- November 24, 2021
- Adobe
Substance 3D Painter 2022
Platforms
About
Substance 3D Painter 2022 is a 3D texturing and painting software that allows artists to create detailed and realistic materials. It features a non-destructive workflow, with layers, masks, and filters, and seamless integration with other Adobe Creative Cloud applications. The software also boasts a large library of procedural materials and smart masks, and supports a wide range of formats for exporting and sharing creations.





- Substance Painter is an industry-standard tool for 3D texturing, offering powerful features and a user-friendly interface that makes it easy to create high-quality textures.
- The perpetual license model allows users to own the software outright without the burden of a subscription, making it a cost-effective choice for 3D artists.
- The software is highly praised for its intuitive workflow, dynamic texture system, and ability to produce impressive results quickly, even for beginners.
- Many users express frustration with Adobe's business practices, including invasive terms of service and the potential for future price increases or loss of access to features.
- The software has been reported to have stability issues, including frequent crashes and problems with autosave, leading to lost work and frustration.
- Some users feel that the transition to Adobe has stifled innovation and updates, resulting in a lack of new features and improvements compared to previous versions.
- graphics10 mentions Positive Neutral Negative
The graphics of the software receive a perfect score of 10/10, praised for its exceptional capabilities in game development and digital graphics. Users highlight its advanced features, such as 3D shader adjustments, environmental effects, and texture baking, which are typically not found in Adobe products, making it a highly recommended tool for 3D modeling and texturing.
“Absolutely worth it if you're into game development or digital graphics.”
“Fantastic piece of programming for adding textures and different maps artwork to models and all types of meshes, highly recommend (I currently use it for 3D purposes in VR + PBR texturing styles).”
“While you can do similar things in other image editors, SP lets you adjust 3D shader settings (how your object is rendered in the viewport), rotate and zoom your object, apply environmental, lighting, and post-processing effects, filter your 3D object's view by channel (displaying just the normal maps for example), texture baking, orthographic viewing, and more.”
“Something that is normally unheard of for Adobe graphics products.”
“While you can do similar things in other image editors, SP lets you adjust 3D shader settings, rotate and zoom your object, apply environmental, lighting, and post-processing effects, filter your 3D object's view by channel, texture baking, orthographic viewing, and more.”