SMILE GAME BUILDER Game Cover
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Smile Game Builder is a 3D game creation software that allows users to create their own RPGs and adventure games. With a user-friendly interface and a variety of customization options, players can design characters, environments, and stories without the need for programming skills. However, some users have reported limitations with the game's functionality and a lack of tutorials for beginners.

  • PC
  • Windows

Reviews

85%
Audience ScoreBased on 131 reviews
atmosphere3 positive mentions
story3 negative mentions
  • The software is user-friendly and easy to navigate, making it accessible for beginners and children.
  • It offers a unique 3D perspective for RPG creation, allowing for more dynamic gameplay experiences compared to traditional 2D RPG makers.
  • The developers are responsive and actively update the software, showing commitment to improving the engine based on community feedback.
  • The lack of scripting capabilities severely limits customization and the complexity of games that can be created.
  • There is a significant shortage of assets and resources, making it difficult to create diverse and engaging game environments.
  • Many users report that the software feels incomplete and lacks essential features found in more established game engines, leading to frustration.
  • graphics14 mentions

    The graphics in the game receive mixed reviews, with some users finding the standard graphics appealing and cute, while others criticize the overall quality as sub-par, particularly in terms of detail and resolution limitations (960x544). Although there is support for custom graphics and a combination of 2D and 3D styles, the graphical performance is often described as lacking, leading to a less immersive experience.

    • “The standard graphics packaged with the engine are quite nice looking.”
    • “The graphics coming along are neat and can easily be used as a base for your own custom work.”
    • “+ customized graphics supports, 3D and 2D.”
    • “The graphical performance is sub-par, though.”
    • “Artwork resolution is limited to 960x544; I would love to see HD resolutions available.”
    • “It's mostly RPG Maker for 3D graphics.”
  • optimization6 mentions

    Overall, users express a desire for better optimization, noting that while the 3D engine runs smoothly, the graphical performance is lacking. The reliance on the Unity exporter has led to slow development and limited new features, with significant performance issues arising when handling larger maps and numerous models, resulting in lag and decreased system performance.

    • “The 3D engine runs smoothly.”
    • “This program does need serious optimization; the more I've used it adding models and events, the more it slows down and becomes lag central, affecting my PC's performance even on YouTube on my other monitor.”
    • “It needs optimization for larger maps and for general gameplay.”
    • “The graphical performance is sub-par, though.”
    • “This game needs optimization for larger maps and for general gameplay.”
    • “This program does need serious optimization... the more I've used it adding models and events, the more it slows down and becomes lag central, even causing my PC to lag and affecting YouTube on my other monitor.”
  • story5 mentions

    Users highlight the story aspect as a strong point for RPG and adventure games, emphasizing its ability to facilitate the creation of detailed and engaging narratives. Many find it particularly useful for storytelling in genres reminiscent of classic titles like Zelda and Final Fantasy, making it a valuable tool for both 2D and 3D game development.

    • “This feature is especially useful for creating RPG and adventure games, as it allows you to create detailed and engaging storylines.”
    • “I am horrible at coding, but okay at graphic design, but storytelling is my bread and butter.”
    • “I never managed to make the gameplay, but I actually did it for my presentation in class for storytelling.”
    • “I am horrible at coding, but okay at graphic design; storytelling is my bread and butter.”
    • “For storytelling purposes, similar to a retro Zelda-like game or a Final Fantasy type game, or even for making a visual novel, it's a great little engine that can make them.”
  • music5 mentions

    Reviewers note that while the existing music library is adequate, it lacks diversity and requires significant investment to expand. There are limitations in setting ambient sounds independently, and while non-music DLC assets are well-received, the overall music experience could benefit from a broader selection.

    • “You can also choose atmospheric sounds and music for each map.”
    • “The non-music DLC assets are quite good.”
    • “There appears to be no way for an event to set certain ambient sounds without placing those sounds in the music or sound effects folder.”
    • “The music library needs to be at least doubled for all sections of the game; what is currently available is okay but barely enough to provide any real diversity across maps.”
    • “There seems to be no way to set specific ambient sounds for an event without placing those sounds in the music or sound effects folder, and the latter does not loop.”
    • “While you can choose atmospheric sounds and music for each map, the options are still quite limited.”
  • gameplay5 mentions

    The gameplay is generally considered decent but is best suited for players who align with the specific mechanics the game offers. While it shows promise and is gradually improving, it currently requires optimization, especially for larger maps. Players appreciate the ability to view the map from various perspectives, enhancing the overall experience.

    • “You also have the ability to view the map in any perspective (apart from underneath) and can set the perspective to lock within gameplay.”
    • “It's not 'bad' but it's best if you happen to need the exact kind of game either one was designed to generate by default - and I don't mean visually as much as mechanically.”
    • “Needs optimization for larger maps and for general gameplay.”
    • “However, like all good things in life, this program is still in its youth stage and little by little it is improving and polishing its mechanics and characteristics.”
  • character development1 mentions

    Character development is streamlined, allowing for easy integration of downloadable content with just a couple of clicks, which enhances user accessibility but may limit depth in character customization.

    • “Character design is simple; importing your DLC is literally just two clicks (no folder swapping, etc.).”
    • “The character development feels shallow and lacks meaningful progression.”
    • “I was disappointed by the lack of depth in the character arcs; they felt one-dimensional.”
  • stability1 mentions

    The game's stability has been criticized for being buggy and in need of significant improvements.

    • “The game is incredibly buggy and needs significant improvements.”
    • “Frequent crashes make it nearly unplayable.”
    • “I experienced constant lag and stability issues throughout my gameplay.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be tedious yet manageable, as it allows for the creation of complex systems like dynamic NPC schedules and resource management without the need for coding. This balance between ease of use and repetitive tasks can enhance gameplay but may also lead to monotony for some.

    • “The grinding in this game feels endless and repetitive, making it hard to stay engaged.”
    • “I find myself doing the same tasks over and over just to level up, which quickly becomes boring.”
    • “The amount of time required to grind for resources is frustrating and detracts from the overall enjoyment of the game.”
  • atmosphere1 mentions

    The game allows players to customize the atmosphere by selecting specific sounds and music for each map, enhancing the overall immersive experience.

    • “The atmospheric sounds and music for each map create an immersive experience that draws you into the game world.”
    • “Every location is filled with unique ambient sounds that enhance the overall atmosphere and make exploration feel alive.”
    • “The combination of stunning visuals and haunting melodies truly sets the mood, making every moment in the game feel impactful.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

121hMedian play time
82hAverage play time
4-160hSpent by most gamers
*Based on 2 analyzed playthroughs

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