Qubicle Voxel Editor
- April 21, 2016
- Minddesk Software GmbH
Qubicle is a professional voxel editor optimized for the easy creation of 3D models with a unique, blocky charm. It was used on big hits like Crossy Road and Shooty Skies, and will enable you to quickly design your own 3D models at an affordable price. Voxels are 3D pixels which allow for a unique aesthetic and workflow: Draw and paint intuitively in three dimensions Build, color and clean mes…
Reviews
- The software is easy to use and intuitive, making it accessible for beginners and allowing for quick model creation.
- It offers a variety of export options and the ability to handle multiple matrices, which is beneficial for game development.
- Many users appreciate the interface and find it enjoyable to create voxel art, especially with the Indie Edition that includes all features.
- A significant number of basic features are locked behind paywalls, leading to frustration among users who feel misled by the pricing model.
- The software has been reported to be buggy and prone to crashes, particularly on certain operating systems, and lacks regular updates.
- Documentation is poor, making it difficult for users to understand how to utilize the software effectively, which can hinder the overall experience.
- optimization14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The optimization aspect of the software has received mixed reviews, with users expressing frustration over the lack of free mesh optimization features, which they believe should be included in the basic editor. However, many appreciate the effective optimized export capabilities that significantly reduce polygon counts, enhancing performance. Comparisons to other software like MagicaVoxel highlight a desire for more comprehensive optimization tools within the application.
“The optimized export features of the mesh module I found to be extremely helpful; my models went from 3,051 polys to 551 polys, which is fairly notable.”
“Although I can understand the business decision and the fact Steam isn't overly friendly to software, I am willing to look past it for the optimization and better performance of the standalone application.”
“Well, MagicaVoxel looks a lot nicer and has a perspective camera for editing, has a really nice built-in ray-casting renderer, can export optimized meshes and voxelize 3D models as standard, and can render and export marching cube models (smoothed out cubes).”
“No mesh optimization is unacceptable.”
“Nor should optimized exports be treated as such; I am fine with paying more, but I am not paying for features that should be included in a basic 3D editor.”
“Looks like every voxel is a separate polygon (unoptimized), but this is more than enough for most users.”
- monetization8 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The monetization strategy has been widely criticized as a "cash grab," with users labeling it a "very scummy monetization scheme." Many feel that the basic edition offers little more than a free demo, and the interface is cluttered with intrusive advertisements for premium versions, detracting from the overall user experience.
“Very scummy monetization scheme; the basic edition is not different from the free demo.”
“The interface is covered in what are essentially advertisements for better versions of the software.”
“If they think we won't find their advertising invasive and distracting, they're assuming we don't understand design.”
- graphics8 mentions
- 38 % positive mentions
- 63 % neutral mentions
- 0 % negative mentions
The graphics of the game are well-received, particularly for their voxel art style, which allows users to create models that meet their creative vision. The application runs smoothly on various hardware configurations, making it accessible for those familiar with graphics editing tools. Overall, it is recommended for anyone interested in developing games with a voxel aesthetic.
“I happen to like voxel style graphics, so being able to put models together that look like what I wanted them to look like is very cool.”
“I would definitely recommend it to anyone who wants to make a game with a voxel art style.”
“The app is great and runs pretty nicely on my PC (Windows 10 + i7 2600 + 8GB RAM + R7 250). The basic features are good for the price and it's pretty easy to get into it, especially if you have any experience with a raster/vector graphics editor.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is plagued by significant stability issues, being described as a broken and buggy program. Users report that it appears to have been abandoned by its developers, who are now focusing on a new project.
“Broken, buggy program that has been abandoned by its developers in favor of creating a new program.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor aspect of the game appears to be polarizing, with some users expressing frustration over pricing rather than commenting on the comedic elements. Overall, the feedback suggests that while humor may be present, it is overshadowed by concerns about affordability.
- grinding2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
Players find the grinding aspect of the Steam edition frustrating due to the necessity of purchasing additional DLCs to access essential features, which can lead to higher overall costs compared to other editions. While the DLCs are relatively inexpensive, the cumulative expense can be burdensome for smaller indie developers, making the experience feel tedious and annoying.
“Grinding in this game feels like an endless chore, with little reward for the time invested.”
“The repetitive nature of grinding makes the gameplay feel tedious and unengaging.”
“I find myself spending hours grinding for resources, only to feel like I've accomplished nothing.”