- April 21, 2016
- Minddesk Software GmbH
Qubicle Voxel Editor
Platforms
About
Qubicle is a professional voxel editor optimized for the easy creation of 3D models with a unique, blocky charm. It was used on big hits like Crossy Road and Shooty Skies, and will enable you to quickly design your own 3D models at an affordable price. Voxels are 3D pixels which allow for a unique aesthetic and workflow: Draw and paint intuitively in three dimensions Build, color and clean mes…
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- The software is easy to use and intuitive, making it accessible for beginners and allowing for quick model creation.
- It offers a variety of export options and the ability to handle multiple matrices, which is beneficial for game development.
- Many users appreciate the interface and find it enjoyable to create voxel art, especially with the Indie Edition that includes all features.
- A significant number of basic features are locked behind paywalls, leading to frustration among users who feel misled by the pricing model.
- The software has been reported to be buggy and prone to crashes, particularly on certain operating systems, and lacks regular updates.
- Documentation is poor, making it difficult for users to understand how to utilize the software effectively, which can hinder the overall experience.
optimization
14 mentions Positive Neutral NegativeThe optimization aspect of the software has received mixed reviews, with users expressing frustration over the lack of free mesh optimization features, which they believe should be included in the basic editor. However, many appreciate the effective optimized export capabilities that significantly reduce polygon counts, enhancing performance. Comparisons to other software like MagicaVoxel highlight a desire for more comprehensive optimization tools within the application.
“The optimized export features of the mesh module I found to be extremely helpful; my models went from 3,051 polys to 551 polys, which is fairly notable.”
“Although I can understand the business decision and the fact Steam isn't overly friendly to software, I am willing to look past it for the optimization and better performance of the standalone application.”
“Well, MagicaVoxel looks a lot nicer and has a perspective camera for editing, has a really nice built-in ray-casting renderer, can export optimized meshes and voxelize 3D models as standard, and can render and export marching cube models (smoothed out cubes).”
“No mesh optimization is unacceptable.”
“Nor should optimized exports be treated as such; I am fine with paying more, but I am not paying for features that should be included in a basic 3D editor.”
“Looks like every voxel is a separate polygon (unoptimized), but this is more than enough for most users.”