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Games like Chris Abdo - IT201 - Project 4

Looking for games like Chris Abdo - IT201 - Project 4? Here are top action recommendations, selected from player-similarity data — start with ChrisAbdo_IT201_Project1, IT201_Project04_Anthony_Rodier or Joel Collado - IT201-450 - Project-4.

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  • * Purpose: Create a game where the user can place spheres in the scene and pop them * Game logic lives in GameManager.cs . Mouse tracking logic lives in MouseTracker.cs Feature 1: User can place spheres in the scene  Input: Left mouse click / Mouse location Process: Detect mouse click. Check if the Y-coordinate of the click position is less than or equal to 4.1f. If the condition is met…

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  • Brief Description: This iteration now includes setting time limits, adjusting target size, dynamic score tracking, and starting the game via a start button. It also retains animation-focused enhancements like choosing which animations to see via a dropdown, adjusting animation speed via slider, reversing animations, allowing for simultaneous animations, and toggling the visibility of UI elements f…

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  • Brief Description: For my Unity Project 4 I combine all my projects into one here and apply updates based on the comments and notes that address any issues. Here are all the features in my range based shooter:  Place your own targets using the right mouse button and the left mouse button to create projectiles that shoot towards a target. There is also a feature for a button that enables or disa…

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  • For this project, I created a game called Shape Clicker. The user initiates the gameplay by clicking the "Start" button at the bottom of the screen. The objective of Shape Clicker is to click as many cubes as possible before the allotted time runs out. The previous iteration of this game only offered the player a display for the cursor position, a dropdown to change the time limit, a dropdown to a…

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  • Fixes for this project: 1.) Made the Clock have user input using key input from keyboard. 2.) Organization was a little messy. So, I placed everything in sequence. 3.) Size of the clock was hard to read so I made it larger and changed to color for clarity. Old Features From Project 3: Feature 1: Animation Clip Swap What It Does: enables the user to alternate between an object's various ani…

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  • Project 3 Features: Feature 1: Convert Spheres Button Input: Click the "Convert to Spheres" button Process: All existing objects that are not spheres are changed to spheres by modifying their mesh Output: All current objects become spheres Feature 2: Pause/Unpause Rotation Button Input: Click the "Pause Rotation" button Process: Loops through all rotating objects and disables their rotati…

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  • Project 1 Features: 1. Feature 1: Display Mouse Position     Input: Mouse moving anywhere on the screen     Process: The script reads mouse X and Y coordinates      Output: Text updates live showing the mouse position on the screen 2. Feature 2: Spawn Shape on Button Click     Input: User clicks the “Drop Shape” button     Process: The script converts mouse screen position to wo…

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  • Description: This app is a basic Unity project that lets the user mess around with 3D boxes that spin. There are a few buttons and a slider that let you spawn different kinds of boxes, change how they spin, remove them, and even control how fast they rotate. The idea was just to get used to using UI elements and interacting with objects in Unity through C# scripts. Original Features:  Featur…

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  • Users gets to experience the different stages of my application where in the first project you are able to spawn in certain flowers and furthermore from building on this project which lets users spawn in a range from 1 to 10 flowers and allow them to grow at a rate of their choice while they experience a day to evening to night cycle and control the speed of the time as well as destroy all flowers…

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  • Feature 1: Displays Mouse Position Input: Mouse Location Output: There is text on the lower left side of the screen showing the X,Y position of the mouse.  Process: Grab mouse coordinates, convert to string, set text object to string.  Feature 2: Spawn falling objects Input: Mouse Left Click Output: A cube is spawned at the location of the left click which will then fall down the s…

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