Games like IT_201_Sprint2_Shival_Panchal
Looking for games like IT_201_Sprint2_Shival_Panchal? Here are top action recommendations, selected from player-similarity data — start with IT201_Sprint3_Shival_Panchal, IT201_Project01_Shival_Panchal or Joel Collado - IT201-450 - Project-4.
1 View GameDescription: This app is a basic Unity project that lets the user mess around with 3D boxes that spin. There are a few buttons and a slider that let you spawn different kinds of boxes, change how they spin, remove them, and even control how fast they rotate. The idea was just to get used to using UI elements and interacting with objects in Unity through C# scripts. Original Features: Featur…
View Game2 View GameThis program spawns colored boxes, in USA-themed colors. The user may choose to spawn boxes in red, white, or blue colors. Or, the user may choose the Fourth of July feature that spawns bursts of Red, white, and blue boxes. The boxes may fall off the platform if they overflow or collide. Feature 1: Mouse Position Identification Mouse Position Text: Identifies the position of the mouse in the i…
View Game3 View GameBrief Description: For my Unity Project 4 I combine all my projects into one here and apply updates based on the comments and notes that address any issues. Here are all the features in my range based shooter: Place your own targets using the right mouse button and the left mouse button to create projectiles that shoot towards a target. There is also a feature for a button that enables or disa…
View Game4 View GameFixes for this project: 1.) Made the Clock have user input using key input from keyboard. 2.) Organization was a little messy. So, I placed everything in sequence. 3.) Size of the clock was hard to read so I made it larger and changed to color for clarity. Old Features From Project 3: Feature 1: Animation Clip Swap What It Does: enables the user to alternate between an object's various ani…
View Game5 View GameProject 1 Features: 1. Feature 1: Display Mouse Position Input: Mouse moving anywhere on the screen Process: The script reads mouse X and Y coordinates Output: Text updates live showing the mouse position on the screen 2. Feature 2: Spawn Shape on Button Click Input: User clicks the “Drop Shape” button Process: The script converts mouse screen position to wo…
View Game6 View GameBrief Description: This iteration now includes setting time limits, adjusting target size, dynamic score tracking, and starting the game via a start button. It also retains animation-focused enhancements like choosing which animations to see via a dropdown, adjusting animation speed via slider, reversing animations, allowing for simultaneous animations, and toggling the visibility of UI elements f…
View Game7 View GameFor this project, I created a game called Shape Clicker. The user initiates the gameplay by clicking the "Start" button at the bottom of the screen. The objective of Shape Clicker is to click as many cubes as possible before the allotted time runs out. The previous iteration of this game only offered the player a display for the cursor position, a dropdown to change the time limit, a dropdown to a…
View Game8 View GameProject 2 Features:Feature 1: Rotator Button Input: Button click Process: Rotates selected object(s) tagged as "SpawnedObject" using a script like RandomRotator Output: Object spins or rotates visibly in the scene Difference: Adds motion through user input, which wasn’t present in the static placements of Project 1Feature 2: Time Format Button (12/24 Hour Toggle) Input: Button click Process:…
View Game9 View GameNew Features: Feature 1 – Gravity Toggle Input: Checkbox (Toggle UI element) Process: When the toggle is checked or unchecked, the script loops through all spawned shapes in the scene and sets their Rigidbody.useGravity to true or false. Output: Shapes immediately start falling with gravity or float in place, depending on toggle. Feature 2 – Clear All Shapes Button Input: Button clic…
View Game10 View GameFeature 1: Displays Mouse Position Input: Mouse Location Output: There is text on the lower left side of the screen showing the X,Y position of the mouse. Process: Grab mouse coordinates, convert to string, set text object to string. Feature 2: Spawn falling objects Input: Mouse Left Click Output: A cube is spawned at the location of the left click which will then fall down the s…
View Game













