Games like Pabal's Games | IT201-021 Project 4
Looking for games like Pabal's Games | IT201-021 Project 4? Here are top action recommendations, selected from player-similarity data — start with Rocketship | IT201-021 Project 3 - Pabal Ahmed, IT201_Project4_Felobateer_Shenoda or Rana Khan IT 201-001 Project 4.
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Feature 1: Change in Animations Input: User clicks one of the buttons (e.g., "Ignite Pulse" or "Idle / Reset"). Process: The Button's OnClick() event calls the ChangeAnimationClip(index) function. This function first calls ResetRootTransform() to clear any residual stuff since I had issues with that previously, then sets the AnimationState integer in the Animator Controller to the new state's… If you enjoyed this game, see our list of games similar to Rocketship | IT201-021 Project 3 - Pabal Ahmed.
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Project 1 Features: 1. Feature 1: Display Mouse Position Input: Mouse moving anywhere on the screen Process: The script reads mouse X and Y coordinates Output: Text updates live showing the mouse position on the screen 2. Feature 2: Spawn Shape on Button Click Input: User clicks the “Drop Shape” button Process: The script converts mouse screen position to wo… If you enjoyed this game, see our list of games similar to IT201_Project4_Felobateer_Shenoda.
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Fixes for this project: 1.) Made the Clock have user input using key input from keyboard. 2.) Organization was a little messy. So, I placed everything in sequence. 3.) Size of the clock was hard to read so I made it larger and changed to color for clarity. Old Features From Project 3: Feature 1: Animation Clip Swap What It Does: enables the user to alternate between an object's various ani… If you enjoyed this game, see our list of games similar to Rana Khan IT 201-001 Project 4.
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Brief Description: This iteration now includes setting time limits, adjusting target size, dynamic score tracking, and starting the game via a start button. It also retains animation-focused enhancements like choosing which animations to see via a dropdown, adjusting animation speed via slider, reversing animations, allowing for simultaneous animations, and toggling the visibility of UI elements f… If you enjoyed this game, see our list of games similar to IT201_Project04_Anthony_Rodier.
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For this project, I created a game called Shape Clicker. The user initiates the gameplay by clicking the "Start" button at the bottom of the screen. The objective of Shape Clicker is to click as many cubes as possible before the allotted time runs out. The previous iteration of this game only offered the player a display for the cursor position, a dropdown to change the time limit, a dropdown to a… If you enjoyed this game, see our list of games similar to IT201_Sprint2_Anthony_Rodier.
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New Features: Feature 1 – Gravity Toggle Input: Checkbox (Toggle UI element) Process: When the toggle is checked or unchecked, the script loops through all spawned shapes in the scene and sets their Rigidbody.useGravity to true or false. Output: Shapes immediately start falling with gravity or float in place, depending on toggle. Feature 2 – Clear All Shapes Button Input: Button clic… If you enjoyed this game, see our list of games similar to IT201_Sprint2_Felobateer_Shenoda.
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Brief Description: For my Unity Project 4 I combine all my projects into one here and apply updates based on the comments and notes that address any issues. Here are all the features in my range based shooter: Place your own targets using the right mouse button and the left mouse button to create projectiles that shoot towards a target. There is also a feature for a button that enables or disa… If you enjoyed this game, see our list of games similar to Joel Collado - IT201-450 - Project-4.
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Feature 1: Display Mouse position Input: Mouse location Process: assign mouse X, Y, Z position to text object Output: Text is displayed in the lower left corner showing X, Y and Z of the mouse. Difference: This feature is different from class project because it shows the Z axis. Feature 2: Create & Destroy Objects Input: Mouse Left Click or Mouse Right Click Process: Raycast fro… If you enjoyed this game, see our list of games similar to IT201_Project3_David_BodeDisu.
Description Draw on a 2D canvas with 3D shapes. Click or drag over the white canvas to begin spawning objects. These objects will spawn with random rotation, relative size, and color to give a more enjoyable experience. Configure several settings that allow you to change the appearance of you pen such as color, size, shape, and animation. Features Creating and Deleting Objects with the mouse:… If you enjoyed this game, see our list of games similar to IT Project 4.
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Previous Features: Display Mouse Position: Input: Captures the mouse's X and Y position on the screen using Input.mousePosition. Process: Updates a UI Text element to reflect the current mouse position every frame. Output: The text updates in real-time, showing the user's mouse location on the lower-left corner of the screen. Create/Destroy 3D Objects: Input: Detects a left mouse cli… If you enjoyed this game, see our list of games similar to Rana Khan IT 201 Project 2.
