Feature 1 – Gravity Toggle Input: Checkbox (Toggle UI element) Process: When the toggle is checked or unchecked, the script loops through all spawned shapes in the scene and sets their Rigidbody.useGravity to true or false. Output: Shapes immediately start falling with gravity or float in place, depending on toggle. Feature 2 – Clear All Shapes Button Input: Button clic… If you enjoyed this game, see our list of games similar to IT201_Sprint2_Felobateer_Shenoda.

    View Game
  15. ALL Features: 12 features in total Feature 1: Display Mouse Location Description: Text label in the bottom left corner of the screen that shows the x and y location of the mouse Input: Mouse location Output: Text on the lower left corner of the screen shows the mouse’s X and Y location Feature 2: Create Object Description: Left-clicking or drag right-clicking the mouse will draw objects (usu… If you enjoyed this game, see our list of games similar to IT201_Sprint4_Adhavan_Swaminathan.

    View Game
  16. Brief Description: This project allows the user to create a 3D object when right-clicking. When the user right clicks an object will get spawned. The user can change shapes between a Cube, Cylinder, Capsule, and an Alien (prefab). The user also can make the object transparency change, make the object bigger or smaller by changing its size, change colors via sliders and is also able to select how q… If you enjoyed this game, see our list of games similar to Project2_IT201_EmirisGermosen.

    View Game
  17. Feature 1: Display Mouse position Input: Mouse location Process: Method is called Output: Text is displayed on the top left corner showing X and Y of the mouse. Feature 2: Create Objects Input: Mouse Click Process: Cue user to right click. Output: an object is drawn where the mouse is clicked.A string of objects are created if it's dragged. Feature 3: Change Color Input: D… If you enjoyed this game, see our list of games similar to Project 4.

    View Game
  18. Brief Description: For my Unity Project 3 I continue my range based shooter where there is now the ability to hide the UI menu using H on the Keyboard. Also there is new mouse button input the middle mouse now spawns new animated robot prefabs that acts as guard for the targets. You can change their direction or stop their movement with the Dropdown menu. In addition, you can control their animati… If you enjoyed this game, see our list of games similar to Joel Collado - IT201-450 - Project-3.

    View Game
  19. This Unity application is an interactive 3D scene where users can spawn cubes onto a ground surface using mouse clicks. Users can customize cube color, size, and ground texture through UI dropdowns and a slider. A special Fourth of July mode allows for festive spawning of red, white, and blue cubes in bursts. There's a toggle to switch between mouse-based and random-position cube spawning. The app… If you enjoyed this game, see our list of games similar to IT_201_Sprint2_Shival_Panchal.

    View Game
  20. For my Unity Project I created a range based shooter where the goal is to place your own targets using the right mouse button and the left mouse button to create projectiles that shoot towards a target. There is also a feature for a button that enables or disables the emissive layer for both 3D objects and can change the color type with a dropdown menu. In addition, there is the ability to turn on… If you enjoyed this game, see our list of games similar to Joel Collado - IT201-450 - Project-1.

    View Game
  21. New Added Features:Feature 1: Theme Selector (Environment Change) Input: Mouse Click on Dropdown Menu - “Theme Type” (Winter | Desert | Mountain) Process: Changes skybox, ambient lighting, sun color, and ground material based on selected theme. Output: The entire scene environment updates visually to match the chosen setting. Feature 2: Target Marking System Input: Mouse Left Click … If you enjoyed this game, see our list of games similar to IT201_018_Project2_Ashutosh_Chalise.

    View Game
  22. Dylan DiPalma IT201-018 Project 4 This project adds a menu where a user can choose one of the three projects to play, see a description and thumbnail of each, and return to the menu by pressing ESC in any game. This iteration also cleans up the organization of the assets directory (by putting prefabs in their own folder and separating the scripts for each project) and cleans up code by adding des… If you enjoyed this game, see our list of games similar to Dylan DiPalma IT201-018 Project 4.

