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Games like IT201 Justin McCoy Project4

Looking for games like IT201 Justin McCoy Project4? Here are top action recommendations, selected from player-similarity data — start with Joel Collado - IT201-450 - Project-4, Rana Khan IT 201-001 Project 4 or IT201_Project04_Anthony_Rodier.

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  • Brief Description: For my Unity Project 4 I combine all my projects into one here and apply updates based on the comments and notes that address any issues. Here are all the features in my range based shooter:  Place your own targets using the right mouse button and the left mouse button to create projectiles that shoot towards a target. There is also a feature for a button that enables or disa…

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  • Fixes for this project: 1.) Made the Clock have user input using key input from keyboard. 2.) Organization was a little messy. So, I placed everything in sequence. 3.) Size of the clock was hard to read so I made it larger and changed to color for clarity. Old Features From Project 3: Feature 1: Animation Clip Swap What It Does: enables the user to alternate between an object's various ani…

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  • Brief Description: This iteration now includes setting time limits, adjusting target size, dynamic score tracking, and starting the game via a start button. It also retains animation-focused enhancements like choosing which animations to see via a dropdown, adjusting animation speed via slider, reversing animations, allowing for simultaneous animations, and toggling the visibility of UI elements f…

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  • Brief Description: For my Unity Project 3 I continue my range based shooter where there is now the ability to hide the UI menu using H on the Keyboard. Also there is new mouse button input the middle mouse now spawns new animated robot prefabs that acts as guard for the targets. You can change their direction or stop their movement with the Dropdown menu. In addition, you can control their animati…

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  • Feature 1: Display User’s Name Input: Enter name in the input field Output: As the user is typing the field next to the clock containing the current time will be updated to show the user’s name as they are typing. Feature 2: Clock face color slider Input: Drag the slider Output: As the user drags the slider the clock’s face color will change. In the class example the changed the color base…

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  • Jungle Survival is a first person exploration and survival game set in a dynamic jungle environment. Players navigate the terrain, collect and manage items through an intuitive inventory system, and interact with the world using real-time UI controls. The game features core survival mechanics such as health, hunger, and stamina, where players must eat to survive, manage energy while sprinting, and…

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  • IT201-450 Ashutosh Chalise Dirt Bike Game All Features:  Feature 1: Bike Movement Input: Arrow Keys:  ↑ - Move forward ← - Turn left → - Turn Right SpaceBar - Brake Process: The bike moves forward and turns right/left using rigidbody physics, and the  spacebar resets motion or stops the bike Output: Realistic dirt bike movement across terrain Feature 2: Camera View …

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  • Description: This app is a basic Unity project that lets the user mess around with 3D boxes that spin. There are a few buttons and a slider that let you spawn different kinds of boxes, change how they spin, remove them, and even control how fast they rotate. The idea was just to get used to using UI elements and interacting with objects in Unity through C# scripts. Original Features:  Featur…

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  • Project 1 Features Feature 1: Spawn Prefabs at Mouse Click Description: Clicking on the pond spawns the currently selected prefab at the mouse position. Input: Mouse Left Click Output: A koi fish, lotus flower, or lily pad prefab appears at the clicked location. Feature 2: Display Mouse Position Description: The mouse’s X and Y coordinates are continuously displayed on screen. Input: Mous…

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  • New Added Features:Feature 1: Theme Selector (Environment Change) Input: Mouse Click on Dropdown Menu - “Theme Type” (Winter | Desert | Mountain) Process: Changes skybox, ambient lighting, sun color, and ground material based on selected theme. Output: The entire scene environment updates visually to match the chosen setting. Feature 2: Target Marking System Input: Mouse Left Click …

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