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Feature 1: UI_Draw Title: UI_Draw: Interactive Drawing and Shape Creation Description: Allows users to create shapes with customized colors and materials and manage created objects within a Unity scene. Input: User interaction via mouse clicks Dropdown selections for color, shape, and material Slider adjustments for RGB values Button clicks for applying materials and clearing the scen… If you enjoyed this game, see our list of games similar to IT201_450_Sprint3 Anass Quaye.
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(Project 1)Features: Feature 1: Display Mouse Position Input: Mouse location Process: Capture the mouse's X and Y coordinates and display them on the screen. Output: Text showing the X and Y position of the mouse appears on the screen. Feature 2: Display Planet Mass When It's Clicked Input: Mouse click on a planet Process: Detect when a planet is clicked, and display the mass on the U… If you enjoyed this game, see our list of games similar to IT201_Sprint04_SophiaEgharevba.
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Labeled as Project 4, this is the finalized application of the ongoing drawing project I have developed for IT201 Information Design Techniques. You will open up the game to see a cover page with buttons that will direct you to every version of the game during it's building process, from the complete Project 4 game all the way to the first Project 1 game. Listed below are all the features include… If you enjoyed this game, see our list of games similar to Marcello Silva - IT201-450 - Project 4.
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Whats New: I updated the UI and made it much more organized in the latest version of the game. Not much functionality has changed but it is more polished now.Itemized Features Feature 1: User can place spheres in the scene Input: Left mouse click / Mouse location Process: Detect mouse click. Check if the Y-coordinate of the click position is less than or equal to 4.1f. If the condit… If you enjoyed this game, see our list of games similar to Chris Abdo - IT201 - Project 4.
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This is Rayyan Khan’s IT201 Project #4. No new features are included; this update focuses entirely on UI improvements, bug fixes, and internal refinements. Reorganized and adjusted the UI layout by repositioning buttons and controls to create a more stable, clean, and visually consistent interface in the foreground Improved overall UI spacing and alignment to make the layout feel more co… If you enjoyed this game, see our list of games similar to IT201-Project4-RayyanKhan.
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This project combines Project 1, 2, and 3 individually, and makes them all accessible via a main menu. This project also organizes all the files more appropriately per project, as all three projects were included in the Unity file. The primary fixes for this project were the flow diagrams submitted as part of the previous projects' deliverables. All features in Project 4 are as follows: 1. Destr… If you enjoyed this game, see our list of games similar to Daniel Maleski - IT201-H02 Project 04.
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New Added Features:Feature 1: Theme Selector (Environment Change) Input: Mouse Click on Dropdown Menu - “Theme Type” (Winter | Desert | Mountain) Process: Changes skybox, ambient lighting, sun color, and ground material based on selected theme. Output: The entire scene environment updates visually to match the chosen setting. Feature 2: Target Marking System Input: Mouse Left Click … If you enjoyed this game, see our list of games similar to IT201_018_Project2_Ashutosh_Chalise.
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Brief Description: For my Unity Project 3 I continue my range based shooter where there is now the ability to hide the UI menu using H on the Keyboard. Also there is new mouse button input the middle mouse now spawns new animated robot prefabs that acts as guard for the targets. You can change their direction or stop their movement with the Dropdown menu. In addition, you can control their animati… If you enjoyed this game, see our list of games similar to Joel Collado - IT201-450 - Project-3.
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Project 3 Features: Feature 1: Convert Spheres Button Input: Click the "Convert to Spheres" button Process: All existing objects that are not spheres are changed to spheres by modifying their mesh Output: All current objects become spheres Feature 2: Pause/Unpause Rotation Button Input: Click the "Pause Rotation" button Process: Loops through all rotating objects and disables their rotati… If you enjoyed this game, see our list of games similar to IT201-Project 3-Harshi-Chalamani.
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Spawn Green Ball This feature allows you to spawn green balls all over the floor or walls, anywhere you choose. To be able to spawn this gameObject you need to left-click on the mouse. You can do one click and spawn the object or you can hold left-click and spawn instantaneously. The input is left-clicking and the output is spawning a green ball. You can't spawn objects on the gray part of the flo… If you enjoyed this game, see our list of games similar to Welcome to Spawn 4.
