Skip to main content

Games like IT201_Project3_David_BodeDisu

Looking for games like IT201_Project3_David_BodeDisu? Here are top action recommendations, selected from player-similarity data — start with IT201_Project2_David_BodeDisu, Joel Collado - IT201-450 - Project-4 or Rana Khan IT 201-001 Project 4.

Change display type
  • Feature 1: Display Mouse position Input: Mouse location Process: assign mouse X, Y, Z position to text object Output: Text is displayed in the lower left corner showing X, Y and Z of the mouse. Difference: This feature is different from class project because it shows the Z axis. Feature 2: Create & Destroy Objects Input: Mouse Left Click or Mouse Right Click Process: Raycast fro…

    View Game
    View Game
  • Brief Description: For my Unity Project 4 I combine all my projects into one here and apply updates based on the comments and notes that address any issues. Here are all the features in my range based shooter:  Place your own targets using the right mouse button and the left mouse button to create projectiles that shoot towards a target. There is also a feature for a button that enables or disa…

    View Game
    View Game
  • Fixes for this project: 1.) Made the Clock have user input using key input from keyboard. 2.) Organization was a little messy. So, I placed everything in sequence. 3.) Size of the clock was hard to read so I made it larger and changed to color for clarity. Old Features From Project 3: Feature 1: Animation Clip Swap What It Does: enables the user to alternate between an object's various ani…

    View Game
    View Game
  • Brief Description: This iteration now includes setting time limits, adjusting target size, dynamic score tracking, and starting the game via a start button. It also retains animation-focused enhancements like choosing which animations to see via a dropdown, adjusting animation speed via slider, reversing animations, allowing for simultaneous animations, and toggling the visibility of UI elements f…

    View Game
    View Game
  • Project 1 Features: 1. Feature 1: Display Mouse Position     Input: Mouse moving anywhere on the screen     Process: The script reads mouse X and Y coordinates      Output: Text updates live showing the mouse position on the screen 2. Feature 2: Spawn Shape on Button Click     Input: User clicks the “Drop Shape” button     Process: The script converts mouse screen position to wo…

    View Game
    View Game
  • Feature 1: Display Mouse position  Input: Mouse movement  Process: keep the coordinate text on the mouse position and offset it for aesthetic and real-time update the coordinate as the mouse moves or doesn't move.  Output: Text is displayed in the lower left corner showing X and Y of the mouse.  Feature 2: Create Trees and Rocks by Left Mouse Click  Input: Mouse Left Click  Process…

    View Game
    View Game
  • Users gets to experience the different stages of my application where in the first project you are able to spawn in certain flowers and furthermore from building on this project which lets users spawn in a range from 1 to 10 flowers and allow them to grow at a rate of their choice while they experience a day to evening to night cycle and control the speed of the time as well as destroy all flowers…

    View Game
    View Game
  • Project 2 Features:Feature 1: Rotator Button Input: Button click Process: Rotates selected object(s) tagged as "SpawnedObject" using a script like RandomRotator Output: Object spins or rotates visibly in the scene Difference: Adds motion through user input, which wasn’t present in the static placements of Project 1Feature 2: Time Format Button (12/24 Hour Toggle) Input: Button click Process:…

    View Game
    View Game
  • Description: This app is a basic Unity project that lets the user mess around with 3D boxes that spin. There are a few buttons and a slider that let you spawn different kinds of boxes, change how they spin, remove them, and even control how fast they rotate. The idea was just to get used to using UI elements and interacting with objects in Unity through C# scripts. Original Features:  Featur…

    View Game
    View Game
  • Feature 1: Display Mouse position Input: Mouse location Process: Method is called Output: Text is displayed on the top left corner showing X and Y of the mouse. Feature 2: Create Objects Input: Mouse Click Process: Cue user to right click. Output: an object is drawn where the mouse is clicked.A string of objects are created if it's dragged. Feature 3: Change Color Input: D…

    View Game
    View Game