    View Game
  23. (Project 1)Features: Feature 1: Display Mouse Position Input: Mouse location Process: Capture the mouse's X and Y coordinates and display them on the screen. Output: Text showing the X and Y position of the mouse appears on the screen. Feature 2: Display Planet Mass When It's Clicked Input: Mouse click on a planet Process: Detect when a planet is clicked, and display the mass on the U… If you enjoyed this game, see our list of games similar to IT201_Sprint04_SophiaEgharevba.

    View Game
  24. Feature 1: Display Mouse position Input: Mouse location Process: assign mouse X, Y, Z position to text object Output: Text is displayed in the lower left corner showing X, Y and Z of the mouse. Difference: This feature is different from class project because it shows the Z axis. Feature 2: Create & Destroy Objects Input: Mouse Left Click or Mouse Right Click Process: Raycast fro… If you enjoyed this game, see our list of games similar to IT201_Project2_David_BodeDisu.

    View Game
  25. Whats New: I updated the UI and made it much more organized in the latest version of the game. Not much functionality has changed but it is more polished now.Itemized Features Feature 1: User can place spheres in the scene  Input: Left mouse click / Mouse location Process: Detect mouse click. Check if the Y-coordinate of the click position is less than or equal to 4.1f. If the condit… If you enjoyed this game, see our list of games similar to Chris Abdo - IT201 - Project 4.

    View Game
  26. FOR BEST EXPERIENCE GO FULL SCREEN 1. Object Rotator: Input: Player checks the "Object Rotator" checkbox. Output: Objects spawn with varying rotations, adding visual diversity. 2. Random Object Spawning: Input: Game is in progress. Output: Cubes, spheres, and capsules appear randomly on the screen at set intervals. 3. Object Clicking: Input: Player clicks on an object. Output: Pla… If you enjoyed this game, see our list of games similar to ramymatta-project4.

    View Game
  27. Feature 1: Description:Anywhere you click on screen a platform is created Input:Mouse location Out:Put: On screen Platform Feature 2: Description:Once the player moves onto the created platform it will disappear after 6 seconds Input:Keypad input Out:Put: Platform disapears Feature3: Description:Once player cube touches platform is wil change from white to green to yellow … If you enjoyed this game, see our list of games similar to matthewbigio-it201-018-project4-v2.

    View Game
  28. Features: Feature 1: GameObject creation with left mouse click. Input: Left mouse button Output: Created game objects Description: If the left mouse button is pressed while the cursor is in the black play area, an object is placed at the cursor’s current location. If the button is held, objects are repeatedly placed with a 100ms delay between them. This lets the user “draw” with objects. Feature 2… If you enjoyed this game, see our list of games similar to IT201 Project 4.

    View Game
  29. 50%Game Brain Score
    50% User Score Based on 1 reviews

    Labeled as Project 4, this is the finalized application of the ongoing drawing project I have developed for IT201 Information Design Techniques. You will open up the game to see a cover page with buttons that will direct you to every version of the game during it's building process, from the complete Project 4 game all the way to the first Project 1 game. Listed below are all the features include… If you enjoyed this game, see our list of games similar to Marcello Silva - IT201-450 - Project 4.

    View Game
  30. Examgry Birds 1.0 The aim of the game is to use your slingshot to launch projectiles at the enemies hiding in their towers! The more efficient you are with your shots and the more damage you casue, the higher the score. Controls: Click and drag the projectile in the slingshot to aim. Release the mouse button to fire. Some projectiles have special abilities that can be activated by pressing the spa… If you enjoyed this game, see our list of games similar to Examgry Birds.

    View Game
  31. The projects connects all my previous projects into one. Project 1 got updated to be more organized and have the spawning of the prefab more cleaner. Project 3 got updated to fix the slider not working with the prefab animation speed.Project 1 Feature 1: Prefab Objects Description: The user will press the left click button on the screen to spawn the selected prefab from the dropdown menu  … If you enjoyed this game, see our list of games similar to James Monroig - IT 201-023 - Project 4.

    View Game
  32. Project 3 Features: Feature 1: Convert Spheres Button Input: Click the "Convert to Spheres" button Process: All existing objects that are not spheres are changed to spheres by modifying their mesh Output: All current objects become spheres Feature 2: Pause/Unpause Rotation Button Input: Click the "Pause Rotation" button Process: Loops through all rotating objects and disables their rotati… If you enjoyed this game, see our list of games similar to IT201-Project 3-Harshi-Chalamani.