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Project 2 Features:Feature 1: Rotator Button Input: Button click Process: Rotates selected object(s) tagged as "SpawnedObject" using a script like RandomRotator Output: Object spins or rotates visibly in the scene Difference: Adds motion through user input, which wasn’t present in the static placements of Project 1Feature 2: Time Format Button (12/24 Hour Toggle) Input: Button click Process:… If you enjoyed this game, see our list of games similar to IT201-Project 2-Harshi-Chalamani.
Description: This app is a basic Unity project that lets the user mess around with 3D boxes that spin. There are a few buttons and a slider that let you spawn different kinds of boxes, change how they spin, remove them, and even control how fast they rotate. The idea was just to get used to using UI elements and interacting with objects in Unity through C# scripts. Original Features: Featur… If you enjoyed this game, see our list of games similar to IT201_Sprint3_Shival_Panchal.
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This project is an amalgamation of the previous 3 sprints. It includes a main menu to switch between the 3 different projects.Below is the updated list of features:1. Feature 1: 3D Object Spawneri. Description: A GameObject is initialized to create a 3D primitive object in the shape of a capsule, depending on where the user right-clicks on the screen ii. Input: Th… If you enjoyed this game, see our list of games similar to IT201-006-Jasmin-Lim-Project4.
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Game does not work properly in itch.io. It works properly in Unity Hub. Please download it and play it in Unity Hub.Feature #1: Spawn Object Button (UI Button) A UI button labeled “Spawn Object” calls the SpawnObject() method in the script, creating a new object with the selected shape, gravity setting, and shared material. This button has an assigned spawn point (center of the screen) and all o… If you enjoyed this game, see our list of games similar to IT201_Sprint02_Muazam_Hassan.
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Feature 1: Display Mouse position Input: Mouse location Process: Method is called Output: Text is displayed on the top left corner showing X and Y of the mouse. Feature 2: Create Objects Input: Mouse Click Process: Cue user to right click. Output: an object is drawn where the mouse is clicked.A string of objects are created if it's dragged. Feature 3: Change Color Input: D… If you enjoyed this game, see our list of games similar to Project 4.
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Game Description: This project allows the user to create a 3D object when right-clicking. When the user right clicks an object will get spawned. The user can change shapes between a Cube, Cylinder, Capsule, and an Alien (prefab). The user also can make the object transparency change, make the object bigger or smaller by changing its size, change colors via sliders and is also able to select how q… If you enjoyed this game, see our list of games similar to Project4_IT201_EmirisGermosen.
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Users gets to experience the different stages of my application where in the first project you are able to spawn in certain flowers and furthermore from building on this project which lets users spawn in a range from 1 to 10 flowers and allow them to grow at a rate of their choice while they experience a day to evening to night cycle and control the speed of the time as well as destroy all flowers… If you enjoyed this game, see our list of games similar to IT201_Sprint04_Andrew_Carpen.
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IT-201 PROJECT 4 MICHAEL HANSON POLISHED INTERACTIVE UNITY APPLICATIONS This project combines and polishes three previous Unity applications, addressing all instructor feedback with significant improvements and fixes. WHAT'S INCLUDED: ✓ Project 1: 3D Object Spawner (FIXED & ENHANCED) ✓ Project 2: Interactive Click-A-Cube (POLISHED) ✓ Project 3: Animation Demo (FIXED & ENHANCED) … If you enjoyed this game, see our list of games similar to IT 201 Project 4.
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Uploading my project here again changed some text alignment on its own, it was all fine when I checked in unity.a) Feature 1:- Display Mouse Position Input: Mouse Location Output:- Text is displayed in the top left corner showing the X and Y coordinates of the mouse. Description:- On the top left corner of the screen there is a display which shows the x and y coordinate position of the mous… If you enjoyed this game, see our list of games similar to IT201_Project04_AmreenKaur_Bhatia.
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Project 1 Features Feature 1: Target Spawning on Click Description: The user clicks anywhere on the game screen, and a 3D target object is spawned at the clicked location. Input: Mouse click Output: A 3D target object appears on the screen. Feature 2: Display Mouse Coordinates Description: Real-time X and Y mouse coordinates are continuously displayed in a designated area of the screen. Input: … If you enjoyed this game, see our list of games similar to IT201 Justin McCoy Project4.
