71%22reviews
MRMO-Halftone
2022Action
Looking for games like BlendSnow - 100% procedural realistic snow material for Blender Cycles (now with Asset Browser support)? Here are top action recommendations, selected from player-similarity data — start with MRMO-Halftone, MRMO-STITCH or MindTex 2.
MRMO-Halftone is a Blender shader that emulates the halftone offset printing process, converting RGB input textures to an approximated CMYK model. It works in Eevee and Cycles render engines, accepting image/video and procedural texture input. Available as a standalone .blend file, the shader is contained within a single node group with adjustable property sliders, and can be easily integrated into existing Blender scenes.
View GameMRMO-STITCH is a Blender shader-based embroidery emulation process that aims to evoke the "feel" of manual cross-stitch embroidery. It is a Blender scene setup in a way that converts the input texture (images, image sequences or animation) to a configurable canvas with optional background and object-based "stitches" with optional loose fibers. It works in Eevee and Cycles render engines, and ac…
View GameMindTex 2 is a powerful normal map generation tool designed for game developers and 3D professionals. It quickly generates high-quality normal, height, specular, gloss, self-illumination, occlusion, and reflection maps from a single source texture. The user-friendly interface includes customizable settings and a toggleable 2D/3D preview, making it an efficient and cost-effective solution for creating immersive 3D environments.
View GameLeadwerks Game Engine is a user-friendly game development system for creating 3D games and VR experiences, with comprehensive tutorials and a royalty-free license for commercial games. The engine's new global illumination and volumetric effects, along with a vegetation painting system, enable developers to build games with high-quality graphics. This tool is ideal for beginners and pros alike, with features that simplify the process of creating and publishing games.
View GameCopperCube 5 Game Engine is a full-featured 3D game engine that allows users to create 3D games, apps, and even 3D websites without the need for programming. It includes a terrain editor, low poly modeling tools, pre-created game AI, and effects, as well as support for JavaScript scripting and shaders. With a simple-click game system and high-performance 3D engines for various platforms, CopperCube offers an accessible and efficient way to create 3D games and experiences.
View GameBlocks lets you easily create 3D objects in virtual reality, no matter your modelling experience. Using six simple tools, you can bring your applications to life, create a volumetric masterpiece, or simply let your imagination run wild. Get inspired by others’ creations or publish your own to inspire the world around you. No matter your modeling experience, you’ll create beautiful 3D objects …
View Game"Grand Designer" is a game that allows players to create an infinite number of procedurally generated planets, nebulae, and asteroids in real-time using the power of DX11 GPU. The game features 13 different noise generators, such as Perlin, Voronoi, and Multifractals, that can be combined to create complex ground structures. Players can also add natural details like oceans, ice caps, desert regions, and clouds to their creations, with adjustable parameters for height, color, and coverage.
View GameSilo 2 is a legacy version of a focused and fast 3D modeler, offering advanced tools for modeling and UV mapping, designed for creating game assets, movie characters, and 3D printing objects. It works seamlessly with major 3D software and game engines, featuring context-sensitive tools and customizable mouse controls for an efficient workflow. Suitable for professionals in the industry, Silo 2 is currently in use at top studios worldwide.
View Game"Houdini Indie is a software for indie game developers that utilizes a procedural workflow to help automate repetitive tasks and generate high-quality content. The game's networks can be wrapped up into shareable Digital Assets and used in game engines like Unity, Unreal, Maya, and 3ds Max through Houdini Engine plug-ins. This allows for last-minute creative decisions and collaboration with teammates using the free Houdini Engine Indie."
View GameMaterial Maker is a procedural materials creation and 3D model painting tool for Windows, Linux, and MacOS, compatible with Godot, Unity, and Unreal game engines. It uses GLSL shaders to create and combine textures, allowing for customizable nodes and the creation of new ones. Users can share their creations on the Material Maker website, and access documentation, bug reports, and feature suggestions on GitHub. The tool also has a Discord server and subreddit for community engagement.
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