    View Game
  33. Simple Block Builder! In this project, you are able to see my previous project as they were, with the mistakes and wrong resolutions; but on Project 4 you are able to see everything fixed! Click on each button to take you to each project.Feature 1: Player movements Input: Press the keys ESDF and the space bar.  Press on E - forward Press on D - back  Press on S - left  Press on F - r… If you enjoyed this game, see our list of games similar to Project 4 IT 201.

    View Game
  34. Objective: The player earns points by clicking on different objects that spawn randomly on the screen within a set time limit. Gameplay Mode: Fast-paced point-and-click game focused on quick reactions and precision. Features Core Gameplay Object Rotator Check off the checkbox, and objects will spawn in different rotations. Random Object Spawning: Objects (Cubes, Spheres, Capsules)… If you enjoyed this game, see our list of games similar to ramymatta-project3.

    View Game
  35. Feature 1: Display Cursor Position Input: Cursor Location Process: The mouse position on the screen is tracked using Input.mousePosition and stored in a two-dimensional vector. The vector's x and y coordinates are then formatted and assigned to the TextMeshProUGUI.This portion of the code is inside the update function, which allows the position to update in real-time. Output: In the bottom … If you enjoyed this game, see our list of games similar to IT201_Project1_Anthony_Rodier.

    View Game
  36. This project is an amalgamation of the previous 3 sprints. It includes a main menu to switch between the 3 different projects.Below is the updated list of features:1.           Feature 1: 3D Object Spawneri.             Description: A GameObject is initialized to create a 3D primitive object in the shape of a capsule, depending on where the user right-clicks on the screen ii.            Input: Th… If you enjoyed this game, see our list of games similar to IT201-006-Jasmin-Lim-Project4.

    View Game
  37. Description Draw on a 2D canvas with 3D shapes. Click or drag over the white canvas to begin spawning objects. These objects will spawn with random rotation, relative size, and color to give a more enjoyable experience. Configure several settings that allow you to change the appearance of you pen such as color, size, shape, and animation. Features Creating and Deleting Objects with the mouse:… If you enjoyed this game, see our list of games similar to IT Project 4.

    View Game
  38. This is Neil's IT201 Project #4. No new features are included and this is just a bug fixes:  Added backgrounds to the titles for the sliders Changed the size of the toggle box for Timed Destroy AND turned it off by default Fixed Squidward's name in the dropdown menu (removed Tentacles from name) Added the ability to change "Animation State" with keypad/numpad as it originally only worked with the… If you enjoyed this game, see our list of games similar to Neil Evans - IT 201-001 - Project 4.

    View Game
  39. Project 1 Features Feature 1: Spawn Prefabs at Mouse Click Description: Clicking on the pond spawns the currently selected prefab at the mouse position. Input: Mouse Left Click Output: A koi fish, lotus flower, or lily pad prefab appears at the clicked location. Feature 2: Display Mouse Position Description: The mouse’s X and Y coordinates are continuously displayed on screen. Input: Mous… If you enjoyed this game, see our list of games similar to IT 201 Project 4 Final.

    View Game
  40. Project 4: Feature 1: Show Mouse Location - Mouse Position - Description: Assigns the mouse’s X and Y coordinates to the text object - Input: Mouse position - Output: The text appears in the lower right corner, displaying the X and Y values of the mouse’s location. Feature 2: Choose a Fish – Dropdown - Description: Prompt the user to “Choose a Fish” in the dropdown to generate a fish once on… If you enjoyed this game, see our list of games similar to CaitlinOrtiz - IT201-021-Project4.

    View Game
  41. My application generates spheres on the screen when the user clicks the left mouse button within the scene. The user can manipulate the scene using both the left mouse button and on-screen UI buttons to adjust the spawned spheres. Additionally, certain keyboard buttons allow the user to trigger specific animations for the spheres. Additional features that I have implemented include a gravity toggl… If you enjoyed this game, see our list of games similar to IT 201_Sprint04_Sheffa_Kochay.