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Project 1 Paint App I made a painting tool that creates cubes when the user clicks on the screen. The cube will be rotated on the x, y, and z axis using a series of sliders. The program also reads the There is also a dropdown for the user to change the color. 1. Display Mouse Position Input: Mouse placed within the vicinity of the screen Output: X and Y coordinates of the mouse are displayed 2… If you enjoyed this game, see our list of games similar to Patrick Pagfdatoon IT201 Project 4.
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Project 1 Features: Feature 1: The Player Shoots from a Gun towards Zombies Input: Use the Left-Click Button to Shoot Bullets from Gun Process: When the Left-Click mouse button is shot, zombies will disappear. Using the conditional (if) statement to detect whether the button is pressed. If the bullet touches the zombie, both Game Objects are destroyed. Output: The bullet travels in a sin… If you enjoyed this game, see our list of games similar to Manuel Calle - Project 2 (Update).
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Feature 1: Displays Mouse Position Input: Mouse Location Output: There is text on the lower left side of the screen showing the X,Y position of the mouse. Process: Grab mouse coordinates, convert to string, set text object to string. Feature 2: Spawn falling objects Input: Mouse Left Click Output: A cube is spawned at the location of the left click which will then fall down the s… If you enjoyed this game, see our list of games similar to Ali Jamil-IT201-451-Project3.
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Features: 1. Display Mouse Position Input: Mouse location Output: Text is displayed in the lower left corner showing X and Y coordinates of the mouse. 2. Create Primitive Input: Mouse left click Output: A 3D primitive is spawned at the mouse location. 3. Destroy Primitive Input: Mouse right click Output: A 3D primitive is destroyed when the mouse hovers over it. 4. Change Primitive Color Input: D… If you enjoyed this game, see our list of games similar to IT 201 Lucas Blazej Project 4.
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IT201-450 Ashutosh Chalise Dirt Bike Game All Features: Feature 1: Bike Movement Input: Arrow Keys: ↑ - Move forward ← - Turn left → - Turn Right SpaceBar - Brake Process: The bike moves forward and turns right/left using rigidbody physics, and the spacebar resets motion or stops the bike Output: Realistic dirt bike movement across terrain Feature 2: Camera View … If you enjoyed this game, see our list of games similar to IT201-450-Project4-AshutosChalise.
Jungle Survival is a first person exploration and survival game set in a dynamic jungle environment. Players navigate the terrain, collect and manage items through an intuitive inventory system, and interact with the world using real-time UI controls. The game features core survival mechanics such as health, hunger, and stamina, where players must eat to survive, manage energy while sprinting, and… If you enjoyed this game, see our list of games similar to Project 4.
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Project 1 Features Feature 1: Spawn Prefabs at Mouse Click Description: Clicking on the pond spawns the currently selected prefab at the mouse position. Input: Mouse Left Click Output: A koi fish, lotus flower, or lily pad prefab appears at the clicked location. Feature 2: Display Mouse Position Description: The mouse’s X and Y coordinates are continuously displayed on screen. Input: Mous… If you enjoyed this game, see our list of games similar to IT 201 Project 4 Final.
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Project 1 Features: Feature 1: Display Mouse movement Input: Mouse locationProcess: Continuously assign the mouse X and Y positions to a UI text objectOutput: The current mouse coordinates are shown on screen in real-timeDifference: This feature is different from the class project in that it provides dynamic, real-time mouse position updates rather than static object placement Feature 2: Spaw… If you enjoyed this game, see our list of games similar to Project 1-IT201-Harshi Chalamani.
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Features: Feature 1: GameObject creation with left mouse click. Input: Left mouse button Output: Created game objects Description: If the left mouse button is pressed while the cursor is in the black play area, an object is placed at the cursor’s current location. If the button is held, objects are repeatedly placed with a 100ms delay between them. This lets the user “draw” with objects. Feature 2… If you enjoyed this game, see our list of games similar to IT201 Project 4.
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This Unity project is an interactive app showcasing four distinct features, each highlighting a different type of user interaction and visual effect. Users can experiment with a countdown timer, modify the color of a cube using a slider and a toggle, and click to change the cube’s shape. Each feature demonstrates fundamental Unity functions, providing a simple yet engaging way to explore user inte… If you enjoyed this game, see our list of games similar to IT201 PROJECT 2.
