Silo 2
- December 19, 2012
- Nevercenter Ltd. Co.
- 300h median play time
Silo 2 is a legacy version of a focused and fast 3D modeler, offering advanced tools for modeling and UV mapping, designed for creating game assets, movie characters, and 3D printing objects. It works seamlessly with major 3D software and game engines, featuring context-sensitive tools and customizable mouse controls for an efficient workflow. Suitable for professionals in the industry, Silo 2 is currently in use at top studios worldwide.
Reviews
- Silo 3D offers a focused and intuitive approach to 3D modeling, making it easy to learn and use effectively.
- The software is highly efficient for creating 3D models quickly, especially when integrated with other tools like Blender and ZBrush.
- Silo 3D has a clean and customizable user interface that enhances the modeling experience, making it suitable for both beginners and experienced users.
- The software has been criticized for lacking updates and support, leading to concerns about its long-term viability.
- Users have reported frequent crashes and instability, particularly when working with high polygon counts.
- Some features, such as UV mapping and material handling, are considered inadequate compared to other 3D modeling software.
- optimization4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The optimization of the program is highly praised, with users noting its good performance across various computer configurations and a clean, intuitive interface. Recent updates have focused on internal code optimizations, particularly for the Linux version, enhancing overall efficiency and preparing for future improvements.
“Simple but nice interface, intuitive commands and shortcuts, good performance (by the way, I tested it on 4 different computers with different configurations and it ran well on each one).”
“Good program for beginners and industry standards, also used in digital tutors as one of the best easy and fast modeling programs out there. The UI is clean and solid, and the performance is great.”
“Much of this update is internal code optimization to pave the way for future updates.”
“This update focuses mostly on internal optimizations, but it feels like the game still struggles with performance issues.”
“Despite the internal code optimizations, I still experience significant lag during gameplay.”
“The optimizations mentioned in the update don't seem to have made a noticeable difference in performance.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game is criticized for its lack of stability, being described as old and buggy, which contributes to a perception of it being overpriced.
“It's old, it's buggy, and overpriced.”
“The game crashes frequently, making it nearly unplayable.”
“I experienced constant lag and server issues that ruined the experience.”
- character development1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Users highlight Antony Ward's series on character development, particularly focusing on low poly game characters within the Silo framework. The content is noted for its practical approach to creating and refining character models, appealing to those interested in game design.
“Antony Ward has a series focused on low poly game character development, showcasing innovative techniques and creative designs.”
“The character development in this game is incredibly deep, allowing players to shape their characters' personalities and backstories.”
“I love how the game allows for meaningful choices that impact character growth, making each playthrough feel unique and personal.”
“The character development feels shallow and lacks depth, making it hard to connect with the protagonists.”
“I was disappointed by the lack of meaningful choices that impact character growth throughout the game.”
“The characters seem one-dimensional, and their arcs are predictable and uninspired.”