    View Game
  42. 50%Game Brain Score
    50% User Score Based on 1 reviews

    Previous Features: Display Mouse Position: Input: Captures the mouse's X and Y position on the screen using Input.mousePosition. Process: Updates a UI Text element to reflect the current mouse position every frame. Output: The text updates in real-time, showing the user's mouse location on the lower-left corner of the screen. Create/Destroy 3D Objects: Input: Detects a left mouse cli… If you enjoyed this game, see our list of games similar to Rana Khan IT 201 Project 2.

    View Game
  43. My project 3 builds upon my previous submissions and allows users to spawn and manipulate cubes. Upon launching the app, users are presented with a user-friendly interface that displays information such as the mouse's current position on the screen and a digital clock in the bottom right corner. Instructions for navigating and utilizing the app's features are placed in the top left corner to guide… If you enjoyed this game, see our list of games similar to Tamara Gagic-IT201-450-Project 3.

    View Game
  44. Project 1 Features Feature 1: Target Spawning on Click Description: The user clicks anywhere on the game screen, and a 3D target object is spawned at the clicked location. Input: Mouse click Output: A 3D target object appears on the screen. Feature 2: Display Mouse Coordinates Description: Real-time X and Y mouse coordinates are continuously displayed in a designated area of the screen. Input: … If you enjoyed this game, see our list of games similar to IT201 Justin McCoy Project4.

    View Game
  45. Fire the frogs, defeat the anti-frogs and take back Frogkingdom once again. Defeat all the frogs in each level to continue. Controls: Select a frog with left click, drag and release to fire! Right click to duplicate frog when duplication ammo is loaded. Use the numeral keys to visit individual levels Press B to summon a boulder Press A to quick-restart level Press M to return to the … If you enjoyed this game, see our list of games similar to A Normal Game About Launching Frogs.

    View Game
  46. Controls Hold left mouse to load a projectile into the slingshot, release mouse button to fire. Goal Destroy as many slimes and blocks as possible, while using the minimum amount of ammo. Sources All art by Liam Quin: Quin, L. (2023). No Title. Unpublished. Sounds from pixabay.com (accessed on 13/06/2023): Pixabay. (2023). Slime Jump (Sound ID 6913) [Audio file]. Retrieved from pixabay.com/sound-… If you enjoyed this game, see our list of games similar to KIT109 Exam Game.

    View Game
  47. Feature 1: Display Mouse position  Input: Mouse movement  Process: keep the coordinate text on the mouse position and offset it for aesthetic and real-time update the coordinate as the mouse moves or doesn't move.  Output: Text is displayed in the lower left corner showing X and Y of the mouse.  Feature 2: Create Trees and Rocks by Left Mouse Click  Input: Mouse Left Click  Process… If you enjoyed this game, see our list of games similar to Pabal's Games | IT201-021 Project 4.

    View Game
  48. Project 1 Features: Feature 1: The Player Shoots from a Gun towards Zombies Input: Use the Left-Click Button to Shoot Bullets from Gun Process: When the Left-Click mouse button is shot, zombies will disappear. Using the conditional (if) statement to detect whether the button is pressed. If the bullet touches the zombie, both Game Objects are destroyed. Output: The bullet travels in a sin… If you enjoyed this game, see our list of games similar to Manuel Calle - Project 2 (Update).

    View Game
  49. Controls: Aim: MouseShoot: Left MouseLaser (Level07 only): SpaceTeleport Ball: L The aim of Peghoul is to use your cannon to destroy as many pegs as possible. Aim your cannon and fire with the mouse. Hit pegs to destroy them, and earn bonus points depending on which bucket the cannon ball ends up in. Some levels contain spooky ghosts to destroy for extra points. Features list copied from assign… If you enjoyed this game, see our list of games similar to Peghoul.

    View Game
  50. Brief Description: I have created an application where the user can put together objects to make unique artwork using 3D shapes. The user will be able to choose a 3D shape from a select list (dropdown menu), choose the color (dropdown menu), and the size of the 3D shapes (slider). The user can left click anywhere on the scene to place the object wherever they like. On the top left corner, it will … If you enjoyed this game, see our list of games similar to IT 201-021-Project 1-Farheen Ali.

    View Game