Crocotile 3D
- February 26, 2020
- Alex Hanson-White
Terminus, also known as Crocotile 3D, is a unique 3d modeling editor that uses 2d tiles to construct 3d scenes, aimed at creating lowpoly models and low-res textures. It offers draw and edit modes, perspective and orthographic projection, and export/import capabilities for various file formats. The game allows users to place blocks like Minecraft, modify UVs on tiles, and provides paint editor tools for creating/modifying tilesets – all in a simple-to-use, unbloated interface.
Reviews
- Crocotile 3D is an incredibly user-friendly tool for beginners, making it easy to create low poly models and pixel art in 3D.
- The software is actively supported by the developer, with frequent updates and a responsive community that provides helpful resources and tutorials.
- It offers a unique approach to 3D modeling by using tiles, which is particularly appealing for those with a background in pixel art.
- The user interface and controls are often described as unintuitive and clunky, leading to frustration during the modeling process.
- Exported OBJ files have significant issues, including poor handling of normals and UV coordinates, making them unsuitable for production use.
- There is a steep learning curve, and many users find the initial setup and configuration to be cumbersome and time-consuming.
- graphics5 mentions
- 60 % positive mentions
- 40 % neutral mentions
- 0 % negative mentions
Crocotile 3D is praised for its user-friendly interface and customization options, making it an excellent tool for creating retro 3D graphics reminiscent of PSX and N64 styles. Users appreciate the abundance of tutorials and the ability to streamline workflows by aligning it with other software like Blender and Godot. Overall, it is highly recommended for game developers interested in low-poly pixel art aesthetics.
“It's a very handy tool for recreating old school 3D graphics in art projects, movies, and games. Crocotile 3D is easy to use, with lots of video tutorials available on the official YouTube page, and the buttons can be customized to match Blender and Godot, simplifying the workflow.”
“If you want to start learning modeling or create PSX-style graphics or N64-type graphics, you can do so very quickly.”
“Highly recommended tool for game developers, especially if you are interested in the low-poly pixel art aesthetic!”
- optimization3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
Overall, the game's optimization is generally solid, handling complex scenes with impressive performance. However, there are concerns regarding the need for improved controls and customization options to enhance the user experience.
“Performance is solid even with complicated scenes featuring a lot of lighting and shaders.”
“Unless the performance can get better, and the controls be fixed or easily changed to something that actually works.”
“(Those are more like Photoshop or GIMP for photo editing; they can be used for pixel art, but neither are optimized for it.)”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users report that the stability of the new software is significantly improved compared to the now-abandoned Sprytile, noting it is easier to use and less prone to bugs.
“At the time of writing this, I haven't been using it very long, but I can already tell it's easier and less buggy than the now abandoned Sprytile.”