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Feature 1: Display Cursor Position Input: Cursor Location Process: The mouse position on the screen is tracked using Input.mousePosition and stored in a two-dimensional vector. The vector's x and y coordinates are then formatted and assigned to the TextMeshProUGUI.This portion of the code is inside the update function, which allows the position to update in real-time. Output: In the bottom … If you enjoyed this game, see our list of games similar to IT201_Project1_Anthony_Rodier.
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ALL Features: 12 features in total Feature 1: Display Mouse Location Description: Text label in the bottom left corner of the screen that shows the x and y location of the mouse Input: Mouse location Output: Text on the lower left corner of the screen shows the mouse’s X and Y location Feature 2: Create Object Description: Left-clicking or drag right-clicking the mouse will draw objects (usu… If you enjoyed this game, see our list of games similar to IT201_Sprint4_Adhavan_Swaminathan.
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This is Neil's IT201 Project #4. No new features are included and this is just a bug fixes: Added backgrounds to the titles for the sliders Changed the size of the toggle box for Timed Destroy AND turned it off by default Fixed Squidward's name in the dropdown menu (removed Tentacles from name) Added the ability to change "Animation State" with keypad/numpad as it originally only worked with the… If you enjoyed this game, see our list of games similar to Neil Evans - IT 201-001 - Project 4.
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Feature 1: Mouse Stacking of Tower Sections Input: Left mouse button click on the ground plane. Process: Raycast from camera to mouse position to detect hit on plane; if hit, calculate stack position based on current stack count; instantiate TowerSection prefab at position; parent to TowerBase; loop through prefab's children (Base and Top) to start default animation state. Output: New color… If you enjoyed this game, see our list of games similar to IT201Project3.
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Feature 1: Cube: Change Animation Clips Input: Press 1 on keyboard = Small jump Press 2 on keyboard = Big jump Process: The cube has two animation clips (“SmallBounce” and “BigBounce”). Pressing 1 or 2 changes the Animator’s mode, which switches between these clips through transitions in the Animator. Output: The cube switches between a small jump and a big jump.Feature 2: Sphere – Animation… If you enjoyed this game, see our list of games similar to Bryan Fontanez - IT201-023-Project-3.
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Project 4 features: Feature 1: Convert Spheres Button Input: Button click Process: All objects (non-spheres) are updated to sphere meshes. Output: Every object in the scene becomes a sphere. Feature 2: Pause/Unpause Rotation Input: Button click Process: Pauses or resumes all rotating objects. Output: Objects either freeze or spin again. Feature 3: Destroy Time Slider Input: Slider moveme… If you enjoyed this game, see our list of games similar to IT201-Project 4-Harshi-Chalamani.
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Dylan DiPalma IT201-018 Project 4 This project adds a menu where a user can choose one of the three projects to play, see a description and thumbnail of each, and return to the menu by pressing ESC in any game. This iteration also cleans up the organization of the assets directory (by putting prefabs in their own folder and separating the scripts for each project) and cleans up code by adding des… If you enjoyed this game, see our list of games similar to Dylan DiPalma IT201-018 Project 4.
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Feature 1: Display Mouse position Input: Mouse location Process: assign mouse X, Y, Z position to text object Output: Text is displayed in the lower left corner showing X, Y and Z of the mouse. Difference: This feature is different from class project because it shows the Z axis. Feature 2: Create & Destroy Objects Input: Mouse Left Click or Mouse Right Click Process: Raycast fro… If you enjoyed this game, see our list of games similar to IT201_Project2_David_BodeDisu.
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Controls and Goal Hold Z to raise the left paddle, hold / to raise the right paddle. Hold space to pull back the pin. Release space and it will spring forward, launching the ball if it is in position. Press space when the ball is not in the launching chute and the ball will get a little speed boost! You can give it another speed boost when its trail stops being red. Press D to toggle the debug … If you enjoyed this game, see our list of games similar to KIT109 Exam Game - Pinball.
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Simple Block Builder! In this project, you are able to see my previous project as they were, with the mistakes and wrong resolutions; but on Project 4 you are able to see everything fixed! Click on each button to take you to each project.Feature 1: Player movements Input: Press the keys ESDF and the space bar. Press on E - forward Press on D - back Press on S - left Press on F - r… If you enjoyed this game, see our list of games similar to Project 4 IT 201.











































